def verbose_macro_handler(cls, operator, context, term):

        cls.ensure_nodetree(operator, context)

        tree = context.space_data.edit_tree
        nodes, links = tree.nodes, tree.links

        if term == 'obj vd':
            obj_in_node = nodes.new('SvObjInLite')
            obj_in_node.dget()
            vd_node = nodes.new('SvVDExperimental')
            vd_node.location = obj_in_node.location.x + 180, obj_in_node.location.y

            links.new(obj_in_node.outputs[0], vd_node.inputs[0])
            links.new(obj_in_node.outputs[2], vd_node.inputs[2])
            links.new(obj_in_node.outputs[3], vd_node.inputs[3])

        elif term == 'objs vd':
            obj_in_node = nodes.new('SvObjectsNodeMK3')
            obj_in_node.get_objects_from_scene(operator)
            vd_node = nodes.new('SvVDExperimental')
            vd_node.location = obj_in_node.location.x + 180, obj_in_node.location.y

            links.new(obj_in_node.outputs[0], vd_node.inputs[0])
            links.new(obj_in_node.outputs[2], vd_node.inputs[2])
            links.new(obj_in_node.outputs[3], vd_node.inputs[3])

        elif term == 'zen':
            full_url_term = 'https://gist.github.com/zeffii/d843b985b0db97af56dfa9c30cd54712'
            webbrowser.open(full_url_term)

        elif 'snl' in term:
            file = term.split(' ')[1]
            snlite = nodes.new('SvScriptNodeLite')
            snlite.location = context.space_data.cursor_location
            sn_loader(snlite, script_name=file)

        elif term == 'monad info':
            x, y = context.space_data.cursor_location[:]
            monad_info = nodes.new('SvMonadInfoNode')
            monad_info.location = x, y

        elif "join" in term:
            join_macros(context, operator, term, nodes, links)

        elif "math" in term:
            math_macros(context, operator, term, nodes, links)
            return {'FINISHED'}

        elif "switch" in term:
            switch_macros(context, operator, term, nodes, links)
            return {'FINISHED'}

        elif 'output numpy' in term:
            #stop processing to avoid one update per property
            previous_state = tree.sv_process
            tree.sv_process = False

            state_ = term.split(' ')[2]
            state = state_ == 'True'
            for node in nodes:
                # most of cases
                if hasattr(node, 'output_numpy'):
                    node.output_numpy = state
                # line node
                if hasattr(node, 'as_numpy'):
                    node.as_numpy = state
                # box node
                if hasattr(node, 'out_np'):
                    for i in range(len(node.out_np)):
                        node.out_np[i] = state
                # vector in
                if hasattr(node, 'implementation'):
                    try:
                        node.implementation = 'NumPy' if state else 'Python'
                    except TypeError:
                        pass

            # establish previous processing state
            tree.sv_process = previous_state
            tree.update()

        elif term == 'gp +':
            gp_macro_one(context, operator, term, nodes, links)

        elif term == 'gp + 2':
            gp_macro_two(context, operator, term, nodes, links)
Beispiel #2
0
    def verbose_macro_handler(cls, operator, context, term):

        cls.ensure_nodetree(operator, context)

        tree = context.space_data.edit_tree
        nodes, links = tree.nodes, tree.links

        if term == 'obj vd':
            obj_in_node = nodes.new('SvObjInLite')
            obj_in_node.dget()
            vd_node = nodes.new('SvVDExperimental')
            vd_node.location = obj_in_node.location.x + 180, obj_in_node.location.y

            links.new(obj_in_node.outputs[0], vd_node.inputs[0])
            links.new(obj_in_node.outputs[2], vd_node.inputs[2])
            links.new(obj_in_node.outputs[3], vd_node.inputs[3])

        elif term == 'objs vd':
            obj_in_node = nodes.new('SvObjectsNodeMK3')
            obj_in_node.get_objects_from_scene(operator)
            vd_node = nodes.new('SvVDExperimental')
            vd_node.location = obj_in_node.location.x + 180, obj_in_node.location.y

            links.new(obj_in_node.outputs[0], vd_node.inputs[0])
            links.new(obj_in_node.outputs[2], vd_node.inputs[2])
            links.new(obj_in_node.outputs[3], vd_node.inputs[3])

        elif term == 'zen':
            full_url_term = 'https://gist.github.com/zeffii/d843b985b0db97af56dfa9c30cd54712'
            webbrowser.open(full_url_term)

        elif 'snl' in term:
            file = term.split(' ')[1]
            snlite = nodes.new('SvScriptNodeLite')
            snlite.location = context.space_data.cursor_location
            sn_loader(snlite, script_name=file)

        elif term == 'monad info':
            x, y = context.space_data.cursor_location[:]
            monad_info = nodes.new('SvMonadInfoNode')
            monad_info.location = x, y

        elif "join" in term:
            join_macros(context, operator, term, nodes, links)

        elif "math" in term:
            math_macros(context, operator, term, nodes, links)
            return {'FINISHED'}

        elif "switch" in term:
            switch_macros(context, operator, term, nodes, links)
            return {'FINISHED'}

        elif 'output numpy' in term:
            #stop processing to avoid one update per property
            previous_state = tree.sv_process
            tree.sv_process = False

            state_ = term.split(' ')[2]
            state = state_ == 'True'
            for node in nodes:
                # most of cases
                if hasattr(node, 'output_numpy'):
                    node.output_numpy = state
                # line node
                if hasattr(node, 'as_numpy'):
                    node.as_numpy = state
                # box node
                if hasattr(node, 'out_np'):
                    for i in range(len(node.out_np)):
                        node.out_np[i] = state
                # vector in
                if hasattr(node, 'implementation'):
                    try:
                        node.implementation = 'NumPy' if state else 'Python'
                    except TypeError:
                        pass

            # establish previous processing state
            tree.sv_process = previous_state
            tree.update()

        elif term == 'gp +':
            needed_nodes = [
                ['SvGetAssetPropertiesMK2', (0.00, 0.00)],
                ['SvPathLengthMk2Node', (250, 55)],
                ['SvScalarMathNodeMK4', (430, 115)],
                ['Float2IntNode', (600, 50)],
                ['SvGenNumberRange', (720, 90)],
                ['SvInterpolationNodeMK3', (880, 40)],
                ['LineConnectNodeMK2', (1060, -40)],
                ['SvVDExperimental', (1245, 50)],
            ]

            made_nodes = []
            x, y = context.space_data.cursor_location[:]
            for node_bl_idname, node_location in needed_nodes:
                n = nodes.new(node_bl_idname)
                n.location = node_location[0] + x, node_location[1] + y
                made_nodes.append(n)

            # ID Selector
            made_nodes[
                0].Mode = 'grease_pencils'  # the rest must be user driven
            links.new(made_nodes[0].outputs[0], made_nodes[1].inputs[0])

            # Scalar Math node
            made_nodes[2].current_op = 'MUL'
            made_nodes[2].y_ = 2.5
            links.new(made_nodes[1].outputs[1],
                      made_nodes[2].inputs[0])  # snlite-> math
            links.new(made_nodes[2].outputs[0],
                      made_nodes[3].inputs[0])  # math -> float

            # Float2Int node
            # made_nodes[3]
            links.new(made_nodes[3].outputs[0], made_nodes[4].inputs[2])

            # Float range
            made_nodes[4].range_mode = 'RANGE_COUNT'
            made_nodes[4].stop_float = 1.0
            links.new(made_nodes[4].outputs[0], made_nodes[5].inputs[1])

            # Vector Interpolate
            made_nodes[5]
            links.new(made_nodes[0].outputs[0], made_nodes[5].inputs[0])
            links.new(made_nodes[5].outputs[0], made_nodes[6].inputs[0])

            # UV connect
            made_nodes[6].polygons = 'Edges'
            made_nodes[6].slice_check = False
            made_nodes[6].dir_check = 'U_dir'

            # Viewer Draw
            made_nodes[7]
            links.new(made_nodes[6].outputs[0], made_nodes[7].inputs[0])
            links.new(made_nodes[6].outputs[1], made_nodes[7].inputs[1])
Beispiel #3
0
    def verbose_macro_handler(cls, operator, context, term):

        cls.ensure_nodetree(operator, context)

        tree = context.space_data.edit_tree
        nodes, links = tree.nodes, tree.links

        if term == 'obj vd':
            obj_in_node = nodes.new('SvObjInLite')
            obj_in_node.dget()
            vd_node = nodes.new('SvViewerDrawMk4')
            vd_node.location = obj_in_node.location.x + 180, obj_in_node.location.y

            links.new(obj_in_node.outputs[0], vd_node.inputs[0])
            links.new(obj_in_node.outputs[2], vd_node.inputs[2])
            links.new(obj_in_node.outputs[4], vd_node.inputs[3])

        elif term == 'objs vd':
            obj_in_node = nodes.new('SvGetObjectsData')
            obj_in_node.get_objects_from_scene(operator)
            vd_node = nodes.new('SvViewerDrawMk4')
            vd_node.location = obj_in_node.location.x + 180, obj_in_node.location.y

            # this macro could detect specifically if the node found edges or faces or both...
            links.new(obj_in_node.outputs[0], vd_node.inputs[0])
            links.new(obj_in_node.outputs[2], vd_node.inputs[2])
            links.new(obj_in_node.outputs[8], vd_node.inputs[3])

        elif 'hotswap' in term:
            swap_vd_mv(context, operator, term, nodes, links)
            return

        elif term == 'nuke python++':
            bpy.ops.script.reload()

        elif term == 'zen':
            full_url_term = 'https://gist.github.com/zeffii/d843b985b0db97af56dfa9c30cd54712'
            webbrowser.open(full_url_term)

        elif 'snl' in term:
            file = term.split(' ')[1]
            snlite = nodes.new('SvScriptNodeLite')
            snlite.location = context.space_data.cursor_location
            sn_loader(snlite, script_name=file)

        elif "join" in term:
            join_macros(context, operator, term, nodes, links)

        elif "math" in term:
            math_macros(context, operator, term, nodes, links)
            return

        elif "switch" in term:
            switch_macros(context, operator, term, nodes, links)
            return

        elif 'output numpy' in term:
            state_ = term.split(' ')[2]
            state = state_ == 'True'
            for node in nodes:
                # most of cases
                if hasattr(node, 'output_numpy'):
                    node.output_numpy = state
                # line node
                if hasattr(node, 'as_numpy'):
                    node.as_numpy = state
                # box node
                if hasattr(node, 'out_np'):
                    for i in range(len(node.out_np)):
                        node.out_np[i] = state
                # vector in
                if hasattr(node, 'implementation'):
                    try:
                        node.implementation = 'NumPy' if state else 'Python'
                    except TypeError:
                        pass

        elif term == 'gp +':
            gp_macro_one(context, operator, term, nodes, links)

        elif term == 'gp + 2':
            gp_macro_two(context, operator, term, nodes, links)

        elif term == 'url':
            bpy.ops.node.sv_load_archived_blend_url()

        elif term == 'blend 2 zip':
            bpy.ops.node.blend_to_archive(archive_ext="zip")
    def verbose_macro_handler(cls, operator, context, term):

        cls.ensure_nodetree(operator, context)

        tree = context.space_data.edit_tree
        nodes, links = tree.nodes, tree.links

        if term == 'obj vd':
            obj_in_node = nodes.new('SvObjInLite')
            obj_in_node.dget()
            vd_node = nodes.new('SvViewerDrawMk4')
            vd_node.location = obj_in_node.location.x + 180, obj_in_node.location.y

            links.new(obj_in_node.outputs[0], vd_node.inputs[0])
            links.new(obj_in_node.outputs[2], vd_node.inputs[2])
            links.new(obj_in_node.outputs[4], vd_node.inputs[3])

        elif term == 'objs vd':
            obj_in_node = nodes.new('SvGetObjectsData')
            obj_in_node.get_objects_from_scene(operator)
            vd_node = nodes.new('SvViewerDrawMk4')
            vd_node.location = obj_in_node.location.x + 180, obj_in_node.location.y

            # this macro could detect specifically if the node found edges or faces or both...
            links.new(obj_in_node.outputs[0], vd_node.inputs[0])
            links.new(obj_in_node.outputs[2], vd_node.inputs[2])
            links.new(obj_in_node.outputs[8], vd_node.inputs[3])

        elif term == "objs socket to data":
            objdata_macro_one(context, operator, term, nodes, links)

        elif term == "3dcursor_to_vector_in":

            MOUSE_X, MOUSE_Y = context.space_data.cursor_location
            cursor = context.scene.cursor.location

            node = nodes.new("GenVectorsNode")
            node.location = MOUSE_X, MOUSE_Y
            node.x_, node.y_, node.z_ = tuple(cursor)

        elif term == "3dcursor_to_matrix":

            def flattened(matrix):
                return list(matrix[0]) + list(matrix[1]) + list(
                    matrix[2]) + list(matrix[3])

            MOUSE_X, MOUSE_Y = context.space_data.cursor_location
            matrix = context.scene.cursor.matrix

            node = nodes.new("SvMatrixValueIn")  # "SvMatrixInNodeMK4")
            node.location = MOUSE_X, MOUSE_Y
            node.matrix = flattened(matrix.transposed())

        elif term == 'rndcol':

            # all locations will be relative to cursor
            MOUSE_X, MOUSE_Y = context.space_data.cursor_location

            # add nodes to layout
            NUM = nodes.new("SvNumberNode")
            RR = nodes.new('NodeReroute')
            RND_0 = nodes.new('SvRndNumGen')
            RND_1 = nodes.new('SvRndNumGen')
            RND_2 = nodes.new('SvRndNumGen')
            COL = nodes.new('SvColorsInNodeMK1')

            # set locations
            COL.location = MOUSE_X + 140, MOUSE_Y + 40
            RND_0.location.x = MOUSE_X - 40
            RND_0.location.y = MOUSE_Y + 40
            RND_1.location.x = MOUSE_X - 40
            RND_1.location.y = MOUSE_Y
            RND_2.location.x = MOUSE_X - 40
            RND_2.location.y = MOUSE_Y - 40
            RR.location = MOUSE_X - 110, MOUSE_Y
            NUM.location = MOUSE_X - 280, MOUSE_Y + 20

            # configure nodes
            set_node_props(NUM, {'selected_mode': 'int', 'int_': 30})

            set_node_props(RND_0, {
                'type_selected_mode': 'Float',
                'seed': 20,
                'hide': True
            })

            set_node_props(RND_1, {
                'type_selected_mode': 'Float',
                'seed': 30,
                'hide': True
            })

            set_node_props(RND_2, {
                'type_selected_mode': 'Float',
                'seed': 40,
                'hide': True
            })

            # link nodes
            links.new(NUM.outputs[0], RR.inputs[0])
            links.new(RR.outputs[0], RND_0.inputs[0])
            links.new(RR.outputs[0], RND_1.inputs[0])
            links.new(RR.outputs[0], RND_2.inputs[0])
            links.new(RND_0.outputs[0], COL.inputs[0])
            links.new(RND_1.outputs[0], COL.inputs[1])
            links.new(RND_2.outputs[0], COL.inputs[2])

        elif 'hotswap' in term:
            swap_vd_mv(context, operator, term, nodes, links)
            return

        elif term == 'nuke python++':
            bpy.ops.script.reload()

        elif term == 'zen':
            full_url_term = 'https://gist.github.com/zeffii/d843b985b0db97af56dfa9c30cd54712'
            webbrowser.open(full_url_term)

        elif 'snl' in term:
            file = term.split(' ')[1]
            snlite = nodes.new('SvScriptNodeLite')
            snlite.location = context.space_data.cursor_location
            sn_loader(snlite, script_name=file)

        elif "join" in term:
            join_macros(context, operator, term, nodes, links)

        elif "math" in term:
            math_macros(context, operator, term, nodes, links)
            return

        elif "switch" in term:
            switch_macros(context, operator, term, nodes, links)
            return

        elif 'output numpy' in term:
            state_ = term.split(' ')[2]
            state = state_ == 'True'
            for node in nodes:
                # most of cases
                if hasattr(node, 'output_numpy'):
                    node.output_numpy = state
                # line node
                if hasattr(node, 'as_numpy'):
                    node.as_numpy = state
                # box node
                if hasattr(node, 'out_np'):
                    for i in range(len(node.out_np)):
                        node.out_np[i] = state
                # vector in
                if hasattr(node, 'implementation'):
                    try:
                        node.implementation = 'NumPy' if state else 'Python'
                    except TypeError:
                        pass

        elif term == 'gp +':
            gp_macro_one(context, operator, term, nodes, links)

        elif term == 'gp + 2':
            gp_macro_two(context, operator, term, nodes, links)

        elif term == 'url':
            bpy.ops.node.sv_load_archived_blend_url()

        elif term == 'blend 2 zip':
            bpy.ops.node.blend_to_archive(archive_ext="zip")