Beispiel #1
0
def get_gdbye_buttons(chat_id):
    try:
        return SESSION.query(GoodbyeButtons).filter(
            GoodbyeButtons.chat_id == str(chat_id)).order_by(
                GoodbyeButtons.id).all()
    finally:
        SESSION.close()
Beispiel #2
0
def __load_feds_subscriber():
    global FEDS_SUBSCRIBER
    global MYFEDS_SUBSCRIBER
    try:
        feds = SESSION.query(FedSubs.fed_id).distinct().all()
        for (fed_id, ) in feds:  # remove tuple by ( ,)
            FEDS_SUBSCRIBER[fed_id] = []
            MYFEDS_SUBSCRIBER[fed_id] = []

        all_fedsubs = SESSION.query(FedSubs).all()
        for x in all_fedsubs:
            FEDS_SUBSCRIBER[x.fed_id] += [x.fed_subs]
            try:
                MYFEDS_SUBSCRIBER[x.fed_subs] += [x.fed_id]
            except KeyError:
                getsubs = SESSION.query(FedSubs).get((x.fed_id, x.fed_subs))
                if getsubs:
                    SESSION.delete(getsubs)
                    SESSION.commit()

        FEDS_SUBSCRIBER = {x: set(y) for x, y in FEDS_SUBSCRIBER.items()}
        MYFEDS_SUBSCRIBER = {x: set(y) for x, y in MYFEDS_SUBSCRIBER.items()}

    finally:
        SESSION.close()
Beispiel #3
0
def get_note(chat_id, note_name):
    try:
        return SESSION.query(Notes).filter(
            func.lower(Notes.name) == note_name,
            Notes.chat_id == str(chat_id)).first()
    finally:
        SESSION.close()
Beispiel #4
0
def get_welc_buttons(chat_id):
    try:
        return SESSION.query(WelcomeButtons).filter(
            WelcomeButtons.chat_id == str(chat_id)).order_by(
                WelcomeButtons.id).all()
    finally:
        SESSION.close()
Beispiel #5
0
def get_buttons(chat_id, note_name):
    try:
        return SESSION.query(Buttons).filter(
            Buttons.chat_id == str(chat_id),
            Buttons.note_name == note_name).order_by(Buttons.id).all()
    finally:
        SESSION.close()
Beispiel #6
0
def __load_log_channels():
    global CHANNELS
    try:
        all_chats = SESSION.query(GroupLogs).all()
        CHANNELS = {chat.chat_id: chat.log_channel for chat in all_chats}
    finally:
        SESSION.close()
Beispiel #7
0
def get_custom_gdbye(chat_id):
    welcome_settings = SESSION.query(Welcome).get(str(chat_id))
    ret = DEFAULT_GOODBYE
    if welcome_settings and welcome_settings.custom_leave:
        ret = welcome_settings.custom_leave

    SESSION.close()
    return ret
Beispiel #8
0
def get_custom_welcome(chat_id):
    welcome_settings = SESSION.query(Welcome).get(str(chat_id))
    ret = DEFAULT_WELCOME
    if welcome_settings and welcome_settings.custom_welcome:
        ret = welcome_settings.custom_welcome

    SESSION.close()
    return ret
Beispiel #9
0
def get_welc_mutes_pref(chat_id):
    welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id))
    SESSION.close()

    if welcomemutes:
        return welcomemutes.welcomemutes

    return False
Beispiel #10
0
def get_clean_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()

    if welc:
        return welc.clean_welcome

    return False
Beispiel #11
0
def get_gdbye_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()
    if welc:
        return welc.should_goodbye, welc.custom_leave, welc.leave_type
    else:
        # Welcome by default.
        return True, DEFAULT_GOODBYE, Types.TEXT
Beispiel #12
0
def get_welc_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()
    if welc:
        return welc.should_welcome, welc.custom_welcome, welc.welcome_type
    else:
        # Welcome by default.
        return True, DEFAULT_WELCOME, Types.TEXT
Beispiel #13
0
def welcome_mutes(chat_id):
    try:
        welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id))
        if welcomemutes:
            return welcomemutes.welcomemutes
        return False
    finally:
        SESSION.close()
Beispiel #14
0
def user_should_report(user_id: int) -> bool:
    try:
        user_setting = SESSION.query(ReportingUserSettings).get(user_id)
        if user_setting:
            return user_setting.should_report
        return True
    finally:
        SESSION.close()
Beispiel #15
0
def chat_should_report(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(ReportingChatSettings).get(str(chat_id))
        if chat_setting:
            return chat_setting.should_report
        return True
    finally:
        SESSION.close()
Beispiel #16
0
def clean_service(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id))
        if chat_setting:
            return chat_setting.clean_service
        return False
    finally:
        SESSION.close()
Beispiel #17
0
def rem_chat(chat_id):
    with INSERTION_LOCK:
        chat = SESSION.query(Chats).get(str(chat_id))
        if chat:
            SESSION.delete(chat)
            SESSION.commit()
        else:
            SESSION.close()
Beispiel #18
0
def __load_all_feds_settings():
    global FEDERATION_NOTIFICATION
    try:
        getuser = SESSION.query(FedsUserSettings).all()
        for x in getuser:
            FEDERATION_NOTIFICATION[str(x.user_id)] = x.should_report
    finally:
        SESSION.close()
Beispiel #19
0
def allow_connect_to_chat(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(ChatAccessConnectionSettings).get(
            str(chat_id))
        if chat_setting:
            return chat_setting.allow_connect_to_chat
        return False
    finally:
        SESSION.close()
def __load_gban_stat_list():
    global GBANSTAT_LIST
    try:
        GBANSTAT_LIST = {
            x.chat_id
            for x in SESSION.query(GbanSettings).all() if not x.setting
        }
    finally:
        SESSION.close()
def __load_gbanned_userid_list():
    global GBANNED_LIST
    try:
        GBANNED_LIST = {
            x.user_id
            for x in SESSION.query(GloballyBannedUsers).all()
        }
    finally:
        SESSION.close()
Beispiel #22
0
def get_warn_setting(chat_id):
    try:
        setting = SESSION.query(WarnSettings).get(str(chat_id))
        if setting:
            return setting.warn_limit, setting.soft_warn
        else:
            return 3, False

    finally:
        SESSION.close()
Beispiel #23
0
def get_warns(user_id, chat_id):
    try:
        user = SESSION.query(Warns).get((user_id, str(chat_id)))
        if not user:
            return None
        reasons = user.reasons
        num = user.num_warns
        return num, reasons
    finally:
        SESSION.close()
Beispiel #24
0
def reset_warns(user_id, chat_id):
    with WARN_INSERTION_LOCK:
        warned_user = SESSION.query(Warns).get((user_id, str(chat_id)))
        if warned_user:
            warned_user.num_warns = 0
            warned_user.reasons = []

            SESSION.add(warned_user)
            SESSION.commit()
        SESSION.close()
Beispiel #25
0
def get_human_checks(user_id, chat_id):
    try:
        human_check = SESSION.query(WelcomeMuteUsers).get(
            (user_id, str(chat_id)))
        if not human_check:
            return None
        human_check = human_check.human_check
        return human_check
    finally:
        SESSION.close()
Beispiel #26
0
def disconnect(user_id):
    with CONNECTION_INSERTION_LOCK:
        disconnect = SESSION.query(Connection).get((int(user_id)))
        if disconnect:
            SESSION.delete(disconnect)
            SESSION.commit()
            return True
        else:
            SESSION.close()
            return False
Beispiel #27
0
def __load_flood_settings():
    global CHAT_FLOOD
    try:
        all_chats = SESSION.query(FloodControl).all()
        CHAT_FLOOD = {
            chat.chat_id: (None, DEF_COUNT, chat.limit)
            for chat in all_chats
        }
    finally:
        SESSION.close()
Beispiel #28
0
def migrate_chat(old_chat_id, new_chat_id):
    with INSERTION_FLOOD_LOCK:
        flood = SESSION.query(FloodControl).get(str(old_chat_id))
        if flood:
            CHAT_FLOOD[str(new_chat_id)] = CHAT_FLOOD.get(
                str(old_chat_id), DEF_OBJ)
            flood.chat_id = str(new_chat_id)
            SESSION.commit()

        SESSION.close()
Beispiel #29
0
def get_flood_setting(chat_id):
    try:
        setting = SESSION.query(FloodSettings).get(str(chat_id))
        if setting:
            return setting.flood_type, setting.value
        else:
            return 1, "0"

    finally:
        SESSION.close()
Beispiel #30
0
def __load_afk_users():
    global AFK_USERS
    try:
        all_afk = SESSION.query(AFK).all()
        AFK_USERS = {
            user.user_id: user.reason
            for user in all_afk if user.is_afk
        }
    finally:
        SESSION.close()