def set_items(self):
     if not SDL_WasInit(SDL_INIT_VIDEO):
         SDL_InitSubSystem(SDL_INIT_VIDEO)
     self.get_opts(), self.get_keys()
     self.set_opts(), self.set_keys()
     if SDL_WasInit(SDL_INIT_VIDEO):
         SDL_QuitSubSystem(SDL_INIT_VIDEO)
 def test_SDL_GetAudioDeviceName(self):
     devices = {}
     # Reset audio subsystem
     SDL_Quit()
     SDL_Init(0)
     for index in range(audio.SDL_GetNumAudioDrivers()):
         # Get input/output device names for each audio driver
         drivername = audio.SDL_GetAudioDriver(index)
         os.environ["SDL_AUDIODRIVER"] = drivername.decode("utf-8")
         # Need to reinitialize subsystem for each driver
         SDL_InitSubSystem(SDL_INIT_AUDIO)
         driver = audio.SDL_GetCurrentAudioDriver()
         if driver is not None:
             driver = driver.decode("utf-8")
             devices[driver] = {'input': [], 'output': []}
             outnum = audio.SDL_GetNumAudioDevices(False)
             innum = audio.SDL_GetNumAudioDevices(True)
             for x in range(outnum):
                 name = audio.SDL_GetAudioDeviceName(x, False)
                 assert name is not None
                 devices[driver]['output'].append(name.decode('utf-8'))
             for x in range(innum):
                 name = audio.SDL_GetAudioDeviceName(x, True)
                 assert name is not None
                 devices[driver]['input'].append(name.decode('utf-8'))
         SDL_QuitSubSystem(SDL_INIT_AUDIO)
     print("Available audio drivers and devices:")
     for driver in devices.keys():
         print(driver)
         print(" - input: {0}".format(str(devices[driver]['input'])))
         print(" - output: {0}".format(str(devices[driver]['output'])))
Beispiel #3
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 def test_SDL_GetNumAudioDevices(self):
     os.environ["SDL_AUDIODRIVER"] = "dummy"
     SDL_InitSubSystem(SDL_INIT_AUDIO)
     outnum = audio.SDL_GetNumAudioDevices(False)
     self.assertGreaterEqual(outnum, 1)
     innum = audio.SDL_GetNumAudioDevices(True)
     self.assertGreaterEqual(innum, 0)
     SDL_QuitSubSystem(SDL_INIT_AUDIO)
Beispiel #4
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    def init(self):
        if not SDL_WasInit(SDL_INIT_JOYSTICK):
            if SDL_InitSubSystem(SDL_INIT_JOYSTICK) == 0:
                for i in range(SDL_NumJoysticks()):
                    self.joystick_names.append(SDL_JoystickNameForIndex(i))

                self.joystick_timer.timeout.connect(self.process_events)
            else:
                log.info("couldn't initialize SDL joystick support")
 def test_SDL_GetNumAudioDevices(self):
     os.environ["SDL_AUDIODRIVER"] = "dummy"
     if SDL_InitSubSystem(SDL_INIT_AUDIO) != 0:
         self.skipTest('Audio subsystem not supported')
     outnum = audio.SDL_GetNumAudioDevices(False)
     self.assertGreaterEqual(outnum, 1)
     innum = audio.SDL_GetNumAudioDevices(True)
     self.assertGreaterEqual(innum, 0)
     SDL_QuitSubSystem(SDL_INIT_AUDIO)
 def test_SDL_GetCurrentAudioDriver(self):
     if SDL_InitSubSystem(SDL_INIT_AUDIO) != 0:
         self.skipTest('Audio subsystem not supported')
     SDL_QuitSubSystem(SDL_INIT_AUDIO)
     success = 0
     for index in range(audio.SDL_GetNumAudioDrivers()):
         drivername = audio.SDL_GetAudioDriver(index)
         os.environ["SDL_AUDIODRIVER"] = drivername.decode("utf-8")
         # Certain drivers fail without bringing up the correct
         # return value, such as the esd, if it is not running.
         SDL_InitSubSystem(SDL_INIT_AUDIO)
         driver = audio.SDL_GetCurrentAudioDriver()
         # Do not handle wrong return values.
         if driver is not None:
             self.assertEqual(drivername, driver)
             success += 1
         SDL_QuitSubSystem(SDL_INIT_AUDIO)
     self.assertGreaterEqual(success, 1,
                             "Could not initialize any sound driver")
Beispiel #7
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    def init(self):
        if not SDL_WasInit(SDL_INIT_JOYSTICK):
            if SDL_InitSubSystem(SDL_INIT_JOYSTICK) == 0:
                for i in range(SDL_NumJoysticks()):
                    joystick_name = SDL_JoystickNameForIndex(i)
                    if isinstance(joystick_name, bytes):
                        joystick_name = joystick_name.decode()
                    self.joystick_names.append(joystick_name.strip())

                self.joystick_timer.timeout.connect(self.process_events)
            else:
                log.info("couldn't initialize SDL joystick support")
Beispiel #8
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 def test_SDL_OpenAudio(self):
     os.environ["SDL_AUDIODRIVER"] = "dummy"
     SDL_InitSubSystem(SDL_INIT_AUDIO)
     reqspec = audio.SDL_AudioSpec(44100, audio.AUDIO_U16SYS, 2, 8192,
                                   self.audiocallback, None)
     spec = audio.SDL_AudioSpec(0, 0, 0, 0)
     ret = audio.SDL_OpenAudio(reqspec, ctypes.byref(spec))
     self.assertEqual(ret, 0)
     self.assertEqual(spec.format, reqspec.format)
     self.assertEqual(spec.freq, reqspec.freq)
     self.assertEqual(spec.channels, reqspec.channels)
     audio.SDL_CloseAudio()
     SDL_QuitSubSystem(SDL_INIT_AUDIO)
Beispiel #9
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 def test_SDL_GetAudioDeviceName(self):
     os.environ["SDL_AUDIODRIVER"] = "dummy"
     SDL_InitSubSystem(SDL_INIT_AUDIO)
     outnum = audio.SDL_GetNumAudioDevices(False)
     for x in range(outnum):
         name = audio.SDL_GetAudioDeviceName(x, False)
         self.assertIsNotNone(name)
     innum = audio.SDL_GetNumAudioDevices(True)
     for x in range(innum):
         name = audio.SDL_GetAudioDeviceName(x, True)
         self.assertIsNotNone(name)
     # self.assertRaises(SDLError, audio.get_audio_device_name, -1)
     # self.assertRaises(SDLError, audio.get_audio_device_name, -1, True)
     SDL_QuitSubSystem(SDL_INIT_AUDIO)
 def test_SDL_GetCurrentAudioDriver(self):
     success = 0
     # Reset audio subsystem
     SDL_Quit()
     SDL_Init(0)
     for index in range(audio.SDL_GetNumAudioDrivers()):
         drivername = audio.SDL_GetAudioDriver(index)
         os.environ["SDL_AUDIODRIVER"] = drivername.decode("utf-8")
         # Certain drivers fail without bringing up the correct
         # return value, such as the esd, if it is not running.
         SDL_InitSubSystem(SDL_INIT_AUDIO)
         driver = audio.SDL_GetCurrentAudioDriver()
         SDL_QuitSubSystem(SDL_INIT_AUDIO)
         # Do not handle wrong return values.
         if driver is not None:
             assert drivername == driver
             success += 1
     assert success >= 1
Beispiel #11
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 def test_SDL_OpenCloseAudioDevice(self):
     os.environ["SDL_AUDIODRIVER"] = "dummy"
     SDL_InitSubSystem(SDL_INIT_AUDIO)
     reqspec = audio.SDL_AudioSpec(44100, audio.AUDIO_U16SYS, 2, 8192,
                                   self.audiocallback, None)
     outnum = audio.SDL_GetNumAudioDevices(0)
     for x in range(outnum):
         spec = audio.SDL_AudioSpec()
         name = audio.SDL_GetAudioDeviceName(x, 0)
         self.assertIsNotNone(name)
         deviceid = audio.SDL_OpenAudioDevice(None, 0, reqspec,
                                              ctypes.byref(spec), 1)
         self.assertGreaterEqual(deviceid, 2)
         self.assertIsInstance(spec, audio.SDL_AudioSpec)
         self.assertEqual(spec.format, reqspec.format)
         self.assertEqual(spec.freq, reqspec.freq)
         self.assertEqual(spec.channels, reqspec.channels)
         audio.SDL_CloseAudioDevice(deviceid)
     SDL_QuitSubSystem(SDL_INIT_AUDIO)
Beispiel #12
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 def test_SDL_GetAudioDriver(self):
     if SDL_InitSubSystem(SDL_INIT_AUDIO) != 0:
         self.skipTest('Audio subsystem not supported')
     founddummy = False
     drivercount = audio.SDL_GetNumAudioDrivers()
     for index in range(drivercount):
         drivername = audio.SDL_GetAudioDriver(index)
         self.assertIsInstance(drivername, (str, bytes))
         if drivername == b"dummy":
             founddummy = True
     self.assertTrue(founddummy, "could not find dummy driver")
     # self.assertRaises(SDLError, audio.SDL_GetAudioDriver, -1)
     # self.assertRaises(SDLError, audio.get_audio_driver,
     #                  drivercount + 1)
     self.assertRaises((ctypes.ArgumentError, TypeError),
                       audio.SDL_GetAudioDriver, "Test")
     self.assertRaises((ctypes.ArgumentError, TypeError),
                       audio.SDL_GetAudioDriver, None)
     SDL_QuitSubSystem(SDL_INIT_AUDIO)
def test_SDL_InitQuitAudio():
    SDL_Init(0)
    ret = SDL_InitSubSystem(SDL_INIT_AUDIO)
    SDL_Quit()
    assert ret == 0
    from OpenGL import GL
    glimport = True
except:
    glimport = False

from PyQt5.QtOpenGL import QGLFormat

from sdl2 import SDL_WasInit, SDL_InitSubSystem, SDL_QuitSubSystem, SDL_INIT_VIDEO
from sdl2 import SDL_GetNumDisplayModes, SDL_DisplayMode, SDL_GetDisplayMode

from m64py.core.defs import *
from m64py.frontend.log import log

try:
    if not SDL_WasInit(SDL_INIT_VIDEO):
        SDL_InitSubSystem(SDL_INIT_VIDEO)
    MODES = []
    display = SDL_DisplayMode()
    for mode in range(SDL_GetNumDisplayModes(0)):
        ret = SDL_GetDisplayMode(0, mode, ctypes.byref(display))
        if (display.w, display.h) not in MODES:
            MODES.append((display.w, display.h))
    if SDL_WasInit(SDL_INIT_VIDEO):
        SDL_QuitSubSystem(SDL_INIT_VIDEO)
except Exception as err:
    log.warn(str(err))


class Video():
    """Mupen64Plus video extension"""
    def __init__(self):
Beispiel #15
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 def test_SDL_GetNumAudioDrivers(self):
     if SDL_InitSubSystem(SDL_INIT_AUDIO) != 0:
         self.skipTest('Audio subsystem not supported')
     count = audio.SDL_GetNumAudioDrivers()
     self.assertGreaterEqual(count, 1)
     SDL_QuitSubSystem(SDL_INIT_AUDIO)