def __init__(self): self.hiss_start = 0 self.hiss_last = 0 self.button = 0 self.mouse_origin = Point2d(0, 0) self.mouse_last = Point2d(0, 0) self.dragging = False tap.register(tap.MMOVE, self.on_move) noise.register('noise', self.on_noise)
def __init__(self): self.main_screen = ui.main_screen() self.offset_x = self.main_screen.width // 2 self.offset_y = self.main_screen.height // 2 self.angle = 0 self.speed = 0.0 self.mcanvas = canvas.Canvas.from_screen(self.main_screen) self.active = False self.last_draw = time.time() self.accel = Acceleration(cd=(.001, 100.0), v=(0.0004, 0.0025), lmb=1000.0, ratio=0.3) self.hiss_start = time.time() noise.register("noise", self.on_noise)
def __init__(self): self.main_screen = ui.main_screen() self.center_x = self.main_screen.x + self.main_screen.width // 2 self.center_y = self.main_screen.y + self.main_screen.height // 2 self.offset_x = self.center_x self.offset_y = self.center_y self.first_hiss = True self.hiss_job = None self.angle = 0 self.radius = 15 self.mcanvas = canvas.Canvas.from_screen(self.main_screen) self.active = False self.last_draw = time.time() self.accel = Acceleration(cd=(0.001, 100.0), v=(0.0004, 0.0025), lmb=1000.0, ratio=0.3) noise.register("noise", self.on_noise)
def __init__(self): noise.register('noise', self.on_noise)
lib.nvgBeginPath(vg) lib.nvgMoveTo(vg, x + ob, wavemid - waveheight / 2 + 5) lib.nvgLineTo(vg, x + ot, wavemid + waveheight / 2 - 5) lib.nvgStroke(vg) font = None timeline = AudioTimeline() def on_noise(noise): with timeline.lock: timeline.events.append([len(timeline.history), noise]) def on_overlay(vg, width, height): global font if font is None: font = lib.nvgCreateFont( vg, 'courier'.encode('utf8'), '/Library/Fonts/Courier New Bold.ttf'.encode('utf8')) lib.nvgFontFaceId(vg, font) lib.nvgFontSize(vg, 18) timeline.draw(vg, 0, height * 4 / 5, width, height / 5) noise.register('noise', on_noise) record.register('record', timeline.append) app.register('overlay', on_overlay)
def __init__(self): self.button = 0 noise.register("noise", self.on_noise)
def __init__(self): self.button = 0 self.last_click = 0 noise.register("noise", self.on_noise)
def start(self): tap.register(tap.MMOVE, self.on_move) noise.register('noise', self.on_noise)
def enable(self): if self.enabled: return noise.register('noise', self.on_pop) # app.register('overlay', self.draw_gaze) self.enabled = True
def register(self): if self.registered: return self.registered = True noise.register('noise', self.on_noise)
def __init__(self): self.hiss_start = 0 self.hiss_last = 0 self.sleeping_mouse_suspended = False noise.register('noise', self.on_noise)
def __init__(self, initial_delay='500ms', repeat_delay='100ms'): self.initial_delay = initial_delay self.repeat_delay = repeat_delay noise.register('noise', self.on_noise) self.job = None
def enable(self): noise.register('noise', self.on_noise)