Beispiel #1
0
    def test_threads(self, output=False):
        agent = Agent(output=output)
        memory = Memory(agent)
        memory.add(isa='item')
        memory.add(isa='digit', value=1)
        memory.add(isa='number', value='three')
        speech = Speech(agent)

        def thread2():
            for _ in range(2):
                number = memory.recall(isa='number')
                speech.say(number.value)

        agent.run_thread(thread2)
        agent.wait(.100)

        def thread3():
            for _ in range(2):
                memory.recall('digit')

        agent.run_thread(thread3)
        for _ in range(2):
            memory.recall('item')
        agent.wait_for_all()
        self.assertAlmostEqual(1.200, agent.time(), 2)
Beispiel #2
0
    def __init__(self):
        """Initializes the agent"""
        super().__init__(output=True)
        self.memory = Memory(self)
        self.vision = Vision(self)
        self.audition = Audition(self)
        self.hands = Hands(self)
        self.mouse = Mouse(self.hands, self.vision)
        self.typing = Typing(self.hands)

        self.language = Language(self)
        self.language.add_interpreter(self.interpret)
Beispiel #3
0
    def __init__(self):
        super().__init__(output=True)
        self.vision = Vision(self)
        self.memory = Memory(self)
        self.audition = Audition(self)
        self.typing = Typing(Hands(self))

        def interpreter(words):
            if words[0] == 'read':
                sem = Item(isa='action', type='read', object=words[1])
                pointer = self.vision.find(isa='pointer')
                if pointer is not None:
                    self.vision.encode(pointer)
                    sem.set('x', pointer.x).set('y', pointer.y)
                return sem
            elif words[0] == 'done':
                return Item(isa='done')
            else:
                return Item(isa='action', type=words[0], object=words[1])

        self.language = Language(self)
        self.language.add_interpreter(interpreter)

        def executor(action, context):
            if action.type == 'read':
                query = Query(x=action.x, y=action.y)
                context.set(action.object, self.vision.find_and_encode(query))
            elif action.type == 'type':
                self.typing.type(context.get(action.object))

        self.instruction = Instruction(
            self, self.memory, self.audition, self.language)
        self.instruction.add_executor(executor)
Beispiel #4
0
    def test_instruction_read(self, output=False):
        agent = Agent(output=output)
        memory = Memory(agent)
        env = Environment()
        vision = Vision(agent, env.display)
        audition = Audition(agent, env.speakers)

        def interpreter(words):
            if words[0] == 'read':
                sem = Item(isa='action', type='read', object=words[1])
                pointer = vision.find(isa='pointer')
                if pointer is not None:
                    vision.encode(pointer)
                    sem.set('x', pointer.x).set('y', pointer.y)
                return sem
            elif words[0] == 'done':
                return Item(isa='done')
            else:
                return Item(isa='action', type=words[0], object=words[1])

        language = Language(agent)
        language.add_interpreter(interpreter)

        def executor(action, context):
            query = Query(x=action.x, y=action.y)
            context.set(action.object, vision.find_and_encode(query))

        instruction = Instruction(agent, memory, audition, language)
        instruction.add_executor(executor)

        equation = ['3', 'x', '/', '12', '=', '15', '/', '4']
        for i in range(0, len(equation)):
            env.display.add_text(50 + 50 * i, 50, equation[i])
        pointer = env.display.add(50, 50, 1, 1, 'pointer', 'pointer')

        speech = [
            'to solve', ['read a', (50, 50)], ['read A', (300, 50)], 'done'
        ]

        def thread():
            for line in speech:
                agent.wait(3.0)
                if isinstance(line, str):
                    audition.add(Aural(isa='speech'), line)
                else:
                    audition.add(Aural(isa='speech'), line[0])
                    loc = line[1]
                    pointer.move(loc[0], loc[1])

        agent.run_thread(thread)

        goal = instruction.listen_and_learn()
        self.assertEqual('solve', goal)

        context = instruction.execute(goal)
        self.assertEqual('3', context.a)
        self.assertEqual('15', context.A)

        agent.wait_for_all()
 def test_num_to_text(self):
     agent = Agent()
     arithmetic = Arithmetic(agent, Memory(agent), Speech(agent))
     errors = 0
     for pair in NumbersTest.TEST_PAIRS:
         if arithmetic.num_to_text(pair[0]) != pair[1]:
             errors += 1
     self.assertEqual(errors, 0)
    def test_arithmetic(self):
        agent = Agent(output=False)
        arithmetic = Arithmetic(agent, Memory(agent), Speech(agent))
        arithmetic.count_to(5)

        self.assertEqual(0, arithmetic.add(0, 0))
        self.assertEqual(5, arithmetic.add(2, 3))
        self.assertEqual(17, arithmetic.add(8, 9))

        self.assertEqual(0, arithmetic.multiply(0, 0))
        self.assertEqual(0, arithmetic.multiply(7, 0))
        self.assertEqual(12, arithmetic.multiply(3, 4))
        self.assertEqual(121, arithmetic.multiply(11, 11))
Beispiel #7
0
    def __init__(self):
        """Initializes the agent"""
        super().__init__(output=True)
        self.memory = Memory(self)
        self.vision = Vision(self)
        self.audition = Audition(self)
        self.typing = Typing(Hands(self))

        self.language = Language(self)
        self.language.add_interpreter(self.interpret)

        self.instruction = Instruction(self, self.memory, self.audition,
                                       self.language)
        self.instruction.add_executor(self.execute)
Beispiel #8
0
    def run_trial(self):
        agent = Agent(output=False)
        memory = Memory(agent, Memory.OPTIMIZED_DECAY)
        memory.decay_rate = .5
        memory.activation_noise = .5
        memory.retrieval_threshold = -1.8
        memory.latency_factor = .450
        vision = Vision(agent)
        typing = Typing(Hands(agent))
        self.trial_start = 0
        self.block_index = 0

        def fn():
            for i in range(PairedAssociatesTest.N_BLOCKS):
                self.block_index = i
                pairs = PairedAssociatesTest.PAIRS.copy()
                random.shuffle(pairs)
                for pair in pairs:
                    self.trial_start = agent.time()
                    vision.clear().add(Visual(50, 50, 20, 20, 'word'), pair[0])
                    agent.wait(5.0)
                    vision.clear().add(
                        Visual(50, 50, 20, 20, 'digit'), pair[1])
                    agent.wait(5.0)
        agent.run_thread(fn)

        def type_fn(c):
            self.rt.add(self.block_index, agent.time() - self.trial_start)
        typing.add_type_fn(type_fn)
        for i in range(PairedAssociatesTest.N_BLOCKS):
            for _ in range(len(PairedAssociatesTest.PAIRS)):
                word = vision.encode(vision.wait_for(isa='word'))
                chunk = memory.recall(word=word)
                if chunk:
                    typing.type(chunk.get('digit'))
                    self.correct.add(i, 1)
                else:
                    self.correct.add(i, 0)
                digit = vision.encode(vision.wait_for(isa='digit'))
                memory.store(word=word, digit=digit)
        agent.wait_for_all()
Beispiel #9
0
            return self._num_to_text_help(n, 100, "hundred")
        elif n < 1000000:
            return self._num_to_text_help(n, 1000, "thousand")
        else:
            return self._num_to_text_help(n, 1000000, "million")

    def count_to(self, n):
        count = 0
        while count < n:
            count = self.memory.recall(isa='count', i=count).next
            self.speech.subvocalize(count)

    def next(self, i):
        return self.memory.recall(isa='count', i=i).next

    def add(self, i, j):
        return self.memory.recall(isa='sum', i=i, j=j).sum

    def multiply(self, i, j):
        return self.memory.recall(isa='product', i=i, j=j).product


if __name__ == "__main__":
    agent = Agent(output=True)
    memory = Memory(agent)
    speech = Speech(agent)
    arithmetic = Arithmetic(agent, memory, speech)
    arithmetic.count_to(5)
    speech.say(arithmetic.multiply(8, 11))
    agent.wait_for_all()
Beispiel #10
0
    def test_instruction_type(self, output=False):
        agent = Agent(output=output)
        env = Environment()
        memory = Memory(agent)
        vision = Vision(agent, env.display)
        audition = Audition(agent, env.speakers)
        motor = Motor(agent, vision, env)

        def interpreter(words):
            if words[0] == 'read':
                sem = Item(isa='action', type='read', object=words[1])
                pointer = vision.find(isa='pointer')
                if pointer is not None:
                    vision.encode(pointer)
                    sem.set('x', pointer.x).set('y', pointer.y)
                return sem
            elif words[0] == 'done':
                return Item(isa='done')
            else:
                return Item(isa='action', type=words[0], object=words[1])

        language = Language(agent)
        language.add_interpreter(interpreter)

        def executor(action, context):
            if action.type == 'read':
                query = Query(x=action.x, y=action.y)
                context.set(action.object, vision.find_and_encode(query))
            elif action.type == 'type':
                motor.type(context.get(action.object))

        instruction = Instruction(agent, memory, audition, language)
        instruction.add_executor(executor)

        typed = []

        def type_handler(key):
            typed.append(key)

        env.keyboard.add_type_fn(type_handler)

        env.display.add_text(50, 50, 'a')
        pointer = env.display.add(50, 50, 1, 1, 'pointer', 'pointer')

        speech = ['to type', ['read letter', (50, 50)], 'type letter', 'done']

        def thread():
            for line in speech:
                agent.wait(3.0)
                if isinstance(line, str):
                    audition.add(Aural(isa='speech'), line)
                else:
                    audition.add(Aural(isa='speech'), line[0])
                    loc = line[1]
                    pointer.move(loc[0], loc[1])

        agent.run_thread(thread)

        goal = instruction.listen_and_learn()
        self.assertEqual('type', goal)

        context = instruction.execute(goal)
        self.assertEqual('a', context.letter)

        agent.wait_for_all()

        self.assertEqual(['a'], typed)
Beispiel #11
0
class OWLUndifferentiatedAgent(Agent):

    def __init__(self):
        """Initializes the agent"""
        super().__init__(output=True)
        self.memory = Memory(self)
        self.vision = Vision(self)
        self.audition = Audition(self)
        self.hands = Hands(self)
        self.mouse = Mouse(self.hands, self.vision)
        self.typing = Typing(self.hands)

        self.language = Language(self)
        self.language.add_interpreter(self.interpret)

        # self.instruction = Instruction(
        #     self, self.memory, self.audition, self.language)
        # self.instruction.add_executor(self.execute)

    def _interpret_predicate(self, text, isa='fact', last=None):
        chunk = None
        (pred, args) = text.replace(')', '').split('(')
        args = args.split(',')
        if len(args) == 1:
            chunk = Chunk(isa=isa, predicate='isa',
                          subject=args[0], object=pred)
        elif len(args) == 2:
            chunk = Chunk(isa=isa, predicate=pred,
                          subject=args[0], object=args[1])
        if chunk:
            if last:
                chunk.set('last', last.id)
            self.memory.store(chunk)
        return chunk

    def _interpret_rule(self, text):
        lhs, rhs = text.split('=>')
        pred_pat = re.compile(r'[A-Za-z_-]+\([A-Za-z_,-]*\)')

        rule = Chunk(isa='rule')
        self.memory.store(rule)

        last = rule
        for t in pred_pat.findall(lhs):
            chunk = self._interpret_predicate(t, isa='condition', last=last)
            last = chunk

        last = rule
        for t in pred_pat.findall(rhs):
            chunk = self._interpret_predicate(t, isa='action', last=last)
            last = chunk

        return rule

    def _interpret_owl(self, text):
        text = text.replace(' ', '')
        if text.find('=>') >= 0:
            return self._interpret_rule(text)
        else:
            return self._interpret_predicate(text)

    def interpret(self, words):
        return self._interpret_owl(''.join(words))

    def _deep_find(self, isa):
        visual = self.vision.find(isa=isa, seen=False)
        if visual:
            return visual
        else:
            part_of = self.memory.recall(predicate='isPartOf', object=isa)
            if part_of:
                return self._deep_find(part_of.subject)
            else:
                return None

    def _execute_condition(self, cond, context):
        if cond.predicate == 'appearsIn':
            visual = self._deep_find(cond.subject)
            if visual:
                context.set('visual', visual)
                visobj = self.vision.encode(visual)
                context.set(cond.subject, visobj)
                return True
        return False

    def _execute_action(self, action, context):
        if action.subject == 'Subject':
            print('**************  ' + action.predicate)

            if action.predicate == 'click':
                visual = context.get('visual')
                self.mouse.point_and_click(visual)

            elif action.predicate == 'remember':
                pass

    def execute(self, chunk, context):
        if chunk.isa == 'rule':

            cond = self.memory.recall(isa='condition', last=chunk.id)
            while cond:
                if not self._execute_condition(cond, context):
                    return False
                cond = self.memory.recall(isa='condition', last=cond.id)

            act = self.memory.recall(isa='action', last=chunk.id)
            while act:
                self._execute_action(act, context)
                act = self.memory.recall(isa='action', last=act.id)

            return True

    def run(self, time=300):
        context = Item()

        chunk = None
        done = Query(predicate='isa', object='done')
        while not (chunk and done.matches(chunk)):
            text = self.audition.listen_for_and_encode()
            chunk = self.language.interpret(text)

        while self.time() < time:
            chunk = self.memory.recall(isa='rule')
            self.execute(chunk, context)
Beispiel #12
0
 def _test_decay(self, decay, prob, time, output):
     agent = Agent(output=output)
     memory = Memory(agent, decay)
     chunk = Chunk(isa='cat', name='Whiskers', owner='Jane')
     memory.store(chunk)
     agent.wait(.5)
     memory.rehearse(chunk)
     agent.wait(2.5)
     memory.rehearse(chunk)
     agent.wait(3.7)
     memory.rehearse(chunk)
     agent.wait(6.2)
     memory.activation_noise = 0.5
     if prob:
         self.assertAlmostEqual(prob, memory.compute_prob_recall(chunk), 2)
     self.assertAlmostEqual(memory.compute_recall_time(chunk), time, 2)
Beispiel #13
0
    def test_memory(self):
        agent = Agent(output=False)
        memory = Memory(agent)

        memory.add(Chunk(isa='cat', name='Whiskers', owner='Jane'))
        chunk = memory.recall(Query(isa='cat'))
        self.assertEqual('Jane', chunk.get('owner'))
        self.assertEqual('Whiskers', chunk.id)

        memory.add(isa='dog', name='Spot', owner='John')
        self.assertEqual('Spot', memory.recall(isa='dog').name)
        self.assertEqual('Whiskers', memory.recall(
            Query().ne('isa', 'dog')).name)

        chunk = Chunk(isa='cat', name='Whiskers', owner='Jen')
        self.assertEqual('Whiskers', chunk.id)
        memory.add(chunk)
        self.assertEqual('Whiskers~2', chunk.id)
        self.assertEqual(chunk, memory.get(chunk.id))