Beispiel #1
0
    def __init__(self, window, playerscore):
        window.preload_gamescene()
        pyglet.gl.glClearColor(1.0, 1.0, 1.0, 1.0)
        # Store a reference to the application window
        self.window = window
        self.splash_batch = pyglet.graphics.Batch()
        self.label_group = pyglet.graphics.OrderedGroup(1)
        self.bg_group = pyglet.graphics.OrderedGroup(0)
        
        self.done = False
        
        self.splash_images = []
        scorebg = SplashImage(img('score.png'),
              self.splash_batch, self.bg_group,
              300, 300,
              0, 320,
              -1, 90
              )
        self.splash_images.append(scorebg)

        scoretext = SplashImage(img('scoretext.png'),
              self.splash_batch, self.label_group,
              300, 450,
              0, 320,
              -1, 90
              )
        self.splash_images.append(scoretext)
        
        self.score_labels = []
        self.playerscore = playerscore
        self.lastscore = 0
        self.lastscore_label = pyglet.text.Label('0',
              font_name='Psychotic', font_size=62,
              anchor_x = 'center', anchor_y = 'center',
              batch=self.splash_batch, group=self.label_group,
              x = 300, y=425
              )
        
        highscore_file = pyglet.resource.file('highscores.pkl', mode='r')
        self.highscores = pickle.load(highscore_file)
        self.highscores.append(playerscore)
        self.highscores.sort()
        self.highscores = self.highscores[1:]
        self.highscore_labels = self._get_highscore_labels()
        highscore_file = pyglet.resource.file('highscores.pkl', mode='w')
        pickle.dump(self.highscores, highscore_file)
        
        self.score_done = False
        self.score_labels.append(self.lastscore_label)
Beispiel #2
0
    def __init__(self, window, playerscore):
        window.preload_gamescene()
        pyglet.gl.glClearColor(1.0, 1.0, 1.0, 1.0)
        # Store a reference to the application window
        self.window = window
        self.splash_batch = pyglet.graphics.Batch()
        self.label_group = pyglet.graphics.OrderedGroup(1)
        self.bg_group = pyglet.graphics.OrderedGroup(0)

        self.done = False

        self.splash_images = []
        scorebg = SplashImage(img('score.png'), self.splash_batch,
                              self.bg_group, 300, 300, 0, 320, -1, 90)
        self.splash_images.append(scorebg)

        scoretext = SplashImage(img('scoretext.png'), self.splash_batch,
                                self.label_group, 300, 450, 0, 320, -1, 90)
        self.splash_images.append(scoretext)

        self.score_labels = []
        self.playerscore = playerscore
        self.lastscore = 0
        self.lastscore_label = pyglet.text.Label('0',
                                                 font_name='Psychotic',
                                                 font_size=62,
                                                 anchor_x='center',
                                                 anchor_y='center',
                                                 batch=self.splash_batch,
                                                 group=self.label_group,
                                                 x=300,
                                                 y=425)

        highscore_file = pyglet.resource.file('highscores.pkl', mode='r')
        self.highscores = pickle.load(highscore_file)
        self.highscores.append(playerscore)
        self.highscores.sort()
        self.highscores = self.highscores[1:]
        self.highscore_labels = self._get_highscore_labels()
        highscore_file = pyglet.resource.file('highscores.pkl', mode='w')
        pickle.dump(self.highscores, highscore_file)

        self.score_done = False
        self.score_labels.append(self.lastscore_label)
Beispiel #3
0
    def __init__(self, window):
        # Store a reference to the application window
        pyglet.gl.glClearColor(0.133, 0.133, 0.133, 1.0)
        self.window = window
        self.splash_batch = pyglet.graphics.Batch()
        self.label_group = pyglet.graphics.OrderedGroup(1)
        self.bg_group = pyglet.graphics.OrderedGroup(0)

        rnd = random.Random(time.time())

        self.blobs = []
        self.blob_groups = []

        self.player_blob_group = src.glsl.blob.BlobGroup(
            300, -800, 8, (0.125, 0.375, 0.0))
        self.player_blob = PlayerController(self, self.player_blob_group, 300,
                                            300, True)
        self.blobs.append(self.player_blob)

        self.done = False

        self.splash_images = []
        splashbg = SplashImage(img('splashbg.png'), self.splash_batch,
                               self.bg_group, 300, 300, 0, 60, 5, 90)
        self.splash_images.append(splashbg)

        splasha = SplashImage(img('splash_a.png'), self.splash_batch,
                              self.label_group, 300, 388, 2, 230, 2, 170)
        self.splash_images.append(splasha)

        splashname = SplashImage(img('splash_pyweeklings.png'),
                                 self.splash_batch, self.label_group, 300, 300,
                                 3, 120, 4, 170)
        self.splash_images.append(splashname)

        splashgame = SplashImage(img('splash_game.png'), self.splash_batch,
                                 self.label_group, 300, 221, 4, 230, 2, 170)
        self.splash_images.append(splashgame)

        babaroa = SplashImage(
            img('dempa.png'),
            self.splash_batch,
            self.bg_group,
            300,
            300,
            9,
            80,
            -1,
            0,
            maxopacity=128,
        )
        self.splash_images.append(babaroa)

        self.logo = SplashImage(img('logo.png'), self.splash_batch,
                                self.label_group, 300, 300, 9, 80, -1, 90)
        self.splash_images.append(self.logo)

        multipliers = [0.0, 0.3, 0.8]

        for i in xrange(9):
            for j in xrange(5 + (i * 2 / 3)):
                r = b = random.choice(multipliers[:-1])
                g = min(1.0, r + random.choice(multipliers[1:]))
                column = rnd.randint(10, 590)
                blob_group = src.glsl.blob.BlobGroup(
                    column, rnd.randint(-100 * (i + 1), -100 * i), 8,
                    (r, g, b))
                self.blob_groups.append(blob_group)
                newblob = PlayerController(self, blob_group, column, 610)
                self.blobs.append(newblob)

        self.doblobs = False
        pyglet.clock.schedule_once(self._set_do_blobs, 4.0)

        if config.options['USE_SOUND']:
            self.intro_player = pyglet.media.Player()
            self.intro_sound = pyglet.media.load('dat/audio/1creepy.mp3',
                                                 streaming=False)
            self.intro_player.queue(self.intro_sound)
            self.intro_player.volume = 0.1
            self.intro_player.play()
Beispiel #4
0
 def __init__(self, window):
     # Store a reference to the application window
     pyglet.gl.glClearColor(0.133, 0.133, 0.133, 1.0)
     self.window = window
     self.splash_batch = pyglet.graphics.Batch()
     self.label_group = pyglet.graphics.OrderedGroup(1)
     self.bg_group = pyglet.graphics.OrderedGroup(0)
     
     rnd = random.Random(time.time())
     
     self.blobs = []
     self.blob_groups = []
     
     self.player_blob_group = src.glsl.blob.BlobGroup(300, -800, 8, (0.125, 0.375, 0.0))
     self.player_blob = PlayerController(self, self.player_blob_group, 300, 300, True)
     self.blobs.append(self.player_blob)
     
     self.done = False
     
     self.splash_images = []
     splashbg = SplashImage(img('splashbg.png'),
           self.splash_batch, self.bg_group,
           300, 300,
           0, 60,
           5, 90
           )
     self.splash_images.append(splashbg)
     
     splasha = SplashImage(img('splash_a.png'),
           self.splash_batch, self.label_group,
           300, 388,
           2, 230,
           2, 170
           )
     self.splash_images.append(splasha)
     
     splashname = SplashImage(img('splash_pyweeklings.png'),
           self.splash_batch, self.label_group,
           300, 300,
           3, 120,
           4, 170
           )
     self.splash_images.append(splashname)
     
     splashgame = SplashImage(img('splash_game.png'),
           self.splash_batch, self.label_group,
           300, 221,
           4, 230,
           2, 170
           )
     self.splash_images.append(splashgame)
     
     babaroa = SplashImage(img('dempa.png'),
           self.splash_batch, self.bg_group,
           300, 300,
           9, 80,
           -1, 0,
           maxopacity=128,
           )
     self.splash_images.append(babaroa)
     
     self.logo = SplashImage(img('logo.png'),
           self.splash_batch, self.label_group,
           300, 300,
           9, 80,
           -1, 90
           )
     self.splash_images.append(self.logo)
     
     multipliers = [0.0, 0.3, 0.8]
     
     for i in xrange(9):
         for j in xrange(5 + (i * 2 / 3)):
             r = b = random.choice(multipliers[:-1])
             g = min(1.0, r + random.choice(multipliers[1:]))
             column = rnd.randint(10, 590)
             blob_group = src.glsl.blob.BlobGroup(
              column, rnd.randint(-100 * (i + 1), -100 * i),
              8, (r, g, b)
             )
             self.blob_groups.append(blob_group)
             newblob = PlayerController(self, blob_group, column, 610)
             self.blobs.append(newblob)
             
     self.doblobs = False
     pyglet.clock.schedule_once(self._set_do_blobs, 4.0)
     
     if config.options['USE_SOUND']:
         self.intro_player = pyglet.media.Player()
         self.intro_sound = pyglet.media.load('dat/audio/1creepy.mp3', streaming=False)
         self.intro_player.queue(self.intro_sound)
         self.intro_player.volume = 0.1
         self.intro_player.play()