Beispiel #1
0
 def resolve_get_maze(root,
                      info,
                      layerApprox=1,
                      color=False,
                      size=4,
                      seed=""):
     if seed != "":
         maze = mz.Maze(0, 0, seed)
     else:
         maze = mz.Maze(layerApprox, size)
     maze_package = {
         "points": maze.points,
         "solution": maze.solution,
         "layers": maze.layers,
         "size": maze.size,
         "seed": maze.seed,
         "color": maze.color
     }
     return maze_package
Beispiel #2
0
 def __init__(self,
              file_name="temp",
              show_solution=False,
              size=1,
              layers_approx=3,
              seed=""):
     self.maze = mz.Maze(layers_approx, size, seed)
     self.file_name = file_name
     self.show_solution = show_solution
     self.create_svg()
Beispiel #3
0
def main():
    tt.reset()
    tt.pensize(3)
    tt.speed(0)
    new_maze = mz.Maze(20, 3)
    drawseg(new_maze.points)
    tt.pensize(1)
    tt.pencolor(0.7, 0, 0)
    time.sleep(1.5)
    tt.speed(2)
    drawseg(new_maze.solution)
    print("points: ", new_maze.points)
    print("solution: ", new_maze.solution)
    print("layer-app: ", new_maze.layer_approx)
    print("layers: ", new_maze.layers)
    print("size: ", new_maze.size)
    print("seed: ", new_maze.seed)
    tt.exitonclick()
def test_layer_break():
    sample = mz.Maze(10, 10, "AAA")
    sample.generate()
    assert sample.seed == "AAA"
def test_draw_layer():
    sample = mz.Maze()
    output = sample.draw_layer("A")
    layer = output[2]
    assert layer == "A"
def test_draw_random_check_maize_part():
    sample = mz.Maze()
    output = sample.draw_random()
    assert isinstance(output[0], list)
def test_generate_maze_seed():
    sample = mz.Maze(0, 0, "AAA")
    sample.generate()
    assert sample.seed == "AAA"
def test_generate_maze():
    sample = mz.Maze(4, 4)
    sample.generate()
    assert sample.size > 0
def test_draw_random_solution_validity_check():
    sample = mz.Maze()
    output = sample.draw_random()
    solution = output[4]
    assert len(solution) > 1
def test_draw_random_maze_validity_check():
    sample = mz.Maze()
    output = sample.draw_random()
    points = output[0]
    assert len(points) > 1
def test_draw_random_check_maize_solution():
    sample = mz.Maze()
    output = sample.draw_random()
    assert isinstance(output[4], list)