Beispiel #1
0
def images_red (name):
    # [frozen, active, activated, pressed].
    # assume the image is white and colour it appropriately.
    return [touchgui.image_gui ("chessimages/%s.png" % (name)).white2rgb (.65, .1, .2, .9),
            touchgui.image_gui ("chessimages/%s.png" % (name)).white2rgb (.65, .1, .2, .9),
            touchgui.image_gui ("chessimages/%s.png" % (name)).white2rgb (.65, .1, .2, .9),
            touchgui.image_gui ("chessimages/%s.png" % (name)).white2rgb (.65, .1, .2, .9)]
def combat_list(name):
    return [
        touchgui.image_gui("images/%s.png" % (name)).white2grey(.5),
        touchgui.image_gui("images/%s.png" % (name)).white2grey(.1),
        touchgui.image_gui("images/%s.png" % (name)),
        touchgui.image_gui("images/%s.png" % (name)).white2rgb(.1, .2, .4)
    ]
Beispiel #3
0
def chess_black (name):
    # [frozen, active, activated, pressed].
    name = name.upper ()
    # use the white piece and colour it appropriately.
    return [touchgui.image_gui ("chessimages/%s.png" % (name)).white2rgb (.1, .1, .1, .9),
            touchgui.image_gui ("chessimages/%s.png" % (name)).white2rgb (.2, .2, .2, .9),
            touchgui.image_gui ("chessimages/%s.png" % (name)).white2rgb (.4, .4, .4, .9),
            touchgui.image_gui ("chessimages/%s.png" % (name)).white2rgb (.3, .05, .1, .9)]
Beispiel #4
0
def button_list(name):
    return [
        touchgui.image_gui(imagedir("images/PNG/White/2x/%s.png") %
                           (name)).white2grey(.5),
        touchgui.image_gui(imagedir("images/PNG/White/2x/%s.png") %
                           (name)).white2grey(.1),
        touchgui.image_gui(imagedir("images/PNG/White/2x/%s.png") % (name)),
        touchgui.image_gui(imagedir("images/PNG/White/2x/%s.png") %
                           (name)).white2rgb(.1, .2, .4)
    ]
def image_list(name):
    return [
        touchgui.image_gui("images/PNG/White/2x/%s.png" %
                           (name)).white2grey(.5),
        touchgui.image_gui("images/PNG/White/2x/%s.png" %
                           (name)).white2grey(.1),
        touchgui.image_gui("images/PNG/White/2x/%s.png" % (name)),
        touchgui.image_gui("images/PNG/White/2x/%s.png" % (name)).white2rgb(
            .1, .2, .4)
    ]
Beispiel #6
0
def chess_white (name):
    # [frozen, active, activated, pressed].
    return [touchgui.image_gui ("chessimages/%s.png" % (name)).white2rgb (.5, .5, .5, .9),
            touchgui.image_gui ("chessimages/%s.png" % (name)).white2rgb (.6, .6, .6, .9),
            touchgui.image_gui ("chessimages/%s.png" % (name)).white2rgb (1, 1, 1, .9),
            touchgui.image_gui ("chessimages/%s.png" % (name)).white2rgb (.1, .35, .6, .9)]