Beispiel #1
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def test_map_randomize_tile_images():
    mapdef = convert_json_to_mapdef(json_map_fixture)
    m = create_blank_map(mapdef['width'], mapdef['height'])
    assert len([hex for hex in m.hexes if hex[10] == -1]) >= 0
    map_add_randomized_terrain(m, mapdef)
    map_randomize_tile_images(m, mapdef)
    assert len([hex for hex in m.hexes if hex[10] == -1]) == 0
Beispiel #2
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def test_add_random_resources():
    mapdef = convert_json_to_mapdef(json_map_fixture)
    m = create_blank_map(mapdef['width'], mapdef['height'])
    map_add_fixed_hexes(m, mapdef)
    # there are 9 fixed resources on test map
    assert len([(hex[1], hex[6]) for hex in m.hexes if hex[6] >= 1]) == 9
    map_add_random_resources(m, mapdef)
    assert 9 < len([(hex[1], hex[6]) for hex in m.hexes if hex[6] >= 1]) <= 13
Beispiel #3
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def test_add_randomized_terrain():
    mapdef = convert_json_to_mapdef(json_map_fixture)
    m = create_blank_map(mapdef['width'], mapdef['height'])
    map_add_fixed_hexes(m, mapdef)
    # check that there are unassigned hexes
    assert len([hex for hex in m.hexes if hex[3] == -1]) > 0
    map_add_randomized_terrain(m, mapdef)
    # check that all hexes have some terrain assigned
    assert len([hex for hex in m.hexes if hex[3] == -1]) == 0
Beispiel #4
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def test_map_copy_properties():
    mapdef = convert_json_to_mapdef(json_map_fixture)
    m = create_blank_map(mapdef['width'], mapdef['height'])
    map_copy_properties(m, mapdef)
    assert m.uid == 'test_json_map'
    assert m.name == 'Small test map'
    # check starting position loaded
    assert m.pos == [4, 5]
    assert m.previous_pos == [4, 5]
    assert m.portals == {(4, 7): 'Central portal'}
Beispiel #5
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def test_add_fixed_hexes():
    mapdef = convert_json_to_mapdef(json_map_fixture)
    m = create_blank_map(mapdef['width'], mapdef['height'])
    assert m.hexes[0][3] == -1
    map_add_fixed_hexes(m, mapdef)
    assert len([hex for hex in m.hexes if hex[3] >= 0]) == len(mapdef['fixed'])
    assert m.hexes[0][3] == 905
    assert m.hexes[m._id_from_coord((5, 9))][3] == 2
    # check fixed resources ( (coords, resource id) for each resource so they will be visible in error report)
    assert len([(hex[1], hex[6]) for hex in m.hexes if hex[6] >= 1]) == 9
    assert m.hexes[m._id_from_coord((4, 0))][6] == 3
Beispiel #6
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def test_create_blank_map():
    '''Blank map should have all hex links correctly set'''
    m = create_blank_map(5, 5)
    assert len(m.hexes) == 25
    # check some hexes for correct links (including boundaries)
    assert m.hexes[0][2] == [-1, -1, 1, 5, -1, -1]
    assert m.hexes[m._id_from_coord((0, 4))][2] == [
        m._id_from_coord((0, 3)),
        m._id_from_coord((1, 3)),
        m._id_from_coord((1, 4)), -1, -1, -1
    ]
    assert m.hexes[m._id_from_coord((2, 2))][2] == [
        m._id_from_coord((2, 1)),
        m._id_from_coord((3, 1)),
        m._id_from_coord((3, 2)),
        m._id_from_coord((2, 3)),
        m._id_from_coord((1, 2)),
        m._id_from_coord((1, 1))
    ]
    # check that coordinates are correct
    assert tuple(m.hexes[0][1]) == (0, 0)
    assert tuple(m.hexes[24][1]) == (4, 4)
    # check all hexes have undefined terrain
    assert len([hex for hex in m.hexes if hex[3] == -1]) == 25