def test_SDL_Color__copy__(self): c = SDL_Color() c2 = copy.copy(c) self.assertEqual(c, c2) c = SDL_Color(10, 20, 30) c2 = copy.copy(c) self.assertEqual(c, c2)
def test_SDL_Color__copy__(self): c = SDL_Color() c2 = copy.copy(c) assert c == c2 c = SDL_Color(10, 20, 30) c2 = copy.copy(c) assert c == c2
def test_SDL_Color(self): c1 = SDL_Color() self.assertEqual((c1.r, c1.g, c1.b, c1.a), (0xFF, 0xFF, 0xFF, 0xFF)) c1 = SDL_Color() c2 = SDL_Color() c3 = SDL_Color(0, 127, 255, 33) self.assertEqual(c1, c2) self.assertNotEqual(c1, c3)
def test_SDL_Color(self): c1 = SDL_Color() assert (c1.r, c1.g, c1.b, c1.a) == (0xFF, 0xFF, 0xFF, 0xFF) c1 = SDL_Color() c2 = SDL_Color() c3 = SDL_Color(0, 127, 255, 33) assert c1 == c2 assert c1 != c3
def test_SDL_Color_a(self): c1 = SDL_Color() def seta(color, val): color.a = val for x in range(0, 255): c1.a = x self.assertEqual(c1.a, x) # TODO # self.assertRaises(ValueError, seta, c1, -1) # self.assertRaises(ValueError, seta, c1, 256) self.assertRaises(TypeError, seta, c1, "Test") self.assertRaises(TypeError, seta, c1, None)
def test_SDL_Color__repr__(self): c1 = SDL_Color() self.assertEqual("SDL_Color(r=255, g=255, b=255, a=255)", repr(c1)) c2 = eval(repr(c1)) self.assertEqual(c2, c1) c3 = eval(repr(c2)) self.assertEqual(c3, c2)
def test_SDL_SetPaletteColors(self): colors = [] for v in range(20): colors.append(SDL_Color(v, v + 10, v + 20)) palette = pixels.SDL_AllocPalette(10) self.assertIsInstance(palette.contents, pixels.SDL_Palette) self.assertEqual(palette.contents.ncolors, 10) colors = palette.contents.colors for index in range(10): rgb = colors[index] self.assertEqual((rgb.r, rgb.g, rgb.b), (255, 255, 255)) pixels.SDL_SetPaletteColors(palette, colors, 0, 10) for index in range(10): rgb = palette.contents.colors[index] self.assertEqual(rgb, colors[index]) pixels.SDL_SetPaletteColors(palette, colors, 5, 1000) for index in range(10): rgb = palette.contents.colors[index] if index < 5: self.assertEqual(rgb, colors[index]) elif index > 5: self.assertEqual(rgb, colors[index - 5]) pixels.SDL_FreePalette(palette)
def test_SDL_Color__repr__(self): c1 = SDL_Color() assert "SDL_Color(r=255, g=255, b=255, a=255)" == repr(c1) c2 = eval(repr(c1)) assert c2 == c1 c3 = eval(repr(c2)) assert c3 == c2
def test_SDL_SetPaletteColors(self): colors = [] for v in range(20): colors.append(SDL_Color(v, v + 10, v + 20)) palette = pixels.SDL_AllocPalette(10) assert isinstance(palette.contents, pixels.SDL_Palette) assert palette.contents.ncolors == 10 colors = palette.contents.colors for index in range(10): rgb = colors[index] assert (rgb.r, rgb.g, rgb.b) == (255, 255, 255) pixels.SDL_SetPaletteColors(palette, colors, 0, 10) for index in range(10): rgb = palette.contents.colors[index] assert rgb == colors[index] pixels.SDL_SetPaletteColors(palette, colors, 5, 1000) for index in range(10): rgb = palette.contents.colors[index] if index < 5: assert rgb == colors[index] elif index > 5: assert rgb == colors[index - 5] pixels.SDL_FreePalette(palette)
def test_SDL_Color_a(self): c1 = SDL_Color() def seta(color, val): color.a = val for x in range(0, 255): c1.a = x assert c1.a == x # TODO # self.assertRaises(ValueError, seta, c1, -1) # self.assertRaises(ValueError, seta, c1, 256) with pytest.raises(TypeError): seta(c1, "Test") with pytest.raises(TypeError): seta(c1, None)
def render_text(self, text, color): ''' wrapper for SDL2TFF method rendertextsolid Arguments: text - what you want the text to say color - color of the text Return: a sprite containing our text ''' if sdl2.sdlttf.TTF_Init() == -1: print(sdl2.sdlttf.TTF_GetError()) fname = Resources.get_path("Roboto-Regular.ttf") fname = ctypes.c_char_p(str.encode(fname)) font = sdl2.sdlttf.TTF_OpenFont(fname, ctypes.c_int(12)) text = ctypes.c_char_p(str.encode(str(text))) color = SDL_Color(*color) surface = sdl2.sdlttf.TTF_RenderUTF8_Solid(font, text, color) return self.factory.from_surface(surface, free=True)
path_resource = "res\\" path_image = path_resource + "img\\" path_font = path_resource + "font\\" path_theme = path_image + "theme\\" path_entity = path_image + "entity\\" path_effect = path_image + "effect\\" path_background = path_image + "bg\\" path_ui = path_image + "ui\\" path_map = path_resource + "maps\\" path_audio = path_resource + "audio\\" path_data = ".\\data\\" # Colors # 흑백 c_white = SDL_Color() c_ltgray = SDL_Color(192, 192, 192) c_gray = SDL_Color(128, 128, 128) c_dkgray = SDL_Color(64, 64, 64) c_black = SDL_Color(0, 0, 0) # 적녹청 c_red = SDL_Color(255, 0, 0) c_lime = SDL_Color(0, 255, 0) c_green = SDL_Color(0, 128, 0) c_blue = SDL_Color(0, 0, 255) # 어두운 적녹청 c_maroon = SDL_Color(128, 0, 0) c_dkrose = SDL_Color(64, 0, 0) c_dkgreen = SDL_Color(0, 64, 0)
def test_SDL_Color__ne__(self): self.assertTrue(SDL_Color(0, 0, 0, 0) != SDL_Color(255, 0, 0, 0)) self.assertTrue(SDL_Color(0, 0, 0, 0) != SDL_Color(0, 255, 0, 0)) self.assertTrue(SDL_Color(0, 0, 0, 0) != SDL_Color(0, 0, 255, 0)) self.assertTrue(SDL_Color(0, 0, 0, 0) != SDL_Color(0, 0, 255, 0)) self.assertTrue(SDL_Color(0, 0, 0, 0) != SDL_Color(0, 0, 0, 255)) self.assertFalse(SDL_Color(255, 0, 0, 0) != SDL_Color(255, 0, 0, 0)) self.assertFalse(SDL_Color(0, 255, 0, 0) != SDL_Color(0, 255, 0, 0)) self.assertFalse(SDL_Color(0, 0, 255, 0) != SDL_Color(0, 0, 255, 0)) self.assertFalse(SDL_Color(0, 0, 0, 255) != SDL_Color(0, 0, 0, 255))
def test_SDL_Color__ne__(self): assert SDL_Color(0, 0, 0, 0) != SDL_Color(255, 0, 0, 0) assert SDL_Color(0, 0, 0, 0) != SDL_Color(0, 255, 0, 0) assert SDL_Color(0, 0, 0, 0) != SDL_Color(0, 0, 255, 0) assert SDL_Color(0, 0, 0, 0) != SDL_Color(0, 0, 255, 0) assert SDL_Color(0, 0, 0, 0) != SDL_Color(0, 0, 0, 255) assert not (SDL_Color(255, 0, 0, 0) != SDL_Color(255, 0, 0, 0)) assert not (SDL_Color(0, 255, 0, 0) != SDL_Color(0, 255, 0, 0)) assert not (SDL_Color(0, 0, 255, 0) != SDL_Color(0, 0, 255, 0)) assert not (SDL_Color(0, 0, 0, 255) != SDL_Color(0, 0, 0, 255))
def test_SDL_Color__eq__(self): assert SDL_Color(255, 0, 0, 0) == SDL_Color(255, 0, 0, 0) assert SDL_Color(0, 255, 0, 0) == SDL_Color(0, 255, 0, 0) assert SDL_Color(0, 0, 255, 0) == SDL_Color(0, 0, 255, 0) assert SDL_Color(0, 0, 0, 255) == SDL_Color(0, 0, 0, 255) assert SDL_Color(0, 0, 0, 0) == SDL_Color(0, 0, 0, 0) assert not (SDL_Color(0, 0, 0, 0) == SDL_Color(255, 0, 0, 0)) assert not (SDL_Color(0, 0, 0, 0) == SDL_Color(0, 255, 0, 0)) assert not (SDL_Color(0, 0, 0, 0) == SDL_Color(0, 0, 255, 0)) assert not (SDL_Color(0, 0, 0, 0) == SDL_Color(0, 0, 0, 255))