Beispiel #1
0
 def __init__(self):
     threading.Thread.__init__(self)
     self.sca = logout.logout
     self.init = init.init()
     self.camera = camera_view.camera_view
     self.engine = opencv2.opencv2
     self.input = control.control
     self.config = config.death_rune_buy_config
     self.detector_ames = object_detection.object_detection()
     self.detector_npc = object_detection.object_detection()
     self.console = interface.interface
     self.signal = send_mail.sendmail
 def __init__(self):
     threading.Thread.__init__(self);
     self.sca = logout.logout;
     self.init = init.init();
     self.camera = camera_view.camera_view;
     self.engine = opencv2.opencv2;
     self.input = control.control;
     self.config = config.combat_fighter_config;
     self.detector_ames = object_detection.object_detection();
     self.detector_enemy = object_detection.object_detection();
     self.console = interface.interface;
     self.signal = send_mail.sendmail;
Beispiel #3
0
 def __init__(self):
     threading.Thread.__init__(self)
     self.sca = logout.logout
     self.init = init.init()
     self.camera = camera_view.camera_view
     self.engine = opencv2.opencv2
     self.input = control.control
     self.config = config.sapphire_ring_crafting_config
     self.detector = object_detection.object_detection()
     self.console = interface.interface
     self.signal = send_mail.sendmail