def _promptForMissingArguments(self, error=None):
     if (self._config['noGui']):
         print getMessage("en", "missing-arguments-error")
         sys.exit()
     elif (GuiConfiguration):
         gc = GuiConfiguration(self._config, error=error)
         gc.setAvailablePaths(self._playerFactory.getAvailablePlayerPaths())
         gc.run()
         return gc.getProcessedConfiguration()
Beispiel #2
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 def _promptForMissingArguments(self, error=None):
     if self._config['noGui'] or not GuiConfiguration:
         if error:
             print "{}!".format(error)
         print getMessage("missing-arguments-error")
         sys.exit()
     elif GuiConfiguration:
         gc = GuiConfiguration(self._config, error=error)
         gc.setAvailablePaths(self._playerFactory.getAvailablePlayerPaths())
         gc.run()
         return gc.getProcessedConfiguration()
 def _promptForMissingArguments(self, error=None):
     if self._config['noGui']:
         if error:
             print("{}!".format(error))
         print(getMessage("missing-arguments-error"))
         sys.exit()
     else:
         from syncplay.ui.GuiConfiguration import GuiConfiguration
         gc = GuiConfiguration(self._config, error=error)
         gc.setAvailablePaths(self._playerFactory.getAvailablePlayerPaths())
         gc.run()
         return gc.getProcessedConfiguration()
Beispiel #4
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 def _promptForMissingArguments(self):
     if(self._config['noGui']):
         print getMessage("en", "missing-arguments-error")
         sys.exit()
     elif(GuiConfiguration):
         gc = GuiConfiguration(self._config)
         gc.setAvailablePaths(self._playerFactory.getAvailablePlayerPaths())
         gc.run()
         return gc.getProcessedConfiguration()
 def _promptForMissingArguments(self, error=None):
     if self._config['noGui'] or not GuiConfiguration:
         if error:
             print "{}!".format(error)
         print getMessage("missing-arguments-error")
         sys.exit()
     elif GuiConfiguration:
         gc = GuiConfiguration(self._config, error=error)
         gc.setAvailablePaths(self._playerFactory.getAvailablePlayerPaths())
         gc.run()
         return gc.getProcessedConfiguration()
 def _promptForMissingArguments(self, error=None):
     if self._config['noGui']:
         if error:
             print("{}!".format(error))
         print(getMessage("missing-arguments-error"))
         sys.exit()
     else:
         from syncplay.ui.GuiConfiguration import GuiConfiguration
         gc = GuiConfiguration(self._config, error=error)
         gc.setAvailablePaths(self._playerFactory.getAvailablePlayerPaths())
         gc.run()
         return gc.getProcessedConfiguration()