Beispiel #1
0
from OpenGL.GL import *
from OpenGL.GLU import *
from OpenGL.GLUT import *

print "Creating terrain..."
from terrain import Terrain
terrain = Terrain()
terrain.create_ico(2)
print "ok"

from zpr import GLZPR
glutInit(())
gtk.gdk.threads_init()
window = gtk.Window(gtk.WINDOW_TOPLEVEL)
window.set_title("IcoPlay")
window.set_size_request(640,480)
window.connect("destroy",lambda event: gtk.main_quit())
vbox = gtk.VBox(False, 0)
window.add(vbox)
zpr = GLZPR()
zpr.draw = terrain.draw_gl_ffp
zpr._pick = lambda x,y,dx,dy,event: terrain.pick(x,y)
zpr.pick = lambda *args: False
def zpr_init():
    GLZPR.init(zpr)
    terrain.init_gl()
zpr.init = zpr_init
vbox.pack_start(zpr,True,True)
window.show_all()
gtk.main()