Beispiel #1
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    def test_dealer_strategy_stick(self):
        test_env = env.Environment()

        test_env._dealer_points = 17

        action = test_env._dealer_logic_simple()

        self.assertEquals(action, 'stick')
Beispiel #2
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    def test_step_terminal(self):
        test_env = env.Environment()

        test_env._dealer_points = self.TOOMUCH
        test_env._current_move = 'player'
        test_env.step('stick')

        self.assertEquals(test_env.is_terminal(), True)
Beispiel #3
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    def test_step_player_wins(self):
        test_env = env.Environment()

        test_env._dealer_points = self.TOOMUCH
        test_env._current_move = 'player'
        reward, state = test_env.step('stick')

        self.assertEquals(reward, 1)
Beispiel #4
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    def test_isTerminal(self):
        test_env = env.Environment()
        test_env._dealer_points = 22
        test_env._player_points = 10

        isTerminal = test_env.is_terminal()

        self.assertTrue(isTerminal is True)
Beispiel #5
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    def test_step_reward_zero_notTerminal(self):
        test_env = env.Environment()

        test_env._player_points = 11
        test_env._current_move = 'player'
        reward, state = test_env.step('hit')

        self.assertEquals(test_env.is_terminal(), False)
        self.assertEquals(reward, 0)
Beispiel #6
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    def test_step_dealer_wins(self):
        test_env = env.Environment()

        test_env._player_points = self.TOOMUCH
        test_env._current_move = 'player'
        reward, state = test_env.step('hit')

        self.assertEquals(test_env.is_terminal(), True)
        self.assertEquals(reward, -1)
Beispiel #7
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    def test_observeEnvironment(self):
        test_env = env.Environment()
        test_env._dealer_points = 20
        test_env._player_points = 10

        (dealer, player) = test_env.observe_environment()

        self.assertEquals(dealer, 20)
        self.assertEquals(player, 10)
Beispiel #8
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    def test_initial_state(self):
        test_env = env.Environment()

        self.assertEquals(test_env._current_move, 'player')
        self.assertEquals(test_env.is_terminal(), False)
        self.assertLessEqual(test_env._player_points, 10)
        self.assertGreaterEqual(test_env._player_points, 1)
        self.assertLessEqual(test_env._dealer_points, 10)
        self.assertGreaterEqual(test_env._dealer_points, 1)
Beispiel #9
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    def test_actionexception(self):

        test_env = env.Environment()

        state_before_invalid_action = test_env.observe_environment()
        test_env.step('INVALID_ACTION')
        state_after_invalid_action = test_env.observe_environment()

        self.assertEquals(state_before_invalid_action,
                          state_after_invalid_action)
Beispiel #10
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    def test_isTerminal(self):
        test_env = env.Environment()

        isTerminal = test_env.is_terminal

        self.assertTrue(isTerminal is False)
Beispiel #11
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    def test_current_state(self):
        test_env = env.Environment()

        reward, new_state = test_env.step('hit')

        self.assertEqual(new_state, test_env.observe_environment())
Beispiel #12
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import sys
from lark import Lark
from lark.tree import Tree

from src import environment, visitor

if __name__ == '__main__':
    program = open(sys.argv[1]).read()

    rule = open('grammer.txt').read()
    parser = Lark(rule, start='program', parser='lalr')

    tree = parser.parse(program)

    global_env = environment.Environment(None)

    _visitor = visitor.Visitor()
    result = _visitor.visit(tree, global_env)

    print(f'Result: {result}')