Beispiel #1
0
def test_entitytrigger():
    trigcond = OSC.TimeToCollisionCondition(10,OSC.Rule.equalTo,True,freespace=False,position=OSC.WorldPosition())
    trigger = OSC.EntityTrigger('mytesttrigger',0.2,OSC.ConditionEdge.rising,trigcond,'Target_1')
    prettyprint(trigger.get_element())
Beispiel #2
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def test_timetocollisioncondition():
    cond = OSC.TimeToCollisionCondition(value=20,alongroute=True,rule=OSC.Rule.equalTo,entity='Ego')
    prettyprint(cond.get_element())

    cond = OSC.TimeToCollisionCondition(value=20,alongroute=True,rule=OSC.Rule.equalTo,position=OSC.WorldPosition())
    prettyprint(cond.get_element())
        xosc.TransitionDynamics(xosc.DynamicsShapes.step,
                                xosc.DynamicsDimension.time, 1)))

### create the action

event = xosc.Event('speedchange', xosc.Priority.overwrite)
event.add_action(
    'speedaction',
    xosc.AbsoluteSpeedAction(
        10,
        xosc.TransitionDynamics(xosc.DynamicsShapes.step,
                                xosc.DynamicsDimension.time, 3)))

# create two trigger conditions
trig_cond1 = xosc.TimeToCollisionCondition(2,
                                           xosc.Rule.lessThan,
                                           entity=targetname)
trig_cond2 = xosc.TimeHeadwayCondition(speedyname, 1, xosc.Rule.greaterThan)

collision_trigger = xosc.EntityTrigger('trigger', 0, xosc.ConditionEdge.none,
                                       trig_cond1, egoname)
headway_trigger = xosc.EntityTrigger('trigger', 0, xosc.ConditionEdge.none,
                                     trig_cond2, egoname)

# create two separate condition groups

col_group = xosc.ConditionGroup()
col_group.add_condition(collision_trigger)

head_group = xosc.ConditionGroup()
head_group.add_condition(headway_trigger)
def test_scenario():
    catalog = OSC.Catalog()
    catalog.add_catalog('VehicleCatalog', 'Catalogs/VehicleCatalogs')
    catalog.add_catalog('ControllerCatalog', 'Catalogs/ControllerCatalogs')

    roadfile = 'Databases/SampleDatabase.xodr'
    road = OSC.RoadNetwork(roadfile)

    trigcond = OSC.TimeToCollisionCondition(10,
                                            OSC.Rule.equalTo,
                                            True,
                                            freespace=False,
                                            position=OSC.WorldPosition())

    trigger = OSC.EntityTrigger('mytesttrigger', 0.2, OSC.ConditionEdge.rising,
                                trigcond, 'Target_1')

    event = OSC.Event('myfirstevent', OSC.Priority.overwrite)
    event.add_trigger(trigger)

    TD = OSC.TransitionDynamics(OSC.DynamicsShapes.step,
                                OSC.DynamicsDimension.rate, 1)

    lanechangeaction = OSC.AbsoluteLaneChangeAction(1, TD)
    prettyprint(lanechangeaction.get_element())

    speedaction = OSC.AbsoluteSpeedAction(50, TD)
    event.add_action('newspeed', speedaction)

    man = OSC.Maneuver('my maneuver')
    man.add_event(event)

    mangr = OSC.ManeuverGroup('mangroup')
    mangr.add_actor('Ego')
    mangr.add_maneuver(man)

    act = OSC.Act('my act', trigger)
    act.add_maneuver_group(mangr)

    story = OSC.Story('mystory')
    story.add_act(act)

    bb = OSC.BoundingBox(2, 5, 1.5, 1.5, 0, 0.2)
    fa = OSC.Axle(2, 2, 2, 1, 1)
    ba = OSC.Axle(1, 1, 2, 1, 1)
    veh = OSC.Vehicle('mycar', OSC.VehicleCategory.car, bb, fa, ba, 150, 10,
                      10)

    entities = OSC.Entities()
    entities.add_scenario_object('Ego', veh)
    entities.add_scenario_object('Target_1', veh)

    init = OSC.Init()
    egospeed = OSC.AbsoluteSpeedAction(10, TD)

    init.add_init_action('Ego', egospeed)
    init.add_init_action(
        'Ego', OSC.TeleportAction(OSC.WorldPosition(1, 2, 3, 0, 0, 0)))
    init.add_init_action('Target_1', egospeed)
    init.add_init_action(
        'Target_1', OSC.TeleportAction(OSC.WorldPosition(1, 5, 3, 0, 0, 0)))

    sb = OSC.StoryBoard(init)
    sb.add_story(story)

    sce = OSC.Scenario('myscenario',
                       'Mandolin',
                       OSC.ParameterDeclarations(),
                       entities=entities,
                       storyboard=sb,
                       roadnetwork=road,
                       catalog=catalog)
    prettyprint(sce.get_element())
Beispiel #5
0
init.add_init_action(egoname,xosc.AbsoluteSpeedAction(15,xosc.TransitionDynamics(xosc.DynamicsShapes.step,xosc.DynamicsDimension.time,1)))

# change speed of this to have different outcome
init.add_init_action(speedyname,xosc.TeleportAction(xosc.LanePosition(10,0,-3,0)))
init.add_init_action(speedyname,xosc.AbsoluteSpeedAction(speed_of_outer_car,xosc.TransitionDynamics(xosc.DynamicsShapes.step,xosc.DynamicsDimension.time,1)))

init.add_init_action(targetname,xosc.TeleportAction(xosc.LanePosition(100,0,-2,0)))
init.add_init_action(targetname,xosc.AbsoluteSpeedAction(10,xosc.TransitionDynamics(xosc.DynamicsShapes.step,xosc.DynamicsDimension.time,1)))

### create the "optional" slowdown event

slowdown_event = xosc.Event('speedchange',xosc.Priority.overwrite)
slowdown_event.add_action('speedaction',xosc.AbsoluteSpeedAction(9,xosc.TransitionDynamics(xosc.DynamicsShapes.sinusoidal,xosc.DynamicsDimension.time,1)))

# create two trigger conditions 
ttc_cond = xosc.TimeToCollisionCondition(3,xosc.Rule.lessThan,entity=targetname)
headway_cond = xosc.TimeHeadwayCondition(speedyname,1,xosc.Rule.lessThan)

headway_trigger = xosc.EntityTrigger('trigger',0,xosc.ConditionEdge.none,headway_cond,egoname)

collision_trigger = xosc.EntityTrigger('trigger',0,xosc.ConditionEdge.none,ttc_cond,egoname)

#create the "and" logic
sc_group = xosc.ConditionGroup()
sc_group.add_condition(collision_trigger)
sc_group.add_condition(headway_trigger)

slowdown_event.add_trigger(sc_group)

# create the optional lanechange event
lane_change_event = xosc.Event('lanechange',xosc.Priority.overwrite)
import pytest

from scenariogeneration import xosc as OSC
from scenariogeneration import prettyprint

TD = OSC.TransitionDynamics(OSC.DynamicsShapes.step,
                            OSC.DynamicsDimension.rate, 1)
speedaction = OSC.AbsoluteSpeedAction(50, TD)
trigcond = OSC.TimeToCollisionCondition(
    10,
    OSC.Rule.equalTo,
    position=OSC.WorldPosition(),
    freespace=False,
)

trigger = OSC.EntityTrigger('mytesttrigger', 0.2, OSC.ConditionEdge.rising,
                            trigcond, 'Target_1')


def test_event():

    event = OSC.Event('myfirstevent', OSC.Priority.overwrite)
    event.add_trigger(trigger)

    event.add_action('newspeed', speedaction)


def test_maneuver():
    event = OSC.Event('myfirstevent', OSC.Priority.overwrite)
    event.add_trigger(trigger)
    event.add_action('newspeed', speedaction)