Beispiel #1
0
    def testUngroup(self):
        uri = common.getSampleUri("tears_of_steel.webm")
        asset = GES.UriClipAsset.request_sync(uri)
        clip1 = asset.extract()
        self.layer.add_clip(clip1)

        clip1.set_start(5 * Gst.SECOND)
        clip1.set_duration(0.5 * Gst.SECOND)
        timeline_clips = list(self.getTimelineClips())
        self.assertEqual(1, len(timeline_clips), timeline_clips)
        self.assertEqual(5 * Gst.SECOND, timeline_clips[0].get_start())
        self.assertEqual(0.5 * Gst.SECOND, timeline_clips[0].get_duration())

        self.action_log.begin("ungroup")
        ungrouped = GES.Container.ungroup(clip1, False)
        self.assertEqual(2, len(ungrouped), ungrouped)
        self.action_log.commit()
        timeline_clips = list(self.getTimelineClips())
        self.assertEqual(2, len(timeline_clips), timeline_clips)
        self.assertEqual(5 * Gst.SECOND, timeline_clips[0].get_start())
        self.assertEqual(0.5 * Gst.SECOND, timeline_clips[0].get_duration())
        self.assertEqual(5 * Gst.SECOND, timeline_clips[1].get_start())
        self.assertEqual(0.5 * Gst.SECOND, timeline_clips[1].get_duration())

        self.action_log.undo()
        timeline_clips = list(self.getTimelineClips())
        self.assertEqual(1, len(timeline_clips))
        self.assertEqual(5 * Gst.SECOND, timeline_clips[0].get_start())
        self.assertEqual(0.5 * Gst.SECOND, timeline_clips[0].get_duration())
Beispiel #2
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 def testCheckMediaTypesWhenNoUI(self):
     ges_layer = GES.Layer()
     png = common.getSampleUri("flat_colour1_640x480.png")
     video_clip = GES.UriClipAsset.request_sync(png).extract()
     self.assertTrue(ges_layer.add_clip(video_clip))
     self.assertEqual(len(ges_layer.get_clips()), 1)
     timeline = Timeline(container=None, app=None)
     layer = Layer(ges_layer, timeline)
Beispiel #3
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    def testInitialization(self):
        def loadedCb(project, timeline, mainloop, uris):
            project.addUris(uris)

        def progressCb(project, progress, estimated_time, mainloop):
            if progress == 100:
                mainloop.quit()

        def quit(mainloop):
            mainloop.quit()

        # Create a blank project and add some assets.
        project = _createRealProject()
        self.assertTrue(project._has_default_video_settings)
        self.assertTrue(project._has_default_audio_settings)

        uris = [common.getSampleUri("flat_colour1_640x480.png"),
                common.getSampleUri("tears_of_steel.webm"),
                common.getSampleUri("1sec_simpsons_trailer.mp4")]
        project.connect("loaded", loadedCb, self.mainloop, uris)
        project.connect("asset-loading-progress", progressCb, self.mainloop)

        self.assertTrue(project.createTimeline())
        GLib.timeout_add_seconds(5, quit, self.mainloop)
        self.mainloop.run()

        assets = project.list_assets(GES.UriClip)
        self.assertEqual(3, len(assets), assets)

        self.assertFalse(project._has_default_video_settings)
        self.assertFalse(project._has_default_audio_settings)

        # The audio settings should match tears_of_steel.webm
        self.assertEqual(1, project.audiochannels)
        self.assertEqual(44100, project.audiorate)

        # The video settings should match tears_of_steel.webm
        self.assertEqual(960, project.videowidth)
        self.assertEqual(400, project.videoheight)
        self.assertEqual(Gst.Fraction(24, 1), project.videorate)
        self.assertEqual(Gst.Fraction(1, 1), project.videopar)
    def addClipsSimple(self, timeline, num_clips):
        layer = timeline.bTimeline.append_layer()

        asset = GES.UriClipAsset.request_sync(
            common.getSampleUri("tears_of_steel.webm"))

        clips = [layer.add_asset(asset, i * 10, 0, 10, GES.TrackType.UNKNOWN)
                for i in range(num_clips)]

        self.assertEqual(len(clips), num_clips)

        return clips
    def stopUsingProxies(self, delete_proxies=False):
        sample_name = "30fps_numeroted_frames_red.mkv"
        self.runCheckImport([sample_name])

        asset_uri = common.getSampleUri(sample_name)
        proxy = self.medialibrary.storemodel[0][medialibrary.COL_ASSET]

        self.assertEqual(proxy.props.proxy_target.props.id, asset_uri)

        self.app.project_manager.current_project.disableProxiesForAssets(
            [proxy], delete_proxies)
        self.assertEqual(len(self.medialibrary.storemodel),
                         len(self.samples))

        self.assertEqual(self.medialibrary.storemodel[0][medialibrary.COL_URI],
                         asset_uri)
Beispiel #6
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    def testAssetAddingRemovingAdding(self):
        def loadingProgressCb(project, progress, estimated_time,
                              self, result, uris):

            def readd(mainloop, result, uris):
                project.addUris(uris)
                result[2] = True
                mainloop.quit()

            if progress < 100:
                return

            result[1] = True
            assets = project.list_assets(GES.UriClip)
            self.assertEqual(len(assets), 1)
            asset = assets[0]
            project.remove_asset(asset)
            GLib.idle_add(readd, self.mainloop, result, uris)

        def loadedCb(project, timeline, mainloop, result, uris):
            result[0] = True
            project.addUris(uris)

        # Create a blank project and add an asset.
        project = _createRealProject()
        result = [False, False, False]
        uris = [common.getSampleUri("tears_of_steel.webm")]
        project.connect("loaded", loadedCb, self.mainloop, result, uris)
        project.connect("asset-loading-progress",
                        loadingProgressCb, self,
                        result, uris)

        def quit(mainloop):
            mainloop.quit()

        self.assertTrue(project.createTimeline())
        GLib.timeout_add_seconds(5, quit, self.mainloop)
        self.mainloop.run()
        self.assertTrue(
            result[0], "Project creation failed to trigger signal: loaded")
        self.assertTrue(
            result[1], "Asset add failed to trigger asset-loading-progress"
            "with progress == 100")
        self.assertTrue(result[2], "Asset re-adding failed")
Beispiel #7
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    def testWaveFormAndThumbnailCreated(self):
        testmedialib = TestMediaLibrary()
        sample_name = "1sec_simpsons_trailer.mp4"
        testmedialib.runCheckImport([sample_name])

        sample_uri = common.getSampleUri(sample_name)
        asset = GES.UriClipAsset.request_sync(sample_uri)

        thumb_cache = getThumbnailCache(asset)
        width, height = thumb_cache.getImagesSize()
        self.assertEqual(height, THUMB_HEIGHT)
        self.assertTrue(thumb_cache[0] is not None)
        self.assertTrue(thumb_cache[Gst.SECOND / 2] is not None)

        wavefile = get_wavefile_location_for_uri(sample_uri)
        self.assertTrue(os.path.exists(wavefile), wavefile)

        with open(wavefile, "rb") as fsamples:
            samples = pickle.load(fsamples)

        self.assertTrue(bool(samples))
 def _createAssets(self, samples):
     self.samples = samples
     for sample_name in samples:
         self.app.project_manager.current_project.create_asset(
             common.getSampleUri(sample_name), GES.UriClip,)