Beispiel #1
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def mine_box(player_data):

    log4tx.mine_box(GameSvrId=game_server_id,
                    dtEventTime=xtime.strdatetime(),
                    GameAppID=game_app_id,
                    OpenID=player_data.base_info.id,
                    PlatID=plat_id)
Beispiel #2
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def online_num(num):

    log4tx.online_num(GameSvrId=game_server_id,
                      dtEventTime=xtime.strdatetime(),
                      GameAppID=game_app_id,

                      Num=num)
Beispiel #3
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def exit_guild(player_data, guild_id):

    log4tx.exit_guild(GameSvrId=game_server_id,
                      dtEventTime=xtime.strdatetime(),
                      GameAppID=game_app_id,
                      OpenID=player_data.base_info.id,
                      PlatID=plat_id,
                      GuildId=guild_id)
Beispiel #4
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def shop_buy1(player_data, shop_id):

    log4tx.shop_buy1(GameSvrId=game_server_id,
                     dtEventTime=xtime.strdatetime(),
                     GameAppID=game_app_id,
                     OpenID=player_data.base_info.id,
                     PlatID=plat_id,
                     ShopID=shop_id)
Beispiel #5
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def hero_sacrifice(player_data, hero_id):

    log4tx.hero_sacrifice(GameSvrId=game_server_id,
                          dtEventTime=xtime.strdatetime(),
                          GameAppID=game_app_id,
                          OpenID=player_data.base_info.id,
                          PlatID=plat_id,
                          HeroId=hero_id)
Beispiel #6
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def player_logout(player_data):
    online_time = int(time.time())-player_data.base_info.login_time
    log4tx.player_logout(GameSvrId=game_server_id,
                         dtEventTime=xtime.strdatetime(),
                         GameAppID=game_app_id,
                         PlatID=plat_id, Level=player_data.base_info.level,
                         OpenID=player_data.base_info.id,
                         OnlineTime=online_time)
Beispiel #7
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def unpar_upgrade(player_data, level):

    log4tx.unpar_upgrade(GameSvrId=game_server_id,
                         dtEventTime=xtime.strdatetime(),
                         GameAppID=game_app_id,
                         OpenID=player_data.base_info.id,
                         PlatID=plat_id,
                         Level=level)
Beispiel #8
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def item_flow(player_data, addorreduce, itemtype, itemnum, itemid, itid,
              reason, after_num, event_id):
    log4tx.item_flow(PlatID=plat_id, GameSvrId=game_server_id,
                     dtEventTime=xtime.strdatetime(), GameAppID=game_app_id,
                     OpenID=player_data.base_info.id, ItemID=itemid,
                     ItemType=itemtype, AfterCount=after_num, Count=itemnum,
                     AddOrReduce=addorreduce, Reason=reason, Itid=itid,
                     ReasonEventID=event_id)
Beispiel #9
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def refresh_escort_tasks(player_data, times):

    log4tx.refresh_escort_tasks(GameSvrId=game_server_id,
                                dtEventTime=xtime.strdatetime(),
                                GameAppID=game_app_id,
                                OpenID=player_data.base_info.id,
                                PlatID=plat_id,
                                Times=times)
Beispiel #10
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def overcome_reset(player_data, reset_times):

    log4tx.overcome_reset(GameSvrId=game_server_id,
                          dtEventTime=xtime.strdatetime(),
                          GameAppID=game_app_id,
                          OpenID=player_data.base_info.id,
                          PlatID=plat_id,
                          ResetTimes=reset_times)
Beispiel #11
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def overcome_award(player_data, index):

    log4tx.overcome_award(GameSvrId=game_server_id,
                          dtEventTime=xtime.strdatetime(),
                          GameAppID=game_app_id,
                          OpenID=player_data.base_info.id,
                          PlatID=plat_id,
                          Index=index)
Beispiel #12
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def up_guide(player_data, id):

    log4tx.up_guide(GameSvrId=game_server_id,
                    dtEventTime=xtime.strdatetime(),
                    GameAppID=game_app_id,
                    OpenID=player_data.base_info.id,
                    PlatID=plat_id,
                    ID=id)
Beispiel #13
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def world_boss_in_reward(player_id, mail_id):

    log4tx.world_boss_in_reward(GameSvrId=game_server_id,
                                dtEventTime=xtime.strdatetime(),
                                GameAppID=game_app_id,
                                OpenID=player_id,
                                PlatID=plat_id,
                                MailID=mail_id)
Beispiel #14
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def receive_escort_task(player_data, task_id):

    log4tx.receive_escort_task(GameSvrId=game_server_id,
                               dtEventTime=xtime.strdatetime(),
                               GameAppID=game_app_id,
                               OpenID=player_data.base_info.id,
                               PlatID=plat_id,
                               TaskID=task_id)
Beispiel #15
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def rob_treasure_truce(player_data, num, num_day):

    log4tx.rob_treasure_truce(GameSvrId=game_server_id,
                              dtEventTime=xtime.strdatetime(),
                              GameAppID=game_app_id,
                              OpenID=player_data.base_info.id,
                              PlatID=plat_id,
                              Num=num,
                              NumDay=num_day)
Beispiel #16
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def compose_treasure(player_data, equ_no, equ_id):

    log4tx.compose_treasure(GameSvrId=game_server_id,
                            dtEventTime=xtime.strdatetime(),
                            GameAppID=game_app_id,
                            OpenID=player_data.base_info.id,
                            PlatID=plat_id,
                            EquNo=equ_no,
                            EquID=equ_id)
Beispiel #17
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def guild_kick(player_data, guild_id, target_id):

    log4tx.guild_kick(GameSvrId=game_server_id,
                      dtEventTime=xtime.strdatetime(),
                      GameAppID=game_app_id,
                      OpenID=player_data.base_info.id,
                      PlatID=plat_id,
                      GuildId=guild_id,
                      TargetId=target_id)
Beispiel #18
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def mine_accelerate(player_data, gold_num):

    log4tx.mine_accelerate(GameSvrId=game_server_id,
                           dtEventTime=xtime.strdatetime(),
                           GameAppID=game_app_id,
                           OpenID=player_data.base_info.id,
                           PlatID=plat_id,

                           GoldNum=gold_num)
Beispiel #19
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def start_target_get_gift(player_data, target_id):

    log4tx.start_target_get_gift(GameSvrId=game_server_id,
                                 dtEventTime=xtime.strdatetime(),
                                 GameAppID=game_app_id,
                                 OpenID=player_data.base_info.id,
                                 PlatID=plat_id,

                                 TargetID=target_id)
Beispiel #20
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def mine_help(player_data, guild_id, be_help_ids):

    log4tx.mine_help(GameSvrId=game_server_id,
                     dtEventTime=xtime.strdatetime(),
                     GameAppID=game_app_id,
                     OpenID=player_data.base_info.id,
                     PlatID=plat_id,
                     GuildID=guild_id,
                     BeHelpIds=be_help_ids)
Beispiel #21
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def feast(player_data, stamina):

    log4tx.feast(GameSvrId=game_server_id,
                 dtEventTime=xtime.strdatetime(),
                 GameAppID=game_app_id,
                 OpenID=player_data.base_info.id,
                 PlatID=plat_id,

                 Stamina=stamina)
Beispiel #22
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def login_gift(player_data, activity_id):

    log4tx.login_gift(GameSvrId=game_server_id,
                      dtEventTime=xtime.strdatetime(),
                      GameAppID=game_app_id,
                      OpenID=player_data.base_info.id,
                      PlatID=plat_id,

                      ActivityID=activity_id)
Beispiel #23
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def online_gift(player_data, gift_id):

    log4tx.online_gift(GameSvrId=game_server_id,
                       dtEventTime=xtime.strdatetime(),
                       GameAppID=game_app_id,
                       OpenID=player_data.base_info.id,
                       PlatID=plat_id,

                       GiftID=gift_id)
Beispiel #24
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def guild_promotion(player_data, guild_id, be_id):

    log4tx.guild_promotion(GameSvrId=game_server_id,
                           dtEventTime=xtime.strdatetime(),
                           GameAppID=game_app_id,
                           OpenID=player_data.base_info.id,
                           PlatID=plat_id,
                           GuildId=guild_id,
                           BeId=be_id)
Beispiel #25
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def world_boss_encourage(player_data, type, times):

    log4tx.world_boss_encourage(GameSvrId=game_server_id,
                                dtEventTime=xtime.strdatetime(),
                                GameAppID=game_app_id,
                                OpenID=player_data.base_info.id,
                                PlatID=plat_id,
                                Type=type,
                                Times=times)
Beispiel #26
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def create_nickname(player_data, nickname):

    log4tx.create_nickname(GameSvrId=game_server_id,
                           dtEventTime=xtime.strdatetime(),
                           GameAppID=game_app_id,
                           OpenID=player_data.base_info.id,
                           PlatID=plat_id,

                           Nickname=nickname)
Beispiel #27
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def mine_acc(player_data, last_time):

    log4tx.mine_acc(GameSvrId=game_server_id,
                    dtEventTime=xtime.strdatetime(),
                    GameAppID=game_app_id,
                    OpenID=player_data.base_info.id,
                    PlatID=plat_id,

                    LastTime=last_time)
Beispiel #28
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def auto_travel(player_data, stage, time):

    log4tx.auto_travel(GameSvrId=game_server_id,
                       dtEventTime=xtime.strdatetime(),
                       GameAppID=game_app_id,
                       OpenID=player_data.base_info.id,
                       PlatID=plat_id,
                       Stage=stage,
                       Time=time)
Beispiel #29
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def trigger_boss(player_data, guild_id, boss_type):

    log4tx.trigger_boss(GameSvrId=game_server_id,
                        dtEventTime=xtime.strdatetime(),
                        GameAppID=game_app_id,
                        OpenID=player_data.base_info.id,
                        PlatID=plat_id,
                        GuildID=guild_id,
                        BossType=boss_type)
Beispiel #30
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def draw_rebate(player_data, rid):

    log4tx.draw_rebate(GameSvrId=game_server_id,
                       dtEventTime=xtime.strdatetime(),
                       GameAppID=game_app_id,
                       OpenID=player_data.base_info.id,
                       PlatID=plat_id,

                       RebateID=rid)