def update(self): SharedObjects.update() if self.timers.framerate.tick(self.fps): #print self.get_fps() #tick for animations etc. SharedObjects.setAnimationStep(self.timers.animation_timer.Update()) #loop through events self.eventmanager.post() #draw stuff self.rendermanager.render(self.display, self.getScreen(), self.getFlushColor(), None)