Beispiel #1
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def sound_not_is_playing_after_play():
    s = Sound(TEST_SOUND)
    print("before play")
    s.play()
    print("after play")
    time.sleep(TEST_SOUND_LENGTH + 0.5)
    print("after wait: ", s.is_playing())
    return not s.is_playing()
def sound_not_is_playing_after_play():
    s = Sound(TEST_SOUND)
    print("before play")
    s.play()
    print("after play")
    time.sleep(TEST_SOUND_LENGTH + 0.5)
    print("after wait: ", s.is_playing())
    return not s.is_playing()
Beispiel #3
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def sound_play_then_replay():
    s = Sound(TEST_SOUND_LONG)
    s.play()
    time.sleep(0.5)
    playing_firsttime = s.is_playing()
    s.play(duration=1.0)
    time.sleep(0.5)
    playing_secondtime_before_end = s.is_playing()
    time.sleep(1.0)
    playing_secondtime_after_end = s.is_playing()
    s.stop()
    print('playing_firsttime: ', playing_firsttime)
    print('playing_secondtime_before_end: ', playing_secondtime_before_end)
    print('playing_secondtime_after_end: ', playing_secondtime_after_end)
    return playing_firsttime and playing_secondtime_before_end and not playing_secondtime_after_end
def sound_play_then_replay():
    s = Sound(TEST_SOUND_LONG)
    s.play()
    time.sleep(0.5)
    playing_firsttime = s.is_playing()
    s.play(duration=1.0)
    time.sleep(0.5)
    playing_secondtime_before_end = s.is_playing()
    time.sleep(1.0)
    playing_secondtime_after_end = s.is_playing()
    s.stop()
    print('playing_firsttime: ', playing_firsttime)
    print('playing_secondtime_before_end: ', playing_secondtime_before_end)
    print('playing_secondtime_after_end: ', playing_secondtime_after_end)
    return playing_firsttime and playing_secondtime_before_end and not playing_secondtime_after_end
def sound_playing_before_end_of_duration_play():
    s = Sound(TEST_SOUND_LONG)
    s.play(duration=1.0)
    time.sleep(0.5)
    playing = s.is_playing()
    s.stop()
    return playing
def sound_not_playing_after_end_of_2_loops():
    s = Sound(TEST_SOUND)
    s.play(loops=2)
    time.sleep(TEST_SOUND_LENGTH * 2 + 0.5)
    playing = s.is_playing()
    s.stop()
    return not playing
Beispiel #7
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def sound_not_playing_after_end_of_2_loops_of_fixed_duration():
    s = Sound(TEST_SOUND_LONG)
    s.play(duration=1.0, loops=2)
    time.sleep(2.5)
    playing = s.is_playing()
    s.stop()
    return not playing
def sound_not_playing_after_end_of_2_loops_of_fixed_duration():
    s = Sound(TEST_SOUND_LONG)
    s.play(duration=1.0, loops=2)
    time.sleep(2.5)
    playing = s.is_playing()
    s.stop()
    return not playing
Beispiel #9
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def sound_not_playing_after_end_of_2_loops():
    s = Sound(TEST_SOUND)
    s.play(loops=2)
    time.sleep(TEST_SOUND_LENGTH * 2 + 0.5)
    playing = s.is_playing()
    s.stop()
    return not playing
Beispiel #10
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def sound_playing_before_end_of_2_loops():
    s = Sound(TEST_SOUND)
    s.play(loops=2)
    time.sleep(TEST_SOUND_LENGTH * 2 - 0.5)
    playing = s.is_playing()
    s.stop()
    return playing
Beispiel #11
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def sound_playing_before_end_of_duration_play():
    s = Sound(TEST_SOUND_LONG)
    s.play(duration=1.0)
    time.sleep(0.5)
    playing = s.is_playing()
    s.stop()
    return playing
def sound_playing_before_end_of_2_loops():
    s = Sound(TEST_SOUND)
    s.play(loops=2)
    time.sleep(TEST_SOUND_LENGTH * 2 - 0.5)
    playing = s.is_playing()
    s.stop()
    return playing
def sound_stop():
    s = Sound(TEST_SOUND)
    s.play()
    s.stop()
    return not s.is_playing()
def sound_wait():
    s = Sound(TEST_SOUND)
    s.play()
    s.wait()
    return not s.is_playing()
def sound_is_playing_at_play_middle():
    s = Sound(TEST_SOUND)
    s.play()
    time.sleep(TEST_SOUND_LENGTH/2)
    return s.is_playing()
def sound_is_playing_at_play_start():
    s = Sound(TEST_SOUND)
    s.play()
    return s.is_playing()
Beispiel #17
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def sound_stop():
    s = Sound(TEST_SOUND)
    s.play()
    s.stop()
    return not s.is_playing()
Beispiel #18
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def sound_playing_before_end_of_2_loops_of_fixed_duration():
    s = Sound(TEST_SOUND_LONG)
    s.play(duration=1.0, loops=2)
    playing = s.is_playing()
    s.stop()
    return playing
Beispiel #19
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def sound_not_playing_after_end_of_duration_play():
    s = Sound(TEST_SOUND_LONG)
    s.play(duration=1.0)
    time.sleep(1.5)
    return not s.is_playing()
def sound_not_playing_after_end_of_duration_play():
    s = Sound(TEST_SOUND_LONG)
    s.play(duration=1.0)
    time.sleep(1.5)
    return not s.is_playing()
Beispiel #21
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def sound_is_playing_at_play_middle():
    s = Sound(TEST_SOUND)
    s.play()
    time.sleep(TEST_SOUND_LENGTH / 2)
    return s.is_playing()
Beispiel #22
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def sound_is_playing_at_play_start():
    s = Sound(TEST_SOUND)
    s.play()
    return s.is_playing()
def sound_playing_before_end_of_2_loops_of_fixed_duration():
    s = Sound(TEST_SOUND_LONG)
    s.play(duration=1.0, loops=2)
    playing = s.is_playing()
    s.stop()
    return playing
Beispiel #24
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def sound_wait():
    s = Sound(TEST_SOUND)
    s.play()
    s.wait()
    return not s.is_playing()
def sound_not_is_playing_before_play():
    s = Sound(TEST_SOUND)
    return not s.is_playing()
Beispiel #26
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def sound_not_is_playing_before_play():
    s = Sound(TEST_SOUND)
    return not s.is_playing()