Beispiel #1
0
from guizero import App, PushButton
from shapes import Triangle, Rectangle, Oval, Paper


def changeMe():
    r.move(20, -20)
    t2.move(5, 0)


app = App(width=600, height=600)
button = PushButton(app, changeMe, text="Click me")

p = Paper(app)
t = Triangle(p)
t.randomize()
t.draw()

t2 = Triangle(p)
t2.randomize()
t2.draw()

r = Rectangle(p)
r.randomize()
r.width = 400

r.draw()
r.color = 'red'
r.width = 20

app.display()
from shapes import Paper, Triangle, Rectangle, Oval

paper = Paper()

rect1 = Rectangle()
rect1.set_width(200)
rect1.set_height(100)
rect1.set_color("blue")

rect1.draw()

rect2 = Rectangle()
rect2.set_x(50)
rect2.set_y(30)
rect2.set_width(200)
rect2.set_height(100)
rect2.set_color("orange")

rect2.draw()

paper.display()
Beispiel #3
0
from shapes import Oval, Rectangle, Triangle, Paper
canvas = Paper()

rect1 = Rectangle()
rect1.set_width(10)
rect1.set_height(10)
rect1.set_color('red')
rect1.set_x(100)
rect1.set_y(100)

rect1.draw()

rect2 = Rectangle()
rect2.set_width(10)
rect2.set_height(10)
rect2.set_color('red')
rect2.set_x(200)
rect2.set_y(100)

tri = Triangle(160, 160, 170, 170, 150, 170)
tri.set_color('green')
tri.set_x(150)
tri.set_y(150)

rect3 = Rectangle()
rect3.set_width(100)
rect3.set_height(10)
rect3.set_color('red')
rect3.set_x(100)
rect3.set_y(200)