Beispiel #1
0
    def draw(self,camera,avengers_obj):

        self.drawVol(camera)

        for i in range(0,avengers_obj.player_lives):
            self.heart.rect.topleft = ( camera.window.left + i*( self.heart.rect.width + 10) + 10,
                                        camera.window.top + 10 )
            self.heart.draw(camera)

        self.sattackbar.rect.topleft = camera.window.left + 10, camera.window.top + 55
        self.sattackbar.draw(camera)

        for i in range(0, avengers_obj.currLevel.player.sattack_ammo):
            self.sattackblock.rect.topleft = ( camera.window.left + 13 + i*self.sattackblock.rect.width,
                                               camera.window.top + 58 )
            self.sattackblock.draw(camera)
        
        self.time_title.rect.topleft = camera.window.right - 160, camera.window.top + 55
        self.time_title.draw(camera)
        for i in range(0, len(self.timeString)):
            self.digit = StaticImage( "images/hudsprites/%s.png" % self.timeString[i], 
                                          camera.window.right - 100 + i*(self.digit.rect.width-6), 
                                          camera.window.top + 64 )
            self.digit.draw(camera)
            #sys.stdout.write('String element: %s\n' % timer)
        
        self.score_title.rect.topleft = camera.window.right - 580, camera.window.top + 55
        self.score_title.draw(camera)    
        self.scoreString = score.get().getScore()
        
        for i in range(0, len(self.scoreString)):
            self.digit = StaticImage( "images/hudsprites/%s.png" % self.scoreString[i], 
                                          camera.window.right - 500 + i*(self.digit.rect.width-6), 
                                          camera.window.top + 63 )
            self.digit.draw(camera)
Beispiel #2
0
    def draw(self, camera, avengers_obj):

        self.drawVol(camera)

        for i in range(0, avengers_obj.player_lives):
            self.heart.rect.topleft = (camera.window.left + i *
                                       (self.heart.rect.width + 10) + 10,
                                       camera.window.top + 10)
            self.heart.draw(camera)

        self.sattackbar.rect.topleft = camera.window.left + 10, camera.window.top + 55
        self.sattackbar.draw(camera)

        for i in range(0, avengers_obj.currLevel.player.sattack_ammo):
            self.sattackblock.rect.topleft = (camera.window.left + 13 +
                                              i * self.sattackblock.rect.width,
                                              camera.window.top + 58)
            self.sattackblock.draw(camera)

        self.time_title.rect.topleft = camera.window.right - 160, camera.window.top + 55
        self.time_title.draw(camera)
        for i in range(0, len(self.timeString)):
            self.digit = StaticImage(
                "images/hudsprites/%s.png" % self.timeString[i],
                camera.window.right - 100 + i * (self.digit.rect.width - 6),
                camera.window.top + 64)
            self.digit.draw(camera)
            #sys.stdout.write('String element: %s\n' % timer)

        self.score_title.rect.topleft = camera.window.right - 580, camera.window.top + 55
        self.score_title.draw(camera)
        self.scoreString = score.get().getScore()

        for i in range(0, len(self.scoreString)):
            self.digit = StaticImage(
                "images/hudsprites/%s.png" % self.scoreString[i],
                camera.window.right - 500 + i * (self.digit.rect.width - 6),
                camera.window.top + 63)
            self.digit.draw(camera)
Beispiel #3
0
def process_cmd(nick, msg):    
    """Splits the message, processes the
    commands and does all the relevant
    functions required.
    
    Should reverse the 'rank' if 
    statements but it's not much of
    a problem.
    """
    cmd = msg.split(" ")
    rank = v.getrank(nick)
    if len(cmd) == 1:
        log("*" + cmd[0].capitalize() + "* | nick: " + nick, m_type="COMMAND", colour=Fore.CYAN)
        #ACTION_LOG.info(Fore.MAGENTA + "COMMAND " + Fore.RESET + " " + cmd[0] + " | nick: " + nick)
    else:
        log("*" + cmd[0].capitalize() + "* | args: " + " ".join(cmd[1:]) + " | nick: " + nick, m_type="COMMAND", colour=Fore.CYAN)
        #ACTION_LOG.info(Fore.MAGENTA + "COMMAND " + Fore.RESET + " " + cmd[0] + " | args: " + " ".join(cmd[1:]) + " | nick: " + nick)
    
    try:
        # regular user
        # rank = 1
        if rank >= 1:
            #! emotes !#
            if cmd[0] == "fliptable": c.say("(╯°□°)╯︵ ┻━┻")
            elif cmd[0] == "puttableback": c.say("┬─┬ ノ( ゜-゜ノ)")
            elif cmd[0] == "ohyou": c.say("¯_(ツ)_/¯")
            elif cmd[0] == "FLIPTABLE": c.say("(ノಠ益ಠ)ノ彡┻━┻")
            elif cmd[0] == "fff": c.say("ლ(ಠ益ಠლ)")
            elif cmd[0] == "disapprove": c.say("ಠ_ಠ")
            elif cmd[0] == "crie": c.say("ಥ_ಥ")
            elif cmd[0] == "lenny": c.say("( ͡° ͜ʖ ͡°)")
            elif cmd[0] == "dongers": c.say("ヽ༼ຈل͜ຈ༽ノ")
            elif cmd[0] == "raise": c.say("ヽ༼ຈل͜ຈ༽ノ")
            elif cmd[0] == "butterfly": c.say("Ƹ̵̡Ӝ̵̨̄Ʒ")
            elif cmd[0] == "partytime": c.say("┏(-_-)┛┗(-_- )┓┗(-_-)┛┏(-_-)┓")
            elif cmd[0] == "fliptables": c.say("┻━┻︵ \(°□°)/ ︵ ┻━┻")
            elif cmd[0] == "polarbear": c.say("ˁ˚ᴥ˚ˀ")
            elif cmd[0] == "gun": c.say("︻╦╤─")
            elif cmd[0] == "pirate": c.say("✌(◕‿-)✌")
            elif cmd[0] == "happybirthday": c.say("¸¸♬·¯·♩¸¸♪·¯·♫¸¸Happy Birthday To You¸¸♬·¯·♩¸¸♪·¯·♫¸¸")
            elif cmd[0] == "sunglasses": c.say("( •_•) ( •_•)>⌐■-■ (⌐■_■)")
            elif cmd[0] == "rage": c.say("t(ಠ益ಠt)")
            elif cmd[0] == "cards": c.say("[♥]]] [♦]]] [♣]]] [♠]]]")
            elif cmd[0] == "gimme": c.say("༼ つ ◕_◕ ༽つ")
            elif cmd[0] == "monocle": c.say("ಠ_ರೃ")
            elif cmd[0] == "ghost": c.say("‹’’›(Ͼ˳Ͽ)‹’’›")
            elif cmd[0] == "why": c.say("ლ(`◉◞౪◟◉‵ლ)")
            elif cmd[0] == "praise": c.say("し(*・∀・)/♡\(・∀・*)ノ")
            elif cmd[0] == "lennyy": c.say(" ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\з=( ͡° ͜ʖ ͡°)=ε/̵͇̿̿/’̿’̿ ̿ ̿̿ ̿̿ ̿̿ ")
            # tears can be potentially dangerous, limited to admin +
            elif cmd[0] == "tears" and rank >= 3: c.say(" Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭̭̫̫̹̗̹͈̼̠̖͍͚̥͈̮̼͕̠̤̯̻̥̬̗̼̳̤̳̬̪̹͚̞̼̠͕̼̠̦͚̫͔̯̹͉͉̘͎͕̼̣̝͙̱̟̹̩̟̳̦̭͉̮̖̭̣̣̞̙̗̜̺̭̻̥͚͙̝̦̲̱͉͖͉̰̦͎̫̣̼͎͍̠̮͓̹̹͉̤̰̗̙͕͇͔̱͕̭͈̳̗̭͔̘̖̺̮̜̠͖̘͓̳͕̟̠̱̫̤͓͔̘̰̲͙͍͇̙͎̣̼̗̖͙̯͉̠̟͈͍͕̪͓̝̩̦̖̹̼̠̘̮͚̟͉̺̜͍͓̯̳̱̻͕̣̳͉̻̭̭̱͍̪̩̭̺͕̺̼̥̪͖̦̟͎̻̰_á»")
            
            #! other !#
            elif cmd[0] == "rps":
                target = cmd[1]
                global rps
                rps = games.RockPaperScissors(nick, target)
                c.msg(nick + " has challenged you to a game of rock, paper scissors.", target)
                c.msg("To participate, use " + f.BLUE + "/msg Oracle ?[rock/paper/scissors] (use /imsg if you're in-game)", target)
                c.msg("You have 30 seconds.", target)
                c.msg("You have challenged " + target + " to a game of rock, paper scissors.", nick)
                c.msg("To participate, use " + f.BLUE + "/msg Oracle ?[rock/paper/scissors] (use /imsg if you're in-game)", nick)
                c.msg("You have 30 seconds.", nick)
                
            
            elif cmd[0] == "rock" or cmd[0] == "paper" or cmd[0] == "scissors":
                if rps != None:
                    if rps.guess(cmd[0], nick):
                        c.msg("Decision accepted", nick)
                        c.msg("Your opponent has made a decision", rps.get_opponent(nick))
                    else:
                        c.msg("You're not in this RPS game!", nick)
                else:
                    c.msg("There is no RPS game at the moment.", nick)
                    
            elif cmd[0] == "a":
                global trivia
                trivia.guess(cmd[1:], nick)
            
            elif cmd[0] == "help" or cmd[0] == "what":
                if(len(cmd) < 2): help_(nick, "no")
                else: help_(nick, cmd[1])
                
            elif cmd[0] == "cb": cb(cmd[1:], nick)
            
            elif cmd[0] == "pick":
                c.say(nick + ": " + misc.pick(cmd[1:]))
                
            elif cmd[0] == "diamonds":
                if config.get('rick-roll'):
                    gags.rick_roll(nick, cmd[1])
                else:
                    c.msg(f.WHITE + "64 diamonds have been credited to the Minecraft account " + f.RED + nick + f.WHITE + ".", nick)
                    time.sleep(5)
                    c.msg("Just kidding.", nick)
                    c.msg("This command has been disabled in the config.", nick)
                    
            elif cmd[0] == "ayylmao":
                c.say("http://puu.sh/6wo5D.png")
                
            elif cmd[0] == "score":
                if cmd[1] == "check":
                    if len(cmd) > 2 and rank >= 3:
                        c.msg(cmd[2] + " has " + str(score.get(cmd[2])) + " points.", nick)
                    else:
                        c.msg("Your have " + str(score.get(nick)) + " points.", nick)
                elif cmd[1] == "top":                        
                    list = score.get_leader_boards()
                    amount = int(cmd[2]) if len(cmd) > 2 else 5
                    i = 1
                    for line in list:
                        c.msg(str(i) + ". " + line[0] + " - " + str(line[1]), nick)
                        i += 1
                        if i > amount:
                            break
                            
            elif cmd[0] == "resolve":
                data = socket.gethostbyname_ex(" ".join(cmd[1:]))
                c.say(" ".join(cmd[1:]) + " resolved to " + repr(data[2]))
                
            #! server !#
            elif cmd[0] == "events":
                results = e.get()
                
                if results:
                    c.say(f.BOLD + "Event: " + results[0] + " || " + f.BOLD + "Time" + f.BOLD + ": " + results[1] + " UTC")
                else:
                    c.say(f.BOLD + "No events found" + f.BOLD + " - there may be none planned.")
                    
            elif cmd[0] == "utc":
                c.say(e.utc() + " UTC")
                
            elif cmd[0] == "nether":
                c.msg(misc.netherposition(int(cmd[1]), int(cmd[2]), int(cmd[3])), nick)
                
            elif cmd[0] == "overworld":
                c.msg(misc.overworldposition(int(cmd[1]), int(cmd[2]), int(cmd[3])), nick)
      
            #! personal !#
            elif cmd[0] == "mail":
                try:
                    if cmd[1].lower() == "check":
                        if not m.check(nick):
                            c.msg("You have no mail.", nick)
                        else:
                            c.msg("Use ?mail read [mail]: "+ ", ".join(m.check(nick)), nick)
                            
                    elif cmd[1].lower() == "send":
                        text = " ".join(cmd[4:])
                        if m.send(nick, cmd[2], cmd[3], text):
                            c.msg("Message sent.", nick)
                        else:
                            c.msg("Message failed to send.", nick)
                            
                    elif cmd[1].lower() == "read":
                        c.msg(m.read(nick, cmd[2]), nick)
                        
                    elif cmd[1].lower() == "delete" or cmd[1].lower() == "del":
                        if m.delete(nick, cmd[2]):
                            c.msg("Message deleted.", nick)
                        else:
                            c.msg("Message not deleted.", nick)
                            
                    else:
                        c.msg("Usage: ?mail [check|send|read|delete]", nick)
                        
                except:
                    traceback.print_exc()
                    c.msg("Usage: ?mail [check|send|read|delete]", nick)
                    
            elif cmd[0] == "notes":
                try:
                    if cmd[1].lower() == "new":
                        text = " ".join(cmd[3:])
                        if n.new(cmd[2], text):
                            c.msg("Note successfully created.", nick)
                        else:
                            c.msg("Note already exists with that file name", nick)
                            
                    elif cmd[1].lower() == "delete":
                        if n.delete(cmd[2]):
                            c.msg("Note successfully deleted.", nick)
                        else:
                            c.msg("Deletion failed", nick)
                            
                    elif cmd[1].lower() == "edit":
                        text = " ".join(cmd[3:])
                        n.edit(cmd[2], text[1])
                        
                    elif cmd[1].lower() == "listall":
                        c.msg(" ".join(n.listall()), nick)
                        
                    elif cmd[1].lower() == "search" or cmd[1].lower() == "list":
                        c.msg(" ".join(n.find(cmd[2])), nick)
                        
                    elif cmd[1].lower() == "get":
                        c.msg(nick + ": " + n.get(cmd[2]), nick)
                        
                    else:
                        c.msg("Usage: ?notes [new|delete|edit|listall|search|get]", nick)
                except:
                    traceback.print_exc()
                    c.msg("Usage: ?notes [new|delete|edit|listall|search|get]", nick)
                    
            elif cmd[0] == "eval":
                try:
                    sm = " ".join(cmd[1:])
                    c.say(sm + " = " + str(eval(sm)))
                except:
                    traceback.print_exc()
        else:
            c.msg("Seems like you don't have access to these commands. Message an admin for help.", nick)
            
        #! moderator !#
        # rank = 2
        if rank >= 2:
            if cmd[0] == "say":
                c.say(format.replace(" ".join(cmd[1:])))
            
            elif cmd[0] == "ATTENTION":
                global ATTENTION
                ATTENTION = True
                c.getusers()
                
            elif cmd[0] == "ban" :
                v.setvar(nick, cmd[1], "rank", 0)
                c.msg("User: "******" has been banned.", nick)
                
            elif cmd[0] == "kick":
                if len(cmd) < 3:
                    c.kick(cmd[1], "")
                    c.msg("User kicked.", nick)
                else:
                    c.kick(cmd[1], " ".join(cmd[2:]))
                    c.msg("User kicked for " + " ".join(cmd[2:]) + ".", nick)
        
        #! admin !#
        # rank = 3
        if rank >= 3:
            if cmd[0] == "close":
                c.stop(nick)
                EXIT = True
                
            elif cmd[0] == "restart" :
                c.restart(nick)
                
            elif cmd[0] == "reload":
                log("Reload issued by " + nick, m_type="RELOAD", colour=Fore.YELLOW, reset=False)
                reload_()
                c.say(f.YELLOW + "Reload complete.")
                
            elif cmd[0] == "sreload":
                reload_()
                c.msg(f.YELLOW + "Silent reload complete.", nick)
                
            elif cmd[0] == "setrank":
                v.setvar(cmd[1], "rank", int(cmd[2]))
                c.msg(cmd[1] + "'s rank set to " + cmd[2] + ".", nick)
                
            elif cmd[0] == "mode":
                c.mode(cmd[1:])
                
            elif cmd[0] == "getrank":
                c.msg(cmd[1] + "'s rank is " + str(v.getvar(cmd[1], "rank")) + ".", nick)
                
            elif cmd[0] == "flood":
                if cmd[1] == "reset":
                    spam.clear()
                    c.msg("Cleared FLOOD dictionary", nick)
                elif cmd[1] == "decrement":
                    spam.decrement()
                    c.msg("FLOOD decrement performed", nick)
                    
            elif cmd[0] == "randompoints":
                if cmd[1] == "run":
                    randompoints.poll_users()
                    time.sleep(1)
                    randompoints.reward()
                
            elif cmd[0] == "trivia":
                if cmd[1] == "new":
                    c.say("[" + f.PURPLE + "Trivia" + f.WHITE + "] New round started by " + f.BLUE + nick)
                    trivia._runnable()
                elif cmd[1] == "off":
                    trivia.disable()
                    c.say("[" + f.PURPLE + "Trivia" + f.WHITE + "] Disabled by " + f.BLUE + nick)
                elif cmd[1] == "on":
                    if trivia._getdisabled():  
                        del trivia
                        trivia = games.trivia()
                        c.say("[" + f.PURPLE + "Trivia" + f.WHITE + "] Re-enabled by " + f.BLUE + nick)
                elif cmd[1] == "info":
                    c.msg(trivia.getinfo(), nick)
                    
            elif cmd[0] == "score":
                if cmd[1] == "reset":
                    if score.reset(cmd[2]):
                        c.msg("Successfully reset " + cmd[2] + "'s score.", nick)
                    else:
                        c.msg("Reset failed.", nick)
                elif cmd[1] == "add":
                    points = score.add(cmd[2], cmd[3])
                    if not points:
                        c.msg("Points failed to add.", nick)
                    else:
                        c.msg("Sucessfully added points, " + cmd[2] + " now has " + str(points) + " points.", nick)
                        
            elif cmd[0] == "ignore":
                try:
                    IGNORE_LIST.append(cmd[1])
                    c.msg("Successfuly added " + cmd[1] + " to ignore list.", nick)
                except:
                    c.msg("Ignore unsuccessful.", nick)
                
            elif cmd[0] == "pardon":
                try:
                    del ingore_list[cmd[1]]
                    c.msg("Successfully pardoned " + cmd[1] + ".", nick)
                except:
                    c.msg("Pardon unsuccessful. Perhaps " + cmd[1] + " is not currently being ignored.", nick)
                        
        #! developer !#
        # rank = 4
        if rank >= 4:
            if cmd[0] == "makevar":
                target = cmd[1]
                
                if(v.makevarfile(target)):
                    ACTION_LOG.info(Fore.RED + "!!!" + Fore.RESET + " - New var file created for " + target + " by " + nick)
                    c.msg("VAR file successfully created for " + target, nick)
                else:
                    ACTION_LOG.info(Fore.RED + "!!!" + Fore.RESET + " - Var file creation failed - " + nick)
                    c.msg("VAR file failed to create for " + target, nick)
                    
            elif cmd[0] == "getvar":
                response = v.getvar( cmd[1], cmd[2])
                c.msg("VAR: %s = %s" % (cmd[2], response),nick)
                    
            elif cmd[0] == "listvar":
                response = v.listvar(cmd[1])
                c.msg(response, nick)
                
            elif cmd[0] == "setvar":
                if(v.setvar(cmd[1], cmd[2], int(cmd[3]))):
                    c.msg("VAR: %s set to %s for %s" % (cmd[2], cmd[3], cmd[1]), nick)
                else:
                    c.msg("Setting of variable failed.", nick)
                    
            elif cmd[0] == "deletevar":
                if(v.deletevarfile(cmd[1])):
                    c.msg("VAR file successfully deleted.", nick)
                else:
                    c.msg("VAR file deletion failed.", nick)
                
            elif cmd[0] == "resetvar":
                target = cmd[1]
                
                if(v.deletevarfile(target)):
                    c.msg("VAR file successfully deleted.", nick)
                else:
                    c.msg("VAR file deletion failed.")
                    
                if(v.makevarfile(target)):
                    ACTION_LOG.info(Fore.RED + "!!!" + Fore.RESET + " - New var file created for " + target + " by " + nick)
                    c.msg("VAR file successfully created for " + target, nick)
                else:
                    ACTION_LOG.info(Fore.RED + "!!!" + Fore.RESET + " - Var file creation failed - " + nick)
                    c.msg("VAR file failed to create for " + target, nick)
                    
            elif cmd[0] == "formats" :
                c.say(vars(f))
                    
            elif cmd[0] == "cls":
                os.system("cls")
                
            elif cmd[0] == "join":
                join(nick)
                
            elif cmd[0] == "joinn":
                join(cmd[1])
                
            elif cmd[0] == "raw":
                c.raw(cmd[1:])
                
            elif cmd[0] == "config":
                if cmd[1] == "reload":
                    try:
                        config.reload()
                        c.msg("Config reloaded.", nick)
                    except:
                        traceback.print_exc()
                        c.msg("Error reloading config", nick)
                elif cmd[1] == "set":
                    try:
                        config.set(cmd[2], cmd[3:])
                        c.msg("Config set.", nick)
                    except:
                        traceback.print_exc()
                        c.msg("Error setting config", nick)
                elif cmd[1] == "get":
                    try:
                        c.msg(config.get(cmd[2]), nick)
                    except:
                        traceback.print_exc()
                        c.msg("Error getting config", nick)
                        
            elif cmd[0] == "testlog":
                log("No string test")
                log("Action test", l_type='action', m_type="TESTLOG", colour=Fore.GREEN)
                if len(cmd) > 1:
                    log(' '.join(cmd[1:]), colour=Fore.GREEN, m_type="TESTLOG")
                    
            elif cmd[0] == "exec":
                try:
                    exec " ".join(cmd[1:])
                except:
                    c.say(traceback.print_exc())
                        
    except SystemExit:
        return
        
    except:
        # any and every error will throw this
        traceback.print_exc()
        c.msg("Oops! Something went wrong. Please contact an admin for help.",nick)
Beispiel #4
0
def main():
    """
    Methode principale du programme,
    porte l'initialisation, la boucle de
    jeu et le calcul du résultat.
    """

    # Demander le nom du joueur
    print("Bonjour ! Prêt pour une nouvelle partie de pendu ?")
    name = input("Entrez votre nom :")

    score.init(name)

    format_print("Votre score actuel est de : {}", score.get())

    game.init(random_word.get())

    print("Mot choisi !\nC'est parti !")
    # Tant que pas trouver afficher le
    # mot decomposé
    first = True
    while game.can_play():

        if first:
            first = False
        else:
            print("Rejouez !")

        format_print("Il vous reste {} coups", game.get_countdown())
        format_print("Mot à trouver : {}", game.get_found())

        # On cherhche la proposition du
        # joueur dans le mot à trouver
        proposal = input("Proposez une lettre :")

        try:
            # Proposition trouvée : on
            # l'affiche et on peut rejouer
            if game.find(proposal):
                format_print("Oui ! Il y a bien un {} dans le mot.", proposal)

            # Sinon on perd un tour
            else:
                format_print("Et non, pas de {} dans le mot !", proposal)

        # Si la proposition n'est pas
        # correcte
        except ValueError as error:
            format_print("Erreur de proposition : {}", error)

    # Si trouvé en moins de 8 coups
    # enregistre le score
    if game.result():
        format_print(
            "Gagné !\nLe mot était bien {word}\nVous gagnez {score} points de score",
            word=game.get_to_find(),
            score=game.get_countdown())

        score.add(game.get_countdown())
        score.save()

    # Sinon, perdu !
    else:
        format_print("Perdu !\nLe mot était : {}", game.get_to_find())
Beispiel #5
0
 def got_hurt(self, by):
     if by.attacking:
         score.get().incScore(30)
         self.die()
     elif by.can_get_hurt:
         by.got_hurt(self)
Beispiel #6
0
 def got_hurt(self,by):
     if by.attacking:
         score.get().incScore(30)
         self.die()
     elif by.can_get_hurt:
         by.got_hurt(self)