Beispiel #1
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    def __init__(self):
        self.trace = []
        self.played_cards = np.zeros((len(CARD_RANK_STR), ), dtype=np.int)

        self.greater_player = None
        self.dealer = Dealer()
        self.deck_str = cards2str(self.dealer.deck)
Beispiel #2
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 def _get_others_current_hand(self, player):
     player_up = self.players[get_upstream_player_id(player, self.players)]
     player_down = self.players[get_downstream_player_id(
         player, self.players)]
     others_hand = merge(player_up.current_hand,
                         player_down.current_hand,
                         key=functools.cmp_to_key(doudizhu_sort_card))
     return cards2str(others_hand)
Beispiel #3
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    def deal_cards(self, players):
        ''' Deal cards to players

        Args:
            players (list): list of DoudizhuPlayer objects
        '''
        hand_num = (len(self.deck) - 3) // len(players)
        for index, player in enumerate(players):
            current_hand = self.deck[index * hand_num:(index + 1) * hand_num]
            current_hand.sort(key=functools.cmp_to_key(doudizhu_sort_card))
            player.set_current_hand(current_hand)
            player.initial_hand = cards2str(player.current_hand)
Beispiel #4
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    def initiate(self, players):
        ''' Call dealer to deal cards and bid landlord.

        Args:
            players (list): list of DoudizhuPlayer objects
        '''
        landlord_id = self.dealer.determine_role(players)
        seen_cards = self.dealer.deck[-3:]
        seen_cards.sort(key=functools.cmp_to_key(doudizhu_sort_card))
        self.seen_cards = cards2str(seen_cards)
        self.landlord_id = landlord_id
        self.current_player = landlord_id
        self.public = {'deck': self.deck_str, 'seen_cards': self.seen_cards,
                       'landlord': self.landlord_id, 'trace': self.trace,
                       'played_cards': []}
Beispiel #5
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    def determine_role(self, players):
        ''' Determine landlord and peasants according to players' hand

        Args:
            players (list): list of DoudizhuPlayer objects

        Returns:
            int: landlord's player_id
        '''
        # deal cards
        self.shuffle()
        self.deal_cards(players)
        players[0].role = 'landlord'
        self.landlord = players[0]
        players[1].role = 'peasant'
        players[2].role = 'peasant'
        #players[0].role = 'peasant'
        #self.landlord = players[0]

        ## determine 'landlord'
        #max_score = get_landlord_score(
        #    cards2str(self.landlord.current_hand))
        #for player in players[1:]:
        #    player.role = 'peasant'
        #    score = get_landlord_score(
        #        cards2str(player.current_hand))
        #    if score > max_score:
        #        max_score = score
        #        self.landlord = player
        #self.landlord.role = 'landlord'

        # give the 'landlord' the  three cards
        self.landlord.current_hand.extend(self.deck[-3:])
        self.landlord.current_hand.sort(
            key=functools.cmp_to_key(doudizhu_sort_card))
        self.landlord.initial_hand = cards2str(self.landlord.current_hand)
        return self.landlord.player_id