Beispiel #1
0
def main():

    sm = SceneManager()
    sm.instantiate(sm)

    snd_mngr = SoundManager()
    snd_mngr.instantiate(snd_mngr)

    pl = Player('player.png', 400)
    pl.event.register_listener(snd_mngr.event_listener)
    pl.instantiate(pl, pygame.math.Vector2(0, 0), 0)

    item = Item()
    item.event.register_listener(pl.event_listener)
    item.instantiate(item)

    while (True):
        display.screen.fill((0, 50, 0))
        gb.updateAll()

        event = pygame.event.poll()
        if event.type == pygame.QUIT:
            break

        #text = text_field.create_text("Hello, World", ["comicsansms"], 72, (0, 128, 0))

        #display.screen.blit(text,
        #(320 - text.get_width() // 2, 240 - text.get_height() // 2))

        pygame.display.flip()
        utils.clock.tick(60)