def loadUI(self):
        """Create and show UI
        """

        # we do not have collaboration features
        # make the share option insensitive
        self.max_participants = 1

        # Toolbar
        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
Beispiel #2
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    def make_toolbar(self):
        # toolbar with the new toolbar redesign
        toolbar_box = ToolbarBox()

        activity_button = ActivityButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(self)
        toolbar_box.toolbar.insert(title_entry, -1)
        title_entry.show()

        description_item = DescriptionItem(self)
        toolbar_box.toolbar.insert(description_item, -1)
        description_item.show()

        share_button = ShareButton(self)
        toolbar_box.toolbar.insert(share_button, -1)
        share_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
Beispiel #3
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    def _setup_toolbars(self):
        ''' Setup the toolbars.. '''

        tools_toolbar = Gtk.Toolbar()
        numbers_toolbar = Gtk.Toolbar()
        toolbox = ToolbarBox()

        self.activity_toolbar_button = ActivityToolbarButton(self)

        toolbox.toolbar.insert(self.activity_toolbar_button, 0)
        self.activity_toolbar_button.show()

        self.numbers_toolbar_button = ToolbarButton(
            page=numbers_toolbar,
            icon_name='number-tools')
        if MODE == 'number':
            numbers_toolbar.show()
            toolbox.toolbar.insert(self.numbers_toolbar_button, -1)
            self.numbers_toolbar_button.show()

        self.tools_toolbar_button = ToolbarButton(
            page=tools_toolbar,
            icon_name='view-source')

        self.button_pattern = button_factory(
            'new-pattern-game', toolbox.toolbar, self._select_game_cb,
            cb_arg='pattern', tooltip=_('New game'))

        self._set_extras(toolbox.toolbar)

        self._sep.append(separator_factory(toolbox.toolbar, True, False))

        stop_button = StopButton(self)
        stop_button.props.accelerator = '<Ctrl>q'
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()

        button_factory('score-copy', self.activity_toolbar_button,
                       self._write_scores_to_clipboard,
                       tooltip=_('Export scores to clipboard'))

        self.set_toolbar_box(toolbox)
        toolbox.show()

        if MODE == 'word':
            self.words_tool_button = button_factory(
                'word-tools', tools_toolbar, self._edit_words_cb,
                tooltip=_('Edit word lists.'))

        self.import_button = button_factory(
            'image-tools', tools_toolbar, self.image_import_cb,
            tooltip=_('Import custom cards'))

        self.button_custom = button_factory(
            'new-custom-game', tools_toolbar, self._select_game_cb,
            cb_arg='custom', tooltip=_('New custom game'))
        self.button_custom.set_sensitive(False)

        if MODE == 'number':
            self._setup_number_buttons(numbers_toolbar)
Beispiel #4
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    def __init__(self, handle):
        activity.Activity.__init__(self, handle)

        self.max_participants = 1

        toolbar_box = ToolbarBox()

        activity_button = ActivityButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(self)
        toolbar_box.toolbar.insert(title_entry, -1)
        title_entry.show()
        
        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        self.signal = self.connect("draw", self.execute)
    def __init__(self,handle):

        activity.Activity.__init__(self,handle,False)

        self.set_title("Ceibal_Radio")

        barraprincipal = ToolbarBox(self)

        activity_button = ActivityButton(self)
        barraprincipal.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(self)
        barraprincipal.toolbar.insert(title_entry, -1)
        title_entry.show()
        
        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        barraprincipal.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        barraprincipal.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(barraprincipal)
        if not failure:
            vistareproductor = VistaReproductor()
            self.set_canvas(vistareproductor)
        else:
            error = Gtk.Label("Sorry, this activity doesn't work on this computer.")
            self.set_canvas(error)

        self.show_all()
    def __init__(self, handle):
        "The entry point to the Activity"
        global page
        activity.Activity.__init__(self, handle)
        
        toolbox = widgets.ActivityToolbar(self)
        toolbox.share.props.visible = False

        stop_button = StopButton(self)
        stop_button.show()
        toolbox.insert(stop_button, -1)

        self.set_toolbar_box(toolbox)

        toolbox.show()
        self.scrolled_window = Gtk.ScrolledWindow()
        self.scrolled_window.set_policy(Gtk.PolicyType.NEVER, Gtk.PolicyType.AUTOMATIC)

        self.textview = Gtk.TextView()
        self.textview.set_editable(False)
        self.textview.set_cursor_visible(False)
        self.textview.set_left_margin(50)
        self.textview.connect("key_press_event", self.keypress_cb)

        self.scrolled_window.add(self.textview)
        self.set_canvas(self.scrolled_window)
        self.textview.show()
        self.scrolled_window.show()
        page = 0
        self.textview.grab_focus()
        self.font_desc = Pango.FontDescription("sans %d" % style.zoom(10))
        self.textview.modify_font(self.font_desc)
Beispiel #7
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    def makeToolbar(self, activity):
        self.activity = activity

        toolbar = ToolbarBox()

        activity_button = ActivityToolbarButton(activity)
        toolbar.toolbar.insert(activity_button, -1)
        activity_button.show()

        editmode = ToolButton('edit-description')
        editmode.set_tooltip(_("Enter Edit Mode"))
        editmode.set_accelerator(_('<ctrl>e'))
        editmode.connect('clicked', self.gotoCoding)
        toolbar.toolbar.insert(editmode, -1)
        editmode.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(activity)
        toolbar.toolbar.insert(stop_button, -1)
        stop_button.show()

        return toolbar
Beispiel #8
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    def _setup_toolbars(self, have_toolbox):
	""" Setup the toolbars. """

	self.max_participants = 1  # No sharing

	if have_toolbox:
		toolbox = ToolbarBox()
		# Activity toolbar
		activity_button = ActivityToolbarButton(self)
		toolbox.toolbar.insert(activity_button, 0)
		activity_button.show()

		self.set_toolbar_box(toolbox)
		toolbox.show()
		self.toolbar = toolbox.toolbar
	else:
		# Use pre-0.86 toolbar design
		games_toolbar = Gtk.Toolbar()
		toolbox = activity.ActivityToolbox(self)
		self.set_toolbox(toolbox)
		toolbox.add_toolbar(_('Game'), games_toolbar)
		toolbox.show()
		toolbox.set_current_toolbar(1)
		self.toolbar = games_toolbar

	self._save_colors_button = button_factory(
		'save-colors', self.toolbar, self._save_colors_cb,
		tooltip=_('Save colors'))

	if _have_toolbox:
		separator_factory(toolbox.toolbar, True, False)
		stop_button = StopButton(self)
		stop_button.props.accelerator = '<Ctrl>q'
		toolbox.toolbar.insert(stop_button, -1)
		stop_button.show()
Beispiel #9
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    def build_toolbar(self):
        toolbar_box = ToolbarBox()

        activity_button = ActivityButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(self)
        toolbar_box.toolbar.insert(title_entry, -1)
        title_entry.show()

        description_item = DescriptionItem(self)
        toolbar_box.toolbar.insert(description_item, -1)
        description_item.show()

        share_button = ShareButton(self)
        toolbar_box.toolbar.insert(share_button, -1)
        share_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
    def build_toolbar(self):

        # Create the toolbar box
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        # Create the activity button
        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        # Create the pause/play button
        stop_play = ToolButton('media-playback-stop')
        stop_play.set_tooltip(_("Stop"))
        stop_play.set_accelerator(_('<ctrl>space'))
        stop_play.connect('clicked', self.stop_play_cb)
        stop_play.show()

        toolbar_box.toolbar.insert(stop_play, -1)

        # Create a blank separator and a Stop button
        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()
    def build_toolbar(self):
        toolbar_box = ToolbarBox()

        view_toolbar = ViewToolbar()
        view_toolbar.connect('go-fullscreen',
                self.view_toolbar_go_fullscreen_cb)
        view_toolbar.show()
        view_toolbar_button = ToolbarButton(
            page=view_toolbar,
            icon_name='toolbar-view')
        toolbar_box.toolbar.insert(view_toolbar_button, -1)
        view_toolbar_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        stop_button.props.accelerator = '<Ctrl><Shift>Q'
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
    def __init__(self, activity,**kwargs):
        super(BasicToolbar, self).__init__(**kwargs)
        
        
        activity_button = ActivityButton(activity)
        self.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(activity)
        self.toolbar.insert(title_entry, -1)
        title_entry.show()

        description_item = DescriptionItem(activity)
        self.toolbar.insert(description_item, -1)
        description_item.show()

        share_button = ShareButton(activity)
        self.toolbar.insert(share_button, -1)
        share_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        self.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(activity)
        self.toolbar.insert(stop_button, -1)
        stop_button.show()
Beispiel #13
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    def build_toolbar( self ):
        """Build our Activity toolbar for the Sugar system

        This is a customisation point for those games which want to
        provide custom toolbars when running under Sugar.
        """
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.show_all()
        def shared_cb(*args, **kwargs):
            log.info( 'shared: %s, %s', args, kwargs )
            try:
                mesh.activity_shared(self)
            except Exception, err:
                log.error( """Failure signaling activity sharing to mesh module: %s""", util.get_traceback(err) )
            else:
        def __init__(self, handle):
            activity.Activity.__init__(self, handle, True)
            canvas = PyApp()
            Actividad = ActivityToolbarButton(self)
            Parar = StopButton(self)
            Parar.set_tooltip(_('Parar - Gtk2'))
            #<-------------Separadores------------->#
            Separador = gtk.SeparatorToolItem()
            Separador2 = gtk.SeparatorToolItem()
            Separador3 = gtk.SeparatorToolItem()
            Separador3.set_expand(True)
            Separador3.props.draw = False
            Barra.toolbar.insert(Actividad, 0)
            Barra.toolbar.insert(Separador2, 1)
            Barra.toolbar.insert(Add, 2)
            Barra.toolbar.insert(Home, 3)
            Barra.toolbar.insert(Arriba, 4)
            Barra.toolbar.insert(Separador3, 5)
            Barra.toolbar.insert(Abrir, 6)
            Barra.toolbar.insert(save, 7)
            Barra.toolbar.insert(Separador3, 8)
            Barra.toolbar.insert(Parar, 9)

            self.set_toolbar_box(Barra)  # Barra
            self.set_canvas(canvas)
            self.show_all()
            save.hide()
Beispiel #15
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    def build_toolbar(self):

        toolbox = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbox.toolbar.insert(activity_button, -1)
        activity_button.show()

        self.build_birth_toolbar(toolbox)
        self.build_today_toolbar(toolbox)

        separador13 = Gtk.SeparatorToolItem()
        separador13.props.draw = False
        separador13.set_expand(True)
        toolbox.toolbar.insert(separador13, -1)

        stop_button = StopButton(self)
        stop_button.props.accelerator = _('<Ctrl>Q')
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbox)
        toolbox.show()

        self.show_all()
    def agregar_toolbar(self):

        # crear una instancia de ToolbarBox.
        # en este momento es un menu vacio
        toolbar_box = ToolbarBox()

        # Crear instancia de boton de actividad
        activity_toolbar_button = ActivityToolbarButton(self)

        # Crear instancia de boton para cerrar actividad.
        activity_stop_button = StopButton(self)

        # Insertar boton al toolbar en la posicion 0
        toolbar_box.toolbar.insert(activity_toolbar_button, 0)
        # Mostrar boton
        activity_toolbar_button.show()

        # Insertar boton cerrar al toolbar en la posicion -1
        toolbar_box.toolbar.insert(activity_stop_button, -1)
        # Mostrar boton
        activity_stop_button.show()

        # Asignar/establecer el toolbar box para esta actividad
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
    def build_toolbar(self):

        toolbar_box = ToolbarBox()
        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_size_request(0, -1)
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show_all()

        return toolbar_box
Beispiel #18
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    def __init__(self, handle):
        super(PeterActivity, self).__init__(handle)

        # Build the activity toolbar.
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()
        self.show_all()

        # Create the game instance.
        self.game = Countries.Countries()

        # Build the Pygame canvas.
        self.game.canvas = self._pygamecanvas = sugargame.canvas.PygameCanvas(
            self, main=self.game.run, modules=[pygame.display, pygame.font])
        # Note that set_canvas implicitly calls
        # read_file when resuming from the Journal.
        self.set_canvas(self._pygamecanvas)
        def build_toolbar(self):
            toolbar_box = ToolbarBox()

            view_toolbar = ViewToolbar()
            view_toolbar.connect('go-fullscreen',
                                 self.view_toolbar_go_fullscreen_cb)
            view_toolbar.show()
            view_toolbar_button = ToolbarButton(page=view_toolbar,
                                                icon_name='toolbar-view')
            toolbar_box.toolbar.insert(view_toolbar_button, -1)
            view_toolbar_button.show()

            separator = Gtk.SeparatorToolItem()
            separator.props.draw = False
            separator.set_expand(True)
            toolbar_box.toolbar.insert(separator, -1)
            separator.show()

            stop_button = StopButton(self)
            stop_button.props.accelerator = '<Ctrl><Shift>Q'
            toolbar_box.toolbar.insert(stop_button, -1)
            stop_button.show()

            self.set_toolbar_box(toolbar_box)
            toolbar_box.show()
Beispiel #20
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    def build_toolbar(self):

        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(False)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        button = ToolButton('speaker-muted-100')
        button.set_tooltip(_('Sound'))
        button.connect('clicked', self.sound_control)
        toolbar_box.toolbar.insert(button, -1)

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.show_all()
Beispiel #21
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    def _setup_toolbars(self):
        """ Setup the toolbars. """

        self.max_participants = 4

        toolbox = ToolbarBox()

        # Activity toolbar
        activity_button = ActivityToolbarButton(self)

        toolbox.toolbar.insert(activity_button, 0)
        activity_button.show()

        self.set_toolbar_box(toolbox)
        toolbox.show()
        self.toolbar = toolbox.toolbar

        self._new_game_button_h = button_factory('new-game',
                                                 self.toolbar,
                                                 self._new_game_cb,
                                                 tooltip=_('Start a game.'))

        self.status = label_factory(self.toolbar, '')

        separator_factory(toolbox.toolbar, True, False)

        self.solver = button_factory('help-toolbar',
                                     self.toolbar,
                                     self._solve_cb,
                                     tooltip=_('Solve the puzzle'))

        stop_button = StopButton(self)
        stop_button.props.accelerator = '<Ctrl>q'
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()
    def _setup_toolbars(self):
        custom_toolbar = Gtk.Toolbar()
        toolbox = ToolbarBox()
        self._toolbar = toolbox.toolbar
        self._activity_button = ActivityToolbarButton(self)
        self._activity_button.connect('clicked', self._update_graphics)
        self._toolbar.insert(self._activity_button, 0)
        self._activity_button.show()

        self._custom_toolbar_button = ToolbarButton(
            label=_('Custom'),
            page=custom_toolbar,
            icon_name='view-source')
        self._custom_toolbar_button.connect('clicked', self._update_graphics)
        custom_toolbar.show()
        self._toolbar.insert(self._custom_toolbar_button, -1)
        self._custom_toolbar_button.show()

        self._load_standard_buttons(self._toolbar)

        self._separator = Gtk.SeparatorToolItem()
        self._separator.props.draw = False
        self._separator.set_expand(True)
        self._toolbar.insert(self._separator, -1)
        self._separator.show()

        stop_button = StopButton(self)
        stop_button.props.accelerator = _('<Ctrl>Q')
        self._toolbar.insert(stop_button, -1)
        stop_button.show()
        self.set_toolbar_box(toolbox)
        toolbox.show()

        self._load_custom_buttons(custom_toolbar)
    def __init__(self, activity, **kwargs):
        super(BasicToolbar, self).__init__(**kwargs)

        activity_button = ActivityButton(activity)
        self.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(activity)
        self.toolbar.insert(title_entry, -1)
        title_entry.show()

        description_item = DescriptionItem(activity)
        self.toolbar.insert(description_item, -1)
        description_item.show()

        share_button = ShareButton(activity)
        self.toolbar.insert(share_button, -1)
        share_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        self.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(activity)
        self.toolbar.insert(stop_button, -1)
        stop_button.show()
    def build_toolbar(self):

        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(False)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        button = ToolButton('speaker-muted-100')
        button.set_tooltip(_('Sound'))
        button.connect('clicked', self.sound_control)
        toolbar_box.toolbar.insert(button, -1)

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.show_all()
Beispiel #25
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    def __init__(self, handle):
        activity.Activity.__init__(self, handle)

        self.max_participants = 1

        toolbar_box = ToolbarBox()

        activity_button = ActivityButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(self)
        toolbar_box.toolbar.insert(title_entry, -1)
        title_entry.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        self.signal = self.connect("draw", self.execute)
Beispiel #26
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 def makeToolbar(self, activity):
     self.activity = activity
     
     toolbar = ToolbarBox()
     
     activity_button = ActivityToolbarButton(activity)
     toolbar.toolbar.insert(activity_button, -1)
     activity_button.show()
     
     editmode = ToolButton('edit-description')
     editmode.set_tooltip(_("Enter Edit Mode"))
     editmode.set_accelerator(_('<ctrl>e'))
     editmode.connect('clicked', self.gotoCoding)
     toolbar.toolbar.insert(editmode, -1)
     editmode.show()
     
     separator = Gtk.SeparatorToolItem()
     separator.props.draw = False
     separator.set_expand(True)
     toolbar.toolbar.insert(separator, -1)
     separator.show()
     
     stop_button = StopButton(activity)
     toolbar.toolbar.insert(stop_button, -1)
     stop_button.show()
     
     return toolbar
Beispiel #27
0
    def make_toolbar(self):
        
        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()
        self._go_home = ToolButton('go-home')
        self._go_home.set_tooltip(_('Home page'))
        self._go_home.connect('clicked', self._go_home_cb)
        toolbar_box.toolbar.insert(self._go_home, -1)
        self._go_home.show()
        self._browse = ToolButton('browse')
        self._browse.set_tooltip(_('Open in Browse'))
        self._browse.connect('clicked', self._do_browse_clicked_cb)
        toolbar_box.toolbar.insert(self._browse, -1)
        self._browse.show()

	separator=Gtk.SeparatorToolItem(draw=False)
	separator.set_expand(True)
	toolbar_box.toolbar.insert(separator,-1)
	separator.show()
	stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

   	self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
Beispiel #28
0
    def __init__(self, handle):

        Activity.__init__(self, handle)
        logger.debug('Starting Jigsaw Puzzle activity... %s' % str(get_bundle_path()))
        os.chdir(get_bundle_path())

        self.connect('destroy', self._destroy_cb)
        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        self.ui = JigsawPuzzleUI(self)
        self.set_canvas(self.ui)

        self.show_all()

        TubeHelper.__init__(self, tube_class=GameTube, service=SERVICE)
    def _incompatible(self):
        ''' Display abbreviated activity user interface with alert '''
        toolbox = ToolbarBox()
        stop = StopButton(self)
        toolbox.toolbar.add(stop)
        self.set_toolbar_box(toolbox)

        title = _('Activity not compatible with this system.')
        msg = _('Please downgrade activity and try again.')
        alert = Alert(title=title, msg=msg)
        alert.add_button(0, 'Stop', Icon(icon_name='activity-stop'))
        self.add_alert(alert)

        label = Gtk.Label(_('Uh oh, WebKit2 is too old. '
                            'Browse-200 and later require WebKit2 API 4.0, '
                            'sorry!'))
        self.set_canvas(label)

        '''
        Workaround: start Terminal activity, then type

        sugar-erase-bundle org.laptop.WebActivity

        then in My Settings, choose Software Update, which will offer
        older Browse.
        '''

        alert.connect('response', self.__incompatible_response_cb)
        stop.connect('clicked', self.__incompatible_stop_clicked_cb,
                         alert)

        self.show_all()
Beispiel #30
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    def _configure_toolbars(self):
        if _USE_OLD_TOOLBARS:
            toolbox = ActivityToolbox(self)
            toolbar = Gtk.Toolbar()
        else:
            toolbar_box = ToolbarBox()
            toolbar = toolbar_box.toolbar

            activity_button = ActivityToolbarButton(self)
            toolbar_box.toolbar.insert(activity_button, 0)
            activity_button.show()

            self._add_expander(toolbar_box.toolbar)

            toolbar.add(Gtk.SeparatorToolItem())

        if _USE_OLD_TOOLBARS:
            self.set_toolbox(toolbox)
            toolbox.show()
        else:
            stop_button = StopButton(self)
            stop_button.props.accelerator = '<Ctrl><Shift>Q'
            toolbar_box.toolbar.insert(stop_button, -1)
            stop_button.show()

            self.set_toolbar_box(toolbar_box)
            toolbar_box.show()
Beispiel #31
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    def __init__(self, handle):
        """Set up the HelloWorld activity."""
        activity.Activity.__init__(self, handle)

        self.max_participants = 1

        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        self.init_fonts()

        self.font_list = FontsList(self._all_fonts, self._font_white_list)
        self.set_canvas(self.font_list)
        self.show_all()
Beispiel #32
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    def build_toolbar(self):
        self.max_participants = 1

        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)

        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        self.blocklist = []
        self.radioList = {}
        for c in tools.allTools:
            button = ToolButton(c.icon)
            button.set_tooltip(_(c.toolTip))
            button.connect('clicked', self.radioClicked)
            toolbar_box.toolbar.insert(button, -1)
            button.show()
            self.radioList[button] = c.name

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show_all()
    def __init__(self, handle):
        super(PeterActivity, self).__init__(handle)

        # Build the activity toolbar.
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()
        self.show_all()

        # Create the game instance.
        self.game = AcrossDown.AcrossDown(self)

        # Build the Pygame canvas.
        self.game.canvas = sugargame.canvas.PygameCanvas(self, \
            main=self.game.run, modules=[pygame.display, pygame.font])

        self.set_canvas(self.game.canvas)
        self.game.canvas.grab_focus()

        Gdk.Screen.get_default().connect('size-changed', self.__configure_cb)
Beispiel #34
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    def build_toolbar(self):
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        # Pause/Play button:

        stop_play = ToolButton('media-playback-stop')
        stop_play.set_tooltip(_("Stop"))
        stop_play.set_accelerator(_('<ctrl>space'))
        stop_play.connect('clicked', self._stop_play_cb)
        stop_play.show()

        toolbar_box.toolbar.insert(stop_play, -1)

        # Blank space (separator) and Stop button at the end:

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()
    def __make_toolbar(self):
        # toolbar with the new toolbar redesign
        toolbar_box = ToolbarBox()

        activity_button = ActivityButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(self)
        toolbar_box.toolbar.insert(title_entry, -1)
        title_entry.show()

        share_button = ShareButton(self)
        toolbar_box.toolbar.insert(share_button, -1)
        share_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
Beispiel #36
0
    def _incompatible(self):
        ''' Display abbreviated activity user interface with alert '''
        toolbox = ToolbarBox()
        stop = StopButton(self)
        toolbox.toolbar.add(stop)
        self.set_toolbar_box(toolbox)

        title = _('Activity not compatible with this system.')
        msg = _('Please downgrade activity and try again.')
        alert = Alert(title=title, msg=msg)
        alert.add_button(0, 'Stop', Icon(icon_name='activity-stop'))
        self.add_alert(alert)

        label = Gtk.Label(
            _('Uh oh, WebKit2 is too old. '
              'Browse-200 and later require WebKit2 API 4.0, '
              'sorry!'))
        self.set_canvas(label)
        '''
        Workaround: start Terminal activity, then type

        sugar-erase-bundle org.laptop.WebActivity

        then in My Settings, choose Software Update, which will offer
        older Browse.
        '''

        alert.connect('response', self.__incompatible_response_cb)
        stop.connect('clicked', self.__incompatible_stop_clicked_cb, alert)

        self.show_all()
Beispiel #37
0
    def __init__(self, handle):
        """Set up the HelloWorld activity."""
        activity.Activity.__init__(self, handle)

        # we do not have collaboration features
        # make the share option insensitive
        self.max_participants = 1

        # toolbar with the new toolbar redesign
        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        # label with the text, make the string translatable
        label = Gtk.Label(_("Hello World!"))
        self.set_canvas(label)
        label.show()
Beispiel #38
0
    def build_toolbar(self):
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        # Pause/Play button:

        stop_play = ToolButton('media-playback-stop')
        stop_play.set_tooltip(_("Stop"))
        stop_play.set_accelerator(_('<ctrl>space'))
        stop_play.connect('clicked', self._stop_play_cb)
        stop_play.show()

        toolbar_box.toolbar.insert(stop_play, -1)

        # Blank space (separator) and Stop button at the end:

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()
    def _setup_toolbars(self):
        custom_toolbar = Gtk.Toolbar()
        toolbox = ToolbarBox()
        self._toolbar = toolbox.toolbar
        self._activity_button = ActivityToolbarButton(self)
        self._activity_button.connect('clicked', self._update_graphics)
        self._toolbar.insert(self._activity_button, 0)
        self._activity_button.show()

        self._custom_toolbar_button = ToolbarButton(label=_('Custom'),
                                                    page=custom_toolbar,
                                                    icon_name='view-source')
        self._custom_toolbar_button.connect('clicked', self._update_graphics)
        custom_toolbar.show()
        self._toolbar.insert(self._custom_toolbar_button, -1)
        self._custom_toolbar_button.show()

        self._load_standard_buttons(self._toolbar)

        self._separator = Gtk.SeparatorToolItem()
        self._separator.props.draw = False
        self._separator.set_expand(True)
        self._toolbar.insert(self._separator, -1)
        self._separator.show()

        stop_button = StopButton(self)
        stop_button.props.accelerator = _('<Ctrl>Q')
        self._toolbar.insert(stop_button, -1)
        stop_button.show()
        self.set_toolbar_box(toolbox)
        toolbox.show()

        self._load_custom_buttons(custom_toolbar)
Beispiel #40
0
    def setup_toolbar(self):
        '''Setup the top toolbar. Groupthink needs some work here.'''

        toolbox = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbox.toolbar.insert(activity_button, 0)
        activity_button.show()

        self.set_toolbar_box(toolbox)
        toolbox.show()
        toolbar = toolbox.toolbar

        self.edit_toolbar = EditToolbar()
        edit_toolbar_button = ToolbarButton(page=self.edit_toolbar,
                                            icon_name='toolbar-edit')
        self.edit_toolbar.show()
        toolbar.insert(edit_toolbar_button, -1)
        edit_toolbar_button.show()

        self.edit_toolbar.undo.connect('clicked', self.undobutton_cb)
        self.edit_toolbar.redo.connect('clicked', self.redobutton_cb)
        self.edit_toolbar.copy.connect('clicked', self.copybutton_cb)
        self.edit_toolbar.paste.connect('clicked', self.pastebutton_cb)

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        stop_button.props.accelerator = '<Ctrl>q'
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()
Beispiel #41
0
    def __init__(self, handle):
        super(VteActivity, self).__init__(handle)
        toolbox = ToolbarBox()
        self.set_toolbar_box(toolbox)
        toolbox.show()

        self.max_participants = 1

        toolbar_box = ToolbarBox()

        activity_button = ActivityButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(self)
        toolbar_box.toolbar.insert(title_entry, -1)
        title_entry.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        # creates vte widget
        self._vte = Vte.Terminal()
        self._vte.set_size(30, 5)
        self._vte.set_size_request(200, 300)
        font = 'Monospace 10'
        self._vte.set_font(Pango.FontDescription(font))
        self._vte.connect('selection-changed', self._on_selection_changed_cb)
        self._vte.drag_dest_set(Gtk.DestDefaults.ALL, [], Gdk.DragAction.COPY)
        self._vte.connect('drag_data_received', self._on_drop_cb)
        # ...and its scrollbar
        vtebox = Gtk.HBox()
        vtebox.pack_start(self._vte, True, True, 0)
        vtesb = Gtk.VScrollbar()
        vtesb.show()
        vtebox.pack_start(vtesb, False, False, 0)
        self.set_canvas(vtebox)
        self.show_all()
        # now start subprocess.
        self._vte.connect("child-exited", self.on_child_exit)
        self._vte.grab_focus()
        bundle_path = activity.get_bundle_path()
        # the 'sleep 1' works around a bug with the command dying before
        # the vte widget manages to snarf the last bits of its output
        self._pid = self._vte.spawn_sync(
            Vte.PtyFlags.DEFAULT, bundle_path,
            ['/bin/sh', '-c',
             'python %s/show.py; sleep 1' % bundle_path],
            ["PYTHONPATH=%s/library" % bundle_path],
            GLib.SpawnFlags.DO_NOT_REAP_CHILD, None, None)
    def __init__(self, handle):
        """Set up the HelloWorld activity."""
        activity.Activity.__init__(self, handle)

        self.max_participants = 1

        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        self.init_fonts()

        self.font_list = FontsList(self._all_fonts, self._font_white_list)
        self.set_canvas(self.font_list)
        self.show_all()
Beispiel #43
0
    def build_toolbar(self):

        toolbox = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbox.toolbar.insert(activity_button, -1)
        activity_button.show()

        self.build_birth_toolbar(toolbox)
        self.build_today_toolbar(toolbox)

        separador13 = Gtk.SeparatorToolItem()
        separador13.props.draw = False
        separador13.set_expand(True)
        toolbox.toolbar.insert(separador13, -1)

        stop_button = StopButton(self)
        stop_button.props.accelerator = _('<Ctrl>Q')
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbox)
        toolbox.show()

        self.show_all()
Beispiel #44
0
    def _setup_toolbars(self):
        """ Setup the toolbars. """

        self.max_participants = 4

        toolbox = ToolbarBox()

        # Activity toolbar
        activity_button = ActivityToolbarButton(self)

        toolbox.toolbar.insert(activity_button, 0)
        activity_button.show()

        self.set_toolbar_box(toolbox)
        toolbox.show()
        self.toolbar = toolbox.toolbar

        self._new_game_button_h = button_factory(
            'new-game', self.toolbar, self._new_game_cb,
            tooltip=_('Start a game.'))

        self.status = label_factory(self.toolbar, '')

        separator_factory(toolbox.toolbar, True, False)

        self.solver = button_factory(
            'help-toolbar', self.toolbar,
            self._solve_cb,
            tooltip=_('Solve the puzzle'))

        stop_button = StopButton(self)
        stop_button.props.accelerator = '<Ctrl>q'
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()
Beispiel #45
0
    def _setup_toolbars(self):
        ''' Setup the toolbars. '''

        self.max_participants = 1  # collaboration is unfinished

        toolbox = ToolbarBox()

        # Activity toolbar
        activity_button = ActivityToolbarButton(self)

        toolbox.toolbar.insert(activity_button, 0)
        activity_button.show()

        self.set_toolbar_box(toolbox)
        toolbox.show()
        self.toolbar = toolbox.toolbar

        self._new_game_button_h = button_factory('view-refresh',
                                                 self.toolbar,
                                                 self._new_game_cb,
                                                 tooltip=_('Load new images'))

        self.array_button = radio_factory('array',
                                          self.toolbar,
                                          self._array_cb,
                                          tooltip=_('View images all at once'),
                                          group=None)

        self._linear_button = radio_factory(
            'linear',
            self.toolbar,
            self._linear_cb,
            tooltip=_('View images one at a time'),
            group=self.array_button)

        self.autoplay_button = button_factory('media-playback-start',
                                              self.toolbar,
                                              self._do_autoplay_cb,
                                              tooltip=_('Play'))
        self.autoplay_button.set_sensitive(False)

        separator_factory(self.toolbar)

        self.save_as_image = button_factory('image-saveoff',
                                            self.toolbar,
                                            self._do_save_as_image_cb,
                                            tooltip=_('Save as image'))

        self.save_as_pdf = button_factory('save-as-pdf',
                                          self.toolbar,
                                          self._do_save_as_pdf_cb,
                                          tooltip=_('Save as PDF'))

        separator_factory(toolbox.toolbar, True, False)

        stop_button = StopButton(self)
        stop_button.props.accelerator = '<Ctrl>q'
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()
Beispiel #46
0
    def build_toolbar(self):
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        separator1 = Gtk.SeparatorToolItem()
        separator1.props.draw = True
        separator1.set_expand(False)
        toolbar_box.toolbar.insert(separator1, -1)
        separator1.show()

        item1 = Gtk.ToolItem()
        label1 = Gtk.Label()
        label1.set_text(_('Levels') + ' ')
        item1.add(label1)
        toolbar_box.toolbar.insert(item1, -1)

        item2 = Gtk.ToolItem()

        levels = (
            _('Cross'),
            _('Cross 2'),
            #TRANS:'chimney' - the place where you make fire
            _('Hearth'),
            _('Arrow'),
            _('Pyramid'),
            _('Diamond'),
            _('Solitaire'))
        combo = Combo(levels)
        item2.add(combo)
        combo.connect('changed', self.change_combo)
        toolbar_box.toolbar.insert(item2, -1)

        separator2 = Gtk.SeparatorToolItem()
        separator2.props.draw = True
        separator2.set_expand(False)
        toolbar_box.toolbar.insert(separator2, -1)
        separator2.show()

        sound_button = ToolButton('speaker-muted-100')
        sound_button.set_tooltip(_('Sound'))
        sound_button.connect('clicked', self.sound_control)
        toolbar_box.toolbar.insert(sound_button, -1)

        separator3 = Gtk.SeparatorToolItem()
        separator3.props.draw = False
        separator3.set_expand(True)
        toolbar_box.toolbar.insert(separator3, -1)
        separator3.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.show_all()
Beispiel #47
0
    def build_toolbar(self):
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        separator1 = Gtk.SeparatorToolItem()
        separator1.props.draw = True
        separator1.set_expand(False)
        toolbar_box.toolbar.insert(separator1, -1)
        separator1.show()

        item1 = Gtk.ToolItem()
        label1 = Gtk.Label()
        label1.set_text(_('Levels') + ' ')
        item1.add(label1)
        toolbar_box.toolbar.insert(item1, -1)

        item2 = Gtk.ToolItem()

        levels = (_('Cross'),
            _('Cross 2'),
            #TRANS:'chimney' - the place where you make fire
            _('Hearth'),
            _('Arrow'),
            _('Pyramid'),
            _('Diamond'),
            _('Solitaire'))
        combo = Combo(levels)
        item2.add(combo)
        combo.connect('changed', self.change_combo)
        toolbar_box.toolbar.insert(item2, -1)

        separator2 = Gtk.SeparatorToolItem()
        separator2.props.draw = True
        separator2.set_expand(False)
        toolbar_box.toolbar.insert(separator2, -1)
        separator2.show()

        sound_button = ToolButton('speaker-muted-100')
        sound_button.set_tooltip(_('Sound'))
        sound_button.connect('clicked', self.sound_control)
        toolbar_box.toolbar.insert(sound_button, -1)

        separator3 = Gtk.SeparatorToolItem()
        separator3.props.draw = False
        separator3.set_expand(True)
        toolbar_box.toolbar.insert(separator3, -1)
        separator3.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.show_all()
    def _setup_toolbars(self, have_toolbox):
        """ Setup the toolbars. """

        self.max_participants = 4
        toolbox = ToolbarBox()

        # Activity toolbar
        activity_button = ActivityToolbarButton(self)

        toolbox.toolbar.insert(activity_button, 0)
        activity_button.show()

        self.set_toolbar_box(toolbox)
        toolbox.show()
        self.toolbar = toolbox.toolbar

        self.radio = []
        self.radio.append(
            radio_factory(
                "game-1",
                self.toolbar,
                self._new_game_cb,
                cb_arg=0,
                tooltip=_("Play attention game (repeated symbol)."),
                group=None,
            )
        )
        self.radio.append(
            radio_factory(
                "game-2",
                self.toolbar,
                self._new_game_cb,
                cb_arg=1,
                tooltip=_("Play attention game (missing symbol)."),
                group=self.radio[0],
            )
        )
        self.radio.append(
            radio_factory(
                "game-4", self.toolbar, self._new_game_cb, cb_arg=2, tooltip=_("Play n-back game."), group=self.radio[0]
            )
        )
        """
        # Game mode disabled
        self.radio.append(radio_factory(
            'game-3', self.toolbar, self._new_game_cb,
            cb_arg=3, tooltip=_('Play attention game (color symbols).'),
            group=self.radio[0]))
        """

        self.status = label_factory(self.toolbar, "")

        separator_factory(toolbox.toolbar, True, False)

        stop_button = StopButton(self)
        stop_button.props.accelerator = "<Ctrl>q"
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()
Beispiel #49
0
    def __init__(self, handle):
        activity.Activity.__init__(self, handle)

        self.max_participants = 1

        toolbar_box = ToolbarBox()

        activity_button = ActivityButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(self)
        toolbar_box.toolbar.insert(title_entry, -1)
        title_entry.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        vt = Vte.Terminal()
        vt.connect("child-exited", self.exit)
        vt.spawn_sync(Vte.PtyFlags.DEFAULT, os.environ["HOME"], ["/bin/bash"],
                      [], GLib.SpawnFlags.DO_NOT_REAP_CHILD, None, None)
        if not os.path.exists(os.environ["SUGAR_ACTIVITIES_PATH"] +
                              "/Java.activity"):
            label = Gtk.Label("Please install Java activity")
            self.set_canvas(label)
            label.show()
            return
        self.set_canvas(vt)
        vt.show()

        vt.feed_child("cd $SUGAR_BUNDLE_PATH\n", -1)
        if platform.machine().startswith('arm'):
            vt.feed_child(
                "export JAVA_HOME=$SUGAR_ACTIVITIES_PATH/Java.activity/jre_arm\n",
                -1)
        else:
            if platform.architecture()[0] == '64bit':
                vt.feed_child(
                    "export JAVA_HOME=$SUGAR_ACTIVITIES_PATH/Java.activity/jre_64\n",
                    -1)
            else:
                vt.feed_child(
                    "export JAVA_HOME=$SUGAR_ACTIVITIES_PATH/Java.activity/jre_32\n",
                    -1)
        vt.feed_child("export PATH=$JAVA_HOME/bin:$PATH\n", -1)
        vt.feed_child("java -jar jclic.jar; exit\n", -1)
Beispiel #50
0
    def __init__(self, handle):
        activity.Activity.__init__(self, handle)
        self._selected_image = None

        self.max_participants = 1

        toolbarbox = ToolbarBox()
        self.set_toolbar_box(toolbarbox)

        activity_button = ActivityToolbarButton(self)
        toolbarbox.toolbar.insert(activity_button, 0)
        activity_button.show()

        self.save_button = ToolButton('image-save')
        self.save_button.set_tooltip(_('Save to Journal'))
        self.save_button.connect('clicked', self._save_to_journal)
        self.save_button.set_sensitive(False)
        self.save_button.show()
        toolbarbox.toolbar.insert(self.save_button, -1)

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbarbox.toolbar.insert(separator, -1)

        stop_button = StopButton(self)
        toolbarbox.toolbar.insert(stop_button, -1)
        stop_button.show()

        scrolled_window = Gtk.ScrolledWindow()
        scrolled_window.set_shadow_type(Gtk.ShadowType.ETCHED_IN)
        scrolled_window.set_policy(Gtk.PolicyType.AUTOMATIC,
                                   Gtk.PolicyType.AUTOMATIC)
        self.set_canvas(scrolled_window)
        scrolled_window.show()

        store = Gtk.ListStore(GdkPixbuf.Pixbuf, str)

        icon_view = Gtk.IconView.new_with_model(store)
        icon_view.set_selection_mode(Gtk.SelectionMode.SINGLE)
        icon_view.connect('selection-changed', self._clipart_selected, store)
        icon_view.set_pixbuf_column(0)
        rgba = Gdk.RGBA()
        rgba.red, rgba.green, rgba.blue, rgba.alpha = 0.67, 0.67, 0.67, 1.0
        icon_view.override_background_color(Gtk.StateFlags.NORMAL, rgba)
        icon_view.grab_focus()
        scrolled_window.add(icon_view)
        icon_view.show()

        toolbarbox.show_all()
        self.show_all()

        self.get_window().set_cursor(Gdk.Cursor.new(Gdk.CursorType.WATCH))
        self._notify()

        GObject.idle_add(_fill_clipart_list, store)
Beispiel #51
0
    def make_toolbar(self):
        # toolbar with the new toolbar redesign
        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        toolbarview = Gtk.Toolbar()
        langtoolbar_button = ToolbarButton(
            label=_('View'),
            page=toolbarview,
            icon_name='settings')
        langtoolbar_button.show()
        toolbar_box.toolbar.insert(langtoolbar_button, -1)
        tool = ToolButton('en')
        tool.set_tooltip(_('English'))
        tool.connect('clicked', self.language_en)
        tool.show()
        toolbarview.insert(tool, -1)
        tool = ToolButton('es')
        tool.set_tooltip(_('Spanish'))
        tool.connect('clicked', self.language_es)
        tool.show()
        toolbarview.insert(tool, -1)
        tool = ToolButton('fr')
        tool.set_tooltip(_('French'))
        tool.connect('clicked', self.language_fr)
        tool.show()
        toolbarview.insert(tool, -1)
        tool = ToolButton('remote')
        tool.set_tooltip(_('Server settings'))
        tool.connect('clicked', self.settings)
        tool.show()
        toolbarview.insert(tool, -1)
        toolbarview.show()

        favorite_button = ToolButton(self.favorite_status)
        favorite_button.set_tooltip('Filter on favorite')
        favorite_button.connect('clicked', self.favorite)
        toolbar_box.toolbar.insert(favorite_button, -1)
        favorite_button.show()
        self.favorite_button = favorite_button

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
    def _setup_toolbars(self, have_toolbox):
        """ Setup the toolbars.. """

        if have_toolbox:
            toolbox = ToolbarBox()

            # Activity toolbar
            activity_button = ActivityToolbarButton(self)

            toolbox.toolbar.insert(activity_button, 0)
            activity_button.show()

            self.set_toolbar_box(toolbox)
            toolbox.show()
            toolbar = toolbox.toolbar

        else:
            # Use pre-0.86 toolbar design
            games_toolbar = Gtk.Toolbar()
            toolbox = activity.ActivityToolbox(self)
            self.set_toolbox(toolbox)
            toolbox.add_toolbar(_('Game'), games_toolbar)
            toolbox.show()
            toolbox.set_current_toolbar(1)
            toolbar = games_toolbar

        # Add the buttons and labels to the toolbars
        self.level_button = button_factory(
            LEVEL_ICONS[self._play_level], toolbar, self.change_play_level_cb,
            tooltip=_('Set difficulty level.'))
        mode = self._play_mode
        mode += 1
        if mode == len(GAME_ICONS):
            mode = 0
        self.game_buttons = []
        for i in range(len(GAME_ICONS)):
            if i==0:
                self.game_buttons.append(radio_factory(
                        GAME_ICONS[0], toolbar, self.change_play_mode_cb,
                        cb_arg=0, tooltip=_('Select game.'), group=None))
            else:
                self.game_buttons.append(radio_factory(
                        GAME_ICONS[i], toolbar, self.change_play_mode_cb,
                        cb_arg=i, tooltip=_('Select game.'),
                        group=self.game_buttons[0]))
        self.game_buttons[mode].set_active(True)
        separator_factory(toolbar, False, True)
        self.status_label = label_factory(toolbar, _("drag to swap"), width=85)

        if _have_toolbox:
            separator_factory(toolbox.toolbar, True, False)

            stop_button = StopButton(self)
            stop_button.props.accelerator = '<Ctrl>q'
            toolbox.toolbar.insert(stop_button, -1)
            stop_button.show()
Beispiel #53
0
    def instance(self):
        book.wiki = book.WikiBook()
        if not book.custom:
            book.custom = book.CustomBook()

        self.edit_page = 1
        self.edit = edit.View()
        self.library = library.View(self)

        toolbar_box = ToolbarBox()
        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        self.set_toolbar_box(toolbar_box)
        self._toolbar = toolbar_box.toolbar

        tool_group = None
        search_button = RadioToolButton()
        search_button.props.group = tool_group
        tool_group = search_button
        search_button.props.icon_name = 'white-search'
        search_button.set_tooltip(_('Library'))
        search_button.mode = 'search'
        search_button.connect('clicked', self.__mode_button_clicked)
        self._toolbar.insert(search_button, -1)

        edit_button = RadioToolButton()
        edit_button.props.group = tool_group
        edit_button.props.icon_name = 'toolbar-edit'
        edit_button.set_tooltip(_('Edit'))
        edit_button.mode = 'edit'
        edit_button.connect('clicked', self.__mode_button_clicked)
        self._toolbar.insert(edit_button, -1)
        self._toolbar.insert(Gtk.SeparatorToolItem(), -1)
        self.edit_bar = edit.ToolbarBuilder(self.edit, self._toolbar)
        self.library_bar = library.ToolbarBuilder(self.library,
                                                  activity_button)
        self.library_bar.publish.show()

        edit_fake = Gtk.EventBox()

        self.notebook.append_page(self.library, None)
        self.notebook.append_page(self.edit, None)
        self.notebook.append_page(edit_fake, None)

        self.show_all()

        self.__mode_button_clicked(search_button)
        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        separator.show()
        self._toolbar.insert(separator, -1)
        stop_button = StopButton(self)
        stop_button.show()
        self._toolbar.insert(stop_button, -1)
Beispiel #54
0
    def build_toolbar(self):

        self.max_participants = 1

        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        # toolbars
        self.build_size_toolbar(toolbar_box)
        self.build_colors_toolbar(toolbar_box)

        # new game button
        new_game = ToolButton('new-game')
        new_game.connect('clicked', self._new_game)
        new_game.set_tooltip(_('New game'))
        toolbar_box.toolbar.insert(new_game, -1)

        separator = Gtk.SeparatorToolItem()
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        #current
        item = Gtk.ToolItem()
        label = Gtk.Label()
        label.set_text(' %s ' % _('Current player:'))
        item.add(label)
        toolbar_box.toolbar.insert(item, -1)

        #player
        item = Gtk.ToolItem()
        self.current_label = Gtk.Label()
        self.current_label.set_text(' %s ' % _('Player 1'))
        item.add(self.current_label)
        toolbar_box.toolbar.insert(item, -1)

        # end separator
        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.show_all()
    def create_new_toolbar(self):
        toolbar_box = ToolbarBox()

        book_search_item = Gtk.ToolItem()

        self.search_entry = Gtk.Entry()
        self.search_entry.connect('activate', self.search_entry_activate_cb)

        width = int(Gdk.Screen.width() / 2.1)
        self.search_entry.set_size_request(width, -1)

        book_search_item.add(self.search_entry)
        self.search_entry.show()

        toolbar_box.toolbar.insert(book_search_item, -1)
        book_search_item.show()

        self._download = ToolButton('go-down')
        self._download.set_tooltip(_('Get Book'))
        self._download.props.sensitive = False
        self._download.connect('clicked', self._get_book_cb)
        toolbar_box.toolbar.insert(self._download, -1)
        self._download.show()

        self.format_combo = ComboBox()
        self.format_combo.connect('changed', self.format_changed_cb)
        self.format_combo.append_item('.djvu', 'Deja Vu')
        self.format_combo.append_item('_bw.pdf', 'B/W PDF')
        self.format_combo.append_item('.pdf', 'Color PDF')
        self.format_combo.append_item('.epub', 'EPUB')
        self.format_combo.set_active(0)
        self.format_combo.props.sensitive = False
        combotool = ToolComboBox(self.format_combo)
        toolbar_box.toolbar.insert(combotool, -1)
        combotool.show()

        self.search_entry.grab_focus()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        stop_button.props.accelerator = '<Ctrl><Shift>Q'
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
Beispiel #56
0
    def make_toolbar(self):
        # toolbar with the new toolbar redesign
        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        self.toolbarview = Gtk.Toolbar()
        langtoolbar_button = ToolbarButton(
            label=_('Filter'),
            page=self.toolbarview,
            icon_name='filter')
        langtoolbar_button.show()
        toolbar_box.toolbar.insert(langtoolbar_button, -1)
        self.toolbarview.show()

        box_search_item = Gtk.ToolItem()
        self.search_entry = Gtk.Entry()
        self.search_entry.connect('changed', self.text_filter)
        self.search_entry.set_size_request(300, -1)
        box_search_item.add(self.search_entry)
        self.search_entry.show()
        box_search_item.show()
        toolbar_box.toolbar.insert(box_search_item, -1)

        favorite_button = ToolButton(self.favorite_status)
        favorite_button.set_tooltip('Filter on favorite')
        favorite_button.connect('clicked', self.favorite)
        toolbar_box.toolbar.insert(favorite_button, -1)
        favorite_button.show()
        self.favorite_button = favorite_button

        library_button = ToolButton('library')
        library_button.set_tooltip('Show libraries')
        library_button.connect('clicked', self.library_clicked)
        toolbar_box.toolbar.insert(library_button, -1)
        library_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
Beispiel #57
0
    def __init__(self, handle):
        activity.Activity.__init__(self, handle)

        self.max_participants = 1

        toolbar_box = ToolbarBox()

        activity_button = ActivityButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(self)
        toolbar_box.toolbar.insert(title_entry, -1)
        title_entry.show()
        
        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
        
        vt = Vte.Terminal()
        vt.connect("child-exited", self.exit)
        vt.spawn_sync(Vte.PtyFlags.DEFAULT, os.environ["HOME"],
            ["/bin/bash"], [], GLib.SpawnFlags.DO_NOT_REAP_CHILD,
            None, None)
        if not os.path.exists(os.environ["SUGAR_ACTIVITIES_PATH"]+"/Java.activity"):
            label = Gtk.Label("Please install Java activity")
            self.set_canvas(label)
            label.show()
            return
        self.set_canvas(vt)
        vt.show()

        vt.feed_child("cd $SUGAR_BUNDLE_PATH\n", -1)
        if platform.machine().startswith('arm'):
                vt.feed_child("export JAVA_HOME=$SUGAR_ACTIVITIES_PATH/Java.activity/jre_arm\n", -1)
        else:
            if platform.architecture()[0] == '64bit':
                vt.feed_child("export JAVA_HOME=$SUGAR_ACTIVITIES_PATH/Java.activity/jre_64\n", -1)
            else:
                vt.feed_child("export JAVA_HOME=$SUGAR_ACTIVITIES_PATH/Java.activity/jre_32\n", -1)
        vt.feed_child("export PATH=$JAVA_HOME/bin:$PATH\n", -1)
        vt.feed_child("java -jar jclic.jar; exit\n", -1)
Beispiel #58
0
    def _setup_toolbars(self):
        """ Setup the toolbars. """

        self.max_participants = 4

        toolbox = ToolbarBox()

        # Activity toolbar
        activity_button = ActivityToolbarButton(self)

        toolbox.toolbar.insert(activity_button, 0)
        activity_button.show()

        self.set_toolbar_box(toolbox)
        toolbox.show()
        self.toolbar = toolbox.toolbar

        self._new_game_button = button_factory(
            'new-game', self.toolbar, self._new_game_cb,
            tooltip=_('Start a new game.'))

        separator_factory(toolbox.toolbar, False, True)

        self._true_button = button_factory(
            'true', self.toolbar, self._true_cb,
            tooltip=_('The pattern matches the rule.'))

        self._false_button = button_factory(
            'false', self.toolbar, self._false_cb,
            tooltip=_('The pattern does not match the rule.'))

        separator_factory(toolbox.toolbar, False, True)

        self._example_button = button_factory(
            'example', self.toolbar, self._example_cb,
            tooltip=_('Explore some examples.'))

        self.status = label_factory(self.toolbar, '', width=300)

        separator_factory(toolbox.toolbar, True, False)

        self._gear_button = button_factory(
            'view-source', self.toolbar,
            self._gear_cb,
            tooltip=_('Load a custom level.'))

        stop_button = StopButton(self)
        stop_button.props.accelerator = '<Ctrl>q'
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()