Beispiel #1
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def lang_choices():
    """generated locale choices for drop down lists in forms"""
    choices = []
    for code, name in supported_langs():
        name = data.tr_lang(translation.to_locale('en'))(name)
        tr_name = data.tr_lang(translation.to_locale(code))(name)
        if tr_name != name:
            # We have to use the LRO (left-to-right override) to ensure that
            # brackets in the English part of the name is rendered correctly
            # in an RTL layout like Arabic. We can't use markup because this
            # is used inside an option tag.
            name = u"%s | \u202d%s" % (tr_name, name)
        choices.append((code, name))
    choices.sort(cmp=locale.strcoll, key=lambda choice: unicode(choice[1]))
    return choices
def lang_choices():
    """generated locale choices for drop down lists in forms"""
    choices = []
    for code, name in supported_langs():
        name = data.tr_lang(translation.to_locale('en'))(name)
        tr_name = data.tr_lang(translation.to_locale(code))(name)
        if tr_name != name:
            # We have to use the LRO (left-to-right override) to ensure that 
            # brackets in the English part of the name is rendered correctly
            # in an RTL layout like Arabic. We can't use markup because this 
            # is used inside an option tag.
            name = u"%s | \u202d%s" % (tr_name, name)
        choices.append((code, name))
    choices.sort(cmp=locale.strcoll, key=lambda choice: unicode(choice[1]))
    return choices
Beispiel #3
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def test_language_names():
    _ = data.tr_lang('en_US')
    assert _(u"Bokmål, Norwegian; Norwegian Bokmål") == u"Norwegian Bokmål"
    assert _(u"Spanish; Castillian") == u"Spanish"
    assert _(u"Mapudungun; Mapuche") == u"Mapudungun"
    assert _(u"Interlingua (International Auxiliary Language Association)"
             ) == u"Interlingua"
Beispiel #4
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def tr_lang(language_name):
    """Translates language names."""
    language_code = translation.get_language()
    if language_code is None:
        language_code = settings.LANGUAGE_CODE
    language_code = translation.to_locale(language_code)

    return langdata.tr_lang(language_code)(language_name)
Beispiel #5
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def tr_lang(language_name):
    """Translates language names."""
    language_code = translation.get_language()
    if language_code is None:
        language_code = settings.LANGUAGE_CODE
    language_code = translation.to_locale(language_code)

    return langdata.tr_lang(language_code)(language_name)
Beispiel #6
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def lang_choices():
    """Generate locale choices for drop down lists in forms."""
    choices = []
    for code, name in supported_langs():
        name = data.tr_lang(translation.to_locale("en"))(name)
        tr_name = data.tr_lang(translation.to_locale(code))(name)
        # We have to use the bidi.insert_embeding() to ensure that brackets
        # in the English part of the name is rendered correctly in an RTL
        # layout like Arabic. We can't use markup because this is used
        # inside an option tag.
        if tr_name != name:
            name = u"%s | %s" % (bidi.insert_embeding(tr_name), bidi.insert_embeding(name))
        else:
            name = bidi.insert_embeding(name)
        choices.append((code, name))

    choices.sort(cmp=locale.strcoll, key=lambda choice: unicode(choice[1]))
    return choices
Beispiel #7
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def lang_choices():
    """Generate locale choices for drop down lists in forms."""
    choices = []
    for code, name in supported_langs():
        name = data.tr_lang(translation.to_locale('en'))(name)
        tr_name = data.tr_lang(translation.to_locale(code))(name)
        # We have to use the bidi.insert_embeding() to ensure that brackets
        # in the English part of the name is rendered correctly in an RTL
        # layout like Arabic. We can't use markup because this is used
        # inside an option tag.
        if tr_name != name:
            name = u"%s | %s" % (bidi.insert_embeding(tr_name),
                                 bidi.insert_embeding(name))
        else:
            name = bidi.insert_embeding(name)
        choices.append((code, name))

    choices.sort(cmp=locale.strcoll, key=lambda choice: unicode(choice[1]))
    return choices
 def __init__(self, langcode='und', more_langs={}):
     """Constructor.
         Looks up the language information based on the given language code
         (C{langcode})."""
     super(LanguageModel, self).__init__()
     self.gettext_lang = tr_lang()
     if not self.languages:
         self.languages.update(toolkit_langs)
     self.languages.update(more_langs)
     self.load(langcode)
Beispiel #9
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def tr_lang(language_name):
    """Translates language names."""
    return langdata.tr_lang(
        translation.to_locale(
            translation.get_language()
            or settings.LANGUAGE_CODE))(language_name)
Beispiel #10
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, see <http://www.gnu.org/licenses/>.

import logging

from translate.lang.data import languages as toolkit_langs, tr_lang
from translate.lang import data

from virtaal.common.pan_app import ui_language

from basemodel import BaseModel

gettext_lang = tr_lang(ui_language)


class LanguageModel(BaseModel):
    """
    A simple container for language information for use by the C{LanguageController}
    and C{LanguageView}.
    """

    __gtype_name__ = "LanguageModel"

    languages = {}

    # INITIALIZERS #
    def __init__(self, langcode="und", more_langs={}):
        """Constructor.
Beispiel #11
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def tr_lang(language_name):
    """Translate language names."""
    language_code = translation.to_locale(translation.get_language())

    return langdata.tr_lang(language_code)(language_name)
Beispiel #12
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def tr_lang(language_name):
    """Translates language names."""
    return langdata.tr_lang(
        translation.to_locale(
            translation.get_language()
            or settings.LANGUAGE_CODE))(language_name)
Beispiel #13
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def test_language_names():
    _ = data.tr_lang('en_US')
    assert _("Bokmål, Norwegian; Norwegian Bokmål") == "Norwegian Bokmål"
    assert _("Spanish; Castillian") == "Spanish"
    assert _("Mapudungun; Mapuche") == "Mapudungun"
    assert _("Interlingua (International Auxiliary Language Association)") == "Interlingua"
Beispiel #14
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def test_language_names():
    _ = data.tr_lang('en_US')
    assert _(u"Bokmål, Norwegian; Norwegian Bokmål") == u"Norwegian Bokmål"
    assert _(u"Spanish; Castillian") == u"Spanish"
    assert _(u"Mapudungun; Mapuche") == u"Mapudungun"
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, see <http://www.gnu.org/licenses/>.

import logging

from translate.lang.data import languages as toolkit_langs, tr_lang
from translate.lang import data

from virtaal.common.pan_app import ui_language

from basemodel import BaseModel

gettext_lang = tr_lang(ui_language)


class LanguageModel(BaseModel):
    """
    A simple container for language information for use by the C{LanguageController}
    and C{LanguageView}.
    """

    __gtype_name__ = 'LanguageModel'

    languages = {}

    # INITIALIZERS #
    def __init__(self, langcode='und', more_langs={}):
        """Constructor.
 def settargetlang(self, newlang):
     """Set a human readable target language"""
     self._header_dict['language'] = tr_lang('en')(newlang)
 def settargetlang(self, newlang):
     """Set a human readable target language"""
     self._header_dict['language'] = tr_lang('en')(newlang)