Beispiel #1
0
    def move_to_food(self, foods):
        """
        Selection of Food to move towards, and ant movement
        :param foods: (list) Food objects in noticeable objects
        :return: (array) new ant position
        """
        # Go directly to food if there is only one source
        if len(foods) == 1:
            return self.move_to(foods[0].position)

        # Compare food sources in terms of size and distance to nest
        else:
            sub_food = []
            for i, obj in enumerate(foods):
                # If food size equal to zero, we ignore the Food object
                if obj.size == 0:
                    pass
                # If distance is equal to zero, we ignore the Food object
                elif distance(obj.position - self.home.position) == 0:
                    pass
                else:
                    sub_food.append(obj)

            if sub_food:
                # Getting features of food objects
                data = zeros((len(sub_food), 2))
                for i, obj in enumerate(sub_food):
                    # Food size
                    data[i, 0] = obj.size
                    # Distance to nest
                    data[i, 1] = distance(obj.position - self.home.position)

                # Rescaling each feature to have values bounded by 1
                data /= np.max(data, axis=0)

                # Calculating probability distribution
                probs = (data[:, 0] ** self.foodiness) * (data[:, 1] ** self.explorativeness)
                probs /= np.sum(probs)

                # Drawing an object from the prob distribution
                index = np.random.choice(len(sub_food), p=probs)
                # index = np.argmax(probs)
                return self.move_to(sub_food[index].position)
            else:
                return None
Beispiel #2
0
    def move_to_pheromone(self, pheromones):
        """
        Selection of Pheromone to move towards, and ant movement
        :param pheromones: (list) Pheromone objects in noticeable objects
        :return: (array) new ant position
        """

        # Go directly to scent if there is only one source
        if len(pheromones) == 1:
            return self.move_to(pheromones[0].position)

        # Compare pheromone sources
        else:

            # Getting features of pheromone objects
            data = zeros((len(pheromones), 3))
            for i, obj in enumerate(pheromones):
                # Intensity
                data[i, 0] = obj.strength
                # Distance to nest
                data[i, 1] = distance(obj.position - self.home.position)
                # Difference in momentum
                # TODO define difference in momentum
                data[i, 2] = 1

            # Rescaling each feature to have values bounded by 1
            data /= np.max(data, axis=0)

            # Calculating probability distribution
            probs = (data[:, 0] ** self.inscentiveness) * (data[:, 1] ** self.explorativeness)
            probs *= (data[:, 2] ** self.directionism)
            probs /= np.sum(probs)

            # Draw an object from the prob distribution
            index = np.random.choice(len(pheromones), p=probs)
            # index = np.argmax(probs)
            return self.move_to(pheromones[index].position)
 def reset_parameters(self):
     glorot(self.weight)
     zeros(self.bias)