Beispiel #1
0
 def onAvatarBecomePlayer(self):
     trace('onAvatarBecomePlayer')
     # check version if game restarted after crash or in replay
     if not token.versionChecked:
         token.checkVersion()
         token.initializeXvmToken()
     if config.get('autoReloadConfig', False) == True:
         configwatchdog.startConfigWatchdog()
Beispiel #2
0
    def onStateLobby(self):
        trace('onStateLobby')
        playerId = getCurrentPlayerId()
        if playerId is not None and self.currentPlayerId != playerId:
            self.currentPlayerId = playerId
            token.checkVersion()
            token.initializeXvmToken()
            g_websock.send('id/%d' % playerId)
        lobby = getLobbyApp()
        if lobby is not None:
            lobby.loaderManager.onViewLoaded += self.onViewLoaded

        # TODO
        """