Beispiel #1
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('Alias what?')

        # End up with a list of one or two members. Splits around the
        # first equal sign found.
        equal_sign_split = parsed_cmd.argument_string.split('=', 1)

        if len(equal_sign_split) == 1:
            raise CommandError('No alias(es) provided.')

        obj_to_alias_str = equal_sign_split[0]
        aliases = equal_sign_split[1].split()

        obj_to_alias = invoker.contextual_object_search(obj_to_alias_str)
        if not obj_to_alias:
            raise CommandError('Unable to find your target object to alias.')

        if not aliases:
            invoker.emit_to('You clear all aliases on %s.' %
                            (obj_to_alias.get_appearance_name(invoker)))
        else:
            invoker.emit_to('You alias %s to: %s' %
                            (obj_to_alias.get_appearance_name(invoker),
                             ', '.join(aliases)))
        obj_to_alias.aliases = aliases
        obj_to_alias.save()
Beispiel #2
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('Set the zone on what?')

        # End up with a list of one or two members. Splits around the
        # first equal sign found.
        equal_sign_split = parsed_cmd.argument_string.split('=', 1)

        if len(equal_sign_split) == 1:
            raise CommandError('No zone provided.')

        obj_to_zone_str = equal_sign_split[0]
        obj_to_zone = invoker.contextual_object_search(obj_to_zone_str)
        if not obj_to_zone:
            raise CommandError('Unable to find your target object to zone.')

        zone_obj_str = equal_sign_split[1]
        if not zone_obj_str:
            zone_obj = None
        else:
            zone_obj = invoker.contextual_object_search(zone_obj_str)
            if not zone_obj:
                raise CommandError('Unable to find your zone master object.')

        obj_to_zone.zone = zone_obj
        yield obj_to_zone.save()

        if zone_obj:
            invoker.emit_to('You zone %s to %s' % (
                obj_to_zone.get_appearance_name(invoker),
                zone_obj.get_appearance_name(invoker),
            ))
        else:
            invoker.emit_to('You clear the zone (if any) on %s' %
                            (obj_to_zone.get_appearance_name(invoker), ))
Beispiel #3
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('Re-parent what?')

        # End up with a list of one or two members. Splits around the
        # first equal sign found.
        equal_sign_split = parsed_cmd.argument_string.split('=', 1)

        if len(equal_sign_split) == 1:
            raise CommandError('No parent provided.')

        obj_to_parent_str = equal_sign_split[0]
        parent_str = equal_sign_split[1]
        parent_str = self._substitute_aliased_parent(parent_str)

        if not parent_str:
            raise CommandError('No parent provided.')

        obj_to_parent = invoker.contextual_object_search(obj_to_parent_str)
        if not obj_to_parent:
            raise CommandError(
                'Unable to find your target object to re-parent.')

        mud_service = invoker.mud_service

        try:
            mud_service.object_store.parent_loader.load_parent(parent_str)
        except InvalidParent, exc:
            raise CommandError(exc.message)
Beispiel #4
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('Describe what?')

        # End up with a list of one or two members. Splits around the
        # first equal sign found.
        equal_sign_split = parsed_cmd.argument_string.split('=', 1)

        if len(equal_sign_split) == 1:
            raise CommandError('No description provided.')

        obj_to_desc_str = equal_sign_split[0]
        description = equal_sign_split[1]

        obj_to_desc = invoker.contextual_object_search(obj_to_desc_str)
        if not obj_to_desc:
            raise CommandError(
                'Unable to find your target object to describe.')

        is_idesc = {'internal', 'i', 'in'} & parsed_cmd.switches
        desc_verb = 'internally describe' if is_idesc else 'describe'

        invoker.emit_to('You %s %s' %
                        (desc_verb, obj_to_desc.get_appearance_name(invoker)))

        if is_idesc:
            obj_to_desc.internal_description = description
        else:
            obj_to_desc.description = description
        yield obj_to_desc.save()
Beispiel #5
0
    def do_dock(self, invoker, parsed_cmd):
        """
        An argument was provided with dock, meaning that the user wishes to
        dock.
        """

        object_store = invoker.mud_service.object_store

        try:
            dock_id = int(parsed_cmd.argument_string)
        except (TypeError, ValueError):
            raise CommandError('Invalid docking location ID.')

        _, flat_hangar_id_list = self.ship.location.get_dockable_obj_list(
            self.ship)
        if dock_id not in flat_hangar_id_list:
            raise CommandError('No dock with that ID found.')

        dock_obj = object_store.get_object(dock_id)
        invoker.emit_to('Docking in %s' %
                        dock_obj.get_appearance_name(invoker))
        # TODO: Emit to others in system that ship is beginning to land/dock.
        self.ship.emit_to_interior(
            'A docking tone sounds as the ship begins its approach.')
        # TODO: A CallLater based on ship maneuverability.
        # TODO: Emit to others in system that ship has landed.
        self.ship.move_to(dock_obj)
        self.ship.emit_to_interior(
            'A loud CLANG resonates through the hull as a docking collar '
            'is slapped on from outside.')
        invoker.emit_to('You have docked in %s' %
                        (dock_obj.get_appearance_name(invoker), ))
Beispiel #6
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('Go through which exit?')

        obj_to_traverse = invoker.contextual_object_search(
            parsed_cmd.argument_string)
        if not obj_to_traverse:
            raise CommandError("Destination unknown.")

        if not obj_to_traverse.base_type == 'exit':
            invoker.emit_to("That doesn't look like an exit.")

        obj_to_traverse.pass_object_through(invoker)
Beispiel #7
0
    def func(self, invoker, parsed_cmd):
        bridge = invoker.location
        ship = bridge.get_ship_obj()
        hangar = ship.location

        if not ship.is_ship_landed():
            raise CommandError("You're already flying around!")

        launch_to = hangar.get_launchto_location()
        if not launch_to:
            raise CommandError(
                "The hangar your ship is in appears to be shut.")

        bridge.emit_to_contents("Starting launch sequence...")
        ship.start_launch_sequence()
Beispiel #8
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('Open an exit named what, and to where?')

        if len(parsed_cmd.arguments) < 2:
            raise CommandError(
                'You must at least provide an alias and an exit name.')

        alias_str = parsed_cmd.arguments[0]

        name_and_dest_str = ' '.join(parsed_cmd.arguments[1:])
        name_dest_split = name_and_dest_str.split('=', 1)

        exit_name = name_dest_split[0]

        if len(name_dest_split) > 1:
            dest_str = name_dest_split[1]
        else:
            dest_str = None

        if dest_str:
            destination = invoker.contextual_object_search(dest_str)
            if not destination:
                raise CommandError('Unable to find specified destination.')
            destination_id = destination.id
        else:
            destination = None
            destination_id = None

        mud_service = invoker.mud_service
        exit_parent = 'src.game.parents.base_objects.exit.ExitObject'
        new_exit = yield mud_service.object_store.create_object(
            exit_parent,
            name=exit_name,
            location_id=invoker.location.id,
            destination_id=destination_id,
            aliases=[alias_str],
        )

        if destination:
            invoker.emit_to('You have opened a new exit to %s named "%s"' % (
                destination.get_appearance_name(invoker),
                new_exit.get_appearance_name(invoker),
            ))
        else:
            invoker.emit_to(
                'You have opened a new exit (with no destination) named "%s"' %
                (new_exit.get_appearance_name(invoker)))
Beispiel #9
0
    def do_warp_to(self, invoker, parsed_cmd):
        """
        An argument was provided with warp, meaning that the user wishes to
        warp to a place.
        """

        service = invoker.mud_service

        try:
            warp_id = int(parsed_cmd.argument_string)
        except (TypeError, ValueError):
            raise CommandError('Invalid warp destination ID.')

        try:
            place_obj = service.object_store.get_object(warp_id)
        except NoSuchObject:
            raise CommandError('No warp destination with that ID found.')

        if place_obj.id == self.current_place.id:
            raise CommandError('You are already there!')

        if not isinstance(place_obj, SolarSystemPlaceObject):
            # Attempting to warp to a non-place.
            raise CommandError('No warp destination with that ID found.')

        if not self.solar_system == place_obj.get_solar_system_obj():
            # Attempting to warp to a place in another solar system.
            raise CommandError('No warp destination with that ID found.')

        invoker.emit_to('Warping to %s in the %s system.' % (
            place_obj.get_appearance_name(invoker),
            self.solar_system.get_appearance_name(invoker),
        ))
        self.ship.emit_to_interior(
            'The hull begins to vibrate, and the whine of the charging warp '
            'drives becomes deafening.')
        # TODO: A CallLater based on ship maneuverability.
        self.ship.emit_to_interior(
            'The ship groans audibly as it flings itself into warp.')
        # TODO: Move the ship somewhere unreachable.
        # TODO: CallLater to come out of warp.
        self.ship.move_to(place_obj)
        self.ship.emit_to_interior(
            'You feel a strong lurch as your vessel slows after its warp.')
        invoker.emit_to('You arrive at %s in the %s system.' % (
            place_obj.get_appearance_name(invoker),
            self.solar_system.get_appearance_name(invoker),
        ))
Beispiel #10
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('Destroy what?')

        obj_to_destroy = invoker.contextual_object_search(
            parsed_cmd.argument_string)
        if not obj_to_destroy:
            raise CommandError('Unable to find your target object to destroy.')

        invoker.emit_to('You destroy %s' %
                        obj_to_destroy.get_appearance_name(invoker))

        try:
            obj_to_destroy.destroy()
        except ObjectHasZoneMembers, exc:
            raise CommandError(exc.message)
Beispiel #11
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('Unlink which exit?')

        obj_to_unlink = invoker.contextual_object_search(
            parsed_cmd.argument_string)
        if not obj_to_unlink:
            raise CommandError('Unable to find your target exit to unlink.')

        if not isinstance(obj_to_unlink, ExitObject):
            raise CommandError('You may only unlink exits.')

        invoker.emit_to('You unlink %s' %
                        obj_to_unlink.get_appearance_name(invoker))

        obj_to_unlink.destination = None
        obj_to_unlink.save()
Beispiel #12
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('You must specify a Zone Master Object (ZMO).')

        zmo = invoker.contextual_object_search(parsed_cmd.argument_string)
        if not zmo:
            raise CommandError(
                'Unable to find the given Zone Master Object (ZMO).')

        if not parsed_cmd.switches:
            self.handle_zmo_summary(invoker, parsed_cmd, zmo)
        elif 'empty' in parsed_cmd.switches:
            self.handle_zmo_empty(invoker, parsed_cmd, zmo)
        elif 'raze' in parsed_cmd.switches:
            self.handle_zmo_raze(invoker, parsed_cmd, zmo)
        else:
            raise CommandError(
                "Invalid @zmo switch. Must be one of: empty, raze")
Beispiel #13
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('Enter what?')

        obj_to_enter = invoker.contextual_object_search(
            parsed_cmd.argument_string)
        if not obj_to_enter:
            raise CommandError("You look around, but can't find it.")

        can_enter, cant_enter_msg = obj_to_enter.can_object_enter(invoker)
        if not can_enter:
            raise CommandError(cant_enter_msg)

        # Determine where entering the object puts us.
        enter_to = obj_to_enter.determine_enter_destination(invoker)
        # Use the original object's name for the user message.
        enter_to_name = obj_to_enter.get_appearance_name(invoker)
        invoker.emit_to("You enter %s" % enter_to_name)
        invoker.move_to(enter_to)
Beispiel #14
0
    def func(self, invoker, parsed_cmd):
        location = invoker.location
        can_leave, cant_leave_msg = location.can_object_leave(invoker)
        if not can_leave:
            raise CommandError(cant_leave_msg)

        # Determine where leaving the object puts us.
        leave_to = location.determine_leave_destination(invoker)
        # Use the original object's name for the user message.
        leave_from_name = location.get_appearance_name(invoker)
        invoker.emit_to("You leave %s" % leave_from_name)
        invoker.move_to(leave_to)
Beispiel #15
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('Link which exit?')

        # End up with a list of one or two members. Splits around the
        # first equal sign found.
        equal_sign_split = parsed_cmd.argument_string.split('=', 1)

        if len(equal_sign_split) == 1:
            raise CommandError('No destination provided.')

        obj_to_link_str = equal_sign_split[0]
        obj_to_link = invoker.contextual_object_search(obj_to_link_str)
        if not obj_to_link:
            raise CommandError('Unable to find your target exit to link.')

        if not isinstance(obj_to_link, ExitObject):
            raise CommandError('You may only link exits.')

        destination_obj_str = equal_sign_split[1]
        destination_obj = invoker.contextual_object_search(destination_obj_str)
        if not destination_obj:
            raise CommandError('Unable to find the specified destination.')

        if isinstance(destination_obj, ExitObject):
            raise CommandError("You can't link to other exits.")

        invoker.emit_to('You link %s to %s.' % (
            obj_to_link.get_appearance_name(invoker),
            destination_obj.get_appearance_name(invoker),
        ))
        obj_to_link.destination = destination_obj
        obj_to_link.save()
Beispiel #16
0
    def func(self, invoker, parsed_cmd):

        if not parsed_cmd.arguments:
            # No arguments means defaulting to 'here'.
            if not invoker.location:
                # This shouldn't ever happen, but...
                raise CommandError('You appear to be nowhere. Bummer.')

            user_query = 'here'
        else:
            user_query = ' '.join(parsed_cmd.arguments)

        if not user_query:
            raise CommandError('You must specify an object to examine.')

        obj_match = invoker.contextual_object_search(user_query)
        if not obj_match:
            raise CommandError('No matching object found.')

        appearance = self.get_appearance(obj_match, invoker)

        invoker.emit_to(appearance)
Beispiel #17
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('Name what?')

        # End up with a list of one or two members. Splits around the
        # first equal sign found.
        equal_sign_split = parsed_cmd.argument_string.split('=', 1)

        if len(equal_sign_split) == 1:
            raise CommandError('No name provided.')

        obj_to_desc_str = equal_sign_split[0]
        name = equal_sign_split[1]

        obj_to_desc = invoker.contextual_object_search(obj_to_desc_str)
        if not obj_to_desc:
            raise CommandError('Unable to find your target object to name.')

        invoker.emit_to('You re-name %s' %
                        obj_to_desc.get_appearance_name(invoker))
        obj_to_desc.name = name
        obj_to_desc.save()
Beispiel #18
0
    def func(self, invoker, parsed_cmd):

        if not parsed_cmd.arguments:
            raise CommandError('Which object do you wish to set?')

        # End up with a list of one or two members. Splits around the
        # first equal sign found.
        equal_sign_split = parsed_cmd.argument_string.split('=', 1)

        if len(equal_sign_split) <= 1:
            raise CommandError('You must specify a target and a value.')

        target_obj_str = equal_sign_split[0]
        target_obj = invoker.contextual_object_search(target_obj_str)
        if not target_obj:
            raise CommandError('Unable to find target object: %s' %
                               target_obj_str)

        set_value = equal_sign_split[1]

        if ':' not in set_value:
            raise CommandError('Attribute values must be in the form of '
                               'ATTRIBNAME:VALUE')

        attr_name, attr_value = set_value.split(':', 1)
        try:
            json_value = json.loads(attr_value)
        except ValueError:
            raise CommandError('Invalid JSON value.')

        target_obj.attributes[attr_name] = json_value
        yield target_obj.save()

        invoker.emit_to('Set %s on %s: %s' % (
            attr_name,
            target_obj.get_appearance_name(invoker),
            attr_value,
        ))
Beispiel #19
0
    def func(self, invoker, parsed_cmd):
        if not parsed_cmd.arguments:
            raise CommandError('Teleport what to where?')

        # End up with a list of one or two members. Splits around the
        # first equal sign found.
        equal_sign_split = parsed_cmd.argument_string.split('=', 1)
        # Start off assuming the first member is the object that is to
        # be teleported.
        obj_to_tel_str = equal_sign_split[0]

        if len(equal_sign_split) == 1:
            # No destination provided. Defaults target object to 'me', and
            # moves the single arg to the destination.
            obj_to_tel_str = 'me'
            # First (and only) arg becomes destination.
            destination_str = equal_sign_split[0]
        else:
            # A destination was provided, so use it.
            destination_str = equal_sign_split[1]

        obj_to_tel = invoker.contextual_object_search(obj_to_tel_str)
        if not obj_to_tel:
            raise CommandError(
                'Unable to find your target object to teleport.')

        destination = invoker.contextual_object_search(destination_str)
        if not destination:
            raise CommandError('Unable to find your destination.')

        if isinstance(obj_to_tel, RoomObject):
            raise CommandError('Rooms cannot be teleported')

        if obj_to_tel.id == destination.id:
            raise CommandError('Objects can not teleport inside themselves.')

        # Move the object, forces a 'look' afterwards.
        obj_to_tel.move_to(destination)
Beispiel #20
0
    def func(self, invoker, parsed_cmd):
        self.bridge = invoker.location
        self.ship = self.bridge.get_ship_obj()
        is_landed = self.ship.is_ship_landed()

        if is_landed:
            raise CommandError("You'll have to launch first!")

        self.solar_system = self.ship.get_solar_system_obj()

        if not parsed_cmd.arguments:
            # No arguments passed, show the places list.
            self.do_list_docks(invoker, parsed_cmd)
        else:
            # User provided input. Warping somewhere.
            self.do_dock(invoker, parsed_cmd)
Beispiel #21
0
    def func(self, invoker, parsed_cmd):
        mud_service = invoker.mud_service

        name_str = ' '.join(parsed_cmd.arguments)

        if name_str.strip() == '':
            raise CommandError('You must provide a name for the new Thing.')

        thing_parent = 'src.game.parents.base_objects.thing.ThingObject'
        new_thing = yield mud_service.object_store.create_object(
            thing_parent,
            name=name_str,
            location_id=invoker.location.id,
        )
        invoker.emit_to('You have created a new thing named "%s"' %
                        (new_thing.get_appearance_name(invoker), ))
Beispiel #22
0
    def func(self, invoker, parsed_cmd):
        mud_service = invoker.mud_service

        name_str = ' '.join(parsed_cmd.arguments)

        if name_str.strip() == '':
            raise CommandError('@dig requires a name for the new room.')

        room_parent = 'src.game.parents.base_objects.room.RoomObject'
        new_room = yield mud_service.object_store.create_object(
            room_parent,
            name=name_str,
        )
        invoker.emit_to('You have dug a new room named "%s"' %
                        (new_room.get_appearance_name(invoker), ))

        if 'teleport' in parsed_cmd.switches:
            invoker.move_to(new_room)
Beispiel #23
0
    def func(self, invoker, parsed_cmd):
        mud_service = invoker.mud_service

        search_str = ' '.join(parsed_cmd.arguments)

        if search_str.strip() == '':
            raise CommandError('@find requires a name to search for.')

        # Performs a global fuzzy name match. Returns a generator.
        matches = mud_service.object_store.global_name_search(search_str)

        # Buffer for returning everything at once.
        match_counter = 0
        buf = self._get_header_str('Searching for "%s"' % search_str)
        for match in matches:
            buf += '\n  %s' % match.get_appearance_name(invoker)
            match_counter += 1
        buf += self._get_footer_str(pad_char='-')
        buf += '\n  Matches found: %d' % match_counter
        buf += self._get_footer_str()
        invoker.emit_to(buf)
Beispiel #24
0
    def func(self, invoker, parsed_cmd):
        bridge = invoker.location
        ship = bridge.get_ship_obj()
        solar_system = ship.get_solar_system_obj()

        if ship.is_ship_landed():
            raise CommandError("What contacts? You aren't in space.")

        buf = self._get_header_str("Contacts near %s" %
                                   ship.location.get_appearance_name(invoker))
        for contact in ship.get_visible_contacts():
            shield_bar, shield_perc, shield_color = progress_bar_str(
                12, contact.get_max_shield_hp(),
                contact.get_current_shield_hp())
            hull_bar, hull_perc, hull_color = progress_bar_str(
                12, contact.get_max_hull_hp(), contact.get_current_hull_hp())
            standing_val = contact.check_ship_standing(ship)
            standing_str, standing_color = get_standing_value_cosmetics(
                standing_val)
            status_flags = self._get_short_status_flags(contact)

            buf += (
                "\n {standing_color}{id:>5}]{ship_class_code:<1}  {ship_reference:<10} "
                "{display_name:<20} S:{shield_bar} H:{hull_bar}  "
                "S:{status_flags}{escape_color}".format(
                    standing_color=standing_color,
                    id=contact.id,
                    ship_class_code=contact.ship_class_code,
                    ship_reference=contact.ship_reference,
                    display_name=contact.display_name,
                    shield_bar=shield_bar,
                    hull_bar=hull_bar,
                    status_flags=status_flags,
                    escape_color=ANSI_NORMAL))
        buf += self._get_footer_str()

        invoker.emit_to(buf)