def __load_log_channels():
    global CHANNELS
    try:
        all_chats = SESSION.query(GroupLogs).all()
        CHANNELS = {chat.chat_id: chat.log_channel for chat in all_chats}
    finally:
        SESSION.close()
Beispiel #2
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def __load_blacklisted_chats_list(
):  #load shit to memory to be faster, and reduce disk access
    global BLACKLIST
    try:
        BLACKLIST = {x.chat_id for x in SESSION.query(BannedChat).all()}
    finally:
        SESSION.close()
Beispiel #3
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def get_gdbye_buttons(chat_id):
    try:
        return SESSION.query(GoodbyeButtons).filter(
            GoodbyeButtons.chat_id == str(chat_id)).order_by(
                GoodbyeButtons.id).all()
    finally:
        SESSION.close()
def get_buttons(chat_id, keyword):
    try:
        return SESSION.query(Buttons).filter(
            Buttons.chat_id == str(chat_id),
            Buttons.keyword == keyword).order_by(Buttons.id).all()
    finally:
        SESSION.close()
Beispiel #5
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def get_welc_buttons(chat_id):
    try:
        return SESSION.query(WelcomeButtons).filter(
            WelcomeButtons.chat_id == str(chat_id)).order_by(
                WelcomeButtons.id).all()
    finally:
        SESSION.close()
Beispiel #6
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def is_locked(chat_id, lock_type):
    curr_perm = SESSION.query(Permissions).get(str(chat_id))
    SESSION.close()

    if not curr_perm:
        return False

    elif lock_type == "sticker":
        return curr_perm.sticker
    elif lock_type == "photo":
        return curr_perm.photo
    elif lock_type == "audio":
        return curr_perm.audio
    elif lock_type == "voice":
        return curr_perm.voice
    elif lock_type == "contact":
        return curr_perm.contact
    elif lock_type == "video":
        return curr_perm.video
    elif lock_type == "document":
        return curr_perm.document
    elif lock_type == "gif":
        return curr_perm.gif
    elif lock_type == "url":
        return curr_perm.url
    elif lock_type == "bots":
        return curr_perm.bots
    elif lock_type == "forward":
        return curr_perm.forward
    elif lock_type == "game":
        return curr_perm.game
    elif lock_type == "location":
        return curr_perm.location
Beispiel #7
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def user_should_report(user_id: int) -> bool:
    try:
        user_setting = SESSION.query(ReportingUserSettings).get(user_id)
        if user_setting:
            return user_setting.should_report
        return True
    finally:
        SESSION.close()
Beispiel #8
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def chat_should_report(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(ReportingChatSettings).get(str(chat_id))
        if chat_setting:
            return chat_setting.should_report
        return False
    finally:
        SESSION.close()
def get_chat_filters(chat_id):
    try:
        return SESSION.query(CustomFilters).filter(
            CustomFilters.chat_id == str(chat_id)).order_by(
                func.length(CustomFilters.keyword).desc()).order_by(
                    CustomFilters.keyword.asc()).all()
    finally:
        SESSION.close()
def get_reason(user_id):
    user = SESSION.query(BlacklistUsers).get(str(user_id))
    rep = ""
    if user:
        rep = user.reason
        
    SESSION.close()
    return rep
Beispiel #11
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def getKickTime(chat_id):
    try:
        resultObj = SESSION.query(AutoKickSafeMode).get(str(chat_id))
        if resultObj:
            return resultObj.timeK
        return 90  #90 seconds
    finally:
        SESSION.close()
Beispiel #12
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def get_fed_id(chat_id):
    curr = SESSION.query(ChatF).get(str(chat_id))
    if curr:
        h = curr.fed_id
    else:
        h = False
    SESSION.close()
    return h
Beispiel #13
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def get_all_feds_users_global():
    r = SESSION.query(Federations).all()
    h = []
    for I in r:
        h.append(I.fed_id)

    SESSION.close()
    return h
Beispiel #14
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def get_del_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()

    if welc:
        return welc.del_joined

    return False
Beispiel #15
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def get_rules(chat_id):
    rules = SESSION.query(Rules).get(str(chat_id))
    ret = ""
    if rules:
        ret = rules.rules

    SESSION.close()
    return ret
Beispiel #16
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def getDefenseStatus(chat_id):
    try:
        resultObj = SESSION.query(DefenseMode).get(str(chat_id))
        if resultObj:
            return resultObj.status
        return False  #default
    finally:
        SESSION.close()
Beispiel #17
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def get_cas_autoban(chat_id):
    try:
        resultObj = SESSION.query(CombotCASStatus).get(str(chat_id))
        if resultObj and resultObj.autoban:
            return resultObj.autoban
        return False
    finally:
        SESSION.close()
Beispiel #18
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def get_custom_gdbye(chat_id):
    welcome_settings = SESSION.query(Welcome).get(str(chat_id))
    ret = DEFAULT_GOODBYE
    if welcome_settings and welcome_settings.custom_leave:
        ret = welcome_settings.custom_leave

    SESSION.close()
    return ret
Beispiel #19
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def get_cas_status(chat_id):
    try:
        resultObj = SESSION.query(CombotCASStatus).get(str(chat_id))
        if resultObj:
            return resultObj.status
        return True
    finally:
        SESSION.close()
Beispiel #20
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def get_all_fban_users_global():
    r = SESSION.query(BansF).all()
    h = []
    for I in r:
        h.append(I.user_id)

    SESSION.close()
    return h
Beispiel #21
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def get_custom_welcome(chat_id):
    welcome_settings = SESSION.query(Welcome).get(str(chat_id))
    ret = DEFAULT_WELCOME
    if welcome_settings and welcome_settings.custom_welcome:
        ret = welcome_settings.custom_welcome

    SESSION.close()
    return ret
Beispiel #22
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def get_clean_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()

    if welc:
        return welc.clean_welcome

    return False
Beispiel #23
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def get_gdbye_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()
    if welc:
        return welc.should_goodbye, welc.custom_leave, welc.leave_type
    else:
        # Welcome by default.
        return True, DEFAULT_GOODBYE, Types.TEXT
Beispiel #24
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def get_welc_pref(chat_id):
    welc = SESSION.query(Welcome).get(str(chat_id))
    SESSION.close()
    if welc:
        return welc.should_welcome, welc.custom_welcome, welc.welcome_type
    else:
        # Welcome by default.
        return True, DEFAULT_WELCOME, Types.TEXT
Beispiel #25
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def welcome_mutes(chat_id):
    try:
        welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id))
        if welcomemutes:
            return welcomemutes.welcomemutes
        return False
    finally:
        SESSION.close()
Beispiel #26
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def get_all_fban_users(fed_id):
    r = SESSION.query(BansF).all()
    h = []
    for I in r:
        if I.fed_id == fed_id:
            h.append(I.user_id)

    SESSION.close()
    return h
def __load_gmuted_userid_list():
    global GMUTED_LIST
    try:
        GMUTED_LIST = {
            x.user_id
            for x in SESSION.query(GloballyMutedUsers).all()
        }
    finally:
        SESSION.close()
def __load_gmute_stat_list():
    global GMUTESTAT_LIST
    try:
        GMUTESTAT_LIST = {
            x.chat_id
            for x in SESSION.query(GmuteSettings).all() if not x.setting
        }
    finally:
        SESSION.close()
def allow_connect_to_chat(chat_id: Union[str, int]) -> bool:
    try:
        chat_setting = SESSION.query(ChatAccessConnectionSettings).get(
            str(chat_id))
        if chat_setting:
            return chat_setting.allow_connect_to_chat
        return False
    finally:
        SESSION.close()
Beispiel #30
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def __load_disabled_commands():
    global DISABLED
    try:
        all_chats = SESSION.query(Disable).all()
        for chat in all_chats:
            DISABLED.setdefault(chat.chat_id, set()).add(chat.command)

    finally:
        SESSION.close()