Beispiel #1
0
 def __init__(self, item_data):
     self.name = item_data.get('name')
     self.desc = item_data.get('description')
     self.rarity = item_data.get('rarity')
     self.type = item_data.get('type')
     self.rarity_name = rarity_names.get(self.rarity)
     self.icon = item_icons.get(self.type.lower()).get(self.rarity)
     self.color = item_colors.get(self.type.lower()).get(self.rarity)
     self.value = prices.get(self.rarity)
     self.file_id = item_data.get('file_id')
Beispiel #2
0
async def hunt(cmd, pld):
    """
    :param cmd: The command object referenced in the command.
    :type cmd: sigma.core.mechanics.command.SigmaCommand
    :param pld: The payload with execution data and details.
    :type pld: sigma.core.mechanics.payload.CommandPayload
    """
    item_core = await get_item_core(cmd.db)
    if not await cmd.bot.cool_down.on_cooldown(cmd.name, pld.msg.author):
        upgrade_file = await cmd.bot.db.get_profile(pld.msg.author.id,
                                                    'upgrades') or {}
        inv = await cmd.db.get_inventory(pld.msg.author.id)
        storage = upgrade_file.get('storage', 0)
        inv_limit = 64 + (8 * storage)
        if len(inv) < inv_limit:
            base_cooldown = 60
            stamina = upgrade_file.get('stamina', 0)
            cooldown = int(base_cooldown - ((base_cooldown / 100) *
                                            ((stamina * 0.5) /
                                             (1.25 + (0.01 * stamina)))))
            cooldown = 5 if cooldown < 5 else cooldown
            await cmd.bot.cool_down.set_cooldown(cmd.name, pld.msg.author,
                                                 cooldown)
            rarity = await item_core.roll_rarity(await cmd.bot.db.get_profile(
                pld.msg.author.id))
            if pld.args:
                if pld.msg.author.id in cmd.bot.cfg.dsc.owners:
                    try:
                        if int(pld.args[0]) <= 9:
                            rarity = int(pld.args[0])
                    except ValueError:
                        pass
            if rarity == 0:
                response_title = '🗑 You hunted for a while but found nothing...'
                response = discord.Embed(color=0x67757f, title=response_title)
            else:
                item = item_core.pick_item_in_rarity('animal', rarity)
                connector = 'a'
                if item.rarity_name[0].lower() in ['a', 'e', 'i', 'o', 'u']:
                    connector = 'an'
                try:
                    success, timed_out = await item_dialogue(
                        cmd.bot, pld.msg, item_icons.get(item.type.lower()),
                        item)
                except (discord.NotFound, discord.Forbidden):
                    success = timed_out = False
                if success:
                    response_title = f'{item.icon} You caught {connector} {item.rarity_name} {item.name}!'
                    data_for_inv = item.generate_inventory_item()
                    await cmd.db.add_to_inventory(pld.msg.author.id,
                                                  data_for_inv)
                    await item_core.add_item_statistic(cmd.db, item,
                                                       pld.msg.author)
                    await cmd.db.add_resource(pld.msg.author.id, 'items', 1,
                                              cmd.name, pld.msg, True)
                    response = discord.Embed(color=item.color,
                                             title=response_title)
                else:
                    if timed_out:
                        response_title = f'🕙 Oh no... The {item.rarity_name} {item.type.lower()} escaped...'
                        response = discord.Embed(color=0x696969,
                                                 title=response_title)
                    else:
                        response_title = '❌ Oh no... The feisty little thing slipped out of your grasp...'
                        response = discord.Embed(color=0xBE1931,
                                                 title=response_title)
        else:
            response = error('Your inventory is full.')
    else:
        timeout = await cmd.bot.cool_down.get_cooldown(cmd.name,
                                                       pld.msg.author)
        response = discord.Embed(
            color=0x696969,
            title=f'🕙 You are resting for another {timeout} seconds.')
    response.set_author(name=pld.msg.author.display_name,
                        icon_url=user_avatar(pld.msg.author))
    await pld.msg.channel.send(embed=response)
Beispiel #3
0
async def forage(cmd, pld):
    """
    :param cmd: The command object referenced in the command.
    :type cmd: sigma.core.mechanics.command.SigmaCommand
    :param pld: The payload with execution data and details.
    :type pld: sigma.core.mechanics.payload.CommandPayload
    """
    ongoing = Ongoing.is_ongoing('profession', pld.msg.author.id)
    if not ongoing:
        Ongoing.set_ongoing('profession', pld.msg.author.id)
        item_core = await get_item_core(cmd.db)
        if not await cmd.bot.cool_down.on_cooldown('profession',
                                                   pld.msg.author):
            upgrade_file = await cmd.bot.db.get_profile(
                pld.msg.author.id, 'upgrades') or {}
            inv = await cmd.db.get_inventory(pld.msg.author.id)
            storage = upgrade_file.get('storage', 0)
            inv_limit = 64 + (8 * storage)
            if len(inv) < inv_limit:
                base_cooldown = 20
                stamina = upgrade_file.get('stamina', 0)
                cooldown = int(base_cooldown - ((base_cooldown / 100) *
                                                ((stamina * 0.5) /
                                                 (1.25 + (0.01 * stamina)))))
                cooldown = 2 if cooldown < 2 else cooldown
                await cmd.bot.cool_down.set_cooldown('profession',
                                                     pld.msg.author, cooldown)
                rarity = await item_core.roll_rarity(
                    await cmd.bot.db.get_profile(pld.msg.author.id))
                if pld.args:
                    if pld.msg.author.id in cmd.bot.cfg.dsc.owners:
                        try:
                            if int(pld.args[0]) <= 9:
                                rarity = int(pld.args[0])
                        except ValueError:
                            pass
                item = item_core.pick_item_in_rarity('plant', rarity)
                connector = 'a'
                if item.rarity_name[0].lower() in ['a', 'e', 'i', 'o', 'u']:
                    connector = 'an'
                if rarity == 0:
                    if item.name[0].lower() in ['a', 'e', 'i', 'o', 'u']:
                        connector = 'an'
                    response_title = f'{item.icon} You found {connector} {item.name} and threw it away!'
                    response = discord.Embed(color=item.color,
                                             title=response_title)
                else:
                    dialogue = DialogueCore(cmd.bot, pld.msg, None)
                    dresp = await dialogue.item_dialogue(
                        item_icons.get(item.type.lower()), item)
                    if dresp.ok:
                        response_title = f'{item.icon} You found {connector} {item.rarity_name} {item.name}!'
                        data_for_inv = item.generate_inventory_item()
                        await cmd.db.add_to_inventory(pld.msg.author.id,
                                                      data_for_inv)
                        await item_core.add_item_statistic(
                            cmd.db, item, pld.msg.author)
                        await cmd.db.add_resource(pld.msg.author.id, 'items',
                                                  1, cmd.name, pld.msg, True)
                        await cmd.db.add_resource(pld.msg.author.id, 'plant',
                                                  1, cmd.name, pld.msg, True)
                        response = discord.Embed(color=item.color,
                                                 title=response_title)
                    else:
                        if dresp.timed_out:
                            response_title = f'🕙 You forgot where the {item.rarity_name} {item.type.lower()} is...'
                            response = discord.Embed(color=0x696969,
                                                     title=response_title)
                        elif dresp.cancelled:
                            response_title = '❌ Oh no... You dug too hard and hurt the plant...'
                            response = discord.Embed(color=0xBE1931,
                                                     title=response_title)
                        else:
                            response = dresp.generic('foraging')
            else:
                response = GenericResponse('Your inventory is full.').error()
        else:
            timeout = await cmd.bot.cool_down.get_cooldown(
                'profession', pld.msg.author)
            response = discord.Embed(
                color=0x696969,
                title=f'🕙 You are resting for another {timeout} seconds.')
        Ongoing.del_ongoing('profession', pld.msg.author.id)
    else:
        response = GenericResponse(
            "Can't do multiple professions at once.").warn()
    response.set_author(name=pld.msg.author.display_name,
                        icon_url=user_avatar(pld.msg.author))
    await pld.msg.channel.send(embed=response)