def drawIcon(ren, shape, color, boxx, boxy):
    quarter = int(BOXSIZE * 0.25)  # syntactic sugar
    half = int(BOXSIZE * 0.5)  # syntactic sugar

    left, top = leftTopCoordsOfBox(boxx,
                                   boxy)  # get pixel coords from board coords
    # Draw the shapes
    if shape == DONUT:
        sdlgfx.filledCircleRGBA(ren.renderer, left + half, top + half,
                                half - 5, *color)
        sdlgfx.filledCircleRGBA(ren.renderer, left + half, top + half,
                                quarter - 5, *BGCOLOR)
    elif shape == SQUARE:
        lqrtr = left + quarter
        tqrtr = top + quarter
        sdlgfx.boxRGBA(ren.renderer, lqrtr, tqrtr, lqrtr + BOXSIZE - half,
                       tqrtr + BOXSIZE - half, *color)
    elif shape == DIAMOND:
        pts = ((left + half, top), (left + BOXSIZE - 1, top + half),
               (left + half, top + BOXSIZE - 1), (left, top + half))
        draw_polygon(ren.renderer, pts, color)

    elif shape == LINES:
        for i in range(0, BOXSIZE, 4):
            ren.draw_line((left, top + i, left + i, top), color)
            ren.draw_line(
                (left + i, top + BOXSIZE - 1, left + BOXSIZE - 1, top + i),
                color)
    elif shape == OVAL:
        sdlgfx.ellipseRGBA(ren.renderer, left + BOXSIZE // 2,
                           top + quarter + half // 2, BOXSIZE // 2, half // 2,
                           *color)
def draw_shapes():
	context.clear(WHITE)
	sdlgfx.filledPolygonRGBA(context.renderer, xarray, yarray, ptcnt, *GREEN)
	sdlgfx.filledCircleRGBA(context.renderer, 300, 50, 20, *BLUE) 
	sdlgfx.ellipseRGBA(context.renderer, 320, 240, 20, 40, *RED)
	sdlgfx.boxRGBA(context.renderer, 200, 150, 300, 200, *RED)

	sdlgfx.thickLineRGBA(context.renderer, 60, 60, 120, 60, 4, *BLUE)
	sdlgfx.lineRGBA(context.renderer, 120, 60, 60, 120, *BLUE)
	sdlgfx.thickLineRGBA(context.renderer, 60, 120, 120, 120, 4, *BLUE)


	points = [380, 280, 382, 282, 384, 284, 386, 286, 388, 288]
	context.draw_point(points, BLACK)
def drawIcon(ren, shape, color, boxx, boxy):
	quarter = int(BOXSIZE * 0.25) # syntactic sugar
	half =    int(BOXSIZE * 0.5)  # syntactic sugar

	left, top = leftTopCoordsOfBox(boxx, boxy) # get pixel coords from board coords
	# Draw the shapes
	if shape == DONUT:
		sdlgfx.filledCircleRGBA(ren.renderer, left+half, top+half, half-5, *color) 
		sdlgfx.filledCircleRGBA(ren.renderer, left+half, top+half, quarter-5, *BGCOLOR) 
	elif shape == SQUARE:
		lqrtr = left+quarter
		tqrtr = top+quarter
		sdlgfx.boxRGBA(ren.renderer, lqrtr, tqrtr, lqrtr+BOXSIZE-half, tqrtr+BOXSIZE-half, *color)
	elif shape == DIAMOND:
		pts = ((left + half, top), (left + BOXSIZE - 1, top + half), (left + half, top + BOXSIZE - 1), (left, top + half))
		draw_polygon(ren.renderer, pts, color)

	elif shape == LINES:
		for i in range(0, BOXSIZE, 4):
			ren.draw_line((left, top+i, left+i, top), color)
			ren.draw_line((left+i, top+BOXSIZE-1, left+BOXSIZE-1, top+i), color)
	elif shape == OVAL:
		sdlgfx.ellipseRGBA(ren.renderer, left+BOXSIZE//2, top+quarter+half//2, BOXSIZE//2, half//2, *color)