Beispiel #1
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def estimate_bw(disk: Disk, n_flows: int, read: bool):
    """ Calculates the bandwidth for disk doing async operations """
    size = 100000
    cur_time = Engine.get_clock()
    activities = [
        disk.read_async(size) if read else disk.write_async(size)
        for _ in range(n_flows)
    ]

    for act in activities:
        act.wait()

    elapsed_time = Engine.get_clock() - cur_time
    estimated_bw = float(size * n_flows) / elapsed_time
    this_actor.info(
        "Disk: %s, concurrent %s: %d, estimated bandwidth: %f" %
        (disk.name, "read" if read else "write", n_flows, estimated_bw))
Beispiel #2
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    def __call__(self):
        workload = 100E6
        host = this_actor.get_host()

        nb = host.get_pstate_count()
        this_actor.info("Count of Processor states={:d}".format(nb))

        this_actor.info("Current power peak={:f}".format(host.speed))

        # Run a task
        this_actor.execute(workload)

        task_time = Engine.get_clock()
        this_actor.info("Task1 duration: {:.2f}".format(task_time))

        # Change power peak
        new_pstate = 2

        this_actor.info(
            "Changing power peak value to {:f} (at index {:d})".format(
                host.get_pstate_speed(new_pstate), new_pstate))

        host.pstate = new_pstate

        this_actor.info("Changed power peak={:f}".format(host.speed))

        # Run a second task
        this_actor.execute(workload)

        task_time = Engine.get_clock() - task_time
        this_actor.info("Task2 duration: {:.2f}".format(task_time))

        # Verify that the default pstate is set to 0
        host2 = Host.by_name("MyHost2")
        this_actor.info("Count of Processor states={:d}".format(
            host2.get_pstate_count()))

        this_actor.info("Final power peak={:f}".format(host2.speed))
Beispiel #3
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class Receiver:
    def __init__(self, *args):
        if len(args) != 1:  # Receiver actor expects 1 argument: its ID
            raise AssertionError(
                "Actor receiver requires 1 parameter, but got {:d}".format(len(args)))
        self.mbox = Mailbox.by_name("receiver-{:s}".format(args[0]))

    def __call__(self):
        this_actor.info("Wait for my first message")
        while True:
            received = self.mbox.get()
            this_actor.info("I got a '{:s}'.".format(received))
            if received == "finalize":
                break  # If it's a finalize message, we're done.


if __name__ == '__main__':
    e = Engine(sys.argv)

    # Load the platform description
    e.load_platform(sys.argv[1])

    # Register the classes representing the actors
    e.register_actor("sender", Sender)
    e.register_actor("receiver", Receiver)

    e.load_deployment(sys.argv[2])

    e.run()
Beispiel #4
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        host.pstate = new_pstate

        this_actor.info("Changed power peak={:f}".format(host.speed))

        # Run a second task
        this_actor.execute(workload)

        task_time = Engine.get_clock() - task_time
        this_actor.info("Task2 duration: {:.2f}".format(task_time))

        # Verify that the default pstate is set to 0
        host2 = Host.by_name("MyHost2")
        this_actor.info("Count of Processor states={:d}".format(
            host2.get_pstate_count()))

        this_actor.info("Final power peak={:f}".format(host2.speed))


if __name__ == '__main__':
    e = Engine(sys.argv)
    if len(sys.argv) < 2:
        raise AssertionError(
            "Usage: exec-dvfs.py platform_file [other parameters] (got {:d} params)"
            .format(len(sys.argv)))

    e.load_platform(sys.argv[1])
    Actor.create("dvfs_test", Host.by_name("MyHost1"), Dvfs())
    Actor.create("dvfs_test", Host.by_name("MyHost2"), Dvfs())

    e.run()
Beispiel #5
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    this_actor.info("Join the 3rd sleeper (timeout 2)")
    actor.join(2)

    this_actor.info("Start 4th sleeper")
    actor = Actor.create("4th sleeper from master", Host.current(), sleeper)
    this_actor.info("Waiting 4")
    this_actor.sleep_for(4)
    this_actor.info("Join the 4th sleeper after its end (timeout 1)")
    actor.join(1)

    this_actor.info("Goodbye now!")

    this_actor.sleep_for(1)

    this_actor.info("Goodbye now!")


if __name__ == '__main__':
    e = Engine(sys.argv)
    if len(sys.argv) < 2:
        raise AssertionError(
            "Usage: actor-join.py platform_file [other parameters]")

    e.load_platform(sys.argv[1])

    Actor.create("master", Host.by_name("Tremblay"), master)

    e.run()

    this_actor.info("Simulation time {}".format(Engine.get_clock()))
Beispiel #6
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from simgrid import Engine, this_actor
import sys


class Sleeper:
    """This actor just sleeps until termination"""
    def __init__(self, *args):
        # sys.exit(1); simgrid.info("Exiting now (done sleeping or got killed)."))
        this_actor.on_exit(lambda: print("BAAA"))

    def __call__(self):
        this_actor.info("Hello! I go to sleep.")
        this_actor.sleep_for(10)
        this_actor.info("Done sleeping.")


if __name__ == '__main__':
    e = Engine(sys.argv)
    if len(sys.argv) < 2:
        raise AssertionError(
            "Usage: actor-lifetime.py platform_file actor-lifetime_d.xml [other parameters]"
        )

    e.load_platform(sys.argv[1])  # Load the platform description
    e.register_actor("sleeper", Sleeper)
    # Deploy the sleeper processes with explicit start/kill times
    e.load_deployment(sys.argv[2])

    e.run()
Beispiel #7
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def load_platform():
    """ Create a simple 1-host platform """
    zone = NetZone.create_empty_zone("Zone1")
    runner_host = zone.create_host("runner", 1e6)
    runner_host.set_sharing_policy(
        Host.SharingPolicy.NONLINEAR,
        functools.partial(cpu_nonlinear, runner_host))
    runner_host.seal()
    zone.seal()

    # create actor runner
    Actor.create("runner", runner_host, runner)


if __name__ == '__main__':
    e = Engine(sys.argv)

    # create platform
    load_platform()

    # runs the simulation
    e.run()

    # explicitly deleting Engine object to avoid segfault during cleanup phase.
    # During Engine destruction, the cleanup of std::function linked to non_linear callback is called.
    # If we let the cleanup by itself, it fails trying on its destruction because the python main program
    # has already freed its variables
    del (e)
Beispiel #8
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# This serves as an example for the simgrid.yield() function, with which an actor can request
# to be rescheduled after the other actor that are ready at the current timestamp.
#
# It can also be used to benchmark our context-switching mechanism.


class Yielder:
    """Main function of the Yielder process"""
    number_of_yields = 0

    def __init__(self, *args):
        self.number_of_yields = int(args[0])

    def __call__(self):
        for _ in range(self.number_of_yields):
            this_actor.yield_()
        this_actor.info("I yielded {:d} times. Goodbye now!".format(
            self.number_of_yields))


if __name__ == '__main__':
    e = Engine(sys.argv)

    e.load_platform(sys.argv[1])  # Load the platform description
    # Register the class representing the actors
    e.register_actor("yielder", Yielder)

    e.load_deployment(sys.argv[2])

    e.run()  # - Run the simulation
Beispiel #9
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    this_actor.sleep_for(1)

    this_actor.info("Start a new actor, and kill it right away")
    victim_c = Actor.create("victim C", Host.by_name("Jupiter"), victim_a_fun)
    victim_c.kill()

    this_actor.sleep_for(1)

    this_actor.info("Killing everybody but myself")
    Actor.kill_all()

    this_actor.info("OK, goodbye now. I commit a suicide.")
    this_actor.exit()

    this_actor.info(
        "This line never gets displayed: I'm already dead since the previous line.")


if __name__ == '__main__':
    e = Engine(sys.argv)
    if len(sys.argv) < 2:
        raise AssertionError(
            "Usage: actor-kill.py platform_file [other parameters]")

    e.load_platform(sys.argv[1])     # Load the platform description
    # Create and deploy killer process, that will create the victim actors
    Actor.create("killer", Host.by_name("Tremblay"), killer)

    e.run()
Beispiel #10
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    this_actor.sleep_for(5)
    this_actor.info("Suspend again the lazy guy while he's sleeping...")
    lazy.suspend()
    this_actor.info("This time, don't let him finish his siesta.")
    this_actor.sleep_for(2)
    this_actor.info("Wake up, lazy guy!")
    lazy.resume()

    this_actor.sleep_for(5)
    this_actor.info(
        "Give a 2 seconds break to the lazy guy while he's working...")
    lazy.suspend()
    this_actor.sleep_for(2)
    this_actor.info("Back to work, lazy guy!")
    lazy.resume()

    this_actor.info("OK, I'm done here.")


if __name__ == '__main__':
    e = Engine(sys.argv)
    if len(sys.argv) < 2:
        raise AssertionError(
            "Usage: actor-suspend.py platform_file [other parameters]")

    e.load_platform(sys.argv[1])  # Load the platform description
    hosts = e.get_all_hosts()
    Actor.create("dream_master", hosts[0], dream_master)

    e.run()  # Run the simulation
import sys
from simgrid import Engine, this_actor


def sender():
    this_actor.sleep_for(3)
    this_actor.info("Goodbye now!")


def receiver():
    this_actor.sleep_for(5)
    this_actor.info("Five seconds elapsed")


if __name__ == '__main__':
    e = Engine(sys.argv)

    e.load_platform(sys.argv[1])  # Load the platform description

    # Register the classes representing the actors
    e.register_actor("sender", sender)
    e.register_actor("receiver", receiver)

    e.load_deployment(sys.argv[2])

    e.run()
    this_actor.info("Dummy import...")
    import gc
    gc.collect()
    this_actor.info("done.")
Beispiel #12
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                            Disk.SharingPolicy.LINEAR)


def create_sata_disk(host: Host, disk_name: str):
    """ Same for a SATA disk, only read operation follows a non-linear resource sharing """
    disk = host.create_disk(disk_name, "68MBps", "50MBps")
    disk.set_sharing_policy(Disk.Operation.READ, Disk.SharingPolicy.NONLINEAR,
                            functools.partial(sata_dynamic_sharing, disk))
    # this is the default behavior, expliciting only to make it clearer
    disk.set_sharing_policy(Disk.Operation.WRITE, Disk.SharingPolicy.LINEAR)
    disk.set_sharing_policy(Disk.Operation.READWRITE,
                            Disk.SharingPolicy.LINEAR)


if __name__ == '__main__':
    e = Engine(sys.argv)
    # simple platform containing 1 host and 2 disk
    zone = NetZone.create_full_zone("bob_zone")
    bob = zone.create_host("bob", 1e6)
    create_ssd_disk(bob, "Edel (SSD)")
    create_sata_disk(bob, "Griffon (SATA II)")
    zone.seal()

    Actor.create("runner", bob, host)

    e.run()
    this_actor.info("Simulated time: %g" % Engine.get_clock())

    # explicitly deleting Engine object to avoid segfault during cleanup phase.
    # During Engine destruction, the cleanup of std::function linked to non_linear callback is called.
    # If we let the cleanup by itself, it fails trying on its destruction because the python main program
Beispiel #13
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    # Actors that are created as object will execute their __call__ method.
    # So, the following constitutes the main function of the Sender actor.
    def __call__(self):
        this_actor.info("Hello s4u, I have something to send")
        mailbox = Mailbox.by_name(self.mbox)

        mailbox.put(self.msg, len(self.msg))
        this_actor.info("I'm done. See you.")


if __name__ == '__main__':
    # Here comes the main function of your program

    # When your program starts, you have to first start a new simulation engine, as follows
    e = Engine(sys.argv)

    # Then you should load a platform file, describing your simulated platform
    e.load_platform("../../platforms/small_platform.xml")

    # And now you have to ask SimGrid to actually start your actors.
    #
    # The easiest way to do so is to implement the behavior of your actor in a single function,
    # as we do here for the receiver actors. This function can take any kind of parameters, as
    # long as the last parameters of Actor::create() match what your function expects.
    Actor.create("receiver", Host.by_name("Fafard"), receiver, "mb42")

    # If your actor is getting more complex, you probably want to implement it as a class instead,
    # as we do here for the sender actors. The main behavior goes into operator()() of the class.
    #
    # You can then directly start your actor, as follows:
Beispiel #14
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    this_actor.execute(98095)
    this_actor.info("Done.")
    # This simple example does not do anything beyond that


def privileged():
    # You can also specify the priority of your execution as follows.
    # An execution of priority 2 computes twice as fast as a regular one.
    #
    # So instead of a half/half sharing between the two executions,
    # we get a 1/3 vs 2/3 sharing.
    this_actor.execute(98095, priority=2)
    this_actor.info("Done.")

    # Note that the timings printed when executing this example are a bit misleading,
    # because the uneven sharing only last until the privileged actor ends.
    # After this point, the unprivileged one gets 100% of the CPU and finishes
    # quite quickly.


i = 0
if "--" in sys.argv:
    i = sys.argv.index("--")
e = Engine(sys.argv[0:i])
e.load_platform(sys.argv[i + 1])

Actor.create("executor", Host.by_name("Tremblay"), executor)
Actor.create("privileged", Host.by_name("Tremblay"), privileged)

e.run()