Beispiel #1
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    def perform_sampling(self):
        if not self.prepared:
            self.prepare_sampling()

        # performing a conforming Delaunay triangulation using Triangle
        self.tw = TriangleWrapper(self.polygon)
        # self.tw.toggle_verbosity()
        self.tw.apply_triangle()

        # creating skeleton line from triangulation
        self.skel = self.create_skeleton_line()
        self.convert_skeleton_to_sample_points()
Beispiel #2
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    def perform_sampling(self):
        from triangle_wrapper import TriangleWrapper
        self.tw = TriangleWrapper()
        self.skel = LineString()

        for src in self.src:
            self.tw.set_polygon(src)
            self.tw.create_poly_data()
            tmp_name = self.tw.write_poly_file()
            self.tw.build_triangle_cmd(tmp_name)
            self.tw.execute_triangle()
            self.tw.read_node_file()
            self.tw.read_ele_file()
            single_skel = self.tw.create_skeleton_line()
            self.skel = self.skel.union(single_skel)

        #print self.skel
        self.tw.cleanup()
        self.convert_skeleton_to_sample_points()
Beispiel #3
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    def perform_sampling(self):
        if not self.prepared:
            self.prepare_sampling()

        # performing a conforming Delaunay triangulation using Triangle
        self.tw = TriangleWrapper(self.polygon)
        #self.tw.toggle_verbosity()
        self.tw.apply_triangle()

        # creating skeleton line from triangulation 
        self.skel = self.create_skeleton_line()
        self.convert_skeleton_to_sample_points()
Beispiel #4
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 def perform_sampling(self):
     from triangle_wrapper import TriangleWrapper
     self.tw = TriangleWrapper()
     self.skel = LineString()
     
     for src in self.src:
         self.tw.set_polygon(src)
         self.tw.create_poly_data()
         tmp_name = self.tw.write_poly_file()
         self.tw.build_triangle_cmd(tmp_name)
         self.tw.execute_triangle()
         self.tw.read_node_file()
         self.tw.read_ele_file()
         single_skel = self.tw.create_skeleton_line()
         self.skel = self.skel.union(single_skel)
     
     #print self.skel
     self.tw.cleanup()
     self.convert_skeleton_to_sample_points()
Beispiel #5
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class SkeletonLineSampler(PolygonToPointSampler):

    SIMPLIFY_TOLERANCE = 20

    def __init__(self,
                 polygon='',
                 simplify=True,
                 simplify_tolerance=SIMPLIFY_TOLERANCE):
        super(self.__class__, self).__init__(polygon)
        self.simplify = simplify
        self.simplify_tolerance = simplify_tolerance

    def perform_sampling(self):
        from triangle_wrapper import TriangleWrapper
        self.tw = TriangleWrapper()
        self.skel = LineString()

        for src in self.src:
            self.tw.set_polygon(src)
            self.tw.create_poly_data()
            tmp_name = self.tw.write_poly_file()
            self.tw.build_triangle_cmd(tmp_name)
            self.tw.execute_triangle()
            self.tw.read_node_file()
            self.tw.read_ele_file()
            single_skel = self.tw.create_skeleton_line()
            self.skel = self.skel.union(single_skel)

        #print self.skel
        self.tw.cleanup()
        self.convert_skeleton_to_sample_points()

    def convert_skeleton_to_sample_points(self):
        # converting straight skeleton line to its vertices

        lines = list()

        if hasattr(self.skel, 'geoms'):
            for line in self.skel:
                lines.append(line)
        else:
            lines.append(self.skel)

        for line in lines:
            for x, y in line.coords:
                sp = Point((x, y))
                self.samples.append(sp)
                print sp

    def distance(self, from_pt, to_pt):

        return sqrt((from_pt[0] - to_pt[0])**2 + (from_pt[1] - to_pt[1])**2)
Beispiel #6
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class SkeletonLineSampler(PolygonPointSampler):

    SIMPLIFY_TOLERANCE = 20

    def __init__(
        self,
        polygon='',
        simplify=True,
        simplify_tolerance=SIMPLIFY_TOLERANCE
    ):
        super(self.__class__, self).__init__(polygon)
        self.simplify = simplify
        self.simplify_tolerance = simplify_tolerance

    def perform_sampling(self):
        if not self.prepared:
            self.prepare_sampling()

        # performing a conforming Delaunay triangulation using Triangle
        self.tw = TriangleWrapper(self.polygon)
        # self.tw.toggle_verbosity()
        self.tw.apply_triangle()

        # creating skeleton line from triangulation
        self.skel = self.create_skeleton_line()
        self.convert_skeleton_to_sample_points()

    def create_skeleton_line(self, simplify=True, simplify_tolerance=''):
        """
        Create a skeleton line of the polygon by using the circumcenters of the
        triangles created by the Conforming Delaunay Triangulation applied by
        Triangle
        Optionally simplify (by default) the skeleton by using an algorithm
        provided by Shapely.
        """
        self.circumcenters = list()
        for t in self.tw.triangles:
            self.circumcenters.append(self.calculate_circumcenter(t))

        # list of skeleton segments
        skel_segments = list()
        for key in sorted(self.tw.shared_edges.keys()):
            if self.tw.shared_edges[key] != 2:
                continue
            # retrieve endpoints of the skeleton segment
            from_pt = self.circumcenters[key[0] - 1]
            to_pt = self.circumcenters[key[1] - 1]
            # creating skeleton segment
            skel_segment = LineString(
                [(cc.x, cc.y) for cc in (from_pt, to_pt)])
            skel_segments.append(skel_segment)
        else:
            # merging all skeleton segments to a single (possibly multiline)
            # object
            skel_line = linemerge(skel_segments)

        # simplifying skeleton line
        if simplify:
            if not simplify_tolerance:
                simplify_tolerance = self.SIMPLIFY_TOLERANCE
            skel_line = skel_line.simplify(simplify_tolerance, False)

        return skel_line

    def convert_skeleton_to_sample_points(self):
        """
        Convert a straight skeleton line to its vertices.
        """
        # converting straight skeleton line to its vertices

        lines = list()

        if hasattr(self.skel, 'geoms'):
            for line in self.skel:
                lines.append(line)
        else:
            lines.append(self.skel)

        for line in lines:
            for x, y in line.coords:
                sp = Point((x, y))
                self.samples.append(sp)

    def calculate_circumcenter(self, triangle):
        u"""
        Calculate circumcenter of given triangle in cartesian coordinates
        according to formula given by: http://is.gd/ctPx80
        """
        a, b, c = [Point(triangle.exterior.coords[i]) for i in [0, 1, 2]]
        d = 2 * (a.x * (b.y - c.y) + b.x * (c.y - a.y) + c.x * (a.y - b.y))
        cx = (
            (a.y**2 + a.x**2) * (b.y - c.y) +
            (b.y**2 + b.x**2) * (c.y - a.y) +
            (c.y**2 + c.x**2) * (a.y - b.y)) / d
        cy = (
            (a.y**2 + a.x**2) * (c.x - b.x) +
            (b.y**2 + b.x**2) * (a.x - c.x) +
            (c.y**2 + c.x**2) * (b.x - a.x)) / d
        return Point((cx, cy))
Beispiel #7
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class SkeletonLineSampler(PolygonPointSampler):

    SIMPLIFY_TOLERANCE = 20

    def __init__(self, polygon = '', simplify = True, simplify_tolerance = SIMPLIFY_TOLERANCE):
        super(self.__class__, self).__init__(polygon)
        self.simplify = simplify
        self.simplify_tolerance = simplify_tolerance

    def perform_sampling(self):
        if not self.prepared:
            self.prepare_sampling()

        # performing a conforming Delaunay triangulation using Triangle
        self.tw = TriangleWrapper(self.polygon)
        #self.tw.toggle_verbosity()
        self.tw.apply_triangle()

        # creating skeleton line from triangulation 
        self.skel = self.create_skeleton_line()
        self.convert_skeleton_to_sample_points()

    def create_skeleton_line(self, simplify = True, simplify_tolerance = ''):
        u"""
        Create a skeleton line of the polygon by using the circumcenters of the
        triangles created by the Conforming Delaunay Triangulation applied by
        Triangle
        Optionally simplify (by default) the skeleton by using an algorithm
        provided by Shapely.
        """
        self.circumcenters = list()
        for t in self.tw.triangles:
            self.circumcenters.append(self.calculate_circumcenter(t))

        # list of skeleton segments
        skel_segments = list()
        for key in sorted(self.tw.shared_edges.iterkeys()):
            if self.tw.shared_edges[key] != 2:
                continue
            # retrieve endpoints of the skeleton segment
            from_pt = self.circumcenters[key[0] - 1]
            to_pt = self.circumcenters[key[1] - 1]
            # creating skeleton segment
            skel_segment = LineString([(cc.x, cc.y) for cc in (from_pt, to_pt)])
            skel_segments.append(skel_segment)
        else:
            # merging all skeleton segments to a single (possibly multiline)
            # object
            skel_line = linemerge(skel_segments)

        # simplifying skeleton line
        if simplify:
            if not simplify_tolerance:
                simplify_tolerance = self.SIMPLIFY_TOLERANCE
            skel_line = skel_line.simplify(simplify_tolerance, False)
        
        return skel_line

    def convert_skeleton_to_sample_points(self):
        u"""
        Convert a straight skeleton line to its vertices.
        """
        # converting straight skeleton line to its vertices

        lines = list()

        if hasattr(self.skel, 'geoms'):
            for line in self.skel:
                lines.append(line)
        else:
            lines.append(self.skel)
        
        for line in lines:
            for x, y in line.coords:
                sp = Point((x, y))
                self.samples.append(sp)

    def calculate_circumcenter(self, triangle):
        u"""
        Calculate circumcenter of given triangle in cartesian coordinates
        according to formula given by: http://is.gd/ctPx80
        """
        a, b, c = [Point(triangle.exterior.coords[i]) for i in [0, 1, 2]]
        d = 2 * (a.x * (b.y - c.y) + b.x * (c.y - a.y) + c.x * (a.y - b.y))
        cx = ((a.y**2 + a.x**2) * (b.y - c.y) + (b.y**2 + b.x**2) * (c.y - a.y) + (c.y**2 + c.x**2) * (a.y - b.y)) / d
        cy = ((a.y**2 + a.x**2) * (c.x - b.x) + (b.y**2 + b.x**2) * (a.x - c.x) + (c.y**2 + c.x**2) * (b.x - a.x)) / d
        return Point((cx, cy))
Beispiel #8
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class SkeletonLineSampler(PolygonToPointSampler):

    SIMPLIFY_TOLERANCE = 20

    def __init__(self, polygon = '', simplify = True, simplify_tolerance = SIMPLIFY_TOLERANCE):
        super(self.__class__, self).__init__(polygon)
        self.simplify = simplify
        self.simplify_tolerance = simplify_tolerance

    def perform_sampling(self):
        from triangle_wrapper import TriangleWrapper
        self.tw = TriangleWrapper()
        self.skel = LineString()
        
        for src in self.src:
            self.tw.set_polygon(src)
            self.tw.create_poly_data()
            tmp_name = self.tw.write_poly_file()
            self.tw.build_triangle_cmd(tmp_name)
            self.tw.execute_triangle()
            self.tw.read_node_file()
            self.tw.read_ele_file()
            single_skel = self.tw.create_skeleton_line()
            self.skel = self.skel.union(single_skel)
        
        #print self.skel
        self.tw.cleanup()
        self.convert_skeleton_to_sample_points()

    def convert_skeleton_to_sample_points(self):
        # converting straight skeleton line to its vertices

        lines = list()

        if hasattr(self.skel, 'geoms'):
            for line in self.skel:
                lines.append(line)
        else:
            lines.append(self.skel)
        
        for line in lines:
            for x, y in line.coords:
                sp = Point((x, y))
                self.samples.append(sp)
                print sp

    def distance(self, from_pt, to_pt):
        
        return sqrt((from_pt[0] - to_pt[0]) ** 2 + (from_pt[1] - to_pt[1]) ** 2)