def initNametagGlobals(self):
        NametagGlobals.setMe(base.cam)

        NametagGlobals.setCardModel('phase_3/models/props/panel.bam')
        NametagGlobals.setArrowModel('phase_3/models/props/arrow.bam')
        NametagGlobals.setChatBalloon3dModel(
            'phase_3/models/props/chatbox.bam')
        NametagGlobals.setChatBalloon2dModel(
            'phase_3/models/props/chatbox_noarrow.bam')
        NametagGlobals.setThoughtBalloonModel(
            'phase_3/models/props/chatbox_thought_cutout.bam')

        chatButtonGui = loader.loadModel(
            'phase_3/models/gui/chat_button_gui.bam')
        NametagGlobals.setPageButton(
            chatButtonGui.find('**/Horiz_Arrow_UP'),
            chatButtonGui.find('**/Horiz_Arrow_DN'),
            chatButtonGui.find('**/Horiz_Arrow_Rllvr'),
            chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setQuitButton(chatButtonGui.find('**/CloseBtn_UP'),
                                     chatButtonGui.find('**/CloseBtn_DN'),
                                     chatButtonGui.find('**/CloseBtn_Rllvr'),
                                     chatButtonGui.find('**/CloseBtn_UP'))
        chatButtonGui.removeNode()

        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound is not None:
            NametagGlobals.setRolloverSound(rolloverSound)

        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound is not None:
            NametagGlobals.setClickSound(clickSound)

        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(
            self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)

        self.leftCells = [
            self.marginManager.addCell(0.1, -0.6, self.a2dTopLeft, 1),
            self.marginManager.addCell(0.1, -1.0, self.a2dTopLeft, 2),
            self.marginManager.addCell(0.1, -1.4, self.a2dTopLeft, 3)
        ]
        self.bottomCells = [
            self.marginManager.addCell(0.4, 0.1, self.a2dBottomCenter, 4),
            self.marginManager.addCell(-0.4, 0.1, self.a2dBottomCenter, 5),
            self.marginManager.addCell(-1.0, 0.1, self.a2dBottomCenter, 6),
            self.marginManager.addCell(1.0, 0.1, self.a2dBottomCenter, 7)
        ]
        self.rightCells = [
            self.marginManager.addCell(-0.1, -0.6, self.a2dTopRight, 8),
            self.marginManager.addCell(-0.1, -1.0, self.a2dTopRight, 9),
            self.marginManager.addCell(-0.1, -1.4, self.a2dTopRight, 10)
        ]
Beispiel #2
0
    def initNametagGlobals(self):
        NametagGlobals.setMe(base.cam)

        NametagGlobals.setCardModel('phase_3/models/props/panel.bam')
        NametagGlobals.setArrowModel('phase_3/models/props/arrow.bam')
        NametagGlobals.setChatBalloon3dModel('phase_3/models/props/chatbox.bam')
        NametagGlobals.setChatBalloon2dModel(
            'phase_3/models/props/chatbox_noarrow.bam')
        NametagGlobals.setThoughtBalloonModel(
            'phase_3/models/props/chatbox_thought_cutout.bam')

        chatButtonGui = loader.loadModel(
            'phase_3/models/gui/chat_button_gui.bam')
        NametagGlobals.setPageButton(
            chatButtonGui.find('**/Horiz_Arrow_UP'),
            chatButtonGui.find('**/Horiz_Arrow_DN'),
            chatButtonGui.find('**/Horiz_Arrow_Rllvr'),
            chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setQuitButton(
            chatButtonGui.find('**/CloseBtn_UP'),
            chatButtonGui.find('**/CloseBtn_DN'),
            chatButtonGui.find('**/CloseBtn_Rllvr'),
            chatButtonGui.find('**/CloseBtn_UP'))
        chatButtonGui.removeNode()

        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound is not None:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound is not None:
            NametagGlobals.setClickSound(clickSound)

        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(
            self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        self.leftCells = [
            self.marginManager.addCell(0.1, -0.6, self.a2dTopLeft),
            self.marginManager.addCell(0.1, -1.0, self.a2dTopLeft),
            self.marginManager.addCell(0.1, -1.4, self.a2dTopLeft)
        ]
        self.bottomCells = [
            self.marginManager.addCell(0.4, 0.1, self.a2dBottomCenter),
            self.marginManager.addCell(-0.4, 0.1, self.a2dBottomCenter),
            self.marginManager.addCell(-1.0, 0.1, self.a2dBottomCenter),
            self.marginManager.addCell(1.0, 0.1, self.a2dBottomCenter)
        ]
        self.rightCells = [
            self.marginManager.addCell(-0.1, -0.6, self.a2dTopRight),
            self.marginManager.addCell(-0.1, -1.0, self.a2dTopRight),
            self.marginManager.addCell(-0.1, -1.4, self.a2dTopRight)
        ]
class ToonBase(OTPBase.OTPBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')

    def __init__(self):
        OTPBase.OTPBase.__init__(self)

        # Get the native display info:
        self.nativeWidth = self.pipe.getDisplayWidth()
        self.nativeHeight = self.pipe.getDisplayHeight()
        ratio = float(self.nativeWidth) / float(self.nativeHeight)
        fraction = fractions.Fraction(ratio).limit_denominator()
        self.nativeRatio = (int(fraction.numerator), int(fraction.denominator))

        # Choose the best resolution if we're either fullscreen, or we don't
        # have a resolution defined in our settings:
        fullscreen = settings.get('fullscreen', False)
        if fullscreen or ('res' not in settings):
            if fullscreen:
                # Fit the entire display:
                res = (self.nativeWidth, self.nativeHeight)
            else:
                # Choose the smallest resolution that matches that largest
                # ratio that contains resolutions that will fit our display in
                # windowed mode:
                resolutions = ToontownGlobals.CommonDisplayResolutions.get(self.nativeRatio, ())

                if len(resolutions) < 2:
                    ratios = list(ToontownGlobals.CommonDisplayResolutions.keys())
                    ratios.sort(key=lambda value: float(value[0]) / float(value[1]))

                    while ratios:
                        ratio = ratios.pop()
                        if (float(ratio[0])/float(ratio[1])) < (float(self.nativeRatio[0])/float(self.nativeRatio[1])):
                            resolutions = ToontownGlobals.CommonDisplayResolutions[ratio]
                            if resolutions[0][0] >= (self.nativeWidth - 125):
                                continue
                            if resolutions[0][1] >= (self.nativeHeight - 125):
                                continue
                            break
                    else:
                        resolutions = ToontownGlobals.CommonDisplayResolutions[(4, 3)]

                res = resolutions[0]
        # First, build a list of all possible resolutions:
        
        #self.resList = []
        #displayInfo = self.pipe.getDisplayInformation()
        #for i in xrange(displayInfo.getTotalDisplayModes()):
            #width = displayInfo.getDisplayModeWidth(i)
            #height = displayInfo.getDisplayModeHeight(i)
            #if (width, height) not in self.resList:
                #self.resList.append((width, height))

        # Next, separate the resolutions by their ratio:
        #self.resDict = {}
        #for res in self.resList:
            #width = float(res[0])
            #height = float(res[1])
            #ratio = round(width / height, 2)
            #self.resDict.setdefault(ratio, []).append(res)

        # Get the native width, height and ratio:
        
        #if sys.platform == 'win32':  # Use displayInfo.
            #self.nativeWidth = displayInfo.getMaximumWindowWidth()
            #self.nativeHeight = displayInfo.getMaximumWindowHeight()
        #elif sys.platform == 'darwin':
            #self.nativeWidth = 800
            #self.nativeHeight = 600
        #else:  # Use PyGTK.
            #import gtk
            #self.nativeWidth = gtk.gdk.screen_width()
            #self.nativeHeight = gtk.gdk.screen_height()
        #self.nativeRatio = round(
            #float(self.nativeWidth) / float(self.nativeHeight), 2)

        # Finally, choose the best resolution if we're either fullscreen, or
        # don't have one defined in our preferences:
        #fullscreen = settings.get('fullscreen', False)
        #if ('res' not in settings) or fullscreen:
            #if fullscreen:
                # If we're fullscreen, we want to fit the entire screen:
                
                #res = (self.nativeWidth, self.nativeHeight)
            #elif len(self.resDict[self.nativeRatio]) > 1:
            
                # We have resolutions that match our native ratio and fit it!
                # Let's use one:
                
                #res = sorted(self.resDict[self.nativeRatio])[0]
            #else:
                # Okay, we don't have any resolutions that match our native
                # ratio and fit it (besides the native resolution itself, of
                # course). Let's just use one of the second largest ratio's
                # resolutions:
                
                #ratios = sorted(self.resDict.keys(), reverse=False)
                #nativeIndex = ratios.index(self.nativeRatio)
                #res = sorted(self.resDict[ratios[nativeIndex - 1]])[0]

            # Store our result:
            settings['res'] = res

            # Reload the graphics pipe:
            properties = WindowProperties()

            properties.setSize(res[0], res[1])
            properties.setFullscreen(fullscreen)
            properties.setParentWindow(0)

            # Store the window sort for later:
            sort = self.win.getSort()

            if self.win:
                currentProperties = WindowProperties(self.win.getProperties())
                gsg = self.win.getGsg()
            else:
                currentProperties = WindowProperties.getDefault()
                gsg = None
            newProperties = WindowProperties(currentProperties)
            newProperties.addProperties(properties)
            if (gsg is None) or (currentProperties.getFullscreen() != newProperties.getFullscreen()) or (currentProperties.getParentWindow() != newProperties.getParentWindow()):
                self.openMainWindow(props=properties, gsg=gsg, keepCamera=True)
                self.graphicsEngine.openWindows()
                self.disableShowbaseMouse()
            else:
                self.win.requestProperties(properties)
                self.graphicsEngine.renderFrame()

            self.win.setSort(sort)
            self.graphicsEngine.renderFrame()
            self.graphicsEngine.renderFrame()
        self.disableShowbaseMouse()
        self.addCullBins()
        self.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0)
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.placeBeforeObjects = self.config.GetBool('place-before-objects', 1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov/(4./3.))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar)
        self.musicManager.setVolume(0.65)
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.exitFunc = self.userExit
        if 'launcher' in __builtins__ and launcher:
            launcher.setPandaErrorCode(11)
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()

        self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot)

        # OS X Specific Actions
        if platform == "darwin":
            self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX)
            self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX)
            self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame)
            self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame)
            self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame)
            self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame)

        self.accept('f3', self.toggleGui)
        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader
        oldLoader.destroy()
        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.friendMode = self.config.GetBool('switchboard-friends', 0)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.wantNewSpecies = self.config.GetBool('want-new-species', 0)
        self.wantAchievements = self.config.GetBool('want-achievements', 1)
        self.inactivityTimeout = self.config.GetFloat('inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0)
        self.randomMinigameDisconnect = self.config.GetBool('random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool('random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0)
        self.wantMinigameDifficulty = self.config.GetBool('want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool('skip-battle-movies', 0)
        self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1)
        if self.creditCardUpFront == -1:
            del self.creditCardUpFront
        else:
            self.creditCardUpFront = self.creditCardUpFront != 0
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 0)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.goonsEnabled = self.config.GetBool('estate-goon', 0)
        self.restrictTrialers = self.config.GetBool('restrict-trialers', 1)
        self.roamingTrialers = self.config.GetBool('roaming-trialers', 1)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5)
        self.killInterestResponse = self.config.GetBool('kill-interest-response', 0)
        self.forceSkipTutorial = self.config.GetBool('force-skip-tutorial', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        WLEnter = TextProperties()
        WLEnter.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        tpMgr.setProperties('WLEnter', WLEnter)
        cogGray = TextProperties()
        cogGray.setTextColor(0, 0.2, 0.2, 1)
        cogGray.setShadow(0.01)
        tpMgr.setProperties('cogGray', cogGray)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.accept('shift', self.startSprint)
        self.accept('shift-up', self.stopSprint)
        self.isSprinting = 0
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None

        self.filters = CommonFilters(self.win, self.cam)

        # Free black/white Toons:
        self.wantYinYang = config.GetBool('want-yin-yang', False)
        
        
        self.wantCustomControls = settings.get('want-Custom-Controls', False)

        self.MOVE_UP = 'arrow_up'   
        self.MOVE_DOWN = 'arrow_down'
        self.MOVE_LEFT = 'arrow_left'      
        self.MOVE_RIGHT = 'arrow_right'
        self.JUMP = 'control'
        self.ACTION_BUTTON = 'delete'
        
        keymap = settings.get('keymap', {})
        if self.wantCustomControls:
            self.MOVE_UP = keymap.get('MOVE_UP', self.MOVE_UP)
            self.MOVE_DOWN = keymap.get('MOVE_DOWN', self.MOVE_DOWN)
            self.MOVE_LEFT = keymap.get('MOVE_LEFT', self.MOVE_LEFT)
            self.MOVE_RIGHT = keymap.get('MOVE_RIGHT', self.MOVE_RIGHT)
            self.JUMP = keymap.get('JUMP', self.JUMP)
            self.ACTION_BUTTON = keymap.get('ACTION_BUTTON', self.ACTION_BUTTON)
            ToontownGlobals.OptionsPageHotkey = keymap.get('OPTIONS-PAGE', ToontownGlobals.OptionsPageHotkey)
        
        self.CHAT_HOTKEY = keymap.get('CHAT_HOTKEY', 't')
            
    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result

    def windowEvent(self, win):
        OTPBase.OTPBase.windowEvent(self, win)

        MarginGlobals.updateMarginVisibles()

    def startSprint(self):
        if hasattr(base, 'localAvatar'):
            base.localAvatar.currentSpeed = OTPGlobals.ToonForwardSprintSpeed
            base.localAvatar.currentReverseSpeed = OTPGlobals.ToonReverseSprintSpeed
            base.localAvatar.controlManager.setSpeeds(OTPGlobals.ToonForwardSprintSpeed, OTPGlobals.ToonJumpForce, OTPGlobals.ToonReverseSprintSpeed, OTPGlobals.ToonRotateSpeed)
            self.isSprinting = 1
        else:
            if self.isSprinting == 1:
                self.stopSprint()
    
    def stopSprint(self):
        if hasattr(base, 'localAvatar'):
            base.localAvatar.currentSpeed = OTPGlobals.ToonForwardSpeed
            base.localAvatar.currentReverseSpeed = OTPGlobals.ToonReverseSpeed
            base.localAvatar.controlManager.setSpeeds(OTPGlobals.ToonForwardSpeed, OTPGlobals.ToonJumpForce, OTPGlobals.ToonReverseSpeed, OTPGlobals.ToonRotateSpeed)
            self.isSprinting = 0

    def setCursorAndIcon(self):
        tempdir = tempfile.mkdtemp()
        atexit.register(shutil.rmtree, tempdir)
        vfs = VirtualFileSystem.getGlobalPtr()

        searchPath = DSearchPath()
        if __debug__:
            searchPath.appendDirectory(Filename('resources/phase_3/etc'))
        searchPath.appendDirectory(Filename('/phase_3/etc'))

        for filename in ['toonmono.cur', 'icon.ico']:
            p3filename = Filename(filename)
            found = vfs.resolveFilename(p3filename, searchPath)
            if not found:
                return # Can't do anything past this point.

            with open(os.path.join(tempdir, filename), 'wb') as f:
                f.write(vfs.readFile(p3filename, False))

        wp = WindowProperties()
        wp.setCursorFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'toonmono.cur')))
        wp.setIconFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'icon.ico')))
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTUnsorted, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface: self.mouseInterface.detachNode()
        if self.mouse2cam: self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed

    def toggleGui(self):
        if aspect2d.isHidden():
            aspect2d.show()
        else:
            aspect2d.hide()

    def takeScreenShot(self):
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')

        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87), text=ctext, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9), text=self.screenshotStr, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        self.screenshot(namePrefix=namePrefix, imageComment=ctext + ' ' + self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()
        return

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        NametagGlobals.setMe(base.cam)

        NametagGlobals.setCardModel('phase_3/models/props/panel.bam')
        NametagGlobals.setArrowModel('phase_3/models/props/arrow.bam')
        NametagGlobals.setChatBalloon3dModel('phase_3/models/props/chatbox.bam')
        NametagGlobals.setChatBalloon2dModel('phase_3/models/props/chatbox_noarrow.bam')
        NametagGlobals.setThoughtBalloonModel('phase_3/models/props/chatbox_thought_cutout.bam')

        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui.bam')
        NametagGlobals.setPageButton(
            chatButtonGui.find('**/Horiz_Arrow_UP'), chatButtonGui.find('**/Horiz_Arrow_DN'),
            chatButtonGui.find('**/Horiz_Arrow_Rllvr'), chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setQuitButton(
            chatButtonGui.find('**/CloseBtn_UP'), chatButtonGui.find('**/CloseBtn_DN'),
            chatButtonGui.find('**/CloseBtn_Rllvr'), chatButtonGui.find('**/CloseBtn_UP'))
        chatButtonGui.removeNode()

        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound is not None:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound is not None:
            NametagGlobals.setClickSound(clickSound)

        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(
            self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        self.leftCells = [
            self.marginManager.addCell(0.1, -0.6, self.a2dTopLeft),
            self.marginManager.addCell(0.1, -1.0, self.a2dTopLeft),
            self.marginManager.addCell(0.1, -1.4, self.a2dTopLeft)
        ]
        self.bottomCells = [
            self.marginManager.addCell(0.4, 0.1, self.a2dBottomCenter),
            self.marginManager.addCell(-0.4, 0.1, self.a2dBottomCenter),
            self.marginManager.addCell(-1.0, 0.1, self.a2dBottomCenter),
            self.marginManager.addCell(1.0, 0.1, self.a2dBottomCenter)
        ]
        self.rightCells = [
            self.marginManager.addCell(-0.1, -0.6, self.a2dTopRight),
            self.marginManager.addCell(-0.1, -1.0, self.a2dTopRight),
            self.marginManager.addCell(-0.1, -1.4, self.a2dTopRight)
        ]

    def setCellsActive(self, cells, active):
        for cell in cells:
            cell.setActive(active)
        self.marginManager.reorganize()

    def cleanupDownloadWatcher(self):
        self.downloadWatcher.cleanup()
        self.downloadWatcher = None

    def startShow(self, cr, launcherServer = None):
        self.cr = cr
        base.graphicsEngine.renderFrame()
        self.downloadWatcher = ToontownDownloadWatcher.ToontownDownloadWatcher(TTLocalizer.LauncherPhaseNames)
        if launcher.isDownloadComplete():
            self.cleanupDownloadWatcher()
        else:
            self.acceptOnce('launcherAllPhasesComplete', self.cleanupDownloadWatcher)
        gameServer = os.environ.get('TTI_GAMESERVER', 'localhost')
        # Get the base port.
        serverPort = base.config.GetInt('server-port', 7199)

        # Get the number of client-agents.
        clientagents = base.config.GetInt('client-agents', 1) - 1

        # Get a new port.
        serverPort += (random.randint(0, clientagents) * 100)

        serverList = []
        for name in gameServer.split(';'):
            url = URLSpec(name, 1)
            if base.config.GetBool('server-force-ssl', False):
                url.setScheme('s')
            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        if len(serverList) == 1:
            failover = base.config.GetString('server-failover', '')
            serverURL = serverList[0]
            for arg in failover.split():
                try:
                    port = int(arg)
                    url = URLSpec(serverURL)
                    url.setPort(port)
                except:
                    url = URLSpec(arg, 1)

                if url != serverURL:
                    serverList.append(url)

        cr.loginFSM.request('connect', [serverList])
        self.ttAccess = ToontownAccess.ToontownAccess()
        self.ttAccess.initModuleInfo()

        # Start detecting speed hacks:
        self.lastSpeedHackCheck = time.time()
        self.lastTrueClockTime = TrueClock.getGlobalPtr().getLongTime()
        taskMgr.add(self.__speedHackCheckTick, 'speedHackCheck-tick')

    def __speedHackCheckTick(self, task):
        elapsed = time.time() - self.lastSpeedHackCheck
        tcElapsed = TrueClock.getGlobalPtr().getLongTime() - self.lastTrueClockTime

        if tcElapsed > (elapsed + 0.05):
            # The TrueClock is running faster than it should. This means the
            # player may have sped up the process. Disconnect them:
            self.cr.stopReaderPollTask()
            self.cr.lostConnection()
            return task.done

        self.lastSpeedHackCheck = time.time()
        self.lastTrueClockTime = TrueClock.getGlobalPtr().getLongTime()

        return task.cont

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')

    def exitShow(self, errorCode = None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        if errorCode:
            launcher.setPandaErrorCode(errorCode)
        else:
            launcher.setPandaErrorCode(0)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code
        if os.name == 'nt':
            exitCode2exitPage = {OTPLauncherGlobals.ExitEnableChat: 'chat',
             OTPLauncherGlobals.ExitSetParentPassword: '******',
             OTPLauncherGlobals.ExitPurchase: 'purchase'}
            if code in exitCode2exitPage:
                launcher.setRegistry('EXIT_PAGE', exitCode2exitPage[code])

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass

        if hasattr(self, 'ttAccess'):
            self.ttAccess.delete()
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectCloseWindow)
        base.cr._userLoggingOut = False
        try:
            localAvatar
        except:
            pass
        else:
            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.ignore(ToontownGlobals.QuitGameHotKeyOSX)
        self.ignore(ToontownGlobals.QuitGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyRepeatOSX)
        self.exitShow()

    def panda3dRenderError(self):
        launcher.setPandaErrorCode(14)
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def getShardPopLimits(self):
        return (
            config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP),
            config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP),
            config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP)
        )

    def playMusic(self, music, looping = 0, interrupt = 1, volume = None, time = 0.0):
        OTPBase.OTPBase.playMusic(self, music, looping, interrupt, volume, time)

    # OS X Specific Actions
    def exitOSX(self):
        self.confirm = TTDialog.TTGlobalDialog(doneEvent='confirmDone', message=TTLocalizer.OptionsPageExitConfirm, style=TTDialog.TwoChoice)
        self.confirm.show()
        self.accept('confirmDone', self.handleConfirm)

    def handleConfirm(self):
        status = self.confirm.doneStatus
        self.ignore('confirmDone')
        self.confirm.cleanup()
        del self.confirm
        if status == 'ok':
            self.userExit()

    def hideGame(self):
        # Hacky, I know, but it works
        hideCommand = """osascript -e 'tell application "System Events"
                                            set frontProcess to first process whose frontmost is true
                                            set visible of frontProcess to false
                                       end tell'"""
        os.system(hideCommand)

    def minimizeGame(self):
        wp = WindowProperties()
        wp.setMinimized(True)
        base.win.requestProperties(wp)
        
    def reloadControls(self):
        keymap = settings.get('keymap', {})
        self.CHAT_HOTKEY = keymap.get('CHAT_HOTKEY', 't')
        if self.wantCustomControls:
            self.MOVE_UP = keymap.get('MOVE_UP', self.MOVE_UP)
            self.MOVE_DOWN = keymap.get('MOVE_DOWN', self.MOVE_DOWN)
            self.MOVE_LEFT = keymap.get('MOVE_LEFT', self.MOVE_LEFT)
            self.MOVE_RIGHT = keymap.get('MOVE_RIGHT', self.MOVE_RIGHT)
            self.JUMP = keymap.get('JUMP', self.JUMP)
            self.ACTION_BUTTON = keymap.get('ACTION_BUTTON', self.ACTION_BUTTON)
            ToontownGlobals.OptionsPageHotkey = keymap.get('OPTIONS-PAGE', ToontownGlobals.OptionsPageHotkey)
        else:
            self.MOVE_UP = 'arrow_up'
            self.MOVE_DOWN = 'arrow_down'
            self.MOVE_LEFT = 'arrow_left'      
            self.MOVE_RIGHT = 'arrow_right'
            self.JUMP = 'control'
            self.ACTION_BUTTON = 'delete'
class ToonBase(OTPBase.OTPBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')

    def __init__(self):
        OTPBase.OTPBase.__init__(self)

        # First, build a list of all possible resolutions:
        self.resList = []
        displayInfo = self.pipe.getDisplayInformation()
        for i in xrange(displayInfo.getTotalDisplayModes()):
            width = displayInfo.getDisplayModeWidth(i)
            height = displayInfo.getDisplayModeHeight(i)
            if (width, height) not in self.resList:
                self.resList.append((width, height))

        # Next, separate the resolutions by their ratio:
        self.resDict = {}
        for res in self.resList:
            width = float(res[0])
            height = float(res[1])
            ratio = round(width / height, 2)
            self.resDict.setdefault(ratio, []).append(res)

        # Get the native width, height and ratio:
        if sys.platform == 'win32':  # Use displayInfo.
            self.nativeWidth = displayInfo.getMaximumWindowWidth()
            self.nativeHeight = displayInfo.getMaximumWindowHeight()
        else:  # Use PyGTK.
            import gtk
            self.nativeWidth = gtk.gdk.screen_width()
            self.nativeHeight = gtk.gdk.screen_height()
        self.nativeRatio = round(
            float(self.nativeWidth) / float(self.nativeHeight), 2)

        # Finally, choose the best resolution if we're either fullscreen, or
        # don't have one defined in our preferences:
        fullscreen = settings.get('fullscreen', False)
        if ('res' not in settings) or fullscreen:
            if fullscreen:
                # If we're fullscreen, we want to fit the entire screen:
                res = (self.nativeWidth, self.nativeHeight)
            elif len(self.resDict[self.nativeRatio]) > 1:
                # We have resolutions that match our native ratio and fit it!
                # Let's use one:
                res = sorted(self.resDict[self.nativeRatio])[0]
            else:
                # Okay, we don't have any resolutions that match our native
                # ratio and fit it (besides the native resolution itself, of
                # course). Let's just use one of the second largest ratio's
                # resolutions:
                ratios = sorted(self.resDict.keys(), reverse=False)
                nativeIndex = ratios.index(self.nativeRatio)
                res = sorted(self.resDict[ratios[nativeIndex - 1]])[0]

            # Store our result:
            settings['res'] = res

            # Reload the graphics pipe:
            properties = WindowProperties()

            properties.setSize(res[0], res[1])
            properties.setFullscreen(fullscreen)
            properties.setParentWindow(0)

            # Store the window sort for later:
            sort = self.win.getSort()

            if self.win:
                currentProperties = WindowProperties(self.win.getProperties())
                gsg = self.win.getGsg()
            else:
                currentProperties = WindowProperties.getDefault()
                gsg = None
            newProperties = WindowProperties(currentProperties)
            newProperties.addProperties(properties)
            if (gsg is None) or (currentProperties.getFullscreen() != newProperties.getFullscreen()) or (currentProperties.getParentWindow() != newProperties.getParentWindow()):
                self.openMainWindow(props=properties, gsg=gsg, keepCamera=True)
                self.graphicsEngine.openWindows()
                self.disableShowbaseMouse()
            else:
                self.win.requestProperties(properties)
                self.graphicsEngine.renderFrame()

            self.win.setSort(sort)
            self.graphicsEngine.renderFrame()
            self.graphicsEngine.renderFrame()
        self.disableShowbaseMouse()
        self.addCullBins()
        self.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0)
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.placeBeforeObjects = self.config.GetBool('place-before-objects', 1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov/(4./3.))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar)
        self.musicManager.setVolume(0.65)
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.exitFunc = self.userExit
        if 'launcher' in __builtins__ and launcher:
            launcher.setPandaErrorCode(11)
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()

        self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot)

        # OS X Specific Actions
        if platform == "darwin":
            self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX)
            self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX)
            self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame)
            self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame)
            self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame)
            self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame)

        self.accept('f3', self.toggleGui)
        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader
        oldLoader.destroy()
        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.friendMode = self.config.GetBool('switchboard-friends', 0)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.wantNewSpecies = self.config.GetBool('want-new-species', 0)
        self.wantAchievements = self.config.GetBool('want-achievements', 1)
        self.inactivityTimeout = self.config.GetFloat('inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0)
        self.randomMinigameDisconnect = self.config.GetBool('random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool('random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0)
        self.wantMinigameDifficulty = self.config.GetBool('want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool('skip-battle-movies', 0)
        self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1)
        if self.creditCardUpFront == -1:
            del self.creditCardUpFront
        else:
            self.creditCardUpFront = self.creditCardUpFront != 0
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 0)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.goonsEnabled = self.config.GetBool('estate-goon', 0)
        self.restrictTrialers = self.config.GetBool('restrict-trialers', 1)
        self.roamingTrialers = self.config.GetBool('roaming-trialers', 1)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5)
        self.killInterestResponse = self.config.GetBool('kill-interest-response', 0)
        self.forceSkipTutorial = self.config.GetBool('force-skip-tutorial', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        WLEnter = TextProperties()
        WLEnter.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        tpMgr.setProperties('WLEnter', WLEnter)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None

        self.filters = CommonFilters(self.win, self.cam)

        # Free black/white Toons:
        self.wantYinYang = config.GetBool('want-yin-yang', False)

        self.musicLocked = False

    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result

    def windowEvent(self, win):
        OTPBase.OTPBase.windowEvent(self, win)

        MarginGlobals.updateMarginVisibles()

    def setCursorAndIcon(self):
        tempdir = tempfile.mkdtemp()
        atexit.register(shutil.rmtree, tempdir)
        vfs = VirtualFileSystem.getGlobalPtr()

        searchPath = DSearchPath()
        if __debug__:
            searchPath.appendDirectory(Filename('resources/phase_3/etc'))
        searchPath.appendDirectory(Filename('/phase_3/etc'))

        for filename in ['toonmono.cur', 'icon.ico']:
            p3filename = Filename(filename)
            found = vfs.resolveFilename(p3filename, searchPath)
            if not found:
                return # Can't do anything past this point.

            with open(os.path.join(tempdir, filename), 'wb') as f:
                f.write(vfs.readFile(p3filename, False))

        wp = WindowProperties()
        wp.setCursorFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'toonmono.cur')))
        wp.setIconFilename(Filename.fromOsSpecific(os.path.join(tempdir, 'icon.ico')))
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTUnsorted, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface: self.mouseInterface.detachNode()
        if self.mouse2cam: self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed

    def toggleGui(self):
        if aspect2d.isHidden():
            aspect2d.show()
        else:
            aspect2d.hide()

    def takeScreenShot(self):
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')

        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87), text=ctext, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9), text=self.screenshotStr, text_scale=0.05, text_fg=VBase4(1.0, 1.0, 1.0, 1.0), text_bg=(0, 0, 0, 0), text_shadow=(0, 0, 0, 1), relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        self.screenshot(namePrefix=namePrefix, imageComment=ctext + ' ' + self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()
        return

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        NametagGlobals.setMe(base.cam)

        NametagGlobals.setCardModel('phase_3/models/props/panel.bam')
        NametagGlobals.setArrowModel('phase_3/models/props/arrow.bam')
        NametagGlobals.setChatBalloon3dModel('phase_3/models/props/chatbox.bam')
        NametagGlobals.setChatBalloon2dModel('phase_3/models/props/chatbox_noarrow.bam')
        NametagGlobals.setThoughtBalloonModel('phase_3/models/props/chatbox_thought_cutout.bam')

        chatButtonGui = loader.loadModel('phase_3/models/gui/chat_button_gui.bam')
        NametagGlobals.setPageButton(
            chatButtonGui.find('**/Horiz_Arrow_UP'), chatButtonGui.find('**/Horiz_Arrow_DN'),
            chatButtonGui.find('**/Horiz_Arrow_Rllvr'), chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setQuitButton(
            chatButtonGui.find('**/CloseBtn_UP'), chatButtonGui.find('**/CloseBtn_DN'),
            chatButtonGui.find('**/CloseBtn_Rllvr'), chatButtonGui.find('**/CloseBtn_UP'))
        chatButtonGui.removeNode()

        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound is not None:
            NametagGlobals.setRolloverSound(rolloverSound)
        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound is not None:
            NametagGlobals.setClickSound(clickSound)

        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(
            self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)
        self.leftCells = [
            self.marginManager.addCell(0.1, -0.6, self.a2dTopLeft),
            self.marginManager.addCell(0.1, -1.0, self.a2dTopLeft),
            self.marginManager.addCell(0.1, -1.4, self.a2dTopLeft)
        ]
        self.bottomCells = [
            self.marginManager.addCell(0.4, 0.1, self.a2dBottomCenter),
            self.marginManager.addCell(-0.4, 0.1, self.a2dBottomCenter),
            self.marginManager.addCell(-1.0, 0.1, self.a2dBottomCenter),
            self.marginManager.addCell(1.0, 0.1, self.a2dBottomCenter)
        ]
        self.rightCells = [
            self.marginManager.addCell(-0.1, -0.6, self.a2dTopRight),
            self.marginManager.addCell(-0.1, -1.0, self.a2dTopRight),
            self.marginManager.addCell(-0.1, -1.4, self.a2dTopRight)
        ]

    def setCellsActive(self, cells, active):
        for cell in cells:
            cell.setActive(active)
        self.marginManager.reorganize()

    def cleanupDownloadWatcher(self):
        self.downloadWatcher.cleanup()
        self.downloadWatcher = None

    def startShow(self, cr, launcherServer = None):
        self.cr = cr
        base.graphicsEngine.renderFrame()
        self.downloadWatcher = ToontownDownloadWatcher.ToontownDownloadWatcher(TTLocalizer.LauncherPhaseNames)
        if launcher.isDownloadComplete():
            self.cleanupDownloadWatcher()
        else:
            self.acceptOnce('launcherAllPhasesComplete', self.cleanupDownloadWatcher)
        gameServer = os.environ.get('TTI_GAMESERVER', 'localhost')
        # Get the base port.
        serverPort = base.config.GetInt('server-port', 7199)

        # Get the number of client-agents.
        clientagents = base.config.GetInt('client-agents', 1) - 1

        # Get a new port.
        serverPort += (random.randint(0, clientagents) * 100)

        serverList = []
        for name in gameServer.split(';'):
            url = URLSpec(name, 1)
            if base.config.GetBool('server-force-ssl', False):
                url.setScheme('s')
            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        if len(serverList) == 1:
            failover = base.config.GetString('server-failover', '')
            serverURL = serverList[0]
            for arg in failover.split():
                try:
                    port = int(arg)
                    url = URLSpec(serverURL)
                    url.setPort(port)
                except:
                    url = URLSpec(arg, 1)

                if url != serverURL:
                    serverList.append(url)

        cr.loginFSM.request('connect', [serverList])
        self.ttAccess = ToontownAccess.ToontownAccess()
        self.ttAccess.initModuleInfo()

        # Start detecting speed hacks:
        self.lastSpeedHackCheck = time.time()
        self.lastTrueClockTime = TrueClock.getGlobalPtr().getLongTime()
        taskMgr.add(self.__speedHackCheckTick, 'speedHackCheck-tick')

    def __speedHackCheckTick(self, task):
        elapsed = time.time() - self.lastSpeedHackCheck
        tcElapsed = TrueClock.getGlobalPtr().getLongTime() - self.lastTrueClockTime

        if tcElapsed > (elapsed + 0.05):
            # The TrueClock is running faster than it should. This means the
            # player may have sped up the process. Disconnect them:
            self.cr.stopReaderPollTask()
            self.cr.lostConnection()
            return task.done

        self.lastSpeedHackCheck = time.time()
        self.lastTrueClockTime = TrueClock.getGlobalPtr().getLongTime()

        return task.cont

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')

    def exitShow(self, errorCode = None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        if errorCode:
            launcher.setPandaErrorCode(errorCode)
        else:
            launcher.setPandaErrorCode(0)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code
        if os.name == 'nt':
            exitCode2exitPage = {OTPLauncherGlobals.ExitEnableChat: 'chat',
             OTPLauncherGlobals.ExitSetParentPassword: '******',
             OTPLauncherGlobals.ExitPurchase: 'purchase'}
            if code in exitCode2exitPage:
                launcher.setRegistry('EXIT_PAGE', exitCode2exitPage[code])

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass

        if hasattr(self, 'ttAccess'):
            self.ttAccess.delete()
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectCloseWindow)
        base.cr._userLoggingOut = False
        try:
            localAvatar
        except:
            pass
        else:
            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.ignore(ToontownGlobals.QuitGameHotKeyOSX)
        self.ignore(ToontownGlobals.QuitGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyRepeatOSX)
        self.exitShow()

    def panda3dRenderError(self):
        launcher.setPandaErrorCode(14)
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def getShardPopLimits(self):
        return (
            config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP),
            config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP),
            config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP)
        )

    def lockMusic(self):
        self.musicLocked = True

    def unlockMusic(self):
        self.musicLocked = False

    def playMusic(self, music, looping = 0, interrupt = 1, volume = None, time = 0.0, playLocked = False):
        if not self.musicLocked or playLocked:
            OTPBase.OTPBase.playMusic(self, music, looping, interrupt, volume, time)

    # OS X Specific Actions
    def exitOSX(self):
        self.confirm = TTDialog.TTGlobalDialog(doneEvent='confirmDone', message=TTLocalizer.OptionsPageExitConfirm, style=TTDialog.TwoChoice)
        self.confirm.show()
        self.accept('confirmDone', self.handleConfirm)

    def handleConfirm(self):
        status = self.confirm.doneStatus
        self.ignore('confirmDone')
        self.confirm.cleanup()
        del self.confirm
        if status == 'ok':
            self.userExit()

    def hideGame(self):
        # Hacky, I know, but it works
        hideCommand = """osascript -e 'tell application "System Events"
                                            set frontProcess to first process whose frontmost is true
                                            set visible of frontProcess to false
                                       end tell'"""
        os.system(hideCommand)

    def minimizeGame(self):
        wp = WindowProperties()
        wp.setMinimized(True)
        base.win.requestProperties(wp)
class ToonBase(OTPBase.OTPBase):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToonBase')

    def __init__(self):
        OTPBase.OTPBase.__init__(self)
        # First, build a list of all possible resolutions:
        self.resList = []
        displayInfo = self.pipe.getDisplayInformation()
        for i in xrange(displayInfo.getTotalDisplayModes()):
            width = displayInfo.getDisplayModeWidth(i)
            height = displayInfo.getDisplayModeHeight(i)
            if (width, height) not in self.resList:
                self.resList.append((width, height))

        # Next, separate the resolutions by their ratio:
        self.resDict = {}
        for res in self.resList:
            ratio = int((float(res[0]) / float(res[1])) * 100000) / 100000.0
            self.resDict.setdefault(ratio, []).append(res)

        # Get the native width, height and ratio:
        self.nativeWidth = self.pipe.getDisplayWidth()
        self.nativeHeight = self.pipe.getDisplayHeight()
        self.nativeRatio = int(
            (float(self.nativeWidth) / float(self.nativeHeight)) *
            100000) / 100000.0

        # Finally, choose the best resolution if we're either fullscreen, or
        # don't have one defined in our preferences:
        fullscreen = settings.get('fullscreen', False)
        if ('res' not in settings) or fullscreen:
            if fullscreen:
                # If we're fullscreen, we want to fit the entire screen:
                res = (self.nativeWidth, self.nativeHeight)
            elif self.nativeRatio not in self.resDict:
                print "base.resDict does not contain the native resolution: %r" % self.resDict
                res = (800, 600)
            elif len(self.resDict[self.nativeRatio]) > 1:
                # We have resolutions that match our native ratio and fit it!
                # Let's use one:
                res = sorted(self.resDict[self.nativeRatio])[0]
            else:
                # Okay, we don't have any resolutions that match our native
                # ratio and fit it. Let's just use one of the second largest
                # ratio's resolutions:
                ratios = sorted(self.resDict.keys(), reverse=False)
                nativeIndex = ratios.index(self.nativeRatio)
                res = sorted(self.resDict[ratios[nativeIndex - 1]])[0]

        else:
            res = settings['res']

        # Store our result:
        settings['res'] = res

        # Reload the graphics pipe:
        properties = WindowProperties()

        properties.setSize(res[0], res[1])
        properties.setFullscreen(fullscreen)
        properties.setParentWindow(0)

        # Store the window sort for later:
        sort = self.win.getSort()

        if self.win:
            currentProperties = WindowProperties(self.win.getProperties())
            gsg = self.win.getGsg()
        else:
            currentProperties = WindowProperties.getDefault()
            gsg = None
        newProperties = WindowProperties(currentProperties)
        newProperties.addProperties(properties)
        if (gsg is None) or (currentProperties.getFullscreen() !=
                             newProperties.getFullscreen()) or (
                                 currentProperties.getParentWindow() !=
                                 newProperties.getParentWindow()):
            self.openMainWindow(props=properties, gsg=gsg, keepCamera=True)
            self.graphicsEngine.openWindows()
            self.disableShowbaseMouse()
        else:
            self.win.requestProperties(properties)
            self.graphicsEngine.renderFrame()

        self.win.setSort(sort)
        self.graphicsEngine.renderFrame()
        self.graphicsEngine.renderFrame()

        self.audioMgr = AltisAudio()

        self.disableShowbaseMouse()
        self.addCullBins()
        self.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor
        self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0)
        self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1)
        self.placeBeforeObjects = self.config.GetBool('place-before-objects',
                                                      1)
        self.endlessQuietZone = False
        self.wantDynamicShadows = 0
        self.exitErrorCode = 0
        camera.setPosHpr(0, 0, 0, 0, 0, 0)
        self.camLens.setMinFov(settings['fieldofview'] / (4. / 3.))
        self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear,
                                ToontownGlobals.DefaultCameraFar)
        self.musicManager.setVolume(settings.get("musicVol"))
        for sfm in self.sfxManagerList:
            sfm.setVolume(settings.get("sfxVol"))
        self.sfxActive = settings.get("sfxVol") > 0.0
        self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor)
        self.screenshotSfx = self.loader.loadSfx(
            'phase_4/audio/sfx/Photo_shutter.ogg')
        tpm = TextPropertiesManager.getGlobalPtr()
        candidateActive = TextProperties()
        candidateActive.setTextColor(0, 0, 1, 1)
        tpm.setProperties('candidate_active', candidateActive)
        candidateInactive = TextProperties()
        candidateInactive.setTextColor(0.3, 0.3, 0.7, 1)
        tpm.setProperties('candidate_inactive', candidateInactive)
        self.transitions.IrisModelName = 'phase_3/models/misc/iris'
        self.transitions.FadeModelName = 'phase_3/models/misc/fade'
        self.exitFunc = self.userExit
        if 'launcher' in __builtins__ and launcher:
            launcher.setPandaErrorCode(11)
        globalClock.setMaxDt(0.2)
        if self.config.GetBool('want-particles', 1) == 1:
            self.notify.debug('Enabling particles')
            self.enableParticles()

        # OS X Specific Actions
        if platform == "darwin":
            self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX)
            self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX)
            self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame)
            self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame)
            self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX,
                            self.minimizeGame)
            self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX,
                        self.minimizeGame)

        self.accept('f3', self.toggleGui)
        self.accept('panda3d-render-error', self.panda3dRenderError)
        oldLoader = self.loader
        self.loader = ToontownLoader.ToontownLoader(self)
        __builtins__['loader'] = self.loader

        self.asyncLoader = ToontownAsyncLoader.ToontownAsyncLoader(self)
        __builtins__['asyncloader'] = self.asyncLoader

        self.asyncCall = ToontownAsyncLoader.AsyncCall
        __builtins__['callAsync'] = self.asyncCall

        __builtins__['NO_FADE_SORT_INDEX'] = 4000
        oldLoader.destroy()
        self.accept('PandaPaused', self.disableAllAudio)
        self.accept('PandaRestarted', self.enableAllAudio)
        self.friendMode = self.config.GetBool('switchboard-friends', 0)
        self.wantPets = self.config.GetBool('want-pets', 1)
        self.wantBingo = self.config.GetBool('want-fish-bingo', 1)
        self.wantKarts = self.config.GetBool('want-karts', 1)
        self.wantNewSpecies = self.config.GetBool('want-new-species', 0)
        self.wantAchievements = self.config.GetBool('want-achievements', 1)
        self.inactivityTimeout = self.config.GetFloat(
            'inactivity-timeout', ToontownGlobals.KeyboardTimeout)
        if self.inactivityTimeout:
            self.notify.debug('Enabling Panda timeout: %s' %
                              self.inactivityTimeout)
            self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout)
        self.mouseWatcherNode.setEnterPattern('mouse-enter-%r')
        self.mouseWatcherNode.setLeavePattern('mouse-leave-%r')
        self.mouseWatcherNode.setButtonDownPattern('button-down-%r')
        self.mouseWatcherNode.setButtonUpPattern('button-up-%r')
        self.randomMinigameAbort = self.config.GetBool('random-minigame-abort',
                                                       0)
        self.randomMinigameDisconnect = self.config.GetBool(
            'random-minigame-disconnect', 0)
        self.randomMinigameNetworkPlugPull = self.config.GetBool(
            'random-minigame-netplugpull', 0)
        self.autoPlayAgain = self.config.GetBool('auto-play-again', 0)
        self.skipMinigameReward = self.config.GetBool('skip-minigame-reward',
                                                      0)
        self.wantMinigameDifficulty = self.config.GetBool(
            'want-minigame-difficulty', 0)
        self.minigameDifficulty = self.config.GetFloat('minigame-difficulty',
                                                       -1.0)
        if self.minigameDifficulty == -1.0:
            del self.minigameDifficulty
        self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id',
                                                     -1)
        if self.minigameSafezoneId == -1:
            del self.minigameSafezoneId
        cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1)
        cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1)
        if cogdoGameDifficulty != -1:
            self.cogdoGameDifficulty = cogdoGameDifficulty
        if cogdoGameSafezoneId != -1:
            self.cogdoGameSafezoneId = cogdoGameSafezoneId
        ToontownBattleGlobals.SkipMovie = self.config.GetBool(
            'skip-battle-movies', 0)
        self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1)
        if self.creditCardUpFront == -1:
            del self.creditCardUpFront
        else:
            self.creditCardUpFront = self.creditCardUpFront != 0
        self.housingEnabled = self.config.GetBool('want-housing', 1)
        self.cannonsEnabled = self.config.GetBool('estate-cannons', 0)
        self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0)
        self.dayNightEnabled = self.config.GetBool('estate-day-night', 0)
        self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0)
        self.greySpacing = self.config.GetBool('allow-greyspacing', 0)
        self.goonsEnabled = self.config.GetBool('estate-goon', 0)
        self.restrictTrialers = self.config.GetBool('restrict-trialers', 1)
        self.roamingTrialers = self.config.GetBool('roaming-trialers', 1)
        self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0)
        self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay',
                                                       5)
        self.killInterestResponse = self.config.GetBool(
            'kill-interest-response', 0)
        self.forceSkipTutorial = self.config.GetBool('force-skip-tutorial', 0)
        tpMgr = TextPropertiesManager.getGlobalPtr()
        WLDisplay = TextProperties()
        WLDisplay.setSlant(0.3)
        WLEnter = TextProperties()
        WLEnter.setTextColor(1.0, 0.0, 0.0, 1)
        tpMgr.setProperties('WLDisplay', WLDisplay)
        tpMgr.setProperties('WLEnter', WLEnter)
        textShadow = TextProperties()
        textShadow.setShadow(.01)
        textShadow.setTextColor(0.8, 0.4, 0.0, 1)
        tpMgr.setProperties('textShadow', textShadow)
        orangeText = TextProperties()
        orangeText.setTextColor(1.0, 0.65, 0.0, 1)
        orangeText.setTextScale(1.2)
        tpMgr.setProperties('orangeText', orangeText)
        playerGreen = TextProperties()
        playerGreen.setTextColor(0.0, 1.0, 0.2, 1.0)
        playerGreen.setShadow(.01)
        tpMgr.setProperties('playerGreen', playerGreen)
        cogGray = TextProperties()
        cogGray.setTextColor(0.2, 0.2, 0.2, 1.0)
        cogGray.setShadow(.01)
        tpMgr.setProperties('cogGray', cogGray)
        del tpMgr
        self.lastScreenShotTime = globalClock.getRealTime()
        self.accept('InputState-forward', self.__walking)
        self.canScreenShot = 1
        self.glitchCount = 0
        self.walking = 0
        self.oldX = max(1, base.win.getXSize())
        self.oldY = max(1, base.win.getYSize())
        self.aspectRatio = float(self.oldX) / self.oldY
        self.localAvatarStyle = None
        self.filters = CommonFilters(self.win, self.cam)

        self.wantCustomControls = settings.get('want-Custom-Controls', False)

        self.MOVE_UP = 'arrow_up'
        self.MOVE_DOWN = 'arrow_down'
        self.MOVE_LEFT = 'arrow_left'
        self.MOVE_RIGHT = 'arrow_right'
        self.JUMP = 'control'
        self.ACTION_BUTTON = 'delete'
        self.SCREENSHOT_KEY = 'f9'
        self.INTERACT = 'shift'
        keymap = settings.get('keymap', {})
        if self.wantCustomControls:
            self.MOVE_UP = keymap.get('MOVE_UP', self.MOVE_UP)
            self.MOVE_DOWN = keymap.get('MOVE_DOWN', self.MOVE_DOWN)
            self.MOVE_LEFT = keymap.get('MOVE_LEFT', self.MOVE_LEFT)
            self.MOVE_RIGHT = keymap.get('MOVE_RIGHT', self.MOVE_RIGHT)
            self.JUMP = keymap.get('JUMP', self.JUMP)
            self.ACTION_BUTTON = keymap.get('ACTION_BUTTON',
                                            self.ACTION_BUTTON)
            self.SCREENSHOT_KEY = keymap.get('SCREENSHOT_KEY',
                                             self.SCREENSHOT_KEY)
            self.INTERACT = keymap.get('INTERACT', self.INTERACT)
            ToontownGlobals.OptionsPageHotkey = keymap.get(
                'OPTIONS-PAGE', ToontownGlobals.OptionsPageHotkey)

        self.CHAT_HOTKEY = keymap.get('CHAT_HOTKEY', 't')

        self.accept(self.SCREENSHOT_KEY, self.takeScreenShot)

        self.Widescreen = settings.get('aspect-ratio', 0)
        self.currentScale = settings.get('texture-scale', 1.0)
        self.setTextureScale()
        self.setRatio()
        self.updateAntiAliasing()
        self.updateAnisotrophicFiltering()

        self.showDisclaimer = settings.get(
            'show-disclaimer', True
        )  # Show this the first time the user starts the game, it is set in the settings to False once they pick a toon

        self.lodMaxRange = 750
        self.lodMinRange = 20
        self.lodDelayFactor = 0.4

        self.meterMode = settings.get('health-meter-mode', 2)

        self.wantSmoothAnims = settings.get('smoothanimations', True)

        self.wantTpMessages = settings.get('tpmsgs', True)

        self.wantFriendStatusMessagse = settings.get('friendstatusmsgs', True)

        self.wantDoorKey = settings.get('doorkey', False)

        self.wantInteractKey = settings.get('interactkey', False)

        self.accept('f4', self.toggleNametags)

        if 'experimental-touch' in settings:
            self.wantMobile = settings.get('experimental-touch', False)
        else:
            self.wantMobile = False

        def sp1(*args):
            self.patgui = args[0]

        def sp2(*args):
            self.gui2 = args[0]

        def sp3(*args):
            self.newGui = args[0]

        def sp4(*args):
            self.matGui = args[0]
            self.shuffleUp = self.matGui.find('**/tt_t_gui_mat_shuffleUp')
            self.shuffleDown = self.matGui.find('**/tt_t_gui_mat_shuffleDown')

        # Speed up the pat loading abit, have these pre-load
        asyncloader.loadModel('phase_3/models/gui/pick_a_toon_gui',
                              callback=sp1)
        self.notify.info("Pre-loading PICK A TOON GUI")
        asyncloader.loadModel('phase_3/models/gui/quit_button', callback=sp2)
        self.notify.info("Pre-loading Button UI")
        asyncloader.loadModel('phase_3/models/gui/tt_m_gui_pat_mainGui',
                              callback=sp3)
        self.notify.info("Pre-loading PICK A TOON GUI 2")
        asyncloader.loadModel('phase_3/models/gui/tt_m_gui_mat_mainGui',
                              callback=sp4)
        self.notify.info("Pre-loading MAKE A TOON GUI")

        self.notify.info('Subscribing to window size changed event')
        self.accept(base.win.getWindowEvent(), self.onWindowEvent)

        self.lockedMusic = False

    def updateAntiAliasing(self):
        loadPrcFileData(
            '', 'framebuffer-multisample %s' % settings.get('anti-aliasing'))

    def updateAspectRatio(self):
        self.setRatio()

    def updateAnisotrophicFiltering(self):
        level = ttsettings.AnistrophicOptions[settings.get(
            'anisotropic-filtering')]

        loadPrcFileData('', 'texture-anisotropic-degree %d' % level)

    def setRatio(self):  # Set the aspect ratio
        base.setAspectRatio(GraphicsOptions.AspectRatios[self.Widescreen])

    def setTextureScale(self):  # Set the global texture scale (TODO)
        scale = settings.get('texture-scale')

    def toggleTpMsgs(self):
        self.wantTpMessages = settings.get('tpmsgs', True)
        self.wantFriendStatusMessagse = settings.get('friendstatusmsgs', True)

    def toggleDoorKey(self):
        self.wantDoorKey = settings.get('doorkey', False)
        self.wantInteractKey = settings.get('interactkey', False)

    def openMainWindow(self, *args, **kw):
        result = OTPBase.OTPBase.openMainWindow(self, *args, **kw)
        self.setCursorAndIcon()
        return result

    def windowEvent(self, win):
        OTPBase.OTPBase.windowEvent(self, win)

        MarginGlobals.updateMarginVisibles()

    def setCursorAndIcon(self):
        tempdir = tempfile.mkdtemp()
        atexit.register(shutil.rmtree, tempdir)
        vfs = VirtualFileSystem.getGlobalPtr()

        searchPath = DSearchPath()
        if __debug__:
            searchPath.appendDirectory(Filename('resources/phase_3/etc'))
        searchPath.appendDirectory(Filename('/phase_3/etc'))

        for filename in ['toonmono.cur', 'icon.ico']:
            p3filename = Filename(filename)
            found = vfs.resolveFilename(p3filename, searchPath)
            if not found:
                return  # Can't do anything past this point.

            with open(os.path.join(tempdir, filename), 'wb') as f:
                f.write(vfs.readFile(p3filename, False))

        wp = WindowProperties()
        wp.setCursorFilename(
            Filename.fromOsSpecific(os.path.join(tempdir, 'toonmono.cur')))
        wp.setIconFilename(
            Filename.fromOsSpecific(os.path.join(tempdir, 'icon.ico')))
        self.win.requestProperties(wp)

    def addCullBins(self):
        cbm = CullBinManager.getGlobalPtr()
        cbm.addBin('ground', CullBinManager.BTUnsorted, 18)
        cbm.addBin('shadow', CullBinManager.BTBackToFront, 19)
        cbm.addBin('gui-popup', CullBinManager.BTUnsorted, 60)

    def disableShowbaseMouse(self):
        self.useDrive()
        self.disableMouse()
        if self.mouseInterface: self.mouseInterface.detachNode()
        if self.mouse2cam: self.mouse2cam.detachNode()

    def __walking(self, pressed):
        self.walking = pressed

    def toggleGui(self):
        if aspect2d.isHidden():
            aspect2d.show()
        else:
            aspect2d.hide()

    def toggleNametags(self):
        nametags3d = render.findAllMatches('**/nametag3d')
        nametags2d = render2d.findAllMatches('**/Nametag2d')
        hide = False
        for nametag in nametags2d:
            if not nametag.isHidden():
                hide = True
        for nametag in nametags3d:
            if not nametag.isHidden():
                hide = True
        for nametag in nametags3d:
            if hide:
                nametag.hide()
            else:
                nametag.show()
        for nametag in nametags2d:
            if hide:
                nametag.hide()
            else:
                nametag.show()

    def takeScreenShot(self):
        if hasattr(self, 'screenShotNotice') and self.screenShotNotice:
            self.screenShotNotice.destroy()
            taskMgr.remove('clearScreenshot')
        if not os.path.exists(TTLocalizer.ScreenshotPath):
            os.mkdir(TTLocalizer.ScreenshotPath)
            self.notify.info('Made new directory to save screenshots.')
        self.screenshotSfx.play()
        namePrefix = TTLocalizer.ScreenshotPath + launcher.logPrefix + 'screenshot'
        timedif = globalClock.getRealTime() - self.lastScreenShotTime
        if self.glitchCount > 10 and self.walking:
            return
        if timedif < 1.0 and self.walking:
            self.glitchCount += 1
            return
        if not hasattr(self, 'localAvatar'):
            self.screenshot(namePrefix=namePrefix)
            self.lastScreenShotTime = globalClock.getRealTime()
            return
        coordOnScreen = self.config.GetBool('screenshot-coords', 0)
        self.localAvatar.stopThisFrame = 1
        ctext = self.localAvatar.getAvPosStr()
        self.screenshotStr = ''
        messenger.send('takingScreenshot')
        if coordOnScreen:
            coordTextLabel = DirectLabel(pos=(-0.81, 0.001, -0.87),
                                         text=ctext,
                                         text_scale=0.05,
                                         text_fg=VBase4(1.0, 1.0, 1.0, 1.0),
                                         text_bg=(0, 0, 0, 0),
                                         text_shadow=(0, 0, 0, 1),
                                         relief=None)
            coordTextLabel.setBin('gui-popup', 0)
            strTextLabel = None
            if len(self.screenshotStr):
                strTextLabel = DirectLabel(pos=(0.0, 0.001, 0.9),
                                           text=self.screenshotStr,
                                           text_scale=0.05,
                                           text_fg=VBase4(1.0, 1.0, 1.0, 1.0),
                                           text_bg=(0, 0, 0, 0),
                                           text_shadow=(0, 0, 0, 1),
                                           relief=None)
                strTextLabel.setBin('gui-popup', 0)
        self.graphicsEngine.renderFrame()
        screenshot = self.screenshot(namePrefix=namePrefix,
                                     imageComment=ctext + ' ' +
                                     self.screenshotStr)
        self.lastScreenShotTime = globalClock.getRealTime()
        pandafile = Filename(
            str(ExecutionEnvironment.getCwd()) + '/' + str(screenshot))
        winfile = pandafile.toOsSpecific()
        self.screenShotNotice = DirectLabel(text="Screenshot Saved" + ':\n' +
                                            winfile,
                                            scale=0.05,
                                            pos=(0.0, 0.0, 0.3),
                                            text_bg=(0, 0, 0, .4),
                                            text_fg=(1, 1, 1, 1),
                                            frameColor=(1, 1, 1, 0))
        self.screenShotNotice.reparentTo(base.a2dBottomCenter)
        self.screenShotNotice.setBin('gui-popup', 0)
        if coordOnScreen:
            if strTextLabel is not None:
                strTextLabel.destroy()
            coordTextLabel.destroy()

        def clearScreenshotMsg(task):
            self.screenShotNotice.destroy()
            return task.done

        taskMgr.doMethodLater(5.0, clearScreenshotMsg, 'clearScreenshot')

    def addScreenshotString(self, str):
        if len(self.screenshotStr):
            self.screenshotStr += '\n'
        self.screenshotStr += str

    def initNametagGlobals(self):
        NametagGlobals.setMe(base.cam)

        NametagGlobals.setCardModel('phase_3/models/props/panel.bam')
        NametagGlobals.setArrowModel('phase_3/models/props/arrow.bam')
        NametagGlobals.setChatBalloon3dModel(
            'phase_3/models/props/chatbox.bam')
        NametagGlobals.setChatBalloon2dModel(
            'phase_3/models/props/chatbox_noarrow.bam')
        NametagGlobals.setThoughtBalloonModel(
            'phase_3/models/props/chatbox_thought_cutout.bam')

        chatButtonGui = loader.loadModel(
            'phase_3/models/gui/chat_button_gui.bam')
        NametagGlobals.setPageButton(
            chatButtonGui.find('**/Horiz_Arrow_UP'),
            chatButtonGui.find('**/Horiz_Arrow_DN'),
            chatButtonGui.find('**/Horiz_Arrow_Rllvr'),
            chatButtonGui.find('**/Horiz_Arrow_UP'))
        NametagGlobals.setQuitButton(chatButtonGui.find('**/CloseBtn_UP'),
                                     chatButtonGui.find('**/CloseBtn_DN'),
                                     chatButtonGui.find('**/CloseBtn_Rllvr'),
                                     chatButtonGui.find('**/CloseBtn_UP'))
        chatButtonGui.removeNode()

        rolloverSound = DirectGuiGlobals.getDefaultRolloverSound()
        if rolloverSound is not None:
            NametagGlobals.setRolloverSound(rolloverSound)

        clickSound = DirectGuiGlobals.getDefaultClickSound()
        if clickSound is not None:
            NametagGlobals.setClickSound(clickSound)

        self.marginManager = MarginManager()
        self.margins = self.aspect2d.attachNewNode(
            self.marginManager, DirectGuiGlobals.MIDGROUND_SORT_INDEX + 1)

        self.leftCells = [
            self.marginManager.addCell(0.1, -0.6, self.a2dTopLeft, 1),
            self.marginManager.addCell(0.1, -1.0, self.a2dTopLeft, 2),
            self.marginManager.addCell(0.1, -1.4, self.a2dTopLeft, 3)
        ]
        self.bottomCells = [
            self.marginManager.addCell(0.4, 0.1, self.a2dBottomCenter, 4),
            self.marginManager.addCell(-0.4, 0.1, self.a2dBottomCenter, 5),
            self.marginManager.addCell(-1.0, 0.1, self.a2dBottomCenter, 6),
            self.marginManager.addCell(1.0, 0.1, self.a2dBottomCenter, 7)
        ]
        self.rightCells = [
            self.marginManager.addCell(-0.1, -0.6, self.a2dTopRight, 8),
            self.marginManager.addCell(-0.1, -1.0, self.a2dTopRight, 9),
            self.marginManager.addCell(-0.1, -1.4, self.a2dTopRight, 10)
        ]

    def setCellsActive(self, cells, active):
        for cell in cells:
            cell.setActive(active)
        self.marginManager.reorganize()

    def cleanupDownloadWatcher(self):
        self.downloadWatcher.cleanup()
        self.downloadWatcher = None

    def startShow(self, cr, launcherServer=None):
        self.cr = cr
        base.graphicsEngine.renderFrame()
        self.downloadWatcher = ToontownDownloadWatcher.ToontownDownloadWatcher(
            TTLocalizer.LauncherPhaseNames)
        if launcher.isDownloadComplete():
            self.cleanupDownloadWatcher()
        else:
            self.acceptOnce('launcherAllPhasesComplete',
                            self.cleanupDownloadWatcher)
        gameServer = os.environ.get('TT_GAMESERVER', 'localhost')
        # Get the base port.
        serverPort = base.config.GetInt('server-port', 7198)

        # Get the number of client-agents.
        clientagents = base.config.GetInt('client-agents', 1) - 1

        # Get a new port.
        serverPort += (random.randint(0, clientagents) * 100)

        serverList = []
        for name in gameServer.split(';'):
            url = URLSpec(name, 1)
            url.setScheme('https')
            if url.getServer() == "127.0.0.1":
                url.setScheme('')

            if not url.hasPort():
                url.setPort(serverPort)
            serverList.append(url)

        cr.loginFSM.request('connect', [serverList])
        self.ttAccess = ToontownAccess.ToontownAccess()
        self.ttAccess.initModuleInfo()

        # Start detecting speed hacks:
        self.lastSpeedHackCheck = time.time()
        self.lastTrueClockTime = TrueClock.getGlobalPtr().getLongTime()
        taskMgr.add(self.__speedHackCheckTick, 'speedHackCheck-tick')

    def __speedHackCheckTick(self, task):
        elapsed = time.time() - self.lastSpeedHackCheck
        tcElapsed = TrueClock.getGlobalPtr().getLongTime(
        ) - self.lastTrueClockTime

        if tcElapsed > (elapsed + 0.05):
            # The TrueClock is running faster than it should. This means the
            # player may have sped up the process. Disconnect them:
            self.cr.stopReaderPollTask()
            self.cr.lostConnection()
            return task.done

        self.lastSpeedHackCheck = time.time()
        self.lastTrueClockTime = TrueClock.getGlobalPtr().getLongTime()

        return task.cont

    def removeGlitchMessage(self):
        self.ignore('InputState-forward')

    def exitShow(self, errorCode=None):
        self.notify.info('Exiting Toontown: errorCode = %s' % errorCode)
        if errorCode:
            launcher.setPandaErrorCode(errorCode)
        else:
            launcher.setPandaErrorCode(0)
        sys.exit()

    def setExitErrorCode(self, code):
        self.exitErrorCode = code
        if os.name == 'nt':
            exitCode2exitPage = {
                OTPLauncherGlobals.ExitEnableChat: 'chat',
                OTPLauncherGlobals.ExitSetParentPassword: '******',
                OTPLauncherGlobals.ExitPurchase: 'purchase'
            }
            if code in exitCode2exitPage:
                launcher.setRegistry('EXIT_PAGE', exitCode2exitPage[code])

    def getExitErrorCode(self):
        return self.exitErrorCode

    def userExit(self):
        try:
            self.localAvatar.d_setAnimState('TeleportOut', 1)
        except:
            pass

        if hasattr(self, 'ttAccess'):
            self.ttAccess.delete()
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(
                ToontownGlobals.DisconnectCloseWindow)
        base.cr._userLoggingOut = False
        try:
            localAvatar
        except:
            pass
        else:
            messenger.send('clientLogout')
            self.cr.dumpAllSubShardObjects()

        self.cr.loginFSM.request('shutdown')
        self.notify.warning('Could not request shutdown; exiting anyway.')
        self.ignore(ToontownGlobals.QuitGameHotKeyOSX)
        self.ignore(ToontownGlobals.QuitGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyOSX)
        self.ignore(ToontownGlobals.HideGameHotKeyRepeatOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyOSX)
        self.ignore(ToontownGlobals.MinimizeGameHotKeyRepeatOSX)
        self.exitShow()

    def panda3dRenderError(self):
        launcher.setPandaErrorCode(14)
        if self.cr.timeManager:
            self.cr.timeManager.setDisconnectReason(
                ToontownGlobals.DisconnectGraphicsError)
        self.cr.sendDisconnect()
        sys.exit()

    def getShardPopLimits(self):
        return (config.GetInt('shard-low-pop', ToontownGlobals.LOW_POP),
                config.GetInt('shard-mid-pop', ToontownGlobals.MID_POP),
                config.GetInt('shard-high-pop', ToontownGlobals.HIGH_POP))

    def lockMusic(self):
        self.lockedMusic = True

    def unlockMusic(self):
        self.lockedMusic = False

    def playMusic(self, *args, **kw):
        if not self.lockedMusic:
            OTPBase.OTPBase.playMusic(self, *args, **kw)

    def fadeMusicIn(self, musicFile, looping=1):
        self.audioMgr.fadeInMusic(musicFile, looping)

    def fadeMusicOut(self, musicFile):
        self.audioMgr.fadeOutMusic(musicFile)

    def exitOSX(self):
        self.confirm = TTDialog.TTGlobalDialog(
            doneEvent='confirmDone',
            message=TTLocalizer.OptionsPageExitConfirm,
            style=TTDialog.TwoChoice)

        self.confirm.show()
        self.accept('confirmDone', self.handleConfirm)

    def handleConfirm(self):
        status = self.confirm.doneStatus
        self.ignore('confirmDone')
        self.confirm.cleanup()
        del self.confirm
        if status == 'ok':
            self.userExit()

    def hideGame(self):
        # Hacky, I know, but it works
        hideCommand = """osascript -e 'tell application "System Events"
                                            set frontProcess to first process whose frontmost is true
                                            set visible of frontProcess to false
                                       end tell'"""
        os.system(hideCommand)

    def minimizeGame(self):
        wp = WindowProperties()
        wp.setMinimized(True)
        base.win.requestProperties(wp)

    def reloadControls(self):
        self.ignore(self.SCREENSHOT_KEY)
        keymap = settings.get('keymap', {})
        self.CHAT_HOTKEY = keymap.get('CHAT_HOTKEY', 'r')
        if self.wantCustomControls:
            self.MOVE_UP = keymap.get('MOVE_UP', self.MOVE_UP)
            self.MOVE_DOWN = keymap.get('MOVE_DOWN', self.MOVE_DOWN)
            self.MOVE_LEFT = keymap.get('MOVE_LEFT', self.MOVE_LEFT)
            self.MOVE_RIGHT = keymap.get('MOVE_RIGHT', self.MOVE_RIGHT)
            self.JUMP = keymap.get('JUMP', self.JUMP)
            self.ACTION_BUTTON = keymap.get('ACTION_BUTTON',
                                            self.ACTION_BUTTON)
            self.SCREENSHOT_KEY = keymap.get('SCREENSHOT_KEY',
                                             self.SCREENSHOT_KEY)
            self.INTERACT = keymap.get('INTERACT', self.INTERACT)
            ToontownGlobals.OptionsPageHotkey = keymap.get(
                'OPTIONS-PAGE', ToontownGlobals.OptionsPageHotkey)
        else:
            self.MOVE_UP = 'arrow_up'
            self.MOVE_DOWN = 'arrow_down'
            self.MOVE_LEFT = 'arrow_left'
            self.MOVE_RIGHT = 'arrow_right'
            self.JUMP = 'control'
            self.ACTION_BUTTON = 'delete'
            self.SCREENSHOT_KEY = 'f9'
            self.INTERACT = 'shift'

        self.accept(self.SCREENSHOT_KEY, self.takeScreenShot)

    def onWindowEvent(self, window):
        settings['res'] = self.getSize()
        if window.isClosed():
            sys.exit(0)