Beispiel #1
0
def score_test_3():
    width = 8
    height = 5
    points = [
        [1, 0, 2, 1, 1, 2, 0, 1],
        [0, 1, 0, 1, 1, 0, 1, 0],
        [1, 3, -1, 2, 2, -1, 3, 1],
        [0, 1, 0, 1, 1, 0, 1, 0],
        [1, 0, 2, 1, 1, 2, 0, 1]
    ]
    tiled = [
        [0, 1, 1, 1, 1, 1, 1, 0],
        [0, 1, 2, 2, 2, 2, 1, 0],
        [0, 1, 2, 0, 0, 2, 1 ,0],
        [0, 1, 2, 2, 2, 2, 1, 0],
        [0, 1, 1, 1, 1, 1, 1, 0]
    ]
    board = Board(width, height, points, tiled)
    game = Game(board, [])
    true_score = {
        1: {
            "tilePoint": 22,
            "areaPoint": 10
        },
        2: {
            "tilePoint": 2,
            "areaPoint": 4
        }
    }
    assert(game.cal_score([1, 2]) == true_score)
Beispiel #2
0
def score_test_6():
    width = 7
    height = 7
    points = [
        [0, 1, 2, 0, 2, 1, 0],
        [2, -2, 0, 1, 0, -2, 2],
        [2, 1, 0, -2, 0, 1, 2],
        [1, 2, 2, 3, 2, 2, 1],
        [1, 2, 2, 3, 2, 2, 1],
        [2, 1, 0, -2, 0, 1, 2],
        [2, -2, 0, 1, 0, -2, 2]
    ]
    tiled = [
        [1, 1, 1, 1, 1, 1, 1],
        [1, 0, 0, 0, 0, 0, 1],
        [1, 0, 1, 1, 1, 0, 1],
        [1, 0, 1, 0, 1, 0, 1],
        [1, 0, 1, 1, 1, 0, 1],
        [1, 0, 0, 0, 0, 0, 1],
        [1, 1, 1, 1, 1, 1, 1]
    ]
    board = Board(width, height, points, tiled)
    game = Game(board, [])
    true_score = {
        1: {
            "tilePoint": 32,
            "areaPoint": 22
        }
    }
    assert(game.cal_score([1]) == true_score)
Beispiel #3
0
def score_test_5():
    width = 5
    height = 5
    points = [
        [-2, 0, 1, 0, -2],
        [1, 0, -2, 0, 1],
        [2, 2, 3, 2, 2],
        [2, 2, 3, 2, 2],
        [1, 0, -2, 0, 1]
    ]
    tiled = [
        [1, 1, 1, 1, 1],
        [1, 0, 1, 0, 1],
        [1, 1, 1, 1, 1],
        [1, 0, 1, 0, 1],
        [1, 1, 1, 1, 1]
    ]
    board = Board(width, height, points, tiled)
    game = Game(board, [])
    true_score = {
        1: {
            "tilePoint": 15,
            "areaPoint": 4
        }
    }
    assert (game.cal_score([1]) == true_score), "Test Failed"
Beispiel #4
0
def flow_test_2():
    width = 7
    height = 3
    points = [
        [1, 4, -2, 5, -2, 4, 1],
        [8, 9, 1, 0, 1, 9, 8],
        [0, 4, 6, 3, 6, 4, 0],
    ]
    tiled = [
        [0, 0, 1, 0, 2, 0, 0],
        [0, 0, 1, 0, 2, 0, 0],
        [0, 0, 1, 0, 2, 0, 0]
    ]
    agents = [
        Agent(1, 1, 2, 0),
        Agent(1, 2, 2, 1),
        Agent(1, 3, 2, 2),
        Agent(2, 4, 4, 0),
        Agent(2, 5, 4, 1),
        Agent(2, 6, 4, 2),
    ]
    board = Board(width, height, points, tiled)
    simulator = Game(board, agents)

    # 1
    simulator.set_action(1, 1, 1, 0)
    simulator.set_action(1, 2, 1, 0)
    simulator.set_action(1, 3, -1, 0)
    simulator.set_action(2, 4, 1, 0)
    simulator.set_action(2, 5, -1, 0)
    simulator.set_action(2, 6, -1, 0)
    simulator.step()

    true_score = {
        1: {
            "tilePoint": 14,
            "areaPoint": 0
        },
        2: {
            "tilePoint": 12,
            "areaPoint": 0
        }
    }
    assert(simulator.cal_score([1, 2]) == true_score)
    assert(simulator.turn == 1)
Beispiel #5
0
def flow_test_1():
    width = 5
    height = 5
    points = [
        [2, 1, 0, 1, 2],
        [4, 5, 3, 5, 4],
        [1, 1, 2, 1, 1],
        [4, 5, 3, 5, 4],
        [2, 1, 0, 1, 2]
    ]
    tiled = [
        [0, 1, 0, 2, 0],
        [0, 0, 0, 0, 0],
        [0, 0, 0, 0, 0],
        [0, 0, 0, 0, 0],
        [0, 2, 0, 1, 0]
    ]
    agents = [
        Agent(1, 1, 1, 0),
        Agent(1, 2, 3, 4),
        Agent(2, 3, 3, 0),
        Agent(2, 4, 1, 4)
    ]
    board = Board(width, height, points, tiled)
    simulator = Game(board, agents)
    simulator.set_action(1, 1, 0, 1)
    simulator.set_action(1, 2, -1, 0)
    simulator.set_action(2, 3, 1, 0)
    simulator.set_action(2, 4, 0, -1)
    simulator.step()

    true_score = {
        1: {
            "tilePoint": 7,
            "areaPoint": 0
        },
        2: {
            "tilePoint": 9,
            "areaPoint": 0
        }
    }
    assert(simulator.cal_score([1, 2]) == true_score)
    assert(simulator.turn == 1)