def _initDBVals(self, ownerId, name = None, traitSeed = 0, dna = None, safeZone = ToontownGlobals.ToontownCentral):
        self.b_setOwnerId(ownerId)
        if name is None:
            name = 'pet%s' % self.doId
        self.b_setPetName(name)
        self.b_setTraitSeed(traitSeed)
        self.b_setSafeZone(safeZone)
        traits = PetTraits.PetTraits(traitSeed, safeZone)
        for traitName in PetTraits.getTraitNames():
            setter = self.getSetterName(traitName, 'b_set')
            self.__dict__[setter](traits.getTraitValue(traitName))

        self.traits = traits
        for component in PetMood.PetMood.Components:
            setterName = self.getSetterName(component, 'b_set')
            self.__dict__[setterName](0.0)

        if not dna:
            dna = PetDNA.getRandomPetDNA()
        self.setDNA(dna)
        self.b_setLastSeenTimestamp(self.getCurEpochTimestamp())
        for component in PetMood.PetMood.Components:
            self.setMoodComponent(component, 0.0)

        self.b_setTrickAptitudes([])
        return
    def _initDBVals(self,
                    ownerId,
                    name=None,
                    traitSeed=0,
                    dna=None,
                    safeZone=ToontownGlobals.ToontownCentral):
        self.b_setOwnerId(ownerId)
        if name is None:
            name = 'pet%s' % self.doId
        self.b_setPetName(name)
        self.b_setTraitSeed(traitSeed)
        self.b_setSafeZone(safeZone)
        traits = PetTraits.PetTraits(traitSeed, safeZone)
        for traitName in PetTraits.getTraitNames():
            setter = self.getSetterName(traitName, 'b_set')
            self.__dict__[setter](traits.getTraitValue(traitName))

        self.traits = traits
        for component in PetMood.PetMood.Components:
            setterName = self.getSetterName(component, 'b_set')
            self.__dict__[setterName](0.0)

        if not dna:
            dna = PetDNA.getRandomPetDNA()
        self.setDNA(dna)
        self.b_setLastSeenTimestamp(self.getCurEpochTimestamp())
        for component in PetMood.PetMood.Components:
            self.setMoodComponent(component, 0.0)

        self.b_setTrickAptitudes([])
        return
def getPetInfoFromSeed(seed, safezoneId):
    S = random.getstate()
    random.seed(seed)
    dnaArray = PetDNA.getRandomPetDNA(safezoneId)
    gender = PetDNA.getGender(dnaArray)
    nameString = TTLocalizer.getRandomPetName(gender=gender, seed=seed)
    traitSeed = PythonUtil.randUint31()
    random.setstate(S)
    return (nameString, dnaArray, traitSeed)
Beispiel #4
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def getPetInfoFromSeed(seed, safezoneId):
    S = random.getstate()
    random.seed(seed)
    dnaArray = PetDNA.getRandomPetDNA(safezoneId)
    gender = PetDNA.getGender(dnaArray)
    nameString = TTLocalizer.getRandomPetName(gender=gender, seed=seed)
    traitSeed = PythonUtil.randUint31()
    random.setstate(S)
    return (nameString, dnaArray, traitSeed)
 def getPicture(self, avatar):
     from src.toontown.pets import PetDNA, Pet
     pet = Pet.Pet(forGui=1)
     dna = avatar.getPetDNA()
     if dna == None:
         dna = PetDNA.getRandomPetDNA()
     pet.setDNA(dna)
     pet.setH(180)
     pet.setScale(1.25)
     model, ival = self.makeFrameModel(pet, 0)
     pet.setP(-40)
     track = PetTricks.getTrickIval(pet, self.trickId)
     name = 'petTrick-item-%s' % self.sequenceNumber
     CatalogPetTrickItem.sequenceNumber += 1
     if track != None:
         track = Sequence(Sequence(track), ActorInterval(pet, 'neutral', duration=2), name=name)
     else:
         pet.animFSM.request('neutral')
         track = Sequence(Wait(4), name=name)
     self.petPicture = pet
     self.hasPicture = True
     return (model, track)
Beispiel #6
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 def makeRandomPet(self):
     dna = PetDNA.getRandomPetDNA()
     self.setDNA(dna)
 def makeRandomPet(self):
     dna = PetDNA.getRandomPetDNA()
     self.setDNA(dna)