def test_can_retrieve_statistics_without_data(self): streak = Streak() statistics = streak.statistics("david") self.assertEquals(7, len(statistics)) self.assertEquals(0, statistics["wins"]) self.assertEquals(0, statistics["wins_total"]) self.assertEquals(0, statistics["wins_streak"]) self.assertEquals(0, statistics["losses"]) self.assertEquals(0, statistics["losses_total"]) self.assertEquals(0, statistics["losses_streak"]) self.assertEquals(0, statistics["total"])
def game_level_menu(): game_level = GameLevel(Chance, Score) streak = Streak() level_status = 0 max_level_status = game_level.game_level_count - 1 run_game_level = True while run_game_level: clock.tick(FPS) win.blit(BACKGROUND, (0, 0)) header_shadow = LETTER_FONT_2.render('< CHOOSE DIFFICULTY >', 1, WHITE_2) header_text = LETTER_FONT_2.render('< CHOOSE DIFFICULTY >', 1, WHITE) win.blit(header_shadow, (int(WIDTH / 2) - int(header_shadow.get_width() / 2), int(FONT_SIZE_2))) win.blit(header_text, (int(WIDTH / 2) - int(header_text.get_width() / 2) + 2, int(FONT_SIZE_2) + 2)) for i in range(max_level_status + 1): lvl_text = LETTER_FONT_2.render(game_level.game_level_list[i].get_name(), 1, WHITE_2) win.blit(lvl_text, (int(WIDTH / 2) - int(lvl_text.get_width() / 2), int(FONT_SIZE_2) * (i + 3))) lvl2_text = LETTER_FONT_2.render('[ ' + game_level.game_level_list[level_status].get_name() + ' ]', 1, WHITE) win.blit(lvl2_text, (int(WIDTH / 2) - int(lvl2_text.get_width() / 2) + 2, int(FONT_SIZE_2) * (level_status + 3) + 2)) for event in pygame.event.get(): if event.type == pygame.QUIT: quit() if event.type == pygame.KEYDOWN: if event.key == pygame.K_ESCAPE: main_menu() run_game_level = False if event.key == pygame.K_DOWN: if level_status < max_level_status: level_status += 1 print(level_status) if event.key == pygame.K_UP: if level_status > 0: level_status -= 1 print(level_status) if event.key == pygame.K_RETURN: chance = game_level.get_level_chances(level_status) multiplier = game_level.get_level_multiplier(level_status) game(chance, streak, multiplier) run_game_level = False pygame.display.update()
def test_default_options_in_initializer(self): streak = Streak( { "positive_key": "kills", "positive_total_key": "kills_total", "positive_streak_key": "kills_streak", "negative_key": "deaths", "negative_total_key": "deaths_total", "negative_streak_key": "deaths_streak", } ) streak.redis = self.redis options = streak.options self.assertEquals("streak", options["namespace"]) self.assertEquals("kills", options["positive_key"]) self.assertEquals("kills_total", options["positive_total_key"]) self.assertEquals("kills_streak", options["positive_streak_key"]) self.assertEquals("deaths", options["negative_key"]) self.assertEquals("deaths_total", options["negative_total_key"]) self.assertEquals("deaths_streak", options["negative_streak_key"]) self.assertEquals("total", options["total_key"])
def __init__(self, name, description="", periodicity_id=1, periodicity_unit="daily", is_active=1, is_favorite=0, is_sample=0, habit_id=0, src_habit_id=0): """ Initialize a new instance of the Habit class. """ self.name = name self.description = description self.periodicity_id = periodicity_id self.periodicity_unit = periodicity_unit self.is_active = is_active self.is_favorite = is_favorite self.is_sample = is_sample self.habit_id = habit_id self.src_habit_id = src_habit_id self.streak = Streak(self)
def test_aggregate_statistics_and_reset_statistics(self): streak = Streak() streak.redis = self.redis streak.aggregate("david", 3) streak.aggregate("david", -2) streak.aggregate("david", 5) streak.aggregate("david", -1) statistics = streak.statistics("david") self.assertEquals(7, len(statistics)) self.assertEquals(0, statistics["wins"]) self.assertEquals(8, statistics["wins_total"]) self.assertEquals(5, statistics["wins_streak"]) self.assertEquals(1, statistics["losses"]) self.assertEquals(3, statistics["losses_total"]) self.assertEquals(2, statistics["losses_streak"]) self.assertEquals(11, statistics["total"]) statistics = streak.statistics( "david", [Streak.DEFAULTS["positive_streak_key"], Streak.DEFAULTS["negative_streak_key"]] ) self.assertEquals(2, len(statistics)) self.assertEquals(5, statistics["wins_streak"]) self.assertEquals(2, statistics["losses_streak"]) streak.reset_statistics("david") statistics = streak.statistics("david") self.assertEquals(0, statistics["wins"]) self.assertEquals(0, statistics["wins_total"]) self.assertEquals(0, statistics["wins_streak"]) self.assertEquals(0, statistics["losses"]) self.assertEquals(0, statistics["losses_total"]) self.assertEquals(0, statistics["losses_streak"]) self.assertEquals(0, statistics["total"])