Beispiel #1
0
    def addAvatar(self, avId, name, damage):
        if self.currentIndex == 0:
            self.addLeaderboardLabel()

        self.avId2Names[avId] = name
        self.avId2Damage[avId] = damage

        text = TextNode('leaderboard-%d' % avId)
        text.setAlign(TextNode.ACenter)
        text.setFlattenFlags(TextNode.FFMedium)
        text.setFont(getSuitFont())
        text.setTextScale(0.05)
        text.setTextColor(*TEXT_WHITE)
        text.setText(name + ': ' + str(damage))
        textNodePath = aspect2d.attachNewNode(text)
        textNodePath.reparentTo(base.a2dTopRight)

        if self.currentIndex:
            self.index2Pos[self.currentIndex] = (
                -0.35, 0.0, (TEXT_HEIGHT * self.currentIndex) - 0.1)
            textNodePath.setPos(*self.index2Pos[self.currentIndex])
        else:
            self.index2Pos[0] = (-0.35, 0.0, -0.20)
            textNodePath.setPos(*self.index2Pos[0])

        self.currentIndex += 1

        self.avId2Nodes[avId] = [textNodePath, text]
    def addAvatar(self, avId, name, damage):
        if self.currentIndex == 0:
            self.addLeaderboardLabel()

        self.avId2Names[avId] = name
        self.avId2Damage[avId] = damage

        text = TextNode('leaderboard-%d' % avId)
        text.setAlign(TextNode.ACenter)
        text.setFlattenFlags(TextNode.FFMedium)
        text.setFont(getSuitFont())
        text.setTextScale(0.05)
        text.setTextColor(*TEXT_WHITE)
        text.setText(name + ': ' + str(damage))
        textNodePath = aspect2d.attachNewNode(text)
        textNodePath.reparentTo(base.a2dTopRight)

        if self.currentIndex:
            self.index2Pos[self.currentIndex] = (-0.35, 0.0, (TEXT_HEIGHT * self.currentIndex) - 0.1)
            textNodePath.setPos(*self.index2Pos[self.currentIndex])
        else:
            self.index2Pos[0] = (-0.35, 0.0, -0.20)
            textNodePath.setPos(*self.index2Pos[0])

        self.currentIndex += 1

        self.avId2Nodes[avId] = [textNodePath, text]
 def load(self):
     self.text = TextNode('BossBattleTimer')
     self.text.setAlign(TextNode.ACenter)
     self.text.setFlattenFlags(TextNode.FFMedium)
     self.text.setFont(getSuitFont())
     self.text.setTextScale(0.075)
     self.text.setTextColor(*TEXT_WHITE)
     self.textNodePath = aspect2d.attachNewNode(self.text)
     self.textNodePath.reparentTo(base.a2dBottomLeft)
     self.textNodePath.setPos(0.60, 0.0, 0.15)
 def load(self):
     self.text = TextNode('BossBattleTimer')
     self.text.setAlign(TextNode.ACenter)
     self.text.setFlattenFlags(TextNode.FFMedium)
     self.text.setFont(getSuitFont())
     self.text.setTextScale(0.075)
     self.text.setTextColor(*TEXT_WHITE)
     self.textNodePath = aspect2d.attachNewNode(self.text)
     self.textNodePath.reparentTo(base.a2dBottomLeft)
     self.textNodePath.setPos(0.60, 0.0, 0.15)
 def addLeaderboardLabel(self):
     self.leaderboardLabel = TextNode('leaderboardLabel')
     self.leaderboardLabel.setAlign(TextNode.ACenter)
     self.leaderboardLabel.setFlattenFlags(TextNode.FFMedium)
     self.leaderboardLabel.setFont(getSuitFont())
     self.leaderboardLabel.setTextScale(0.075)
     self.leaderboardLabel.setTextColor(*TEXT_WHITE)
     self.leaderboardLabel.setText(BossLeaderboardLabel)
     self.leaderboardLabelNP = aspect2d.attachNewNode(self.leaderboardLabel)
     self.leaderboardLabelNP.reparentTo(base.a2dTopRight)
     self.leaderboardLabelNP.setPos(-0.35, 0.0, -0.1)
Beispiel #6
0
 def addLeaderboardLabel(self):
     self.leaderboardLabel = TextNode('leaderboardLabel')
     self.leaderboardLabel.setAlign(TextNode.ACenter)
     self.leaderboardLabel.setFlattenFlags(TextNode.FFMedium)
     self.leaderboardLabel.setFont(getSuitFont())
     self.leaderboardLabel.setTextScale(0.075)
     self.leaderboardLabel.setTextColor(*TEXT_WHITE)
     self.leaderboardLabel.setText(BossLeaderboardLabel)
     self.leaderboardLabelNP = aspect2d.attachNewNode(self.leaderboardLabel)
     self.leaderboardLabelNP.reparentTo(base.a2dTopRight)
     self.leaderboardLabelNP.setPos(-0.35, 0.0, -0.1)
    def load(self):
        self.head = loader.loadModel(self.filePrefix + '-head-zero')

        for anim in AnimList:
            self.animDict[anim] = '%s-%s-%s' % (GenericModel, 'head', anim)

        self.headActor = Actor(self.head, self.animDict)
        self.headActor.hide()
        self.headActor.setBin("fixed", 40)
        self.headActor.setDepthTest(True)
        self.headActor.setDepthWrite(True)

        self.headActor.reparentTo(self)
        self.headActor.setHpr(-90, 0, 270)
        self.headActor.setScale(0.021)
        self.headActor.setPos(-0.25, 0.0, 0.75)
        self.headActor.setPlayRate(2.0, 'turn2Fb')
        self.headActor.loop('Ff_neutral')

        self.eyes = loader.loadModel('phase_10/models/cogHQ/CashBotBossEyes.bam')
        self.eyes.setPosHprScale(4.5, 0, -2.5, 90, 90, 0, 0.4, 0.4, 0.4)
        self.eyes.reparentTo(self.headActor)
        self.eyes.hide()

        self.stars = globalPropPool.getProp('stun')
        self.stars.setPosHprScale(7, 0, 0, 0, 0, -90, 3, 3, 3)
        self.stars.loop('stun')

        self.safe = loader.loadModel('phase_10/models/cogHQ/CBSafe.bam')
        self.safe.reparentTo(self.headActor)
        self.safe.setPosHpr(-1, 0, 0.2, 0, -90, 90)
        self.safe.setBin("fixed", 40)
        self.safe.setDepthTest(True)
        self.safe.setDepthWrite(True)
        self.safe.hide()

        self.headActor.show()

        self.healthBar = DirectWaitBar(parent=self, pos=(0, 0, 0.85), relief=DGG.SUNKEN,
                                       frameSize=(-1.75, 1.75, -0.3, 0.3),
                                       borderWidth=(0.02, 0.02), scale=0.1, range=1, sortOrder=50,
                                       frameColor=(0.5, 0.5, 0.5, 0.5), barColor=(0.75, 0.75, 1.0, 0.8), text='',
                                       text_scale=0.35, text_fg=(1, 1, 1, 1), text_align=TextNode.ACenter,
                                       text_pos=(0, -0.05), text_font=getSuitFont())

        self.updateHealthBar(self.maxHp)