Beispiel #1
0
        def create_simulation(parent, controller):
            robots: List[Robot] = list()
            how_many_robots = controller.number_of_robots
            robots_pos: List[Coordinates] = list()

            id = 10000
            for pos in robots_pos_set:
                id += 1
                robot = Robot(Direction.UP)
                robot.id = id
                robots.append(robot)
                robots_pos.append(pos)

            base_grid = BaseGrid(goal_building.width, goal_building.height)
            base_grid.add_tile_to_grid(Tile(TileType.SOURCE),
                                       Coordinates(0, 0))
            base_grid.add_tile_to_grid(Tile(TileType.SOURCE),
                                       Coordinates(goal_building.width - 1, 0))
            base_grid.add_tile_to_grid(
                Tile(TileType.SOURCE),
                Coordinates(goal_building.width - 1, goal_building.height - 1))
            base_grid.add_tile_to_grid(
                Tile(TileType.SOURCE), Coordinates(0,
                                                   goal_building.height - 1))

            shared_grid_access = SharedGridAccess(base_grid, manager=Manager())
            spin = Spin.ANTI_CLOCKWISE
            goal_to_edges_splitter = GoalToEdgesXSplitter(goal_building, spin)

            robot_executors: List[RobotExecutor] = list()
            for i in range(how_many_robots):
                robot_executors.append(
                    SpiralRobotExecutor(
                        robot=robots[i],
                        shared_grid_access=shared_grid_access,
                        goal_building=goal_building,
                        goal_to_edges_splitter=goal_to_edges_splitter,
                        spin=spin,
                        start_offset=i,
                        robot_coordinates=robots_pos[i],
                        sleep_tick_seconds=0))

            with shared_grid_access.grid_lock_sync as grid:
                for i in range(how_many_robots):
                    grid.add_tile_to_grid(robots[i], robots_pos[i])

            controller.robot_executors = robot_executors
            controller.shared_grid_access = shared_grid_access
            controller.goal_building = goal_building

            for robot_executor in controller.robot_executors:
                robot_executor.start_working()

            controller.show_frame(GridWindow(parent, controller))
    def test_simple_map(self):
        text_grid = """
               0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
               0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
               0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
               0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
               0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
               0 0 0 0 0 1 0 0 1 0 1 1 1 0 0 1 0 0 1 0 0 0 0 0
               0 0 0 0 0 1 0 0 1 0 1 1 1 0 0 0 0 0 1 0 0 0 0 0
               0 0 0 0 0 1 0 0 1 0 1 1 1 0 0 0 0 0 1 0 0 0 0 0
               0 0 0 0 0 1 0 0 0 0 1 1 1 0 0 1 0 0 1 0 0 0 0 0
               0 0 0 0 0 1 0 0 0 0 1 1 1 0 0 0 0 0 1 0 0 0 0 0
               0 0 0 0 0 1 0 0 0 0 0 1 1 0 1 0 0 0 1 0 0 0 0 0
               0 0 0 0 0 1 0 0 1 0 0 0 1 0 1 0 0 0 1 0 0 0 0 0
               0 0 0 0 0 1 0 0 1 0 0 0 1 0 1 0 0 0 1 0 0 0 0 0
               0 0 0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0
               0 0 0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0
               0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
               0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
               0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
               """
        goal_building = GoalBuilding2D(text_grid=text_grid)
        robot_1 = Robot(Direction.DOWN)
        robot_1.id = 1000000001
        robot_2 = Robot(Direction.UP)
        robot_2.id = 1000000002
        robot_1_coordinates = Coordinates(0, 1)
        robot_2_coordinates = Coordinates(23, 16)

        base_grid = BaseGrid(goal_building.width, goal_building.height)
        base_grid.add_tile_to_grid(Tile(TileType.SOURCE), Coordinates(0, 0))
        base_grid.add_tile_to_grid(Tile(TileType.SOURCE), Coordinates(goal_building.width-1, 0))
        base_grid.add_tile_to_grid(Tile(TileType.SOURCE), Coordinates(goal_building.width-1, goal_building.height-1))
        base_grid.add_tile_to_grid(Tile(TileType.SOURCE), Coordinates(0, goal_building.height-1))

        shared_grid_access = SharedGridAccess(base_grid, manager=Manager())
        spin = Spin.ANTI_CLOCKWISE
        goal_to_edges_splitter = GoalToEdgesXSplitter(goal_building, spin)

        robot_1_executor = SpiralRobotExecutor(
            robot=robot_1,
            shared_grid_access=shared_grid_access,
            goal_building=goal_building,
            goal_to_edges_splitter=goal_to_edges_splitter,
            spin=spin,
            start_offset=0,
            start_edge_index=0,
            robot_coordinates=robot_1_coordinates,
            sleep_tick_seconds=0.000001
        )

        robot_2_executor = SpiralRobotExecutor(
            robot=robot_2,
            shared_grid_access=shared_grid_access,
            goal_building=goal_building,
            goal_to_edges_splitter=goal_to_edges_splitter,
            spin=spin,
            start_offset=0,
            start_edge_index=2,
            robot_coordinates=robot_2_coordinates,
            sleep_tick_seconds=0.000001
        )

        with shared_grid_access.grid_lock_sync as grid:
            grid.add_tile_to_grid(robot_1, robot_1_coordinates)
            grid.add_tile_to_grid(robot_2, robot_2_coordinates)

        robot_1_executor.start_working()
        robot_2_executor.start_working()

        robot_1_executor.wait_for_finish()
        robot_2_executor.wait_for_finish()

        grid = shared_grid_access.get_private_copy()
        assert goal_building.validate_grid(grid)