def test_force_stop(self):
     self.worker.process_initialize()
     self.worker._force_stop()
     self.assertTrue(GameState.is_stopped())
Beispiel #2
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 def test_working(self):
     GameState.start()
     self.assertFalse(GameState.is_stopped())
     self.assertTrue(GameState.is_working())
Beispiel #3
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 def test_working(self):
     GameState.start()
     self.assertFalse(GameState.is_stopped())
     self.assertTrue(GameState.is_working())
Beispiel #4
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 def test_no_state(self):
     self.assertTrue(GameState.is_stopped())
     self.assertFalse(GameState.is_working())
Beispiel #5
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 def test_no_state(self):
     self.assertTrue(GameState.is_stopped())
     self.assertFalse(GameState.is_working())