Beispiel #1
0
 def _set_icon(self):
     """Set the icon on the SDL window."""
     mask = numpy.array(self.icon).T.repeat(2, 0).repeat(2, 1)
     icon = sdl2.SDL_CreateRGBSurface(0, mask.shape[0], mask.shape[1], 8, 0, 0, 0, 0)
     pixels2d(icon.contents)[:] = mask
     # icon palette (black & white)
     icon_palette = sdl2.SDL_AllocPalette(256)
     icon_colors = [ sdl2.SDL_Color(x, x, x, 255) for x in [0, 255] + [255]*254 ]
     sdl2.SDL_SetPaletteColors(icon_palette, (sdl2.SDL_Color * 256)(*icon_colors), 0, 2)
     sdl2.SDL_SetSurfacePalette(icon, icon_palette)
     sdl2.SDL_SetWindowIcon(self.display, icon)
     sdl2.SDL_FreeSurface(icon)
     sdl2.SDL_FreePalette(icon_palette)
Beispiel #2
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def set_window_icon(icon: PathLike, bytes_per_pixel: int = 4):
    """
    Lets you set a custom window icon for pyxel. you can call this after pyxel.init
    """

    if not has_pil:
        RuntimeWarning('You need Pillow/PIL in order to use pyxelext.system.set_window_icon')
        return

    current_window = sdl2.SDL_GL_GetCurrentWindow()
    img = Image.open(icon)
    x, y = img.size
    rmask = 0x000000ff
    gmask = 0x0000ff00
    bmask = 0x00ff0000
    amask = 0 if bytes_per_pixel == 3 else 0xff000000
    icon_surface = sdl2.SDL_CreateRGBSurfaceFrom(img.tobytes(), x, y, bytes_per_pixel*8, bytes_per_pixel*x, rmask, gmask, bmask, amask)

    sdl2.SDL_SetWindowIcon(current_window, icon_surface)
    sdl2.SDL_FreeSurface(icon_surface)
Beispiel #3
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 def _set_icon(self, icon_path: str) -> None:
     sdl2.SDL_SetWindowIcon(self._window, sdl2.ext.load_image(icon_path))