Beispiel #1
0
def main():
    game = Engine(PlayState())
    game.start()
Beispiel #2
0
import logging
import argparse

from src.engine import Engine
from src.paquet import Data_str

logging.basicConfig(
    filename="trump.log",
    format='''%(asctime)s  %(levelname)s  %(filename)s %(funcName)s %(lineno)d 
    %(message)s''',
    level=logging.INFO)

parser = argparse.ArgumentParser()
parser.add_argument("-p", nargs='?', dest='p', default=None, type=int)
parser.add_argument("-d", nargs='?', dest='d')
args = parser.parse_args()

engine = Engine(ip='::',
                port=args.p,
                bootstrap=[
                    (int("6722a421aadb51bd",
                         16), ('2001:660:3301:9200::51c2:1b9b', 1212)),
                ],
                data=[Data_str(args.d)] if args.d else [])
engine.start()