Beispiel #1
1
class ComboBox(Frame):
    def __init__(self, parent):
        Frame.__init__(self, parent)
        self.parent = parent
        self.initUI()
        self.speed = 1.0

    def initUI(self):
        self.parent.title("Combobox")
        self.pack(fill = BOTH, expand=True)
        frame = Frame(self)
        frame.pack(fill=X)
        
        field = Label(frame, text = "Typing Speed:", width = 15)
        field.pack(side = LEFT, padx = 5, pady = 5)
        
        self.box_value = StringVar()
        self.box = Combobox(frame, textvariable=self.box_value, width = 5)
        self.box['values'] = ('1x', '2x', '5x', '10x' )
        self.box.current(0)
        self.box.pack(fill = X, padx =5, expand = True)
        self.box.bind("<<ComboboxSelected>>", self.value)
        

    def value(self,event):
        self.speed =  float(self.box.get()[:-1])
Beispiel #2
0
class ComboBox(Frame):
    def __init__(self, parent):
        Frame.__init__(self, parent)
        self.parent = parent
        self.initUI()
        self.speed = 1.0

    def initUI(self):
        self.parent.title("Combobox")
        self.pack(fill=BOTH, expand=True)
        frame = Frame(self)
        frame.pack(fill=X)

        field = Label(frame, text="Typing Speed:", width=15)
        field.pack(side=LEFT, padx=5, pady=5)

        self.box_value = StringVar()
        self.box = Combobox(frame, textvariable=self.box_value, width=5)
        self.box['values'] = ('1x', '2x', '5x', '10x')
        self.box.current(0)
        self.box.pack(fill=X, padx=5, expand=True)
        self.box.bind("<<ComboboxSelected>>", self.value)

    def value(self, event):
        self.speed = float(self.box.get()[:-1])
class FrOptions(LabelFrame):
    def __init__(self, title, txt, dicoprofils):
        LabelFrame.__init__(self, text=title)
        self.listing_profils(dicoprofils)

        # Dropdowm list of available profiles
        self.ddprofils = Combobox(self,
                                  values = dicoprofils.keys(),
                                  width = 35,
                                  height = len(dicoprofils.keys())*20)
        self.ddprofils.current(1)   # set the dropdown list to first element

        # export options
        caz_doc = Checkbutton(self, text = u'HTML / Word (.doc/.docx)',
                                    variable = self.master.opt_doc)
        caz_xls = Checkbutton(self, text = u'Excel 2003 (.xls)',
                                    variable = self.master.opt_xls)
        caz_xml = Checkbutton(self, text = u'XML (ISO 19139)',
                                    variable = self.master.opt_xml)

        # Basic buttons
        self.action = StringVar()
        self.action.set(txt.get('gui_choprofil'))
        self.val = Button(self, textvariable = self.action,
                                relief= 'raised',
                                command = self.bell)
        can = Button(self, text = 'Cancel (quit)',
                                relief= 'groove',
                                command = self.master.destroy)
        # Widgets placement
        self.ddprofils.bind('<<ComboboxSelected>>', self.alter_val)
        self.ddprofils.grid(row = 1, column = 0, columnspan = 3, sticky = N+S+W+E, padx = 2, pady = 5)
        caz_doc.grid(row = 2, column = 0, sticky = N+S+W, padx = 2, pady = 1)
        caz_xls.grid(row = 3, column = 0, sticky = N+S+W, padx = 2, pady = 1)
        caz_xml.grid(row = 4, column = 0, sticky = N+S+W, padx = 2, pady = 1)
        self.val.grid(row = 5, column = 0, columnspan = 2,
                            sticky = N+S+W+E, padx = 2, pady = 5)
        can.grid(row = 5, column = 2, sticky = N+S+W+E, padx = 2, pady = 5)

    def listing_profils(self, dictprofils):
        u""" List existing profilesin folder \data\profils """
        for i in glob(r'../data/profils/*.xml'):
            dictprofils[path.splitext(path.basename(i))[0]] = i
##        if new > 0:
##            listing_lang()
##            load_textes(deroul_lang.get())
##            deroul_profils.setlist(sorted(dico_profils.keys()))
##            fen_choix.update()
        # End of function
        return dictprofils

    def alter_val(self, inutile):
        u""" Switch the label of the validation button contained in basics class
        in the case that a new profile is going to be created"""
        if self.ddprofils.get() == self.master.blabla.get('gui_nouvprofil'):
            self.action.set(self.master.blabla.get('gui_crprofil'))
        else:
            self.action.set(self.master.blabla.get('gui_choprofil'))
        # End of functionFin de fonction
        return self.action
Beispiel #4
0
class SelectGame(tkSimpleDialog.Dialog, object):
    """Server settings window class."""

    def __init__(self, *args, **kwargs):
        """Initiates SelectGame instance with additional attributes.

        :param args: positional arguments - positional arguments passed to parent __init__ method
        :param kwargs: keyword arguments - keyword arguments passed to parent __init__ method
        """
        self.select_game, self.num_players, self.num_turns = None, None, None
        super(SelectGame, self).__init__(*args, **kwargs)

    def body(self, master):
        """Creates select game window.

        :param master: instance - master widget instance
        :return: Entry instance
        """
        self.resizable(False, False)
        Label(master, text='Type in new game title or select existing one').grid(row=0, columnspan=2)
        Label(master, text='Select game:').grid(row=1, sticky='W')
        Label(master, text='Number of players:').grid(row=2, sticky='W')
        Label(master, text='Game duration:').grid(row=3, sticky='W')
        self.select_game = Combobox(master)
        self.select_game.bind('<Button-1>', self.refresh_games)
        self.select_game.grid(row=1, column=1, sticky='W')
        self.num_players = Entry(master)
        self.num_players.insert(END, self.parent.num_players if self.parent.num_players else '')
        self.num_players.grid(row=2, column=1, sticky='W')
        self.num_turns = Entry(master)
        self.num_turns.insert(END, self.parent.num_turns if self.parent.num_turns else '')
        self.num_turns.grid(row=3, column=1, sticky='W')
        return self.select_game

    def apply(self):
        """Assigns entered values to parent game and num_players attributes."""
        self.parent.game = self.select_game.get() if self.select_game.get() != '' else None
        if self.parent.game not in self.parent.available_games:
            self.parent.num_players = int(self.num_players.get()) if self.num_players.get().isdigit() else None
            self.parent.num_turns = int(self.num_turns.get()) if self.num_turns.get().isdigit() else None

    def refresh_games(self, _):
        """Refreshes games list."""
        self.select_game.configure(values=self.parent.available_games)
Beispiel #5
0
class PreferencesDialog(Dialog):
    def __init__(self, parent, title, font, size):
        self._master = parent
        self.result = False
        self.font = font
        self.size = size
        Dialog.__init__(self, parent, title)

    def body(self, master):
        self._npFrame = LabelFrame(master, text='Annotation window text')
        self._npFrame.pack(fill=X)
        self._fontFrame = Frame(self._npFrame, borderwidth=0)
        self._fontLabel = Label(self._fontFrame, text='Font:', width=5)
        self._fontLabel.pack(side=LEFT, padx=3)
        self._fontCombo = Combobox(self._fontFrame,
                                   values=sorted(families()),
                                   state='readonly')
        self._fontCombo.pack(side=RIGHT, fill=X)
        self._sizeFrame = Frame(self._npFrame, borderwidth=0)
        self._sizeLabel = Label(self._sizeFrame, text='Size:', width=5)
        self._sizeLabel.pack(side=LEFT, padx=3)
        self._sizeCombo = Combobox(self._sizeFrame,
                                   values=range(8, 15),
                                   state='readonly')
        self._sizeCombo.pack(side=RIGHT, fill=X)
        self._fontFrame.pack()
        self._sizeFrame.pack()
        self._npFrame.pack(fill=X)
        self._fontCombo.set(self.font)
        self._sizeCombo.set(self.size)

    def apply(self):
        self.font = self._fontCombo.get()
        self.size = self._sizeCombo.get()
        self.result = True

    def cancel(self, event=None):
        if self.parent is not None:
            self.parent.focus_set()
        self.destroy()
Beispiel #6
0
class PreferencesDialog(Dialog):
    def __init__(self, parent, title, font, size):
        self._master = parent
        self.result = False
        self.font = font
        self.size = size
        Dialog.__init__(self, parent, title)

    def body(self, master):
        self._npFrame = LabelFrame(master, text='Annotation window text')
        self._npFrame.pack(fill=X)
        self._fontFrame = Frame(self._npFrame, borderwidth=0)
        self._fontLabel = Label(self._fontFrame, text='Font:', width=5)
        self._fontLabel.pack(side=LEFT, padx=3)
        self._fontCombo = Combobox(self._fontFrame, values=sorted(families()),
                                   state='readonly')
        self._fontCombo.pack(side=RIGHT, fill=X)
        self._sizeFrame = Frame(self._npFrame, borderwidth=0)
        self._sizeLabel = Label(self._sizeFrame, text='Size:', width=5)
        self._sizeLabel.pack(side=LEFT, padx=3)
        self._sizeCombo = Combobox(self._sizeFrame, values=range(8,15),
                                   state='readonly')
        self._sizeCombo.pack(side=RIGHT, fill=X)
        self._fontFrame.pack()
        self._sizeFrame.pack()
        self._npFrame.pack(fill=X)
        self._fontCombo.set(self.font)
        self._sizeCombo.set(self.size)

    def apply(self):
        self.font = self._fontCombo.get()
        self.size = self._sizeCombo.get()
        self.result = True

    def cancel(self, event=None):
        if self.parent is not None:
           self.parent.focus_set()
        self.destroy()
Beispiel #7
0
class LevelsWindow(Tk):
    def __init__(self, menu):
        Tk.__init__(self)
        
        self.title("Pick a level")
        
        icon = PhotoImage(file=os.getcwd() + '/res/logo/logo.gif')
        self.tk.call("wm", "iconphoto", self._w, icon)
        
        self.eval('tk::PlaceWindow %s center' % self.winfo_pathname(self.winfo_id()))
        
        self.levels = [file[:-4] for file in listdir("res/levels")]
        self.protocol("WM_DELETE_WINDOW", self.shutdownTTK)
        
        if not self.levels:  # No levels
            self.withdraw()
            tkMessageBox.showwarning("Error", 'There doesn\'t seem to be any levels saved. Create one pressing the "Design Level" button!')
            self.shutdownTTK()
            
        else:
            self.menu = menu
            
            self.value = StringVar()
            self.levels_list = Combobox(self, textvariable=self.value, state='readonly')
            
            self.levels_list['values'] = self.levels
            self.levels_list.current(0)
            self.levels_list.grid(column=0, row=0)
            
            self.button = Button(self, text="Begin Level", command=self.begin_level)
            self.button.grid(column=0, row=1)
            self.mainloop()
    
            
            
    def begin_level(self):
        level = self.levels_list.get()
        self.shutdownTTK()
        self.menu.call_to("GameWindow", level)
    
    
    def shutdownTTK(self):
        # For some unholy reason, TTK won't shut down when we destroy the window
        # so we have to explicitly kill it.
        self.eval('::ttk::CancelRepeat')
        self.destroy()
Beispiel #8
0
class MyEntry:
#Класс для уменьшений объёма кода однотипных элементов для ввода параметров.
    def __init__(self, place_class, string_class, DefaultValue, choise_class = False, button_add = False):
#При создании принимается место прикрепления виджета и строковое значение для надписи.
# A string value to add a combobox or a button could be also inputed.

        def button_finfo():
            messagebox.showinfo(locale(u"ui_iftxt", Settingz["str_langu"]), button_add)
# Here it is a function to show information window.

        self.frame_class = Frame(place_class)
        self.frame_class.pack(side = TOP, fill = BOTH)
#Внутри – рамка для виджетов, растягивается по ширине окна.
        self.label_class = Label(self.frame_class, text = string_class)
        self.label_class.pack(side = LEFT)
#В ней – надписи для описания вводимых значений выровнены по левому краю.
        self.entry_class = Entry(self.frame_class, width = 15)
        self.entry_class.pack(side = RIGHT)
        self.entry_class.insert(0, DefaultValue)
#И элементы для ввода значений шириной в 15 знаков выровнены по правому краю.
        if choise_class:
            self.box_class = Combobox(self.frame_class, values = choise_class, width = 2)
            self.box_class.set(choise_class[0])
            self.box_class.pack(side = RIGHT)
        elif button_add:
            self.button_class = Button(self.frame_class, text = u"?", command = button_finfo, width = -1)
            self.button_class.pack(side = RIGHT)
# The combobox widget or the button will be created if it is set.

    def get(self):
        return(self.entry_class.get())
#Метод .get() передаётся от элемента для ввода объекту описываемого класса.
    def getbox(self):
        if self.box_class.get() in ["+", "~"]:
            return(True)
        else:
            return(False)
Beispiel #9
0
class MainFrame(Frame):
    def __init__(self,parent,stdoutq):
        Frame.__init__(self,parent)

        self.parent=parent
        self.width=700
        self.height=400
        self.title='Menotexport v1.0'
        self.stdoutq=stdoutq

        self.initUI()

        self.hasdb=False
        self.hasout=False
        self.hasaction=False
        self.exit=False

        self.path_frame=self.addPathFrame()
        self.action_frame=self.addActionFrame()
        self.message_frame=self.addMessageFrame()
        self.printStr()

        self.stateq=Queue.Queue()
        #self.workproc=Pool(1)




    def centerWindow(self):
        sw=self.parent.winfo_screenwidth()
        sh=self.parent.winfo_screenheight()
        x=(sw-self.width)/2
        y=(sh-self.height)/2
        self.parent.geometry('%dx%d+%d+%d' \
                %(self.width,self.height,x,y))


    def initUI(self):
        self.parent.title(self.title)
        self.style=Style()
        #Choose from default, clam, alt, classic
        self.style.theme_use('alt')
        self.pack(fill=tk.BOTH,expand=True)
        self.centerWindow()


    def printStr(self):
        while self.stdoutq.qsize() and self.exit==False:
            try:
                msg=self.stdoutq.get()
                self.text.update()
                self.text.insert(tk.END,'# '+msg)
                self.text.see(tk.END)
            except Queue.Empty:
                pass
        self.after(100,self.printStr)


    def checkReady(self):
        if self.isexport.get()==1 or self.ishighlight.get()==1\
                or self.isnote.get()==1:
            self.hasaction=True
        else:
            self.hasaction=False

        if self.hasdb and self.hasout and self.hasaction:
            self.start_button.configure(state=tk.NORMAL)
            print('Menotexport Ready.')
        else:
            self.start_button.configure(state=tk.DISABLED)


    def addPathFrame(self):
        frame=Frame(self)
        frame.pack(fill=tk.X,expand=0,side=tk.TOP,padx=8,pady=5)

        frame.columnconfigure(1,weight=1)

        #------------------Database file------------------
        label=tk.Label(frame,text='Mendeley Data file:',\
                bg='#bbb')
        label.grid(row=0,column=0,\
                sticky=tk.W,padx=8)

        self.db_entry=tk.Entry(frame)
        self.db_entry.grid(row=0,column=1,sticky=tk.W+tk.E,padx=8)

        self.db_button=tk.Button(frame,text='Open',command=self.openFile)
        self.db_button.grid(row=0,column=2,padx=8,sticky=tk.E)

        hint='''
Default location on Linux:
~/.local/share/data/Mendeley\ Ltd./Mendeley\ Desktop/[email protected]
Default location on Windows:
C:\Users\Your_name\AppData\Local\Mendeley Ltd\Mendeley Desktop\[email protected]'''

        hint_label=tk.Label(frame,text=hint,\
                justify=tk.LEFT,anchor=tk.NW)
        hint_label.grid(row=1,column=0,columnspan=3,\
                sticky=tk.W,padx=8)

        #--------------------Output dir--------------------
        label2=tk.Label(frame,text='Output folder:',\
                bg='#bbb')
        label2.grid(row=2,column=0,\
                sticky=tk.W,padx=8)

        self.out_entry=tk.Entry(frame)
        self.out_entry.grid(row=2,column=1,sticky=tk.W+tk.E,padx=8)
        self.out_button=tk.Button(frame,text='Choose',command=self.openDir)
        self.out_button.grid(row=2,column=2,padx=8,sticky=tk.E)
        


    def openDir(self):
        self.out_entry.delete(0,tk.END)
        dirname=askdirectory()
        self.out_entry.insert(tk.END,dirname)
        if len(dirname)>0:
            print('Output folder: %s' %dirname)
            self.hasout=True
            self.checkReady()


    def openFile(self):
        self.db_entry.delete(0,tk.END)
        ftypes=[('sqlite files','*.sqlite'),('ALl files','*')]
        filename=askopenfilename(filetypes=ftypes)
        self.db_entry.insert(tk.END,filename)
        if len(filename)>0:
            print('Database file: %s' %filename)
            self.probeFolders()


    def probeFolders(self):
        dbfile=self.db_entry.get()
        try:
            db=sqlite3.connect(dbfile)
            query=\
            '''SELECT Documents.title,
                      DocumentFolders.folderid,
                      Folders.name
               FROM Documents
               LEFT JOIN DocumentFolders
                   ON Documents.id=DocumentFolders.documentId
               LEFT JOIN Folders
                   ON Folders.id=DocumentFolders.folderid
            '''
            ret=db.execute(query)
            data=ret.fetchall()
            df=pd.DataFrame(data=data,columns=['title',\
                    'folerid','name'])
            fetchField=lambda x, f: x[f].unique().tolist()
            folders=fetchField(df,'name')
            folders.sort()
            folders.remove(None)

            self.menfolderlist=['All',]+folders
            self.foldersmenu['values']=tuple(self.menfolderlist)
            self.foldersmenu.current(0)
            db.close()

            self.hasdb=True
            self.checkReady()

        except Exception as e:
            print('Failed to recoganize the given database file.') 
            print(e)





    
    def addActionFrame(self):

        frame=Frame(self,relief=tk.RAISED,borderwidth=1)
        frame.pack(fill=tk.X,side=tk.TOP,\
                expand=0,padx=8,pady=5)

        label=tk.Label(frame,text='Actions:',bg='#bbb')
        label.grid(row=0,column=0,sticky=tk.W,padx=8)

        #---------------Action checkbuttons---------------
        self.isexport=tk.IntVar()
        self.ishighlight=tk.IntVar()
        self.isnote=tk.IntVar()
        self.isseparate=tk.IntVar()

        self.check_export=tk.Checkbutton(frame,text='Export PDFs',\
                variable=self.isexport,command=self.doExport)

        self.check_highlight=tk.Checkbutton(frame,\
                text='Extract highlights',\
                variable=self.ishighlight,command=self.doHighlight)

        self.check_note=tk.Checkbutton(frame,\
                text='Extract notes',\
                variable=self.isnote,command=self.doNote)

        self.check_separate=tk.Checkbutton(frame,\
                text='Save separately',\
                variable=self.isseparate,command=self.doSeparate,\
                state=tk.DISABLED)

        frame.columnconfigure(0,weight=1)

        self.check_export.grid(row=0,column=1,padx=8,sticky=tk.W)
        self.check_highlight.grid(row=0,column=2,padx=8,sticky=tk.W)
        self.check_note.grid(row=0,column=3,padx=8,sticky=tk.W)
        self.check_separate.grid(row=0,column=4,padx=8,sticky=tk.W)

        #---------------------2nd row---------------------
        subframe=Frame(frame)
        subframe.grid(row=1,column=0,columnspan=5,sticky=tk.W+tk.E,\
                pady=5)

        #-------------------Folder options-------------------
        folderlabel=tk.Label(subframe,text='Mendeley folder:',\
                bg='#bbb')
        folderlabel.pack(side=tk.LEFT, padx=8)

        self.menfolder=tk.StringVar()
        self.menfolderlist=['All',]
        self.foldersmenu=Combobox(subframe,textvariable=\
                self.menfolder,values=self.menfolderlist,state='readonly')
        self.foldersmenu.current(0)
        self.foldersmenu.bind('<<ComboboxSelected>>',self.setfolder)
        self.foldersmenu.pack(side=tk.LEFT,padx=8)

        
        #-------------------Quit button-------------------
        quit_button=tk.Button(subframe,text='Quit',\
                command=self.quit)
        quit_button.pack(side=tk.RIGHT,padx=8)

        #-------------------Stop button-------------------
        '''
        self.stop_button=tk.Button(subframe,text='Stop',\
                command=self.stop)
        self.stop_button.pack(side=tk.RIGHT,padx=8)
        '''
                
        #-------------------Start button-------------------
        self.start_button=tk.Button(subframe,text='Start',\
                command=self.start,state=tk.DISABLED)
        self.start_button.pack(side=tk.RIGHT,pady=8)

        #-------------------Help button-------------------

        self.help_button=tk.Button(subframe,text='Help',\
                command=self.showHelp)
        self.help_button.pack(side=tk.RIGHT,padx=8)



    def setfolder(self,x):
        self.foldersmenu.selection_clear()
        self.menfolder=self.foldersmenu.get()
        self.foldersmenu.set(self.menfolder)
        if self.menfolder=='All':
            print('Work on all folders.')
        else:
            print('Select Mendeley folder: '+str(self.menfolder))



    def doExport(self):
        if self.isexport.get()==1:
            print('Export annotated PDFs.')
        else:
            print('Dont export annotated PDFs.')

        self.checkReady()



    def doHighlight(self):
        if self.ishighlight.get()==1:
            print('Extract highlighted texts.')
            self.check_separate.configure(state=tk.NORMAL)
        else:
            print('Dont extract highlighted texts.')
            if self.isnote.get()==0:
                self.check_separate.configure(state=tk.DISABLED)
        self.checkReady()

    def doNote(self):
        if self.isnote.get()==1:
            print('Extract notes.')
            self.check_separate.configure(state=tk.NORMAL)
        else:
            print('Dont extract notes.')
            self.check_separate.state=tk.DISABLED
            if self.ishighlight.get()==0:
                self.check_separate.configure(state=tk.DISABLED)
        self.checkReady()


    def doSeparate(self):
        if self.isseparate.get()==1:
            print('Save annotations separately.')
        else:
            print('Save all annotations to single file.')



    def showHelp(self):
        helpstr='''
Menotexport v1.0\n\n
- Export PDFs: Bulk export PDFs with annotations to <output folder>.\n
- Extract highlights: Extract highlighted texts and output to a txt file in <output folder>.\n
- Extract highlights: Extract notes and output to a txt file in <output folder>.\n
- Save separately: If on, save each PDF's annotations to a separate txt.\n
- See README.md for more info.\n
'''

        tkMessageBox.showinfo(title='Help', message=helpstr)
        print(self.menfolder.get())




    def start(self):
        dbfile=self.db_entry.get()
        outdir=self.out_entry.get()
        action=[]
        if self.isexport.get()==1:
            action.append('e')
        if self.ishighlight.get()==1:
            action.append('m')
        if self.isnote.get()==1:
            action.append('n')
        if self.isseparate.get()==1:
            separate=True
        else:
            separate=False
            
        if 'e' in action or 'm' in action or 'n' in action:
            self.db_button.configure(state=tk.DISABLED)
            self.out_button.configure(state=tk.DISABLED)
            self.start_button.configure(state=tk.DISABLED)
            self.help_button.configure(state=tk.DISABLED)
            self.foldersmenu.configure(state=tk.DISABLED)
            self.check_export.configure(state=tk.DISABLED)
            self.check_highlight.configure(state=tk.DISABLED)
            self.check_note.configure(state=tk.DISABLED)
            self.check_separate.configure(state=tk.DISABLED)
	    self.messagelabel.configure(text='Message (working...)')

            folder=None if self.menfolder=='All' else [self.menfolder,]

            args=[dbfile,outdir,action,folder,True,True,separate,True]

            self.workthread=WorkThread('work',False,self.stateq)
            self.workthread.deamon=True

            self.workthread.args=args
            self.workthread.start()
            self.reset()
            '''
            self.workproc.apply_async(menotexport.main,args,\
                    callback=self.reset)
            self.workproc.join()
            '''



    def reset(self):
        while self.stateq.qsize() and self.exit==False:
            try:
                msg=self.stateq.get()
                if msg=='done':
                    self.db_button.configure(state=tk.NORMAL)
                    self.out_button.configure(state=tk.NORMAL)
                    self.start_button.configure(state=tk.NORMAL)
                    self.help_button.configure(state=tk.NORMAL)
                    self.foldersmenu.configure(state='readonly')
                    self.check_export.configure(state=tk.NORMAL)
                    self.check_highlight.configure(state=tk.NORMAL)
                    self.check_note.configure(state=tk.NORMAL)
                    self.check_separate.configure(state=tk.NORMAL)
                    self.messagelabel.configure(text='Message')
                    return
            except Queue.Empty:
                pass
        self.after(100,self.reset)


    
    def stop(self):
        #self.workthread.stop()
        pass
        

    def addMessageFrame(self):
        frame=Frame(self)
        frame.pack(fill=tk.BOTH,side=tk.TOP,\
                expand=1,padx=8,pady=5)

        self.messagelabel=tk.Label(frame,text='Message',bg='#bbb')
        self.messagelabel.pack(side=tk.TOP,fill=tk.X)

        self.text=tk.Text(frame)
        self.text.pack(side=tk.TOP,fill=tk.BOTH,expand=1)
        self.text.height=10

        scrollbar=tk.Scrollbar(self.text)
        scrollbar.pack(side=tk.RIGHT,fill=tk.Y)

        self.text.config(yscrollcommand=scrollbar.set)
        scrollbar.config(command=self.text.yview)
class Gui(Frame):
    """ Gui class for Graphical User Interface"""
    def __init__(self, parent):
        Frame.__init__(self, parent)
        self.searcher = Searcher()
        self.initUI()

    def initUI(self):
        self.pack(fill=BOTH, expand=True)
        Grid.columnconfigure(self, 0, weight=1)
        Label(self,
              text='Classroom Finder',
              font=('Arial', 20, 'bold'),
              bg='cyan',
              fg='white').grid(sticky=W + E,
                               columnspan=3)  # classroom finder header
        Label(self, text='Url:').grid(column=0, row=1, pady=10, padx=(50, 0))
        self.urlentry = Entry(self, width=100)  # url entry to get url
        self.urlentry.grid(column=1, row=1, padx=(0, 80))
        self.color_label = Label(
            self, bg='red', width=10)  # color label to make red,yellow,green
        self.color_label.grid(column=0,
                              row=2,
                              sticky=E,
                              columnspan=2,
                              padx=(120),
                              pady=(0, 40))
        self.fetchbtn = Button(self,
                               text='Fetch',
                               height=2,
                               width=10,
                               command=self.dynamic)  # fetch button
        self.fetchbtn.grid(column=1,
                           row=2,
                           sticky=E,
                           padx=(0, 30),
                           pady=(10, 50))
        Label(self,
              text='Filters',
              bg='cyan',
              fg='white',
              font=('Arial', 20, 'bold'),
              width=10).grid(column=0, row=3, padx=10)
        self.frame = Frame(self, borderwidth=3,
                           relief=GROOVE)  # frame to keep filters part
        self.frame.grid(column=0,
                        row=4,
                        columnspan=3,
                        sticky=W + E + S + N,
                        pady=10,
                        padx=10)
        Label(self.frame, text='Where am I?').grid(sticky=W)
        self.where_combo = Combobox(self.frame,
                                    state='readonly')  # where am i combobox
        self.where_combo.grid(column=1, row=0, pady=20)
        self.where_combo.bind(
            '<<ComboboxSelected>>',
            self.change_build)  # to update room button wrt where combo
        Label(self.frame, text='Room').grid(sticky=W)
        self.room_combo = Combobox(self.frame,
                                   state='readonly')  # rooms combobox
        self.room_combo.grid(column=1, row=1)
        Label(self.frame, text='Start').grid(sticky=W)
        self.start_combo = Combobox(self.frame, state='readonly',
                                    width=7)  # start time combobox
        self.start_combo.grid(column=1, row=2, pady=20, sticky=W)
        Label(self.frame, text='End').grid(column=2, row=2, sticky=W)
        self.end_combo = Combobox(self.frame, state='readonly',
                                  width=7)  # end time combobox
        self.end_combo.grid(column=3, row=2, sticky=W)
        Label(self.frame, text='Day').grid(sticky=W)
        self.day_combo = Combobox(self.frame,
                                  state='readonly')  # days combobox
        self.day_combo.grid(column=1, row=3, pady=(0, 20))
        self.search = Button(self.frame,
                             text='Search',
                             width=10,
                             height=2,
                             command=self.add_treeview)  # seach button
        self.search.grid(padx=(0, 50), columnspan=2)
        Label(self.frame, text='Classroom results', bg='gray',
              fg='white').grid(sticky=N + E + W,
                               column=4,
                               row=0,
                               rowspan=5,
                               padx=(55, 0))
        self.scroll = Scrollbar(
            self.frame, orient='vertical')  # vertical scrollbar for treeview
        self.tree = Treeview(self.frame,
                             columns=('', '', '', '', ''),
                             selectmode='extended',
                             show='headings')
        listofcolumn = [
            'Room', 'Traffic', 'Availability %', 'Closeness', 'Overall Score'
        ]  # colums to treeview
        counter = 1
        for column in listofcolumn:
            self.tree.column('#' + str(counter), width=90)  # to resize columns
            self.tree.heading('#' + str(counter), text=column,
                              anchor=CENTER)  # to set headings
            counter += 1
        self.scroll.config(command=self.tree.yview)
        self.tree.config(yscrollcommand=self.scroll.set)
        self.tree.grid(column=4, row=0, rowspan=5, padx=(40, 0), pady=(30, 0))
        self.scroll.grid(column=5,
                         row=0,
                         rowspan=5,
                         sticky=N + S,
                         pady=(30, 0))
        self.urlentry.insert(
            0,
            'https://www.sehir.edu.tr/en/announcements/2018-2019-bahar-donemi-ders-programi'
        )

    def dynamic(self):
        self.color_label.configure(
            bg='yellow'
        )  # make color label yellow at the beginning of the process
        self.update_idletasks()
        self.searcher.fetch(self.urlentry.get(
        ))  # to call fetch method in searcher class to start process
        self.color_label.configure(bg='green')
        room_num = [
            room.room_num
            for room in self.searcher.buildings['ACAD BUILD 1'].classrooms
        ]
        self.where_combo.configure(
            values=[build for build in sorted(self.searcher.buildings)])
        self.where_combo.current(
            0)  # to get values in combobox and set value 0 as a default
        self.room_combo.configure(values=[room for room in sorted(room_num)])
        self.room_combo.current(0)
        self.start_combo.configure(
            values=["{}:00".format(time) for time in range(9, 20)])
        self.start_combo.current(
            0)  # start and end combo both have the same interval from 9 to 19
        self.end_combo.configure(
            values=["{}:00".format(time) for time in range(9, 20)])
        self.end_combo.current(len(self.end_combo['values']) - 1)
        self.day_combo.configure(
            values=["Monday", 'Tuesday', 'Wednesday', 'Thursday', 'Friday'])
        self.day_combo.current(0)

    def change_build(
            self, event
    ):  # when where am i combobox chance, room combobox also chance
        building = self.where_combo.get()
        room_num = [
            room.room_num
            for room in self.searcher.buildings[building].classrooms
        ]
        self.room_combo.configure(values=[room for room in sorted(room_num)])
        self.room_combo.current(0)

    def add_treeview(self):  # to add scores in treeview
        self.tree.delete(*self.tree.get_children())
        self.overall_scores = self.searcher.search(
            self.day_combo.get(),
            self.where_combo.get(), self.room_combo.get(),
            self.start_combo.get(), self.end_combo.get()
        )  # key operator for the sorted dict by values which overall score
        for item, score in sorted(self.overall_scores.items(),
                                  key=operator.itemgetter(1),
                                  reverse=True):
            if item.availability_score == 0:  # to avoid from availability score 0
                continue
            room = str(item.classroom.building_num) + str(
                item.classroom.room_num)
            self.tree.insert('',
                             'end',
                             values=(room, item.traffic_score,
                                     item.availability_score,
                                     item.closeness_score, score))
Beispiel #11
0
class MainFrame(Frame):

    TOP_FRAME_BACKGROUND_COLOR = 'gray75'

    w_ = 500
    h_ = 400

    a_ = 5.
    b_ = 5.

    pad_l = 10

    def __init__(self, parent):
        Frame.__init__(self, parent, background='white')

        self.parent_ = parent

        # this is the main frame we are working on
        self.img_frame = Frame(self, background='navy')
        self.entry1 = None
        self.entry2 = None
        self.cb = None

        #
        self.init_ui()
        self.centering()

        # broken TV app))
        # while True:
        self.state = 0
        self.init_random_image()
        # time.sleep(0.05)

    def centering(self):
        pos_x = (self.parent_.winfo_screenwidth() - self.w_) / 2
        pos_y = (self.parent_.winfo_screenheight() - self.h_) / 2

        self.parent_.geometry('{}x{}+{}+{}'.format(self.w_, self.h_, pos_x, pos_y))

    def init_ui(self):
        self.parent_.title('Rough surface generator')
        self.pack(fill=BOTH, expand=True)

        # top panel with controls
        frame_top = Frame(self, background=self.TOP_FRAME_BACKGROUND_COLOR)
        frame_top.pack(fill=X)

        self.cb = Combobox(frame_top, values=('Gaussian', 'Laplace'))
        self.cb.current(0)
        self.cb.pack(side=LEFT, padx=5, expand=True)

        l1 = Label(frame_top, text=r'Cx', background=self.TOP_FRAME_BACKGROUND_COLOR, width=4)
        l1.pack(side=LEFT, padx=5, expand=True)

        self.entry1 = Entry(frame_top,
                            validate='key',
                            validatecommand=(self.register(self.on_validate),
                                             '%d', '%i', '%P', '%s', '%S', '%v', '%V', '%W'),
                            width=10)
        self.entry1.pack(side=LEFT, padx=5, expand=True)
        self.entry1.insert(0, str(self.a_))

        l1 = Label(frame_top, text=r'Cy', width=4, background=self.TOP_FRAME_BACKGROUND_COLOR)
        l1.pack(side=LEFT, padx=5)

        self.entry2 = Entry(frame_top,
                            validate='key',
                            validatecommand=(self.register(self.on_validate),
                                             '%d', '%i', '%P', '%s', '%S', '%v', '%V', '%W'),
                            width=10)
        self.entry2.pack(side=LEFT, padx=5, expand=True)
        self.entry2.insert(0, str(self.b_))

        but1 = Button(frame_top, text='RUN', command=self.button_action)
        but1.pack(side=RIGHT, padx=5, pady=5)

        # central panel. It will have a label with an image. Image may have a random noise state, or
        # transformed image state
        self.img_frame.pack(fill=BOTH, expand=True)
        img_label = Label(self.img_frame, background=None)
        img_label.pack(expand=True, fill=BOTH, padx=5, pady=5)

    def on_validate(self, d, i, P, s, S, v, V, W):
        """
        :param d: type of action: 1 - insert, 0 - delete, -1 - other
        :param i: index of char string to be inserted/deleted, or -1
        :param P: value of the entry if the edit is allowed
        :param s: value of entry prior to editing
        :param S: the text string being inserted or deleted, if any
        :param v: the type of validation that is currently set
        :param V: the type of validation that triggered the callback
                    (key, focusin, focusout, forced)
        :param W: the tk name of the widget
        :return: True/False -> Valid / Invalid

        Found it here:
            https://stackoverflow.com/questions/4140437/interactively-validating-entry-widget-content-in-tkinter
        Very good answer!
        """

        if d == '1':
            if W == str(self.entry1):
                try:
                    float(s + S)
                    return True
                except ValueError:
                    self.entry1.delete(0, 'end')
                    self.entry1.insert(0, s)

                    print("Not a number, entry 1")
                    return False
            if W == str(self.entry2):
                try:
                    float(s + S)
                    return True
                except ValueError:
                    self.entry2.delete(0, 'end')
                    self.entry2.insert(0, s)

                    print("Not a number, entry 2")
                    return False
        return True

    def init_random_image(self):
        """
            Create a rough surface image from a random noise
        """
        self.update()

        # set a colormap
        c_map = cm.get_cmap('bwr')

        # width and height of the image
        w_ = self.img_frame.winfo_width()-self.pad_l
        h_ = self.img_frame.winfo_height()-self.pad_l

        # generate random noise
        random_map = np.random.random((h_, w_))

        # generate a meshgrid for the filter
        xv, yv = np.meshgrid(np.linspace(-int(w_ / 2.), int(w_ / 2.), w_),
                             np.linspace(-int(h_ / 2.), int(h_ / 2.), h_))

        # define correlation length and width
        if len(self.entry1.get()) > 0:
            clx = float(self.entry1.get())
        else:
            return

        if len(self.entry2.get()) > 0:
            cly = float(self.entry2.get())
        else:
            return

        #
        if self.cb.get().startswith('G'):
            # Gaussian filter
            filter_ = np.exp(-np.power(xv, 2) / clx - np.power(yv, 2) / cly)
        else:
            # Laplace filter
            filter_ = np.exp(-np.abs(xv) / clx - np.abs(yv) / cly)

        # this is a resulting map
        random_map = np.fft.ifft2(np.multiply(np.fft.fft2(random_map), np.fft.fft2(filter_)))
        random_map = np.real(random_map)

        # normalize to [0, 1]
        random_map -= np.min(random_map)
        random_map /= np.max(random_map)

        # create PhotoImage object to add on the panel
        img = ImageTk.PhotoImage(
            Image.fromarray(
                # image really likes unsigned ints))
                np.uint8(
                    # convert to colormap you like
                    c_map(
                        # give a random image to color map with values between 0 and 1
                        # np.random.random(
                        #     (self.img_frame.winfo_height()-self.pad_l, self.img_frame.winfo_width()-self.pad_l)
                        # )
                        random_map
                    )*255
                )
            )
        )

        # Gray colormap
        # img = ImageTk.PhotoImage(
        #     Image.fromarray(np.random.random_integers(0, 255,
        #                                   (self.img_frame.winfo_height()-self.pad_l,
        #                                    self.img_frame.winfo_width()-self.pad_l)).astype(np.int8)
        #                     ).convert('L')
        # )

        keys = self.img_frame.children.keys()
        for key in keys:
            self.img_frame.children[key].configure(image=img)
            self.img_frame.children[key].image = img

    def button_action(self):
        """
        """
        self.init_random_image()
class Gui(Frame):
    """ GUI class for Grahphical User Interface"""
    def __init__(self, parent):
        Frame.__init__(self, parent)
        self.appdata = AppData()  # to create AppData object
        self.initUI()

    def initUI(self):
        self.pack(fill=BOTH, expand=True)
        Label(self,
              text='Election Data Analysis Tool v1.0',
              bg='red',
              fg='white',
              font=('Arial', 15, 'bold')).pack(fill=X, anchor=N)  # header
        self.load_data_btn = Button(self,
                                    text='Load Election Data',
                                    width=30,
                                    height=2,
                                    command=self.appdata.readfile)
        self.load_data_btn.pack(pady=10, anchor=N)
        self.buttonsframe = Frame(self)  # to keep buttons in frame
        self.buttonsframe.pack(fill=X, anchor=N)
        self.districtsbtn = Button(self.buttonsframe,
                                   text='Cluster Districts',
                                   width=30,
                                   height=3,
                                   command=self.clusterdistricts)
        self.districtsbtn.pack(side=LEFT, padx=(180, 5))
        self.partiesbtn = Button(self.buttonsframe,
                                 text='Cluster Political Parties',
                                 width=30,
                                 height=3,
                                 command=self.clusterparties)
        self.partiesbtn.pack(side=LEFT)
        self.check_dynamic = True  # to check dynamic function is called

    def dynamic(self):
        self.canvasframe = Frame(self)  # to keep canvas
        self.canvasframe.pack(fill=X)
        self.canvas = Canvas(self.canvasframe, bg='grey')
        self.vbar = Scrollbar(self.canvasframe,
                              orient=VERTICAL)  # vertical scrollbar
        self.vbar.pack(side=RIGHT, fill=Y)
        self.vbar.config(
            command=self.canvas.yview)  # to adapt vertical scrollbar to canvas
        self.hbar = Scrollbar(self.canvasframe,
                              orient=HORIZONTAL)  # horizontal scrollbar
        self.hbar.pack(side=BOTTOM, fill=X)
        self.hbar.config(command=self.canvas.xview
                         )  # to adapt horizontal scrollbar to canvas
        self.canvas.pack(fill=X)
        self.canvas.config(
            xscrollcommand=self.hbar.set,
            yscrollcommand=self.vbar.set)  # to set scrollbars in canvas
        self.bottomframe = Frame(self)  # Frame to keep listbox and so on
        self.bottomframe.pack(fill=X)
        Label(self.bottomframe,
              text='Districts:').pack(side=LEFT,
                                      padx=(150, 0))  # districts label
        self.scroll = Scrollbar(self.bottomframe,
                                orient="vertical")  # Scrollbar to listbox
        self.listbox = Listbox(self.bottomframe,
                               selectmode='multiple',
                               yscrollcommand=self.scroll.set)
        self.listbox.pack(side=LEFT)
        self.scroll.config(command=self.listbox.yview
                           )  # to adapt vertical scrollbar to canvas
        self.scroll.pack(side=LEFT, fill="y")
        Label(self.bottomframe, text='Treshould:').pack(side=LEFT)
        self.combo = Combobox(
            self.bottomframe,
            values=['0%', '1%', '10%', '20%', '30%', '40%', '50%'],
            width=5)  # create combobox to keep persantages
        self.combo.pack(side=LEFT)
        self.combo.current(0)
        self.analysisbtn = Button(self.bottomframe,
                                  text="Refine Analysis",
                                  width=30,
                                  height=2,
                                  command=self.refine_analysis)
        self.analysisbtn.pack(side=LEFT)
        for i in sorted(
                self.appdata.districts):  # to append all districts in listbox
            self.listbox.insert(END, i)

    def clusterdistricts(self, persantage=0, selected_text_list=[]):
        if self.check_dynamic:  # to check dynamic func called or not
            self.dynamic()
            self.check_dynamic = False  # after the called dynamic it will be false to don't enter again
        matrix = []  # to keep matrix nested list
        rows = set()  # to keep districts in a list
        for name, dist_obj in sorted(
                self.appdata.districts.items()):  # to move in the districts
            if name in selected_text_list or selected_text_list == []:  # if selected_text list is empty or name in it
                list2append = [
                ]  # to keep parties' vote for a single districts
                rows.add(name)
                for tag in sorted(
                        self.appdata.parties):  # to check all parties
                    try:  # if it gives any error it will go except part
                        if dist_obj.election_results[
                                tag] >= persantage:  # if persantage is less than vote
                            list2append.append(
                                dist_obj.election_results[tag])  # append it
                        else:
                            raise KeyError  # if not less than vote raise a keyerror and enter except part
                    except KeyError:
                        list2append.append(
                            0
                        )  # if less than or not have a that party append 0
                matrix.append(
                    list2append
                )  # to append each districts paries in matrix list
        clust = hcluster(matrix, distance=sim_distance)  # make a cluster
        drawdendrogram(clust, sorted(list(rows)))
        im = Image.open(
            'clusters.jpg')  # to open jpg file and insert in canvas
        self.canvas.image = ImageTk.PhotoImage(im)
        self.canvas.create_image(0, 0, image=self.canvas.image, anchor='nw')
        self.canvas.config(
            scrollregion=self.canvas.bbox(ALL))  # to use all canvas box
        self.cluster = 'districts'  # to define which cluster will be refining

    def clusterparties(self, persantage=0, selected_text_list=[]):
        """ # Same thing with the clusterdistricts method but for the parties """
        if self.check_dynamic:  # to check dynamic
            self.dynamic()
            self.check_dynamic = False  # after the calling dynamic do it false
        matrix = []  # matrix for the votes as a nested list
        rows = set()  # rows list to keep parties' acronyms
        for acronym, party_obj in sorted(self.appdata.parties.items()):
            list2append = []  # to keep each parties votes
            rows.add(acronym)
            for tag in sorted(
                    self.appdata.districts
            ):  # move in a districts as a sorted to be a regular
                if tag in selected_text_list or selected_text_list == []:  # if checkbox not selected or not choosen
                    try:
                        if party_obj.election_results[
                                tag] >= persantage:  # if vote grader and equal to persantage
                            list2append.append(
                                party_obj.election_results[tag]
                            )  # append it in list2append list
                        else:
                            raise KeyError  # if not grater and equal raise KeyError
                    except KeyError:  # if it give an error append 0 in a list
                        list2append.append(0)
            matrix.append(list2append)  # add list2append in a matrix
        clust = hcluster(
            matrix, distance=sim_distance)  # make a cluster with using matrix
        drawdendrogram(clust,
                       sorted(list(rows)))  # draw a dendogram as a jpg file
        im = Image.open('clusters.jpg')
        self.canvas.image = ImageTk.PhotoImage(im)
        self.canvas.create_image(0, 0, image=self.canvas.image, anchor='nw')
        self.canvas.config(scrollregion=self.canvas.bbox(ALL))
        self.cluster = 'parties'  # to define which cluster will be refining

    def refine_analysis(self):
        try:
            pers = self.combo.get().split(
                '%')  # pers to split % from persantage of combobox
            persantage = float(pers[0])  # to convert persantage to float value
            selected_text_list = [
                self.listbox.get(i) for i in self.listbox.curselection()
            ]  # to take all selected districts
            if self.cluster == 'districts':  # to define which cluster will be refining
                self.clusterdistricts(persantage, selected_text_list)
            else:
                self.clusterparties(persantage, selected_text_list)
        except:
            pass  # Eliminate the error case when clicking refine analysis button before the click cluster's button.
Beispiel #13
0
class Game:

    version = "4.0"

    def __init__(self):
        self.root = Tk()
        self.initgui()
        self.gridgui()
        self.configurewidgets()

    def initgui(self):
        self.root.title("Tick tack toe")
        self.root.resizable(False, False)
        self.frame_board = Frame(self.root, bg="black")
        self.canvas = Canvas(self.frame_board,
                             width=600,
                             height=600,
                             bg="beige")

        self.frame_options = Frame(self.root)
        self.button_setup = Button(self.frame_options, text="Setup", width=10)
        self.button_start = Button(self.frame_options, text="Start", width=10)
        self.button_reset = Button(self.frame_options, text="Reset", width=10)
        self.button_reload = Button(self.frame_options,
                                    text="Load Bots",
                                    width=10)
        self.button_test = Button(self.frame_options, text="Test", width=10)

        self.entry_test = Entry(self.frame_options, width=10)

        self.label1 = Label(self.frame_options, text="Player 1")
        self.label2 = Label(self.frame_options, text="Player 2")
        self.combo1 = Combobox(self.frame_options, state="readonly")
        self.combo2 = Combobox(self.frame_options, state="readonly")

        self.entry_shape1 = Entry(self.frame_options, width=5)
        self.entry_shape2 = Entry(self.frame_options, width=5)

        self.label_size = Label(self.frame_options, text="Board Size")
        self.entry_size = Entry(self.frame_options, width=10)

        self.label_movements = Label(self.frame_options, text="Steps")
        self.movements = Listbox(self.frame_options, width=25, height=15)

        self.chainVar = 0
        self.button_chain = Button(self.frame_options,
                                   text="Show Chains",
                                   width=10)

        self.button_help = Button(self.frame_options, text="?", width=3)
        self.label_version = Label(self.frame_options,
                                   text="Version v" + self.version)

    def gridgui(self):
        self.frame_board.grid(row=0, column=0, padx=5, pady=5)
        self.canvas.grid(padx=5, pady=5)

        self.frame_options.grid(row=0, column=1, padx=5, pady=5)
        self.button_reload.grid(pady=5, columnspan=2)
        self.button_setup.grid(pady=5, columnspan=2)
        self.button_start.grid(pady=5, columnspan=2)
        self.button_test.grid(row=3, column=0, pady=5)
        self.entry_test.grid(row=3, column=1, pady=5)

        self.label1.grid(row=4, column=0, stick=W, pady=5)
        self.entry_shape1.grid(row=4, column=1)
        self.combo1.grid(stick=W, pady=5, columnspan=2)
        self.label2.grid(row=6, column=0, stick=W, pady=5)
        self.entry_shape2.grid(row=6, column=1)
        self.combo2.grid(stick=W, pady=5, columnspan=2)

        self.label_size.grid(row=8, stick=W, pady=5, columnspan=2)
        self.entry_size.grid(row=8, stick=E, pady=5, columnspan=2)

        self.button_chain.grid(columnspan=2)

        self.button_reset.grid(columnspan=2)

        self.label_movements.grid(columnspan=2)
        self.movements.grid(columnspan=2)
        self.label_version.grid(row=14, column=0, pady=5)
        self.button_help.grid(row=14, column=1, pady=5)

    def configurewidgets(self):
        self.reset(None)

        self.button_reload.bind("<ButtonRelease-1>", self.reloadbots)
        self.button_reset.bind("<ButtonRelease-1>", self.reset)
        self.button_chain.bind("<ButtonRelease-1>", self.drawChains)
        self.button_help.bind("<ButtonRelease-1>", self.helpGit)

    def helpGit(self, event):
        webbrowser.open("https://github.com/OmerCinal/Tic-Tac-Toe")

    def reloadbots(self, event):
        path = os.path.dirname(os.path.realpath(__file__))
        files = [
            f.split(".")[0] for f in os.listdir(path)
            if (os.path.isfile(path + "/" + f) and (f.split(".")[-1] == "py"))
        ]

        if "Game" in files:
            files.remove("Game")

        self.modules = dict(
            map((lambda x: (x.__name__, x)), map(__import__, files)))

        self.combo1["values"] = self.modules.keys()
        self.combo2["values"] = self.modules.keys()
        self.combo1.current(0)
        self.combo2.current(0)

        self.updateButtons()

    def setup(self, event):
        if not hasattr(self, "modules"):
            self.root.bell()
            return
        error = ""
        try:
            self.name1 = self.combo1.get()
            self.shape1 = self.entry_shape1.get()
            self.player1 = getattr(self.modules[self.name1], self.name1)(0, 1,
                                                                         2)
        except:
            error += " 1 "

        try:
            self.name2 = self.combo2.get()
            self.shape2 = self.entry_shape2.get()
            self.player2 = getattr(self.modules[self.name2], self.name2)(0, 2,
                                                                         1)
        except:
            error += " 2 "

        if error:
            self.message("Error with the following players:" + error)
            return

        self.size = self.validateSize(self.entry_size.get())
        self.movements.delete(0, END)

        if not self.size:
            self.message(
                "Board size cannot contain letters\nand it must be an even number"
            )
            return

        self.drawboard(self.size)
        self.board = [[0] * self.size for _ in range(self.size)]
        self.updateButtons()

    def drawboard(self, size):
        space = 50
        start = (space * 3) / 2
        board = self.canvas
        board.delete(ALL)

        for i in range(size):
            board.create_text(space * (i + 2),
                              space,
                              text=str(i),
                              anchor=W,
                              tag="coord",
                              font=50)
            board.create_text(space,
                              space * (i + 2),
                              text=str(i),
                              anchor=W,
                              tag="coord",
                              font=50)

        for i in range(size + 1):
            board.create_line(start,
                              start + space * i,
                              start + space * size,
                              start + space * i,
                              tag="line",
                              width=2.0,
                              fill="goldenrod")
            board.create_line(start + space * i,
                              start,
                              start + space * i,
                              start + space * size,
                              tag="line",
                              width=2.0,
                              fill="goldenrod")

    def start(self, event):
        if not hasattr(self, "board"):
            self.message("Please Set the game first")
            return
        self.board = [[0] * self.size for _ in range(self.size)]

        self.player1.board = self.board
        self.player2.board = self.board

        score1, score2, steps = self.playOnce(self.player1,
                                              self.player2,
                                              record=True)

        self.drawboard(self.size)
        self.updateboard()

        self.movements.delete(0, END)
        for step in steps:
            self.movements.insert(END, step)

        self.canvas.create_text(300,
                                25,
                                text="".join(
                                    (self.shape1, ": ", str(score1), ";  ",
                                     self.shape2, ": ", str(score2))))

    def test(self, event):
        if not hasattr(self, "board"):
            self.message("Please Set the game first")
            return

        try:
            testrange = self.validateInt(self.entry_test.get())
        except:
            self.message("Number of tests can only be integers")
            return

        clear = self.canvas.delete
        write = self.canvas.create_text
        update = self.canvas.update
        scores1 = [0] * testrange
        scores2 = [0] * testrange
        turn = True

        for step in range(testrange):
            self.board = [[0] * self.size for _ in xrange(self.size)]
            self.player1.board = self.board
            self.player2.board = self.board
            if turn:
                scores1[step], scores2[step] = self.playOnce(
                    self.player1, self.player2)
                turn = False
            else:
                scores2[step], scores1[step] = self.playOnce(
                    self.player2, self.player1)
                turn = True

            if step % 10 == 0:
                clear(ALL)
                write(300,
                      100,
                      text="".join(
                          ("Games played: %", str(
                              (step * 100.0) / testrange))),
                      font=50)
                update()

        avg1 = sum(scores1) / len(scores1)
        avg2 = sum(scores2) / len(scores2)
        wins1, wins2, ties = 0, 0, 0

        for p1, p2 in zip(scores1, scores2):
            if p1 > p2:
                wins1 += 1
            elif p1 < p2:
                wins2 += 1
            else:
                ties += 1

        result = [
            "Results:", "", self.name1 + " (" + self.shape1 + ")",
            self.name2 + " (" + self.shape2 + ")", "",
            "Player:\t" + self.shape1 + ",\t" + self.shape2,
            "Wins:  \t" + str(wins1) + ",\t" + str(wins2),
            "Avg:   \t" + str(avg1) + ",\t" + str(avg2),
            "Ties:  \t" + str(ties), "",
            "Winner: " + (self.shape1 if wins1 > wins2 else self.shape2)
        ]

        self.canvas.delete(ALL)
        self.canvas.create_text(100,
                                100,
                                text="\n".join(result),
                                anchor=NW,
                                font=50)

    def playOnce(self, player1, player2, record=False, show=False):
        play1 = player1.play
        play2 = player2.play

        if record:
            step = 1
            steps = []
        while not self.endgame():
            x1, y1 = play1()
            self.board[x1][y1] = 1

            x2, y2 = play2()
            self.board[x2][y2] = 2

            if show:
                self.updateboard()

            if record:
                steps.append("".join(
                    (str(step), "- ", self.shape1, ": (", str(x1),
                     ", ", str(y1), "); ", self.shape2, ": (", str(x2), ", ",
                     str(y2), ")")))
                step += 1

        s1, s2 = self.getScores(1, 2)
        if record:
            return s1, s2, steps
        return s1, s2

    def updateboard(self):
        write = self.canvas.create_text
        rng = range(self.size)
        space = 50
        self.canvas.delete("shape")

        for x in rng:
            for y in rng:
                if self.board[x][y] == 1:
                    write(space * (y + 2),
                          space * (x + 2),
                          text=self.shape1,
                          tags=("shape1", "shape"),
                          font=("Times", 20, "bold"))
                elif self.board[x][y] == 2:
                    write(space * (y + 2),
                          space * (x + 2),
                          text=self.shape2,
                          tags=("shape2", "shape"),
                          font=("Times", 20, "bold"))

    def reset(self, event):
        self.canvas.delete(ALL)
        if hasattr(self, "modules"): del self.modules
        if hasattr(self, "board"): del self.board
        self.combo1["values"] = ("None")
        self.combo2["values"] = ("None")
        self.combo1.current(0)
        self.combo2.current(0)
        self.entry_size.delete(0, END)
        self.entry_test.delete(0, END)
        self.entry_shape1.delete(0, END)
        self.entry_shape2.delete(0, END)
        self.entry_size.insert(END, "10")
        self.entry_shape1.insert(END, "X")
        self.entry_shape2.insert(END, "O")
        self.entry_test.insert(END, "1000")
        self.movements.delete(0, END)

        msg = """
        Tic Tac Toe
        
        1-Load the bots inside the directory by pressing "Load Bots"
        2-Configure the game and press "Setup"
        3-"Start" for one game
          "Test" for # of games

        Click the question mark for more information
        """
        self.canvas.create_text(100, 100, text=msg, font=100, anchor=W)

        self.updateButtons()

    def message(self, msg):
        self.canvas.delete(ALL)
        self.canvas.create_text(300, 100, text=msg, font=20)
        self.root.bell()

    def updateButtons(self):
        if hasattr(self, "modules"):
            self.button_setup["state"] = NORMAL
            self.button_setup.bind("<ButtonRelease-1>", self.setup)
        else:
            self.button_setup["state"] = DISABLED
            self.button_setup.unbind("<ButtonRelease-1>")
        if hasattr(self, "board"):
            self.button_start["state"] = NORMAL
            self.button_test["state"] = NORMAL
            self.button_start.bind("<ButtonRelease-1>", self.start)
            self.button_test.bind("<ButtonRelease-1>", self.test)
        else:
            self.button_start["state"] = DISABLED
            self.button_test["state"] = DISABLED
            self.button_start.unbind("<ButtonRelease-1>")
            self.button_test.unbind("<ButtonRelease-1>")

    def getScores(self, p1, p2):
        def getHorizontal(x, y, p):
            x1, x2 = x, x
            while x1 > 0:
                if self.board[x1 - 1][y] == p:
                    x1 -= 1
                else:
                    break

            while x2 < self.size - 1:
                if self.board[x2 + 1][y] == p:
                    x2 += 1
                else:
                    break

            return (x1, y, x2, y) if (x2 - x1) > 1 else 0

        def getVertical(x, y, p):
            y1, y2 = y, y
            while y1 > 0:
                if self.board[x][y1 - 1] == p:
                    y1 -= 1
                else:
                    break

            while y2 < self.size - 1:
                if self.board[x][y2 + 1] == p:
                    y2 += 1
                else:
                    break

            return (x, y1, x, y2) if (y2 - y1) > 1 else 0

        def getDiagonal1(x, y, p):
            x1, y1, x2, y2 = x, y, x, y
            while x1 > 0 and y1 > 0:
                if self.board[x1 - 1][y1 - 1] == p:
                    x1 -= 1
                    y1 -= 1
                else:
                    break

            while x2 < self.size - 1 and y2 < self.size - 1:
                if self.board[x2 + 1][y2 + 1] == p:
                    x2 += 1
                    y2 += 1
                else:
                    break

            return (x1, y1, x2, y2) if ((x2 - x1 > 1) or (y2 - y1 > 1)) else 0

        def getDiagonal2(x, y, p):
            x1, y1, x2, y2 = x, y, x, y
            while x1 < self.size - 1 and y1 > 0:
                if self.board[x1 + 1][y1 - 1] == p:
                    x1 += 1
                    y1 -= 1
                else:
                    break

            while x2 > 0 and y2 < self.size - 1:
                if self.board[x2 - 1][y2 + 1] == p:
                    x2 -= 1
                    y2 += 1
                else:
                    break

            return (x1, y1, x2, y2) if ((x2 - x1 > 1) or (y2 - y1 > 1)) else 0

        self.chains = {p1: [], p2: []}  #p:[ (x1,y1,x2,y2) ]
        rng = range(len(self.board))

        for x in rng:
            for y in rng:
                player = self.board[x][y]

                hor = getHorizontal(x, y, player)
                ver = getVertical(x, y, player)
                crs1 = getDiagonal1(x, y, player)
                crs2 = getDiagonal2(x, y, player)

                self.chains[player].extend(
                    filter((lambda x: x and (x not in self.chains[player])),
                           [hor, ver, crs1, crs2]))

        scores = {p1: 0, p2: 0}

        for player in self.chains:
            for chain in self.chains[player]:
                length = max(chain[2] - chain[0], chain[3] - chain[1]) + 1
                scores[player] += sum(range(3, length + 1))

        return scores[p1], scores[p2]

    def drawChains(self, event):
        if self.canvas.find_withtag("chain"):
            self.canvas.delete("chain")
            return
        if not self.canvas.find_withtag("shape") or not hasattr(
                self, "chains"):
            return
        space = 50
        start = 2 * space
        colors = {1: "red", 2: "blue"}
        for p in self.chains:
            for x1, y1, x2, y2 in self.chains[p]:
                self.canvas.create_line(start + y1 * space,
                                        start + x1 * space,
                                        start + y2 * space,
                                        start + x2 * space,
                                        fill=colors[p],
                                        tag="chain",
                                        state=NORMAL,
                                        width=5.0)

    def endgame(self):
        for row in self.board:
            if not all(row):
                return False
        return True

    @staticmethod
    def validateSize(val):
        try:
            if int(val) % 2 == 0:
                return int(val)
            return False
        except:
            return False

    @staticmethod
    def validateInt(val):
        try:
            return int(val)
        except:
            return False
class Application(Frame):
    def __init__(self, master=None, config=config):
        self.config = config
        self.log = logging.getLogger("{0}.{1}".format(self.__class__.__name__, id(self)))
        self.display_connections = False
        Frame.__init__(self, master)
        self.grid()
        Style().configure("TFrame", background="#444")
        self.paint_tile = 1
        self.init_ui()

    def init_ui(self):
        self.connections = {}
        self.button_frame = Frame(self)
        self.button_frame.grid(row=0, column=0, columnspan=2)
        self.map_frame = Frame(self)
        self.map_frame.grid(row=1, column=0, padx=5, pady=5)
        self.picker_frame = Frame(self)
        self.picker_frame.grid(row=1, column=1)

        self.button_new = Button(self.button_frame)
        self.button_new["text"] = "New"
        self.button_new["command"] = self.new_map
        self.button_new.grid(row=0, column=0, padx=2)

        self.open = Button(self.button_frame)
        self.open["text"] = "Open"
        self.open["command"] = self.open_map
        self.open.grid(row=0, column=1, padx=2)

        self.save = Button(self.button_frame)
        self.save["text"] = "Save"
        self.save["command"] = self.save_map
        self.save.grid(row=0, column=2, padx=2)

        self.get_map_list()
        self.map_list.grid(row=0, column=3, padx=2)


    def get_map_list(self):
        self.available_maps = sorted(m for m in get_available_maps(config=self.config))
        self.map_list = Combobox(self.button_frame, height=24, width=24, values=self.available_maps)
        if len(self.available_maps):
            self.map_list.set(self.available_maps[0])

    def new_map(self):
        self.map_name = None
        self.init_map()
        self.map.blockdata_filename = os.path.join(self.config.map_dir, 'newmap.blk')
        self.map.blockdata = bytearray([self.paint_tile] * 20 * 20)
        self.map.width = 20
        self.map.height = 20
        self.draw_map()
        self.init_picker()

    def open_map(self):
        self.map_name = self.map_list.get()
        self.init_map()
        self.draw_map()
        self.init_picker()

    def save_map(self):
        if hasattr(self, 'map'):
            if self.map.blockdata_filename:
                filename = tkFileDialog.asksaveasfilename(initialfile=self.map.blockdata_filename)
                with open(filename, 'wb') as save:
                    save.write(self.map.blockdata)
                self.log.info('blockdata saved as {}'.format(self.map.blockdata_filename))
            else:
                self.log.info('dunno how to save this')
        else:
            self.log.info('nothing to save')

    def init_map(self):
        if hasattr(self, 'map'):
            self.map.kill_canvas()
        self.map = Map(self.map_frame, self.map_name, config=self.config)
        self.init_map_connections()

    def draw_map(self):
        self.map.init_canvas(self.map_frame)
        self.map.canvas.pack() #.grid(row=1,column=1)
        self.map.draw()
        self.map.canvas.bind('<Button-1>', self.paint)
        self.map.canvas.bind('<B1-Motion>', self.paint)

    def init_picker(self):
        self.current_tile = Map(self.button_frame, tileset_id=self.map.tileset_id, config=self.config)
        self.current_tile.blockdata = [self.paint_tile]
        self.current_tile.width = 1
        self.current_tile.height = 1
        self.current_tile.init_canvas()
        self.current_tile.draw()
        self.current_tile.canvas.grid(row=0, column=4, padx=4)

        if hasattr(self, 'picker'):
            self.picker.kill_canvas()
        self.picker = Map(self, tileset_id=self.map.tileset_id, config=self.config)
        self.picker.blockdata = range(len(self.picker.tileset.blocks))
        self.picker.width = 4
        self.picker.height = len(self.picker.blockdata) / self.picker.width
        self.picker.init_canvas(self.picker_frame)

        if hasattr(self.picker_frame, 'vbar'):
            self.picker_frame.vbar.destroy()
        self.picker_frame.vbar = Scrollbar(self.picker_frame, orient=VERTICAL)
        self.picker_frame.vbar.pack(side=RIGHT, fill=Y)
        self.picker_frame.vbar.config(command=self.picker.canvas.yview)

        self.picker.canvas.config(scrollregion=(0,0,self.picker.canvas_width, self.picker.canvas_height))
        self.map_frame.update()
        self.picker.canvas.config(height=self.map_frame.winfo_height())
        self.picker.canvas.config(yscrollcommand=self.picker_frame.vbar.set)
        self.picker.canvas.pack(side=LEFT, expand=True)

        self.picker.canvas.bind('<4>', lambda event : self.scroll_picker(event))
        self.picker.canvas.bind('<5>', lambda event : self.scroll_picker(event))
        self.picker_frame.vbar.bind('<4>', lambda event : self.scroll_picker(event))
        self.picker_frame.vbar.bind('<5>', lambda event : self.scroll_picker(event))

        self.picker.draw()
        self.picker.canvas.bind('<Button-1>', self.pick_block)

    def scroll_picker(self, event):
        if event.num == 4:
            self.picker.canvas.yview('scroll', -1, 'units')
        elif event.num == 5:
            self.picker.canvas.yview('scroll', 1, 'units')


    def pick_block(self, event):
        block_x = int(self.picker.canvas.canvasx(event.x)) / (self.picker.tileset.block_width * self.picker.tileset.tile_width)
        block_y = int(self.picker.canvas.canvasy(event.y)) / (self.picker.tileset.block_height * self.picker.tileset.tile_height)
        i = block_y * self.picker.width + block_x
        self.paint_tile = self.picker.blockdata[i]

        self.current_tile.blockdata = [self.paint_tile]
        self.current_tile.draw()

    def paint(self, event):
        block_x = event.x / (self.map.tileset.block_width * self.map.tileset.tile_width)
        block_y = event.y / (self.map.tileset.block_height * self.map.tileset.tile_height)
        i = block_y * self.map.width + block_x
        if 0 <= i < len(self.map.blockdata):
            self.map.blockdata[i] = self.paint_tile
            self.map.draw_block(block_x, block_y)

    def init_map_connections(self):
        if not self.display_connections:
            return
        for direction in self.map.connections.keys():
            if direction in self.connections.keys():
                if hasattr(self.connections[direction], 'canvas'):
                    self.connections[direction].kill_canvas()
            if self.map.connections[direction] == {}:
                self.connections[direction] = {}
                continue
            self.connections[direction] = Map(self, self.map.connections[direction]['map_name'], config=self.config)

            if direction in ['north', 'south']:
                x1 = 0
                y1 = 0
                x2 = x1 + eval(self.map.connections[direction]['strip_length'], self.config.constants)
                y2 = y1 + 3
            else: # east, west
                x1 = 0
                y1 = 0
                x2 = x1 + 3
                y2 = y1 + eval(self.map.connections[direction]['strip_length'], self.config.constants)

            self.connections[direction].crop(x1, y1, x2, y2)
            self.connections[direction].init_canvas(self.map_frame)
            self.connections[direction].canvas.pack(side={'west':LEFT,'east':RIGHT}[direction])
            self.connections[direction].draw()
Beispiel #15
0
class main:
    def __init__(self, master):

#-----------------------Interface gráfica----------------------------------------------------
        self.frame1 = Frame(master, bg = COR_FUNDO)
        self.frame1.place(relheight = 1.0, relwidth = 1.0)

        self.botao_refresh = Button(self.frame1, text = 'Atualizar dispositivos', font = ('Courier','10'),
                                     fg = 'black', bg = COR_BOTAO_2, borderwidth = 3,
                                     command = self.devices)
        self.botao_refresh.place(relx = 0.202, rely = 0.02, relwidth = 0.54)
        
        Label(self.frame1, text = 'Escolha o dispositivo(CUIDADO)',
              font=('Courier','14'), fg = 'red', bg = COR_FUNDO).place(relx = 0.02, rely = 0.12)
        self.device = Combobox(self.frame1, font = ('Ariel','15'))
        self.device.place(relx = 0.04, rely = 0.20, relwidth = 0.90)

        Label(self.frame1, text='Escolha o Sistema de arquivos',
              font=('Courier','14'), fg = 'white', bg = COR_FUNDO).place(relx = 0.02, rely = 0.32)
        self.sis = Combobox(self.frame1, font = ('Ariel','15'))
        self.sis.place(relx = 0.04, rely = 0.40, relwidth = 0.90)

        self.botao_formatar = Button(self.frame1, text = 'Formatar', font = ('Courier','25'),
                                     fg = 'black', bg = COR_BOTAO_1, borderwidth = 3,
                                     command = self.formatar)
        self.botao_formatar.bind("<Button-1>", self.mudabotao)
        self.botao_formatar.place(relx = 0.21, rely = 0.82, relwidth = 0.54)

        self.devices()
        self.sis_file()
#----------------------Funções---------------------------------------------------------------        
    def devices(self):        
        #devices =  subprocess.check_output(['cat','/proc/partitions']).split('\n')
        self.device['values'] = USBdrv().mounted_drvs

    def sis_file(self):
        sis_file = ['ext2','vfat','ntfs','reiserfs']
        self.sis['values'] = sis_file

    def mudabotao(self,event):
        self.botao_formatar['text'] = 'Espere'

    def formatar(self):
        
        dv = self.device.get()
        st = self.sis.get()

        try:
            subprocess.call(['umount','%s'%dv])
            if st == 'vfat':
                subprocess.call(['mkfs.vfat', '%s' %dv])
                
            elif st == 'ntfs':
                subprocess.call(['mkfs.ntfs', '%s' %dv])

            elif st == 'reiserfs':
                subprocess.call(['mkfs.reiserfs', '%s' %dv])

            else:
                subprocess.call(['mkfs.ext2', '%s' %dv])

            tkMessageBox.showinfo('Aviso!',u'Device formatado com sucesso')
                
        except:
            tkMessageBox.showinfo('Erro!',u'Device ocupado, ou inválido, ou você não é root')
                
        self.devices()
        self.botao_formatar['text'] = 'Formatar'      
Beispiel #16
0
    class Monitor(Frame):
        def __init__(self, parent, port, baud_rate, ser, toolchain, bii):
            '''
            Params:
                parent: The parent Frame
                port: string
                baud_rate:
                ser: serial
            '''

            Frame.__init__(self, parent)
            self.parent = parent
            self.port = port
            self.baud_rate = baud_rate
            self.ser = ser
            self.toolchain = toolchain
            self.bii = bii
            self.initUI()

        def initUI(self):
            self.parent.title("Biicode serial monitor %s" % self.port)
            self.style = Style()  # We need to define a style, otherwhise seems flat whit in macos
            self.style.theme_use(get_style())
            for x in range(1):
                Grid.columnconfigure(self, x, weight=1)
            for y in [1, 2]:
                Grid.rowconfigure(self, y, weight=1)

            self._make_top_bar()
            self._make_user_input()
            self._make_rcv_log()
            self._make_button_bar()

            self.pack(fill=BOTH, expand=1)

            self.serial_buffer = ""
            self.count = 0
            self.running = True
            self.after(50, self.read_serial)  # check serial again soon

        def _make_top_bar(self):
            menubar = Menu(self.parent)
            filemenu = Menu(menubar, tearoff=0)
            biimenu = Menu(menubar, tearoff=0)
            editmenu = Menu(menubar, tearoff=0)

            biimenu.add_command(label="Work (Save and process)", command=self.bii.work)
            biimenu.add_command(label="Find", command=self.bii.find)
            menubar.add_cascade(label="bii", menu=biimenu)

            filemenu.add_command(label="Flash code", command=self.upload)
            filemenu.add_separator()
            filemenu.add_command(label="Exit", command=self.parent.quit)
            menubar.add_cascade(label="File", menu=filemenu)

            editmenu.add_command(label="Clear", command=self.clear)
            # editmenu.add_separator()
            menubar.add_cascade(label="Edit", menu=editmenu)
            self.parent.config(menu=menubar)

        def _make_button_bar(self):
            self.button_upload = Button(self, text="Flash code", command=self.upload)
            self.button_upload.style = self.style
            self.button_upload.grid(row=0, column=0, padx=2, pady=2)

            self.baud_rate = 9600
            self.button_combobox = Combobox(self)
            self.button_combobox.bind("<<ComboboxSelected>>", self._update_baud_rate)
            bauds = (300, 1200, 2400, 4800, 9600, 14400, 19200, 28800, 38400, 57600, 115200)
            self.button_combobox['values'] = bauds
            self.button_combobox.current(4)
            self.button_combobox.grid(row=3, column=1, padx=2, pady=2)

        def _make_user_input(self):
            # make user input
            self.user_input = Text(self, width=52, height=3, takefocus=1,
                                   borderwidth=1, relief='ridge')
            self.user_input.grid(row=1, column=0, padx=2, pady=2, sticky=N + S + E + W)

            # make send button
            self.button_send = Button(self, text="Send", command=self.send_clicked)
            self.button_send.style = self.style
            self.button_send.grid(row=1, column=1, padx=2, pady=2, sticky=N + S + E + W)

        def _make_rcv_log(self):
            # make receive log
            recvLogFrame = Frame(self, width=400, height=200)
            recvLogFrame.style = self.style
            recvLogFrame.grid(row=2, column=0, padx=2, pady=2, sticky=N + S + E + W)
            self.start_stop_button = Button(self, text="Stop", command=self.start_stop_clicked)
            self.start_stop_button.style = self.style
            self.start_stop_button.grid(row=2, column=1, padx=2, pady=2, sticky=N + S + E + W)

            # make a scrollbar
            self.scrollbar = Scrollbar(recvLogFrame)
            self.scrollbar.pack(side=RIGHT, fill=Y)

            # make a text box to put the serial output
            self.log = Text(recvLogFrame, width=50, height=30, takefocus=0,
                            borderwidth=1, relief='ridge')
            self.log.pack(fill=BOTH, expand=True)

            # attach text box to scrollbar
            self.log.config(yscrollcommand=self.scrollbar.set)
            self.scrollbar.config(command=self.log.yview)

        def send_clicked(self):
            data = str(self.user_input.get(1.0, "end-1c") + '\0')
            self.ser.write(data)
            self._log(data)
            self.user_input.delete(1.0, END)

        def _log(self, msg):
            # if platform.system() == 'Darwin':
            #    print '>> %s' % msg
            # else:
            self.log.insert(END, '\n>> %s' % msg)
            self.log.yview(END)
            self.update_idletasks()

        def clear(self):
            self.log.delete(1.0, END)
            self.update_idletasks()

        def start_stop_clicked(self):
            if self.running:
                self.running = False
                self.start_stop_button['text'] = 'Start'
            else:
                self.running = True
                self.start_stop_button['text'] = 'Stop'
                self.read_serial()  # check serial again soon

        def upload(self):
            self.bii.work()
            try:
                if platform.system() == 'Darwin':
                    self.toolchain.upload()
                else:
                    self.ser.close()
                    self.toolchain.upload()
                    self.ser.open()
                self._log('** Code uploaded **')
            except BiiException:
                self._log('** Code upload failed **')

        def _update_baud_rate(self, event=None):
            new_rate = self.button_combobox.get()
            if new_rate != self.baud_rate:
                self.baud_rate = new_rate
                self.ser.setBaudrate(new_rate)
                logger.debug('Updated serial speed to %s' % new_rate)
                self.update_idletasks()

        def read_serial(self):
            self.log.update()  # display input text

            self._read_character()
            if self.running:
                self.after(100, self.read_serial)  # check serial again soon
            self.after(100, self.update_idletasks)

        def _read_character(self):
            try:
                c = self.ser.read()  # attempt to read a character from Serial
            except SerialException as e:
                logger.error("Couldn't read serial port: %s" % str(e))
                return

            # was anything read?
            while len(c) > 0 and c != '\r':
                # get the buffer from outside of this function
                # check if character is a delimeter
                if c == '\r':
                    c = ''  # don't want returns. chuck it
                if c == '\n':
                    # self.serial_buffer += "\n"  # add the newline to the buffer
                    self.log.insert(END, "\n")
                    self.log.insert(END, self.serial_buffer)
                    self.log.yview(END)
                    self.update_idletasks()
                    self.serial_buffer = ""  # empty the buffer
                else:
                    self.serial_buffer += c  # add to the buffer
                c = self.ser.read()
Beispiel #17
0
class MainFrame(Frame):
    def __init__(self, parent, stdoutq):
        Frame.__init__(self, parent)

        self.parent = parent
        self.width = 750
        self.height = 450
        self.title = ximaexport.__version__
        self.stdoutq = stdoutq

        self.initUI()

        self.hasdb = False
        self.hasout = False
        self.exit = False

        self.path_frame = self.addPathFrame()
        self.action_frame = self.addActionFrame()
        self.message_frame = self.addMessageFrame()
        self.printStr()

        self.stateq = Queue.Queue()

    def centerWindow(self):
        sw = self.parent.winfo_screenwidth()
        sh = self.parent.winfo_screenheight()
        x = (sw - self.width) / 2
        y = (sh - self.height) / 2
        self.parent.geometry('%dx%d+%d+%d' \
                %(self.width,self.height,x,y))

    def initUI(self):
        self.parent.title(self.title)
        self.style = Style()
        #Choose from default, clam, alt, classic
        self.style.theme_use('alt')
        self.pack(fill=tk.BOTH, expand=True)
        self.centerWindow()

    def printStr(self):
        while self.stdoutq.qsize() and self.exit == False:
            try:
                msg = self.stdoutq.get()
                self.text.update()
                self.text.insert(tk.END, msg)
                self.text.see(tk.END)
            except Queue.Empty:
                pass
        self.after(100, self.printStr)

    def checkReady(self):

        if self.hasdb and self.hasout:
            self.start_button.configure(state=tk.NORMAL)
            #print('XimaExport Ready.')
            printch('XimaExport 就绪.')
        else:
            self.start_button.configure(state=tk.DISABLED)

    def addPathFrame(self):
        frame = Frame(self)
        frame.pack(fill=tk.X, expand=0, side=tk.TOP, padx=8, pady=5)

        frame.columnconfigure(1, weight=1)

        #------------------Database file------------------
        label=tk.Label(frame,text=dgbk('ting.sqlite文件:'),\
                bg='#bbb')
        label.grid(row=0,column=0,\
                sticky=tk.W,padx=8)

        self.db_entry = tk.Entry(frame)
        self.db_entry.grid(row=0, column=1, sticky=tk.W + tk.E, padx=8)

        self.db_button = tk.Button(frame,
                                   text=dgbk('打开'),
                                   command=self.openFile)
        self.db_button.grid(row=0, column=2, padx=8, sticky=tk.E)

        #--------------------Output dir--------------------
        label2=tk.Label(frame,text=dgbk('导出到文件夹:'),\
                bg='#bbb')
        label2.grid(row=2,column=0,\
                sticky=tk.W,padx=8)

        self.out_entry = tk.Entry(frame)
        self.out_entry.grid(row=2, column=1, sticky=tk.W + tk.E, padx=8)
        self.out_button = tk.Button(frame,
                                    text=dgbk('选择'),
                                    command=self.openDir)
        self.out_button.grid(row=2, column=2, padx=8, sticky=tk.E)

    def openDir(self):
        self.out_entry.delete(0, tk.END)
        dirname = askdirectory()
        self.out_entry.insert(tk.END, dirname)
        if len(dirname) > 0:
            #print('Output folder: %s' %dirname)
            printch('输出到文件夹:')
            print('   ' + dirname)
            self.hasout = True
            self.checkReady()

    def openFile(self):
        self.db_entry.delete(0, tk.END)
        ftypes = [('sqlite files', '*.sqlite'), ('ALL files', '*')]
        filename = askopenfilename(filetypes=ftypes)
        self.db_entry.insert(tk.END, filename)
        if len(filename) > 0:
            #print('Database file: %s' %filename)
            printch('数据文件:')
            print('   ' + filename)
            self.probeAlbums()

    def probeAlbums(self):
        dbfile = self.db_entry.get()
        try:
            db = sqlite3.connect(dbfile)
            df = ximaexport.getData(db)
            self.albumlist = ximaexport.getAlbumList(df, None)  #(id, name)
            self.albumnames = ['All'] + [ii[1] for ii in self.albumlist
                                         ]  #names to display
            self.albummenu['values'] = tuple(self.albumnames)
            self.albummenu.current(0)
            db.close()

            self.hasdb = True
            self.checkReady()

        except Exception as e:
            #print('Failed to recoganize the given database file.')
            printch('无法识别sqlite数据文件.')
            print(e)

    def addActionFrame(self):

        frame = Frame(self, relief=tk.RAISED, borderwidth=1)
        frame.pack(fill=tk.X,side=tk.TOP,\
                expand=0,padx=8,pady=5)

        #label=tk.Label(frame,text='Actions:',bg='#bbb')
        #label.grid(row=0,column=0,sticky=tk.W,padx=8)

        #---------------Action checkbuttons---------------
        frame.columnconfigure(0, weight=1)

        #---------------------2nd row---------------------
        subframe = Frame(frame)
        subframe.grid(row=1,column=0,columnspan=6,sticky=tk.W+tk.E,\
                pady=5)

        #-------------------Album options-------------------
        albumlabel=tk.Label(subframe,text=dgbk('专辑:'),\
                bg='#bbb')
        albumlabel.pack(side=tk.LEFT, padx=8)

        self.album = tk.StringVar()
        self.albumnames = [
            'All',
        ]
        self.albummenu=Combobox(subframe,textvariable=\
                self.album,values=self.albumnames,state='readonly')
        self.albummenu.current(0)
        self.albummenu.bind('<<ComboboxSelected>>', self.setAlbum)
        self.albummenu.pack(side=tk.LEFT, padx=8)

        #-------------------Quit button-------------------
        quit_button=tk.Button(subframe,text=dgbk('退出'),\
                command=self.quit)
        quit_button.pack(side=tk.RIGHT, padx=8)

        #-------------------Stop button-------------------
        '''
        self.stop_button=tk.Button(subframe,text='Stop',\
                command=self.stop)
        self.stop_button.pack(side=tk.RIGHT,padx=8)
        '''

        #-------------------Start button-------------------
        self.start_button=tk.Button(subframe,text=dgbk('开始'),\
                command=self.start,state=tk.DISABLED)
        self.start_button.pack(side=tk.RIGHT, pady=8)

        #-------------------Help button-------------------
        self.help_button=tk.Button(subframe,text=dgbk('帮助'),\
                command=self.showHelp)
        self.help_button.pack(side=tk.RIGHT, padx=8)

    def setAlbum(self, x):
        import json
        self.albummenu.selection_clear()
        self.album = self.albummenu.get()
        self.albummenu.set(self.album)
        if self.album == 'All':
            #print('Work on all albums.')
            printch('导出所有专辑.')
        else:
            #print('Select album: '+self.album)
            printch('导出所选专辑:')
            print('   ' + self.album)

    def showHelp(self):
        helpstr = dgbk('''\n\n
导出喜马拉雅下载音频,并自动按专辑归档、重命名:\n
1. 找到手机/pad中的喜马拉雅数据文件夹:\n
    (1)苹果用户:链接电脑itunes,在app一栏中找到“喜马拉雅”,单击,右侧会出现“喜马拉雅”的数据文件。选择“iDoc”,并导出到电脑。\n
    (2)安卓用户:链接电脑后,拷贝出ting文件夹。\n
2. 运行ximaexport-gui.exe。\n
    在 “ting.sqlite文件”一栏,选择步骤1中拷贝出的文件夹里的 ting.sqlite. 文件。\n
    在 “导出到文件夹”一栏,选择音频存储位置。\n
    在 “专辑”下拉菜单,选择要导出的专辑。若全部导出选择“All”。\n
    点击“开始”开始处理。
''')

        tkMessageBox.showinfo(title='Help', message=helpstr)
        #print(self.menfolder.get())

    def start(self):
        dbfile = self.db_entry.get()
        outdir = self.out_entry.get()
        self.album = self.albummenu.get()

        self.out_button.configure(state=tk.DISABLED)
        self.start_button.configure(state=tk.DISABLED)
        self.help_button.configure(state=tk.DISABLED)
        self.albummenu.configure(state=tk.DISABLED)
        self.messagelabel.configure(text=dgbk('信息 (处理中...)'))

        album = None if self.album == 'All' else self.album

        args = [dbfile, outdir, album, True]

        self.workthread = WorkThread('work', False, self.stateq)
        self.workthread.deamon = True

        self.workthread.args = args
        self.workthread.start()
        self.reset()

    def reset(self):
        while self.stateq.qsize() and self.exit == False:
            try:
                msg = self.stateq.get()
                if msg == 'done':
                    self.db_button.configure(state=tk.NORMAL)
                    self.out_button.configure(state=tk.NORMAL)
                    self.start_button.configure(state=tk.NORMAL)
                    self.help_button.configure(state=tk.NORMAL)
                    self.albummenu.configure(state='readonly')
                    self.messagelabel.configure(text=dgbk('消息'))
                    return
            except Queue.Empty:
                pass
        self.after(100, self.reset)

    def stop(self):
        #self.workthread.stop()
        pass

    def addMessageFrame(self):
        frame = Frame(self)
        frame.pack(fill=tk.BOTH,side=tk.TOP,\
                expand=1,padx=8,pady=5)

        self.messagelabel = tk.Label(frame, text=dgbk('消息'), bg='#bbb')
        self.messagelabel.pack(side=tk.TOP, fill=tk.X)

        self.text = tk.Text(frame)
        self.text.pack(side=tk.TOP, fill=tk.BOTH, expand=1)
        self.text.height = 10

        scrollbar = tk.Scrollbar(self.text)
        scrollbar.pack(side=tk.RIGHT, fill=tk.Y)

        self.text.config(yscrollcommand=scrollbar.set)
        scrollbar.config(command=self.text.yview)
Beispiel #18
0
    class Monitor(Frame):
        def __init__(self, parent, port, baud_rate, ser, toolchain, bii):
            '''
            Params:
                parent: The parent Frame
                port: string
                baud_rate:
                ser: serial
            '''

            Frame.__init__(self, parent)
            self.parent = parent
            self.port = port
            self.baud_rate = baud_rate
            self.ser = ser
            self.toolchain = toolchain
            self.bii = bii
            self.initUI()

        def initUI(self):
            self.parent.title("Biicode serial monitor %s" % self.port)
            self.style = Style(
            )  # We need to define a style, otherwhise seems flat whit in macos
            self.style.theme_use(get_style())
            for x in range(1):
                Grid.columnconfigure(self, x, weight=1)
            for y in [1, 2]:
                Grid.rowconfigure(self, y, weight=1)

            self._make_top_bar()
            self._make_user_input()
            self._make_rcv_log()
            self._make_button_bar()

            self.pack(fill=BOTH, expand=1)

            self.serial_buffer = ""
            self.count = 0
            self.running = True
            self.after(50, self.read_serial)  # check serial again soon

        def _make_top_bar(self):
            menubar = Menu(self.parent)
            filemenu = Menu(menubar, tearoff=0)
            biimenu = Menu(menubar, tearoff=0)
            editmenu = Menu(menubar, tearoff=0)

            biimenu.add_command(label="Work (Save and process)",
                                command=self.bii.work)
            biimenu.add_command(label="Find", command=self.bii.find)
            menubar.add_cascade(label="bii", menu=biimenu)

            filemenu.add_command(label="Flash code", command=self.upload)
            filemenu.add_separator()
            filemenu.add_command(label="Exit", command=self.parent.quit)
            menubar.add_cascade(label="File", menu=filemenu)

            editmenu.add_command(label="Clear", command=self.clear)
            # editmenu.add_separator()
            menubar.add_cascade(label="Edit", menu=editmenu)
            self.parent.config(menu=menubar)

        def _make_button_bar(self):
            self.button_upload = Button(self,
                                        text="Flash code",
                                        command=self.upload)
            self.button_upload.style = self.style
            self.button_upload.grid(row=0, column=0, padx=2, pady=2)

            self.baud_rate = 9600
            self.button_combobox = Combobox(self)
            self.button_combobox.bind("<<ComboboxSelected>>",
                                      self._update_baud_rate)
            bauds = (300, 1200, 2400, 4800, 9600, 14400, 19200, 28800, 38400,
                     57600, 115200)
            self.button_combobox['values'] = bauds
            self.button_combobox.current(4)
            self.button_combobox.grid(row=3, column=1, padx=2, pady=2)

        def _make_user_input(self):
            # make user input
            self.user_input = Text(self,
                                   width=52,
                                   height=3,
                                   takefocus=1,
                                   borderwidth=1,
                                   relief='ridge')
            self.user_input.grid(row=1,
                                 column=0,
                                 padx=2,
                                 pady=2,
                                 sticky=N + S + E + W)

            # make send button
            self.button_send = Button(self,
                                      text="Send",
                                      command=self.send_clicked)
            self.button_send.style = self.style
            self.button_send.grid(row=1,
                                  column=1,
                                  padx=2,
                                  pady=2,
                                  sticky=N + S + E + W)

        def _make_rcv_log(self):
            # make receive log
            recvLogFrame = Frame(self, width=400, height=200)
            recvLogFrame.style = self.style
            recvLogFrame.grid(row=2,
                              column=0,
                              padx=2,
                              pady=2,
                              sticky=N + S + E + W)
            self.start_stop_button = Button(self,
                                            text="Stop",
                                            command=self.start_stop_clicked)
            self.start_stop_button.style = self.style
            self.start_stop_button.grid(row=2,
                                        column=1,
                                        padx=2,
                                        pady=2,
                                        sticky=N + S + E + W)

            # make a scrollbar
            self.scrollbar = Scrollbar(recvLogFrame)
            self.scrollbar.pack(side=RIGHT, fill=Y)

            # make a text box to put the serial output
            self.log = Text(recvLogFrame,
                            width=50,
                            height=30,
                            takefocus=0,
                            borderwidth=1,
                            relief='ridge')
            self.log.pack(fill=BOTH, expand=True)

            # attach text box to scrollbar
            self.log.config(yscrollcommand=self.scrollbar.set)
            self.scrollbar.config(command=self.log.yview)

        def send_clicked(self):
            data = str(self.user_input.get(1.0, "end-1c") + '\0')
            self.ser.write(data)
            self._log(data)
            self.user_input.delete(1.0, END)

        def _log(self, msg):
            # if platform.system() == 'Darwin':
            #    print '>> %s' % msg
            # else:
            self.log.insert(END, '\n>> %s' % msg)
            self.log.yview(END)
            self.update_idletasks()

        def clear(self):
            self.log.delete(1.0, END)
            self.update_idletasks()

        def start_stop_clicked(self):
            if self.running:
                self.running = False
                self.start_stop_button['text'] = 'Start'
            else:
                self.running = True
                self.start_stop_button['text'] = 'Stop'
                self.read_serial()  # check serial again soon

        def upload(self):
            self.bii.work()
            try:
                if platform.system() == 'Darwin':
                    self.toolchain.upload()
                else:
                    self.ser.close()
                    self.toolchain.upload()
                    self.ser.open()
                self._log('** Code uploaded **')
            except BiiException:
                self._log('** Code upload failed **')

        def _update_baud_rate(self, event=None):
            new_rate = self.button_combobox.get()
            if new_rate != self.baud_rate:
                self.baud_rate = new_rate
                self.ser.setBaudrate(new_rate)
                logger.debug('Updated serial speed to %s' % new_rate)
                self.update_idletasks()

        def read_serial(self):
            self.log.update()  # display input text

            self._read_character()
            if self.running:
                self.after(100, self.read_serial)  # check serial again soon
            self.after(100, self.update_idletasks)

        def _read_character(self):
            try:
                c = self.ser.read()  # attempt to read a character from Serial
            except SerialException as e:
                logger.error("Couldn't read serial port: %s" % str(e))
                return

            # was anything read?
            while len(c) > 0 and c != '\r':
                # get the buffer from outside of this function
                # check if character is a delimeter
                if c == '\r':
                    c = ''  # don't want returns. chuck it
                if c == '\n':
                    # self.serial_buffer += "\n"  # add the newline to the buffer
                    self.log.insert(END, "\n")
                    self.log.insert(END, self.serial_buffer)
                    self.log.yview(END)
                    self.update_idletasks()
                    self.serial_buffer = ""  # empty the buffer
                else:
                    self.serial_buffer += c  # add to the buffer
                c = self.ser.read()
Beispiel #19
0
# use the new button to show the text
def show_text():
    ''' show this text when the button is clicked'''
    lbl3 = Label(window, text="input text", font=("Arial", 12))
    lbl3.grid(column=2, row=2)


btn2 = Button(window, text="show text", bg="blue", fg="red", command=show_text)
btn2.grid(column=1, row=2)
''' combox '''

combo = Combobox(window)
combo['values'] = (1, 2, 3, 4, 5, "Text")
combo.current(1)  #set the selected item
combo.grid(column=0, row=3)
val = combo.get()
# print(val)
chk_state = BooleanVar()
chk_state.set(False)  #set check state
chk = Checkbutton(window, text='Choose', var=chk_state)
chk.grid(column=1, row=3)
''' radiobutton ( [1] [2] [3] button )'''

selected = IntVar()
rad1 = Radiobutton(window, text='First', value=1, variable=selected)
rad2 = Radiobutton(window, text='Second', value=2, variable=selected)
rad3 = Radiobutton(window, text='Third', value=3, variable=selected)


def clicked():
    print(selected.get())
Beispiel #20
0
class UIBidding(Notify):


    class CoincheException(Exception):
        def __init__(self, pid):
            self.pid = pid


    def __init__(self, root, x, y, size_x, size_y):
        Notify.__init__(self)

        # Memorise the frame
        self._root = root 

        self._frame = Frame(width = size_x, height = size_y) 
        # No resize
        self._frame.pack_propagate(0)
        # Style
        self._frame.config(borderwidth = 5)

        self._x = x
        self._y = y

        # Init the buttons
        self._init_buttons()

        # Will be used to notify the main thread when waiting for a call 
        self.need_bid_event = Event() 
        # Will be used to notify the main thread when waiting for a coinche 
        self.coinche_event = Event() 

        self.pid = 0
        self._last_bid = None 
        
        self.enable()
     
    def display(self): 
        """
            Display the widget on the table

        """
        self._frame.place(in_ = self._root, x = self._x, y = self._y)


    def hide(self):
        """
            Hide the pannel when the biddings are closed for example

        """
        self._frame.place_forget()


    def _init_color_buttons(self):
        """
            Init the buttons to select the color

        """
        # Dedicated frame for buttons
        self._buttons_frame = Frame()
        # This dictionnary will contains all the color buttons
        self._buttons = dict()
        # Several colors are available
        colors = list(Bidding.colors)
        colors.pop()
        # The buttons need to have a fixed size
        h = 2
        w = 2

        for c in colors:
            self._buttons[c] = Button(self._buttons_frame, text=c, \
                                      height=h, width=w, \
                                      command=lambda c=c: self._click_color(c))
            self._buttons[c].pack(side = LEFT)

        # Pack the dedicated frame into the main frame
        self._buttons_frame.pack(in_ = self._frame)

        self._selected_color = None 


    def _init_value_box(self):
        """
            Init the list box which select the value of the bid

        """
        availableValue = Bidding.values 
        # TODO: display "pass" instead of "0"
        #availableValue[0] = "pass"
        self._value_box = Combobox(self._frame, \
                                   values = availableValue, \
                                   # TODO
                                   # Only justify the selected value
                                   #justify = RIGHT, \
                                   state = 'readonly')
        self._value_box.bind("<<ComboboxSelected>>", lambda x: self._update_bid_button())
        self._value_box.set(availableValue[0])
        self._value_box.pack(fill = X)


    @staticmethod
    def raise_(e):
        raise e


    def _init_bid_button(self):
        # To bid
        self._bid_button = Button(self._frame, text = "Pass", \
                                  command = self._click_bidding)
        self._bid_button.pack(fill = X)
        # To coinche
        self._coinche_button = Button(self._frame, text = "Coinche", \
                command = lambda: self._event[EVT_UI_COINCHE]()) 
        self._coinche_button.pack(fill = X)


    def _init_buttons(self):
        """
            Init the buttons 

        """
        # Put the value box on top of the buttons
        self._init_value_box()
        self._init_color_buttons()
        self._init_bid_button() 


    def _click_color(self, color):
        self._selected_color = color 
        self._update_bid_button()


    def _click_bidding(self):
        """
            Callback function on bidding click  

        """
        if self._bid_button.config('text')[-1] == "Pass":
            self._last_bid = Bidding(self.pid)
        else:
            if self._selected_color is None:
                self._event[CONSOLE_RED]("Choose a color!")
                return
            c = self._selected_color
            v = int(self._value_box.get())
            self._last_bid = Bidding(self.pid, v, c) 
        # Notify the consumer (main thread)
        self.need_bid_event.set()
        # Reset the event
        self.need_bid_event.clear()


    def _click_coinche(self):
        # Notify the consumer
        self.coinche_event.set()
        # Reset the event
        self.coinche_event.clear()


    def _update_bid_button(self):
        value = self._value_box.get()
        color = self._selected_color
        if value == "0" and color is None:
            self._bid_button.config(text = "Pass")
        elif value == "0":
            self._bid_button.config(text = "Bid " + color)
        elif color is None: 
            self._bid_button.config(text = "Bid " + value)
        else:
            self._bid_button.config(text = "Bid " + value + " " + color)


    @property
    def last_bid(self):
        return self._last_bid


    @last_bid.setter
    def last_bid(self, value):
        if value is None:
            self._bid_button.config(text = "Pass")
            self._last_bid = None 
        else:
            raise Exception("Should not be called")


    def disable(self):
        """
            Disable the bid button

        """
        self._bid_button.config(state = DISABLED)


    def enable(self):
        """
            Enable the bid button

        """
        self._bid_button.config(state = NORMAL)
Beispiel #21
0
class ConnectGui:
    def __init__(self,root):
	root.title("Connect Four") 
	self.turn= 1 
	self.last_piece= None
	self.p1= None
	self.p2= None

	frame = Frame(root)
	frame.pack(side=TOP)

	label1 = Label(frame, text="Player 1:")
	label1.pack(side= LEFT)
	
	self.combobox = Combobox(frame, values= ('Human', 'Minimax', 'Random'))
        self.combobox.pack(side=LEFT)

	label2 = Label(frame, text="Player 2:")
        label2.pack(side=LEFT)

	self.combobox1 = Combobox(frame, values= ('Human', 'Minimax','Random'))
        self.combobox1.pack(side= LEFT)

	frame2= Frame(root)
	frame2.pack(side=TOP)

	label3= Label(frame2, text= "(If Minimax Chosen) Ply-Depth:")
	label3.pack(side= LEFT) 
	
	self.spinner = Spinbox(frame2,width=5,from_=2, to=5)
	self.spinner.pack(side= LEFT ) 

	playbutton = Button(frame2, text= "Start Game", command= self.play_game) 
	playbutton.pack(side= LEFT, padx= 20) 

	frame1= Frame(root)
	frame1.pack(side=TOP)

	for x in range(7):
	    button0 = Button(frame1, text= "Column %i" %(x+1), command = functools.partial(self.human_turn,x))
	    button0.grid(row=0, column= x) 
	
	self.b= connectfour.ConnectFour()
	self.board= Canvas(frame1, width= 705, height= 605)
	self.board.grid(row= 1, columnspan=7) 

	#for x in range(7):
	#    self.board.create_line(5, x*100+5, 705,x*100+5)
	#for x in range(8):    
	#    self.board.create_line(x*100+5, 5, x*100+5, 605)
	
    def human_turn(self, col):
	assert self.p1 and self.p2!= None
	assert self.b.is_game_over()== None
	if self.b.board[5][col]== None:
	    y= 0 
	    while self.b.board[y][col]!= None:
		y+=1
	    self.b.play_turn(self.turn, col)
	if self.last_piece!= None:
	    self.board.itemconfig(self.last_piece, outline= "black", width= 1) 
	if self.turn== 1: 
	    self.last_piece= self.board.create_oval(100*col+5,505-100*y,100*col+105,605-100*y, fill= "red", outline= "green", width= 5)
	    self.turn=2
	    if self.b.is_game_over()!= None:
	        win= self.b.is_game_over()
		for i in range(4):
   		    self.board.create_oval(100*(win[1]+i*win[3])+5,505-100*(win[0]+i*win[2]),100*(win[1]+i*win[3])+105,605-100*(win[0]+i*win[2]), outline= "blue", width= 7)
		return
	if self.p2== "Human":
		pass
	elif self.p2== "Random":
		return self.random_turn()
	elif self.p2== "Minimax":
		return self.minimax_turn()
	elif self.turn==2:
	    self.last_piece=self.board.create_oval(100*col+5,505-100*y,100*col+105,605-100*y, fill= "yellow", outline= "green", width= 5) 
	    self.turn=1
	    if self.b.is_game_over()!= None:
	        win= self.b.is_game_over()
		for i in range(4):
   		    self.board.create_oval(100*(win[1]+i*win[3])+5,505-100*(win[0]+i*win[2]),100*(win[1]+i*win[3])+105,605-100*(win[0]+i*win[2]), outline= "blue", width= 7)
		return 
	if self.p1== "Human":
		pass
	elif self.p1== "Random":
		return self.random_turn()
	elif self.p1== "Minimax":
		return self.minimax_turn()
    
    def random_turn(self):
	if self.last_piece!= None:
	    self.board.itemconfig(self.last_piece, outline= "black", width= 1) 
	cols = []
        for col in range(7):
            if self.b.get_position(5, col) == None:
                cols.append(col)
	col= random.choice(cols)
	if self.b.board[5][col]== None:
	    y= 0 
	    while self.b.board[y][col]!= None:
		y+=1
	    self.b.play_turn(self.turn, col)
	if self.turn== 1: 
	    self.last_piece= self.board.create_oval(100*col+5,505-100*y,100*col+105,605-100*y, fill= "red", outline= "green", width= 5)
	    self.turn=2
	elif self.turn==2:
	    self.last_piece=self.board.create_oval(100*col+5,505-100*y,100*col+105,605-100*y, fill= "yellow", outline= "green", width= 5) 
	    self.turn=1
	if self.b.is_game_over()!= None:
	        win= self.b.is_game_over()
		for i in range(4):
   		    self.board.create_oval(100*(win[1]+i*win[3])+5,505-100*(win[0]+i*win[2]),100*(win[1]+i*win[3])+105,605-100*(win[0]+i*win[2]), outline= "blue", width= 7)

    

    def minimax_turn(self):
	if self.last_piece!= None:
	    self.board.itemconfig(self.last_piece, outline= "black", width= 1) 
	player= minimax.MinimaxPlayer(playernum=self.turn, ply_depth=int(self.spinner.get()), utility=utility.WithColumnUtility(5, 10, [1, 2, 3, 4, 3, 2, 1]))
        root = minimax.MinimaxNode.init_root(self.b, self.turn)
        childval = player.minimax(root, 0)
        for child in root.children:
            if child.get_minimax_value() == childval:
		col= child.from_parent_column
		y=0 
		while self.b.board[y][col]!= None:
		    y+=1
                self.b.play_turn(self.turn, col)
		if self.turn== 1: 
	    	    self.last_piece= self.board.create_oval(100*col+5,505-100*y,100*col+105,605-100*y, fill= "red", outline= "green", width= 5)
	    	    self.turn=2
		elif self.turn==2:
	    	    self.last_piece=self.board.create_oval(100*col+5,505-100*y,100*col+105,605-100*y, fill= "yellow", outline= "green", width= 5) 
		    self.turn=1
	        if self.b.is_game_over()!= None:
	            win= self.b.is_game_over()
		    for i in range(4):
   		        self.board.create_oval(100*(win[1]+i*win[3])+5,505-100*(win[0]+i*win[2]),100*(win[1]+i*win[3])+105,605-100*(win[0]+i*win[2]), outline= "blue", width= 7)
	        return
	

    def play_game(self):
	self.board.delete(ALL)
	self.b= connectfour.ConnectFour()
	self.turn= 1 
	self.last_piece= None
	for x in range(7):
	    self.board.create_line(5, x*100+5, 705,x*100+5)
	for x in range(8):    
	    self.board.create_line(x*100+5, 5, x*100+5, 605)	
	self.p1= self.combobox.get()
	self.p2= self.combobox1.get()	
	assert self.p1 and self.p2 != None   
	assert self.p1 or self.p2== "Human" 
	if self.p1== "Human":
	    pass
	elif self.p1== "Random": 
	    self.random_turn()
	elif self.p1== "Minimax":
	    self.minimax_turn()
Beispiel #22
0
class CoreGUI(object):
    def __init__(self):
        self.mw = Tk()
        self.style = MainWindowStyles()
        self.quality = IntVar()
        self.setup(self.mw)

    def setup(self, parent):
        parent.title("Z5212 Debug Client by 2017 ZEBEX, Inc. Version 1.3")
        resize_and_center(parent, 900, 480)

        self.conn_status = StringVar()
        self.conn_status.set('...')

        # Top Frame (name entry box, buttons, conn status)
        self.conn_frame = Frame(parent, **self.style.Frame)
        self.conn_frame.pack(side="top", fill="x")

        self.lower_frame = Frame(parent, **self.style.Frame)
        self.lower_frame.pack(side="top", fill="both", expand=1)

        # The message entry
        self.display_frame = Frame(self.lower_frame, **self.style.Frame)
        self.display_frame.pack(side="top",
                                fill="both",
                                expand=1,
                                padx=5,
                                pady=5)

        self.right_frame = Frame(self.lower_frame, **self.style.Frame)
        self.right_frame.pack(side="right", fill="y")

        ###
        # Top Frame Widgets
        ###
        self.name_label = Label(self.conn_frame,
                                textvariable=self.conn_status,
                                **self.style.Label).pack(side="left",
                                                         padx=5,
                                                         pady=5)

        Button(self.conn_frame, text='連線', command=self.conn, **self.style.SettingButton)\
            .pack(side="left", padx=5, pady=5)

        Button(self.conn_frame, text="重新開始", command=self.reopen, **self.style.SettingButton)\
            .pack(side="left", padx=5, pady=5)

        self.ports_Combobox = Combobox(self.conn_frame, values=c.port, width=8)
        # assign function to combobox
        self.ports_Combobox.bind('<<ComboboxSelected>>', self.port_on_select)
        self.ports_Combobox.current(portindex)

        self.baud_rate_Combo = Combobox(self.conn_frame,
                                        values=c.baud,
                                        width=8)
        self.baud_rate_Combo.bind('<<ComboboxSelected>>',
                                  self.baud_rate_on_select)
        self.baud_rate_Combo.current(baudindex)

        self.enter_exit_button = Button(self.conn_frame,
                                        text="回復預設值",
                                        command=self.quit,
                                        **self.style.Button)

        self.ports_Combobox.pack(side="left", padx=5, pady=5)
        self.baud_rate_Combo.pack(side="left", padx=5, pady=5)
        self.enter_exit_button.pack(side="left", padx=5, pady=5)

        ###
        # Image Frame Widgets get image, set quality
        ###

        self.img_frame = Frame(self.conn_frame, **self.style.Frame)
        image_q_label = Label(self.img_frame,
                              text='Quality',
                              anchor="w",
                              **self.style.Label)
        image_q_label.pack(side=LEFT, fill="x")
        self.quality.set(85)
        Radiobutton(self.img_frame,
                    text='L',
                    variable=self.quality,
                    value=35,
                    command=self.selected_quality).pack(side=RIGHT, anchor="w")
        Radiobutton(self.img_frame,
                    text='M',
                    variable=self.quality,
                    value=85,
                    command=self.selected_quality).pack(side=RIGHT, anchor="w")
        Radiobutton(self.img_frame,
                    text='H',
                    variable=self.quality,
                    value=93,
                    command=self.selected_quality).pack(side=RIGHT, anchor="w")

        self.img_frame.pack(side="left", padx=5, pady=5)

        Button(self.conn_frame,
               text='拍照',
               command=self.getimg,
               **self.style.SettingButton).pack(side="left", padx=5, pady=5)

        ###
        # Display Frame Widgets
        ###
        self.display_frame.configure(background='#666666')
        # Create a canvas
        self.canvas = Canvas(self.display_frame,
                             width=640,
                             height=360,
                             bg="#666666")
        self.loadImage('Capture.jpg')

    def conn(self):
        self.conn_status.set("...")
        c = Config('')
        c.baud = self.baud_rate_Combo.get()
        c.port = self.ports_Combobox.get()
        c.isRs232 = int(c.baud) - 115200 <= 0
        c.dump()
        self.serConnector = connect(c)
        serConnector = self.serConnector
        Has_response = handshake(self.serConnector)
        if Has_response:
            setDefault(c, self.serConnector)
            self.conn_status.set('已連線')
            commGUI(self.right_frame, c.Gain, self.serConnector, "Gain")
            commGUI(self.right_frame, c.Shutter, self.serConnector, "Shutter")
            commGUI(self.right_frame, c.light, self.serConnector, "light")

    def baud_rate_on_select(self, event=None):
        print("event.widget:", event.widget.get())

    def port_on_select(self, event=None):
        print("event.widget:", event.widget.get())

    def quit(self):
        self.serConnector.write("quit".encode('ascii') + '\r\n')

    def reopen(self):
        portindex = self.ports_Combobox.getint
        baudindex = self.baud_rate_Combo.getint
        try:
            self.serConnector.close()
        except AttributeError:
            pass
        self.mw.destroy()
        app = CoreGUI()

    def getimg(self):
        self.canvas.delete("all")
        getImage("image" + str(self.quality.get()), self.serConnector,
                 c.isRs232)
        self.loadImage('Capture.jpg')

    def loadImage(self, filename):
        # Load the image file
        try:
            im = Image.open(filename)
        except IOError:
            print 'IOError'
            return
        # Put the image into a canvas compatible class, and stick in an
        # arbitrary variable to the garbage collector doesn't destroy it
        self.canvas.image = ImageTk.PhotoImage(im)
        # Add the image to the canvas, and set the anchor to the top left / north west corner
        self.canvas.create_image(0, 0, image=self.canvas.image, anchor='nw')
        self.canvas.pack()

    def start(self):
        self.mw.mainloop()

    def selected_quality(self):
        pass
Beispiel #23
0
class Page(Frame):
	def __init__(self, parent, index=0):
		Frame.__init__(self, parent, height=530, relief=RAISED, borderwidth=1)
		self.parent = parent
		if index == 0:
			self.loadScriptPage()
		elif index == 1:
			self.scriptProcessPage()
		elif index == 2:
			self.sonifyProcessPage()
		elif index == 3:
			self.finishedPage()
		else:
			print "No Page here!"

		
	def loadScriptPage(self):
		
		# Button States
		self.parent.prevButton.config(state='disabled')
		if self.parent.scriptname != '':
			self.parent.nextButton.config(state='normal')

		explain = Label(self, text=txt.selectscript, justify=CENTER, font=root.fontH1)
		explain.pack(pady=50)

		self.loadedscript = Label(self, text=self.parent.scriptname, justify=CENTER, font=root.fontH1)
		self.loadedscript.pack()

		loadscriptBtn = Button(self, text="Load Script", command=self.getScript)
		loadscriptBtn.pack(pady=10)

	def scriptProcessPage(self):
		self.parent.prevButton.config(state='normal')
		self.parent.nextButton.config(state='normal')

		explain = Label(self, text="Character Selection", justify=CENTER, font=root.fontH1)
		explain.grid(row=0, columnspan=3, pady=20)

		# Instance Script
		self.parent.Script = ScreenPlay(normpath(self.parent.scriptpath))

		actorNames = self.parent.Script.topcharacters
		self.actorActive = []
		self.actorGender = []

		for i in range(6):
			Label(self, text=actorNames[i], width=20).grid(row=i+1, padx=10, pady=8)
			participateFrame = Frame(self ,relief=RAISED, borderwidth=1)
			participateFrame.grid(row=i+1,column=1, padx=10, ipady=2, ipadx=5)
			
			participate = BooleanVar()
			self.actorActive.append(participate)
			self.actorActive[i].set(True)

			Radiobutton(participateFrame, text="ON", variable=self.actorActive[i], value=True, command=self.updateVars).pack(side=LEFT)
			Radiobutton(participateFrame, text="OFF",  variable=self.actorActive[i], value=False, command=self.updateVars).pack(side=LEFT)

			genderFrame = Frame(self, relief=RAISED, borderwidth=1)
			genderFrame.grid(row=i+1,column=2, padx=30, ipady=2)
			
			gender = StringVar()
			self.actorGender.append(gender)
			self.actorGender[i].set('F')

			Label(genderFrame, text="Gender:").pack(side=LEFT, padx=10)

			Radiobutton(genderFrame, text="Female", variable=self.actorGender[i], value='F', command=self.updateVars).pack(side=LEFT, padx=5)
			Radiobutton(genderFrame, text="Male",  variable=self.actorGender[i], value='M', command=self.updateVars).pack(side=LEFT, padx=5)

		Label(self, text="______________________", justify=CENTER, state='disabled').grid(row=8, columnspan=3, pady=10)
		Label(self, text="Sonification Settings", justify=CENTER, font=root.fontH1).grid(row=9, columnspan=3, pady=10)

		sonificationFrame = Frame(self)
		sonificationFrame.grid(row=10, columnspan=3)

		Label(sonificationFrame, text="Tone Length", width=22).grid(row=0, column=0)
		self.tonelen = Combobox(sonificationFrame, state='readonly', values=['1/1','1/2','1/4', '1/8'])
		self.tonelen.bind("<<ComboboxSelected>>", self.updateCombobox)
		self.tonelen.current(1)
		self.tonelen.grid(row=0, column=1, padx=10, pady=5)

		Label(sonificationFrame, text="Sonification BPM", width=22).grid(row=1, column=0)
		self.bpm = Combobox(sonificationFrame, state='readonly', values=[100, 120, 140, 160, 180, 200, 220, 240, 260])
		self.bpm.bind("<<ComboboxSelected>>", self.updateCombobox)
		self.bpm.current(4)
		self.bpm.grid(row=1, column=1, padx=10, pady=5)

		Label(sonificationFrame, text="Dialogue Length per Tone", justify=LEFT).grid(row=2, column=0)
		self.dpt = Combobox(sonificationFrame, state='readonly', values=[1000, 1500, 2000, 2500, 3000, 3500, 4000, 4500, 5000, 5500, 6000])
		self.dpt.bind("<<ComboboxSelected>>", self.updateCombobox)
		self.dpt.current(4)
		self.dpt.grid(row=2, column=1, padx=10, pady=5)

		self.submitSettings()

	def submitSettings(self):
		actorSelections = []
		sonifySettings = []

		for i in range(6):
			selected = self.actorActive[i].get()
			gender = self.actorGender[i].get()

			actorSelections.append( [selected , gender ] )

		sonifySettings.append(self.tonelen.get())
		sonifySettings.append(self.bpm.get())
		sonifySettings.append(self.dpt.get())

		self.parent.actorSelections = actorSelections
		self.parent.sonifySettings = sonifySettings
		# print actorSelections
		# print sonifySettings

	def finishedPage(self):
		Label(self, text="Sonification Complete!", justify=CENTER, font=root.fontH1).pack(pady=200)



	def sonifyProcessPage(self):

		Label(self, text="Processing", justify=CENTER, font=root.fontH1).pack(pady=20)

		self.processing = Label(self, text="", justify=CENTER)
		self.processing.pack(pady=20)

		self.pbar = Progressbar(self, orient='horizontal', mode='indeterminate')
		self.pbar.start(10)
		self.pbar.pack()

		self.after(100, self.sonifyProcess)


	def sonifyProcess(self):
		# Create Output Directory
		path = dirname(normpath(self.parent.scriptpath))

		self.outdir = join(path, 'output_' + str(self.parent.movietitle))

		self.tempdir = join(self.outdir, 'temp')
		self.tempdir = join(self.tempdir, '')

		if not isdir(self.tempdir):
			makedirs(self.tempdir)

		notelen = self.parent.sonifySettings[0]
		notelen = int( notelen[-1:] )
		bpm = int( self.parent.sonifySettings[1] )
		cutoff = int( self.parent.sonifySettings[2] )

		# Create dictionary based on settings
		self.parent.Script.createSceneDictionary(cutoff=cutoff)
		sceneAmount = len(self.parent.Script.scenedictionary)

		for index, character in enumerate(self.parent.Script.topcharacters):
			selected = self.parent.actorSelections[index][0]
			gender = self.parent.actorSelections[index][1]

			if selected:
				charSong = Sonification(character, gender, index)

				for scene in range(sceneAmount-1):

					if character in self.parent.Script.sceneComposition(scene):
						textamount = self.parent.Script.sceneComposition(scene)[character]
						participation = ( float(textamount) / float(cutoff) ) * 100
					else:
						participation = None

					self.processing.config(text= 'Creating Audio for ' + character.title())
					self.update()
					charSong.songBrick(participation, length=notelen)

				charSong.make_song(self.update, bpm=bpm, path=self.tempdir)

		self.mergeAudiotracks()
		

	def mergeAudiotracks(self):

		self.processing.config(text='Creating Multichannel Audiofile\nThis can take a while!')
		self.update()

		outfile = join(self.outdir, 'output.wav')
		
		filearray = []

		for index, character in enumerate(self.parent.Script.topcharacters):
			filename = character.lower() + str(index) + '.wav'
			filearray.append( join(self.tempdir, filename) )

		amix.mix_audiofiles(filearray, outfile, self.update)

		self.parent.nextPage()



	def getScript(self):
		scriptpath = askopenfilename(parent=self.parent, filetypes=[('Fountain Script File','.fountain')], title='Select Script')
		self.parent.scriptpath = scriptpath
		self.parent.scriptname = basename(self.parent.scriptpath)
		self.parent.movietitle = splitext(self.parent.scriptname)[0]

		self.loadedscript.config(text=self.parent.scriptname)
		self.parent.nextButton.config(state='normal')


	def updateVars(self):
		self.submitSettings()

	def updateCombobox(self, event):
		self.submitSettings()
class wine_DB_manager:  #Class for wrapping TKinter widgets
    def __init__(self, master):  #Initilize the attributes of the class

        master.minsize(width=600, height=700)  #Set window size and title
        master.title("Member and Store Manager")

        master.grid_columnconfigure(
            0, weight=1
        )  #Configure first and last columns for centering columns 1-5
        master.grid_columnconfigure(6, weight=1)
        master.grid_rowconfigure(
            12, weight=1
        )  #Configure last row for filling left over space at the bottom

        self.imp_store_label = Label(
            master, text="Import Store Information (.CSV)"
        )  #Initilize lable, entry, and buttons for importing stores
        self.imp_store_entry = Entry(master, width=70)
        self.imp_store_browse_button = Button(
            master,
            text="Browse",
            command=lambda: self.browse_for_CSV("store"))
        self.imp_store_import_button = Button(
            master,
            text="Import",
            command=lambda: self.import_to_DB(self.imp_store_entry.get(),
                                              "store"))

        self.imp_member_label = Label(
            master, text="Import Member Information (.CSV)"
        )  #Initilize lable, entry, and buttons for importing members
        self.imp_member_entry = Entry(master, width=70)
        self.imp_member_browse_button = Button(
            master,
            text="Browse",
            command=lambda: self.browse_for_CSV("member"))
        self.imp_member_import_button = Button(
            master,
            text="Import",
            command=lambda: self.import_to_DB(self.imp_member_entry.get(),
                                              "member"))

        self.horz_divider = Frame(
            master, height=1, width=500, bg="black"
        )  #Initilize a frame shaped as a horizonal line as a divider

        self.view_all_members_button = Button(
            master,
            text="View All Members",
            width=17,
            command=lambda: self.select_all_members()
        )  #Initilize button for selecting all members and displaying them in tree

        self.zip_label = Label(
            master, text="Zip Code"
        )  #Initilize lable, entry, combobox, and buttons for
        self.zip_entry = Entry(
            master,
            width=10)  #finding who paid dues by zip code and month paid
        self.month_label = Label(master, text="Month")
        self.month_combobox = Combobox(master, width=10)
        self.month_combobox['values'] = ('January', 'February', 'March',
                                         'April', 'May', 'June', 'July',
                                         'August', 'September', 'October',
                                         'November', 'December')
        self.find_users_that_paid = Button(
            master,
            text="Current Paid Users",
            width=20,
            command=lambda: self.select_paid_dues_month(
                self.zip_entry.get(), self.month_combobox.current()))

        self.state_label = Label(
            master,
            text="State")  #Initilize lable, entry, combobox, and buttons for
        self.state_combobox = Combobox(
            master,
            width=3)  #finding users who have joined the club since a date
        self.state_combobox['values'] = ('MD', 'NC', 'PA', 'VA', 'WV'
                                         )  #and belong to a specific state
        self.date_label = Label(master, text="Date (YYYY-MM-DD)")
        self.date_entry = Entry(master, width=10)
        self.find_users_that_joined = Button(
            master,
            text="Users Joined Since",
            width=20,
            command=lambda: self.select_users_joined_since(
                self.state_combobox.get(), self.date_entry.get()))

        self.users_that_love_total_wine = Button(
            master,
            text="Users that Love Total Wine",
            width=20,
            command=lambda: self.select_users_love_Tot_Wine(
            ))  #Initilize button for finding users that love Total Wines

        self.users_favorite_stores = Button(
            master,
            text="User's Favorite Stores",
            width=20,
            command=lambda: self.select_users_fav_stores()
        )  #Initilize button for finding users, their favorite stores, and store locations

        self.table_tree = Treeview(
            master, selectmode="extended")  #Initilize tree for data viewing
        self.table_tree["columns"] = (
            "one", "two", "three", "four", "five", "six", "seven", "eight",
            "nine", "ten", "eleven")  #Provide max column count and identifiers
        for columns in self.table_tree[
                "columns"]:  #For loop to add all columns
            self.table_tree.column(columns, width=70, anchor=W)
        self.table_tree['show'] = 'headings'  #Remove empty identity column

        self.vert_scroll_bar = Scrollbar(
            orient="vertical",
            command=self.table_tree.yview)  #Initilize scroll bar
        self.table_tree.configure(yscrollcommand=self.vert_scroll_bar.set
                                  )  #Add scroll bar to table_tree

        self.imp_store_label.grid(
            sticky="W", row=1, column=1, padx=10,
            pady=(20, 0))  #Grid positioning for all initialized attributes
        self.imp_store_entry.grid(sticky="W",
                                  row=2,
                                  column=1,
                                  columnspan=3,
                                  padx=10)
        self.imp_store_browse_button.grid(row=2, column=4, padx=10)
        self.imp_store_import_button.grid(row=2, column=5)

        self.imp_member_label.grid(sticky="W", row=3, column=1, padx=10)
        self.imp_member_entry.grid(sticky="W",
                                   row=4,
                                   column=1,
                                   columnspan=3,
                                   padx=10)
        self.imp_member_browse_button.grid(row=4, column=4, padx=10)
        self.imp_member_import_button.grid(row=4, column=5)

        self.horz_divider.grid(row=5, column=0, columnspan=7, pady=20)

        self.view_all_members_button.grid(row=6, column=1, columnspan=5)

        self.zip_label.grid(sticky="W", row=7, column=1, pady=(15, 0))
        self.zip_entry.grid(sticky="W", row=8, column=1, pady=5)
        self.month_label.grid(sticky="W",
                              row=7,
                              column=1,
                              padx=(100, 0),
                              pady=(15, 0))
        self.month_combobox.grid(sticky="W",
                                 row=8,
                                 column=1,
                                 padx=(100, 0),
                                 pady=5)
        self.find_users_that_paid.grid(sticky="W",
                                       row=9,
                                       column=1,
                                       columnspan=3,
                                       pady=5)

        self.state_label.grid(sticky="W", row=7, column=4, pady=(15, 0))
        self.state_combobox.grid(sticky="W", row=8, column=4, pady=5)
        self.date_label.grid(sticky="W",
                             row=7,
                             column=4,
                             columnspan=3,
                             padx=(85, 0),
                             pady=(15, 0))
        self.date_entry.grid(sticky="W",
                             row=8,
                             column=4,
                             columnspan=2,
                             padx=(85, 0),
                             pady=5)
        self.find_users_that_joined.grid(sticky="W",
                                         row=9,
                                         column=4,
                                         columnspan=2,
                                         pady=5)

        self.users_that_love_total_wine.grid(sticky="W",
                                             row=10,
                                             column=1,
                                             columnspan=3,
                                             pady=(15, 0))

        self.users_favorite_stores.grid(sticky="W",
                                        row=10,
                                        column=4,
                                        columnspan=2,
                                        pady=(15, 0))

        self.table_tree.grid(sticky="NWES",
                             row=11,
                             column=0,
                             columnspan=7,
                             rowspan=2,
                             pady=10,
                             padx=(10, 0))
        self.vert_scroll_bar.grid(sticky="NWES",
                                  row=11,
                                  column=7,
                                  rowspan=2,
                                  pady=10,
                                  padx=(0, 10))

    def browse_for_CSV(
        self, CSV_type
    ):  #Class method for browse buttons. Used for passing file path to TKinter entries

        file = tkFileDialog.askopenfile(
            parent=root, mode='rb',
            title='Choose a file')  #Opens browse for file window

        if (file != None):  #If file exists read into data and close file

            data = file.read()
            file.close()

            if (
                    CSV_type == "store"
            ):  #In order to resuse code, this method works for both buttons
                self.imp_store_entry.delete(
                    0, END)  #through using a passed button identity variable
                self.imp_store_entry.insert(0, os.path.abspath(file.name))

            else:
                self.imp_member_entry.delete(0, END)  #Empties entry widget
                self.imp_member_entry.insert(
                    0, os.path.abspath(file.name)
                )  #Inserts file path into entry widget using os.path import
        else:  #Catches no file selected possibility
            tkMessageBox.showinfo("Error", "No File Selected")

        return None

    def create_DB_connection(
        self
    ):  #Class method for opening a database connection to the pythonsqlite.db file

        try:
            DB_file = "SQLite_db\pythonsqlite.db"
            conn = sqlite3.connect(DB_file)
            return conn

        except Error as e:  #Catches non-connectivity errors
            print(e)

        return None

    def import_to_DB(
        self, file_path, CSV_type
    ):  #Class method for import buttons. Used to open csv files from path string
        #in entry widgets. Then opens db connection to import data to db
        try:
            self.CSV_file = open(file_path, "r")  #Opens CSV file in read mode
        except IOError as e:  #Catches file not found error
            tkMessageBox.showinfo("Error", "File Not Found")
            return

        CSV_reader = csv.reader(
            self.CSV_file
        )  #Reads CSV file into CSV_reader using csv.reader import
        conn = self.create_DB_connection()  #Calls for DB connection to open

        cur = conn.cursor()

        if (
                CSV_type == "store"
        ):  #In order to resuse code, this method works for both buttons by passed type.
            if (next(CSV_reader)[0][0:8] !=
                    "Store id"):  #Checks CSV for proper store headings
                tkMessageBox.showinfo(
                    "CSV Type Error",
                    "Please Import a CSV file formated for store data.")
                self.CSV_file.close(
                )  #If not proper headings close file and display message
                return
            else:  #Create table Stores
                cur.execute(
                    '''CREATE TABLE IF NOT EXISTS Stores (                                                                                 
                                store_id INTEGER PRIMARY KEY, 
                                store_name VARCHAR, 
                                location VARCHAR)''')

                for row in CSV_reader:  #Insert new values for each row in CSV
                    cur.execute(
                        '''INSERT OR IGNORE INTO Stores (                                                                                  
                                    store_id, 
                                    store_name, 
                                    location) 
                                    VALUES (?, ?, ?)''', row)
                tkMessageBox.showinfo(
                    "Success!",
                    "Successfully Updated the Database")  #Display confirmation
                self.imp_store_entry.delete(0, END)  #Clear import entry

        else:
            if (next(CSV_reader)[0][0:6] !=
                    "Member"):  #Checks CSV for proper member headings
                tkMessageBox.showinfo(
                    "CSV Type Error",
                    "Please Import a CSV file formated for member data.")
                self.CSV_file.close(
                )  #If not proper headings close file and display message
                return
            else:  #Create table Members
                cur.execute('''CREATE TABLE IF NOT EXISTS Members (     
                                member_id INTEGER PRIMARY KEY, 
                                last_name VARCHAR, 
                                first_name VARCHAR, 
                                street VARCHAR, 
                                city VARCHAR, 
                                state VARCHAR, 
                                zip VARCHAR, 
                                phone VARCHAR, 
                                favorite_store INTEGER, 
                                date_joined DATE, 
                                dues_paid DATE, 
                                FOREIGN KEY(favorite_store) 
                                REFERENCES Stores(store_id))''')

                for row in CSV_reader:  #Insert new values for each row in CSV
                    cur.execute(
                        '''INSERT OR IGNORE INTO Members (
                                        member_id, 
                                        last_name, 
                                        first_name, 
                                        street, 
                                        city , 
                                        state, 
                                        zip, 
                                        phone, 
                                        favorite_store, 
                                        date_joined, 
                                        dues_paid) 
                                        VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)''',
                        row)
                tkMessageBox.showinfo("Success!",
                                      "Successfully Updated the Database")
                self.imp_member_entry.delete(0, END)

        self.CSV_file.close()  #Close CSV file
        conn.commit()  #Commit DB changes
        conn.close()  #Close DB Connection

        return None

    def generate_member_column_names(
            self
    ):  #Class utility method for adding member column headers to tree

        all_member_column_names = ("Member ID", "Last Name", "First Name",
                                   "Street", "City", "State", "Zip Code",
                                   "Phone", "Favorite Store", "Date Joined",
                                   "Dues Paid")

        for index, columns in enumerate(self.table_tree["columns"]
                                        ):  #For loop to add all column headers
            self.table_tree.heading(columns,
                                    text=all_member_column_names[index])

        return None

    def select_all_members(
        self
    ):  #Class method for View All Members Buttons and outputs new data to tree

        cur = self.create_DB_connection().cursor(
        )  #Calls for DB connection to open
        cur.execute("SELECT * FROM Members ORDER BY last_name ASC"
                    )  #SQL Statement to SELECT all members and their data.

        rows = cur.fetchall()  #Fetches data into rows

        self.table_tree.delete(*self.table_tree.get_children()
                               )  #Deletes old data in tree if present

        self.generate_member_column_names(
        )  #Call utility to generate column member headers

        for index, row in enumerate(
                rows):  #Inserts sql data into tree rows for viewing
            self.table_tree.insert('', index, values=(row))

        self.create_DB_connection().close()  #Close DB Connection
        return None

    def select_paid_dues_month(
        self, zip, month
    ):  #Class method for Current Paid User Button and outputs new data to tree

        month = month + 1  #Add 1 to month index count since it range is 0-11 and months are 1-12
        if (month < 10):
            self.month_string = "0" + str(month)

        cur = self.create_DB_connection().cursor(
        )  #Calls for DB connection to open

        if (month not in range(1, 12)):  #If no month selected display message
            tkMessageBox.showinfo("Error", "No Month Selected")
            return

        if (len(zip) != 5):  #If zip not 5 digits display message
            tkMessageBox.showinfo("Error", "Enter a Zip Code")
            return

        try:
            cur.execute("SELECT * FROM Members WHERE zip = " + zip +
                        " AND strftime('%m',dues_paid) = '" +
                        self.month_string +
                        "'")  #If zip is numeric execute Select Statement
        except Error as e:  #Catches error if zip not numeric
            tkMessageBox.showinfo("Error", "Enter a Zip Code")
            return

        rows = cur.fetchall()

        self.table_tree.delete(*self.table_tree.get_children()
                               )  #Deletes old data in tree if present

        self.generate_member_column_names(
        )  #Call utility to generate column member headers

        for index, row in enumerate(
                rows):  #Inserts sql data into tree rows for viewing
            self.table_tree.insert('', index, values=(row))

        self.create_DB_connection().close()  #Close DB Connection
        return None

    def select_users_joined_since(
        self, state, the_date
    ):  #Class method for Current Paid User Button and outputs new data to tree

        cur = self.create_DB_connection().cursor(
        )  #Calls for DB connection to open

        if state == "":  #if no state selected display message
            tkMessageBox.showinfo("Error", "No State Selected")
            return

        try:  #Checks date format YYYY-MM-DD
            datetime.datetime.strptime(the_date, '%Y-%m-%d')
        except ValueError:  #Catches invalid date format
            tkMessageBox.showinfo(
                "Error", "Incorrect data format, should be YYYY-MM-DD")
            return

        cur.execute(
            "SELECT * FROM Members WHERE state = '" + state +
            "' AND date_joined > '" + the_date + "'"
        )  #Execute Select members Where state and date are what user selected.

        rows = cur.fetchall()

        self.table_tree.delete(*self.table_tree.get_children()
                               )  #Deletes old data in tree if present

        self.generate_member_column_names(
        )  #Call utility to generate column member headers

        for index, row in enumerate(
                rows):  #Inserts sql data into tree rows for viewing
            self.table_tree.insert('', index, values=(row))

        self.create_DB_connection().close()  #Close DB Connection
        return None

    def select_users_love_Tot_Wine(
        self
    ):  #Class method for Users That Love Tot Wine and outputs new data to tree

        cur = self.create_DB_connection().cursor(
        )  #Calls for DB connection to open
        #Execute Select Where, and Join on foreign key values.
        cur.execute('''SELECT Members.last_name,
                            Members.first_name, 
                            Stores.store_name 
                            FROM Members 
                            JOIN Stores 
                            ON Members.favorite_store = Stores.store_id 
                            WHERE favorite_store = '3' ''')

        rows = cur.fetchall()

        self.table_tree.delete(*self.table_tree.get_children()
                               )  #Deletes old data in tree if present

        all_member_column_names = ("Last Name", "First Name", "Favorite Store",
                                   "", "", "", "", "", "", "", "")

        for index, columns in enumerate(
                self.table_tree["columns"]
        ):  #Generate *custom* column member headers
            self.table_tree.heading(columns,
                                    text=all_member_column_names[index])

        for index, row in enumerate(
                rows):  #Inserts sql data into tree rows for viewing
            self.table_tree.insert('', index, values=(row))

        self.create_DB_connection().close()  #Close DB Connection
        return None

    def select_users_fav_stores(
        self
    ):  #Class method for Users Favorite Stores and outputs new data to tree

        cur = self.create_DB_connection().cursor(
        )  #Calls for DB connection to open
        #Execute Select Where, and Join on foreign key values.
        cur.execute('''SELECT Members.last_name,
                    Members.first_name, 
                    Stores.store_name, 
                    Stores.location
                    FROM Members 
                    JOIN Stores 
                    ON Members.favorite_store = Stores.store_id ''')

        rows = cur.fetchall()

        self.table_tree.delete(*self.table_tree.get_children()
                               )  #Deletes old data in tree if present

        all_member_column_names = ("Last Name", "First Name", "Favorite Store",
                                   "Location", "", "", "", "", "", "", "")

        for index, columns in enumerate(
                self.table_tree["columns"]
        ):  #Generate *custom* column member headers
            self.table_tree.heading(columns,
                                    text=all_member_column_names[index])

        for index, row in enumerate(
                rows):  #Inserts sql data into tree rows for viewing
            self.table_tree.insert('', index, values=(row))

        self.create_DB_connection().close()  #Close DB Connection
        return None
class IniGenGui(Frame):

  def __init__(self, parent):
    Frame.__init__(self, parent)
    self.parent = parent
    self.inigen = IniGen()
    self.initUIGlobals()


  def initUIGlobals(self):
    """
      This is the first part of the window to be rendered. After these have been
       set by the user and 'Emit Globals' has been clicked, the given algorithm
       can then specify how to generate the second part of the window. All fields
       are disabled for user input after globals have been emitted.

      Information in Global Parameters:
        Algorithm
          - name of the algorithm to use
        File Name
          - name of the output file to be generated
        Min Time
          - Minimum Time for distillers to run
        Max Time
          - Maximum Time for distillers to run
        Set Enabled:
          - checkbox to specify if the distiller should be enabled True or False
    """
    self.parent.title("Ini Generator")

    Style().configure("TButton", padding=(0, 5, 0, 5), font='serif 10')

    # initialize row counter. This is incremented after each element added to grid
    row = 0
    # initialize column counter. This is incremented after a column has been filled
    self.column = 0

    # Globals: entries for info common to all runs
    label_globals = Label(self, text="Globals")
    label_globals.grid(row=row, column=self.column)
    row += 1

    label_alg = Label(self, text="Algorithm")
    label_alg.grid(row=row, column=self.column, sticky=E+W)
    row += 1
    self.cbox_alg = Combobox(self, values=algorithms.keys(), state='readonly')
    self.cbox_alg.current(0)
    self.cbox_alg.grid(row=row, column=self.column, sticky=E+W+S+N)
    row += 1

    label_filename = Label(self, text="Output File Name")
    label_filename.grid(row=row, column=self.column, sticky=E+W)
    row += 1
    self.entry_filename = Entry(self)
    self.entry_filename.grid(row=row, column=self.column, sticky=W+E)
    row += 1

    label_mintime = Label(self, text="Min Time")
    label_mintime.grid(row=row, column=self.column, sticky=E+W)
    row += 1
    self.entry_mintime = Entry(self)
    self.entry_mintime.grid(row=row, column=self.column, sticky=W+E)
    row += 1

    label_maxtime = Label(self, text="Max Time")
    label_maxtime.grid(row=row, column=self.column, sticky=W+E)
    row += 1
    self.entry_maxtime = Entry(self)
    self.entry_maxtime.grid(row=row, column=self.column, sticky=W+E)
    row += 1

    self.enabled = IntVar()
    self.check_enabled = Checkbutton(self, text="set enabled", variable=self.enabled)
    self.check_enabled.grid(row=row, column=self.column, sticky=W+E)
    row += 1

    # Control: buttons used to emmiting text and generating file
    self.button_emit_globals = Button(self, text="Emit Globals", command=self.emit_globals)
    self.button_emit_globals.grid(row=row, column=self.column, sticky=W+E)
    row += 1

    button_addrun = Button(self, text="Add Run", command=self.emit_run)
    button_addrun.grid(row=row, column=self.column, sticky=W+E)
    row += 1

    button_generate = Button(self, text="Generate File", command=self.generate_file)
    button_generate.grid(row=row, column=self.column, sticky=W+E)
    row += 1

    self.column += 1

    self.pack()

  def initUIRuns(self):
    """
      Second part of gui to be rendered. This contains all the fields needed to emit
       a single run within a distiller file. Multiple runs can be added by clicking
       'Add Run' multiple times.

      Information in Run Parameters:
        Run Name
          - header name for run
        Dependencies
          - description and uuid fields for each dependency in the algorithm
        Params
          - parameter fields for each parameter in the algorithm
    """

    self.entry_run_name = None
    self.entries_dep_description = []
    self.entries_dep_uuid = []
    self.entries_param = []

    row = 0

    label_runs = Label(self, text="Runs")
    label_runs.grid(row=row, column=self.column)
    row += 1

    label_run_name = Label(self, text="Run Name")
    label_run_name.grid(row=row, column=self.column, sticky=W+E)
    row += 1

    self.entry_run_name = Entry(self)
    self.entry_run_name.grid(row=row, column=self.column, sticky=W+E)
    row += 1

    algorithm = self.cbox_alg.get()
    settings = algorithms[algorithm]

    for dep in settings['deps']:

      if row >= 21:
        self.column += 1
        row = 1

      label_dep_description = Label(self, text="{0} (description)".format(dep))
      label_dep_description.grid(row=row, column=self.column, sticky=W+E)
      row += 1

      entry_dep_description = Entry(self)
      entry_dep_description.grid(row=row, column=self.column, sticky=W+E)
      row += 1

      label_dep_uuid = Label(self, text="{0} (uuid)".format(dep))
      label_dep_uuid.grid(row=row, column=self.column, sticky=W+E)
      row += 1

      entry_dep_uuid = Entry(self)
      entry_dep_uuid.grid(row=row, column=self.column, sticky=W+E)
      row += 1

      self.entries_dep_description.append(entry_dep_description)
      self.entries_dep_uuid.append(entry_dep_uuid)

    for param in settings['params']:

      if row >= 21:
        self.column += 1
        row = 1

      label_param = Label(self, text=param)
      label_param.grid(row=row, column=self.column, sticky=W+E)
      row += 1

      entry_param = Entry(self)
      entry_param.grid(row=row, column=self.column, sticky=W+E)
      row += 1

      self.entries_param.append(entry_param)

    row = 0
    self.column += 1

    self.text_file = Text(self)
    self.text_file.grid(row=row, column=self.column, rowspan=31, sticky=W+E+N+S, padx=5, pady=5)
    self.column += 1
    scrollbar = Scrollbar(self, command=self.text_file.yview)
    self.text_file.config(yscrollcommand=scrollbar.set)
    scrollbar.grid(row=row, column=self.column, rowspan=31, sticky=N+S)

    self.pack()

  def emit_globals(self):
    self.algorithm = algorithms[self.cbox_alg.get()]
    path = self.algorithm['path']
    if self.enabled.get():
      enabled = 'True'
    else:
      enabled = 'False'

    lines = self.inigen.emit_global(path, enabled)

    self.mintime = self.entry_mintime.get()
    self.maxtime = self.entry_maxtime.get()

    self.cbox_alg.configure(state='disabled')
    self.entry_filename.configure(state='disabled')
    self.entry_mintime.configure(state='disabled')
    self.entry_maxtime.configure(state='disabled')
    self.check_enabled.configure(state='disabled')
    self.button_emit_globals.configure(state='disabled')

    self.initUIRuns()
    self.update_text(lines)

  def emit_run(self):
    label = self.entry_run_name.get()
    chunking = 'parallel' #hardcoded for now
    mintime = self.mintime
    maxtime = self.maxtime
    lines = self.inigen.emit_run_header(label, chunking, mintime, maxtime)
    self.update_text(lines)

    deps = []
    for i in range(len(self.entries_dep_description)):
      deps.append([self.entries_dep_description[i].get(),
                   self.algorithm['deps'][i],
                   self.entries_dep_uuid[i].get()])
    params = []
    for i in range(len(self.entries_param)):
      params.append([self.algorithm['params'][i],
                     self.entries_param[i].get()])
    outputs = self.algorithm['outputs']
    lines = self.inigen.emit_run_body(deps, params, outputs)
    self.update_text(lines)

  def generate_file(self):
    self.inigen.generate_file(self.entry_filename.get())
    self.quit()

  def update_text(self, lines):
    self.text_file.configure(state='normal')
    string = "\n".join(lines)
    self.text_file.insert(END, string)
    self.text_file.configure(state='disabled')
class BoardConfigAdvance(Frame):

    def __init__(self, master=None, main=None):
        Frame.__init__(self, master)

        self.parent = master
        self.main = main

        self.parent.geometry("280x174")
        self.parent.title(os.getenv("NAME") + " - Advance Board Config")
        self.master.configure(padx=10, pady=10)

        self.HEAPSIZE = {"512 byte": 512,
                         "1024 byte": 1024,}
        self.OPTIMIZATION = "-O2 -O3 -Os".split()

        self.mips16_var = IntVar()
        self.checkBox_mips16 = Checkbutton(self.parent, text="Mips16", anchor="w", variable=self.mips16_var)
        self.checkBox_mips16.pack(expand=True, fill=BOTH, side=TOP)

        frame_heap = Frame(self.parent)
        Label(frame_heap, text="Heap size:", anchor="w", width=12).pack(side=LEFT, fill=X, expand=True)
        self.comboBox_heapsize = Combobox(frame_heap, values=self.HEAPSIZE.keys())
        self.comboBox_heapsize.pack(fill=X, expand=True, side=RIGHT)
        frame_heap.pack(fill=X, expand=True, side=TOP)

        frame_opt = Frame(self.parent)
        Label(frame_opt, text="Optimization:", anchor="w", width=12).pack(side=LEFT, fill=X, expand=True)
        self.comboBox_optimization = Combobox(frame_opt, values=self.OPTIMIZATION)
        self.comboBox_optimization.pack(fill=X, expand=True, side=RIGHT)
        frame_opt.pack(fill=X, expand=True, side=TOP)

        frame_buttons = Frame(self.parent)
        Button(frame_buttons, text="Accept", command=self.accept_config).pack(fill=X, expand=True, side=LEFT)
        Button(frame_buttons, text="Restore Default", command=self.restore_default).pack(fill=X, expand=True, side=RIGHT)
        frame_buttons.pack(fill=X, expand=True, side=BOTTOM)

        self.load_config()


    #----------------------------------------------------------------------
    def quit(self):

        self.master.destroy()



    #----------------------------------------------------------------------
    def load_config(self):

        #Called in the parent frame
        #self.main.configIDE.load_config()

        if self.main.configIDE.config("Board", "mips16", True):
            self.checkBox_mips16.select()
        else:
            self.checkBox_mips16.deselect()

        heapsize = self.main.configIDE.config("Board", "heapsize", 512)
        for key in self.HEAPSIZE.keys():
            if self.HEAPSIZE[key] == heapsize:
                self.comboBox_heapsize.set(key)
                break

        optimization = self.main.configIDE.config("Board", "optimization", "-O3")
        self.comboBox_optimization.set(optimization)


    #----------------------------------------------------------------------
    def restore_default(self):

        self.checkBox_mips16.select()
        self.comboBox_heapsize.set(self.HEAPSIZE.keys()[1])
        self.comboBox_optimization.set(self.OPTIMIZATION[1])


    #----------------------------------------------------------------------
    def accept_config(self):

        self.save_config()
        self.main.configIDE.save_config()
        self.quit()


    #----------------------------------------------------------------------
    def save_config(self):

        self.main.configIDE.set("Board", "mips16", self.mips16_var.get()==1)
        heapsize = self.HEAPSIZE[self.comboBox_heapsize.get()]
        self.main.configIDE.set("Board", "heapsize", heapsize)
        self.main.configIDE.set("Board", "optimization", self.comboBox_optimization.get())
Beispiel #27
0
class App(Frame):

    def __init__(self, parent):
        Frame.__init__(self, parent)
        self.levels = list()
        self.signs = list()
        self.items = [i for i in range(0,64)]
        self.items.remove(16)
        self.current_item = 0
        self.parent = parent
        self.max_width = 600
        self.max_height = 600
        self.client = Client()
        self.initDimensions()
        self.initUI()
        self.event = None
        self.reset_canvas()

    def connect(self):

        res = self.client.regis()
        if(res == 1):
            time.sleep(1)
            self.connect_button.config(state = 'disabled')
            self.disconnect_button.config(state = 'normal')

    def disconnect(self):
        self.client.close()
        self.connect_button.config(state = 'normal')
        self.disconnect_button.config(state = 'disabled')


    def initDimensions(self):
        self.canvas_width = self.max_width
        self.canvas_height = self.max_height
        self.rows = 10
        self.cols = 10
        # self.h = 1;
        self.cellwidth = self.canvas_width/self.cols
        self.cellheight = self.canvas_height/self.rows
        self.initData()

    def add_new_level(self):
        temp=dict()
        temp2 = dict()
        self.levels.append(temp)
        self.signs.append(temp2)

    def insert_new_level(self, loc):
        temp=dict()
        temp2 = dict()
        self.levels.insert(loc,temp)
        self.signs.insert(loc,temp2)

    def initData(self):
        self.levels = list()
        self.signs = list()
        self.rect = dict()
        self.rect_text = dict()
        self.curr_level = 0
        self.overlay_level = 0
        self.overlayToggle = False
        self.levels.append(dict())
        self.signs.append(dict())
        self.current_item = 1


    def reset_canvas(self):
        self.canvas.delete(ALL)
        self.parent.title("Craft Builder: Dimensions: " + str(self.rows) + 'x' + str(len(self.levels)) +'x' + str(self.cols))

    def redraw_overlay(self):
        c = set(self.levels[self.overlay_level].keys())
        if self.overlayToggle == 1:
            for key in c:
                x1 = key[1] * self.cellwidth
                y1 = (self.rows - key[0] - 1) * self.cellheight
                x2 = x1 + self.cellwidth
                y2 = y1 + self.cellheight

                if (key[0], key[1]) in self.rect:
                    self.canvas.itemconfig(self.rect[key[0],key[1]], width = OVERLAYWIDTH)
                else:
                    self.rect[key[0],key[1]] = self.canvas.create_rectangle(x1,y1,x2,y2, fill='white', outline = 'black', width = OVERLAYWIDTH, tag = 'block')
                    self.rect_text[key[0],key[1]] = self.canvas.create_text((x1+x2)/2,(y1+y2)/2, text = '', font=('verdana', 7), tag = 'blocktext')

    def redraw_level(self):
        # self.canvas.delete(ALL)

        # self.rect=dict()
        # self.rect_text = dict()
        start = time.clock()

        b = set(self.levels[self.curr_level].keys())

        for key in b:
            val = self.levels[self.curr_level][key]
            if (key[0], key[1]) in self.rect:
                self.canvas.itemconfig(self.rect[key[0],key[1]], fill = COLORS[val], outline = 'black', width = DEFAULTWIDTH)
                self.canvas.itemconfig(self.rect_text[key[0],key[1]], text = val)
            else:
                x1 = key[1] * self.cellwidth
                y1 = (self.rows - key[0] - 1) * self.cellheight
                x2 = x1 + self.cellwidth
                y2 = y1 + self.cellheight
                self.rect[key[0],key[1]] = self.canvas.create_rectangle(x1,y1,x2,y2, fill = COLORS[val], outline = 'black', width = DEFAULTWIDTH, tag = 'block')
                self.rect_text[key[0],key[1]] = self.canvas.create_text((x1+x2)/2,(y1+y2)/2, text = val, font=('verdana', 7), tag = 'blocktext')

        items_to_remove = list()
        for key in self.rect:
            if key not in self.levels[self.curr_level]:
                self.canvas.delete(self.rect[key[0],key[1]])
                self.canvas.delete(self.rect_text[key[0],key[1]])
                items_to_remove.append(key)
        for i in items_to_remove:
            self.rect.pop(i)
            self.rect_text.pop(i)


        self.parent.title("Craft Builder: Dimensions: " + str(self.rows) + 'x' + str(len(self.levels)) +'x' + str(self.cols))
        self.redraw_overlay()




    def updateDimensions(self,r,c,y=1):
        self.rows = r
        self.cols = c

        self.cellwidth = self.max_width/self.cols
        self.cellheight = self.max_height/self.rows
        if(self.cellwidth<=self.cellheight):
            self.cellheight = self.cellwidth
        else:
            self.cellwidth = self.cellheight
        self.canvas_height = self.rows * self.cellheight
        self.canvas_width = self.cols * self.cellwidth
        self.canvas.config(width = self.canvas_width, height = self.canvas_height)

        self.canvas.delete(ALL)
        self.initData()
        for i in range(y-1):
            self.levels.append(dict())
            self.signs.append(dict())

    def altMenu(self, event):
        # print "Keycode:", event.keycode, "State:", event.keysym, event.type
        self.event = event
        if event.type == '2':
            self.altAction = True
            self.clear_button.config(text = 'Multi Clear', bg = 'white')
            self.delete_button.config(text = 'Multi Delete', bg='white')
            self.insert_button.config(text = 'Multi Insert', bg='white')
            self.copy_level_button.config(text = 'Multi Copy', bg = 'white')
        elif event.type == '3':
            defaultbg = self.parent.cget('bg')
            self.altAction = False
            self.clear_button.config(text = 'Clear Level', bg = defaultbg)
            self.delete_button.config(text = 'Delete', bg = defaultbg)
            self.insert_button.config(text = 'Insert', bg = defaultbg)
            self.copy_level_button.config(text = 'Copy overlay level', bg = defaultbg)
        sys.stdout.flush()

    def initUI(self):

        self.altAction = False
        self.parent.title("Craft Builder")
        self.style = Style()
        self.style.theme_use("default")
        self.pack(fill=BOTH, expand=0)

        self.columnconfigure(0, pad = 7)
        self.columnconfigure(1, pad = 7)
        self.columnconfigure(2, pad = 7)
        self.columnconfigure(9, weight =1 )
        self.columnconfigure(3, pad=7)
        self.columnconfigure(5, pad=7)

        self.rowconfigure(1, weight=1)
        self.rowconfigure(5, pad=7)
        self.rowconfigure(6, pad=7)
        self.rowconfigure(7, pad=7)
        self.rowconfigure(8, pad=7)

        area = Frame(self, width=500, height=500, borderwidth = 2, relief = 'sunken')
        area.grid(row=1, column=0, columnspan=11, rowspan=4,
            padx=5, sticky=E+W+S+N)

        self.canvas = Canvas(area, bg='white', width=self.canvas_width, height=self.canvas_height)

        self.canvas.pack()
        self.canvas.bind("<Button-1>", self.callbackLeftClick)
        self.canvas.bind("<B1-Motion>", self.callbackLeftClick)
        self.canvas.bind("<Button-3>", self.callbackRightClick)
        self.canvas.bind("<B3-Motion>", self.callbackRightClick)
        self.canvas.bind("<Button-5>", self.scrollWheel)
        self.canvas.bind("<Button-4>", self.scrollWheel)
        self.parent.bind("<Shift_L>", self.altMenu)
        self.parent.bind("<KeyRelease-Shift_L>", self.altMenu)


        self.new_button = Button(self, text="New", command = self.onNew, width = 6)
        self.new_button.grid(row=5, column=0)

        save_button = Button(self, text="Save", command = self.onSave, width = 6)
        save_button.grid(row=6, column=0)

        load_button = Button(self, text="Load", command = self.onLoad, width = 6)
        load_button.grid(row=7, column=0)

        self.connect_button = Button(self, text="Connect", command = self.connect, width = 6)
        self.connect_button.grid(row=8, column=0)

        self.clear_button = Button(self, text="Clear Level", command = self.onClear, width =8)
        self.clear_button.grid(row=5, column=1)

        self.delete_button = Button(self, text="Delete Level", command = self.onDelete, width =8)
        self.delete_button.grid(row=6, column=1)

        self.insert_button = Button(self, text="Insert Level", command = self.onInsertLevel, width =8)
        self.insert_button.grid(row=7, column=1)

        self.disconnect_button = Button(self, text="Disconnect", command = self.disconnect, width = 8)
        self.disconnect_button.grid(row=8, column=1)
        self.disconnect_button['state'] = 'disabled'

        lbl_a = Label(self, text="Curr. Level", font=("Verdana", 10))
        lbl_a.grid(row = 5, column = 2)

        lbl_b = Label(self, text="Overlay Level", font=("Verdana", 10))
        lbl_b.grid(row = 6, column = 2)

        self.copy_level_button = Button(self, text="Copy overlay level", command = self.onCopy, width = 12)
        self.copy_level_button.grid(row=7, column=2, columnspan=1)

        load_world_button = Button(self, text="Load from world", command = self.onLoadFromWorld, width = 12)
        load_world_button.grid(row=8, column=2)

        self.currLevelCombo = Combobox(self, values = range(len(self.levels)), width = 5, state = 'readonly')
        self.currLevelCombo.grid(row = 5, column = 3)
        self.currLevelCombo.bind("<<ComboboxSelected>>", self.currLevelChooser)
        self.currLevelCombo.set(0)

        self.overlayLevelCombo = Combobox(self, values = range(len(self.levels)), width = 5, state = 'readonly')
        self.overlayLevelCombo.grid(row = 6, column = 3)
        self.overlayLevelCombo.bind("<<ComboboxSelected>>", self.overlayLevelChooser)
        self.overlayLevelCombo.set(0)


        self.new_level_button = Button(self, text="New Level", command = self.onNewLevel, width = 12)
        self.new_level_button.grid(row=7, column=3,columnspan=1)

        paste_button = Button(self, text="Paste in world", command = self.onPaste, width = 12)
        paste_button.grid(row=8, column=3)

        lbl_d = Label(self, text="Item", font=("Verdana", 10))
        lbl_d.grid(row = 5, column = 4)

        self.toggle = Checkbutton(self, text="Overlay Toggle", command = self.onToggle)
        self.toggle.grid(row=6, column=4)

        rotate_button = Button(self, text="Rotate", command = self.onRotate, width = 12)
        rotate_button.grid(row=7, column=4,columnspan=1)

        paste_sign_button = Button(self, text="Paste Signs", command = self.onPasteSign, width = 12)
        paste_sign_button.grid(row=8, column=4)

        self.itemCombo = Combobox(self, values = self.items, width = 5, state = 'readonly')
        self.itemCombo.grid(row = 5, column = 5)
        self.itemCombo.bind("<<ComboboxSelected>>", self.itemChooser)
        self.itemCombo.set(1)
        self.current_item = 1
        self.lbl_e = Label(self, text="", font=("Verdana", 8), width = 12, relief = 'ridge')
        self.lbl_e.grid(row = 6, column = 5)

        add_geo_button = Button(self, text="Add Geometry", command = self.addGeo, width = 12)
        add_geo_button.grid(row=8, column=5)

        try:
            global builder
            import builder
        except ImportError:
            add_geo_button.config(state = 'disabled')

    def scrollWheel(self, event):
        if event.num == 5:
            #scroll down
            if self.curr_level==len(self.levels) -1:
                pass
            else:
                self.curr_level = self.curr_level + 1
                self.currLevelCombo.set(self.curr_level)
                self.redraw_level()
        else:
            #scroll up
            if self.curr_level == 0:
                pass
            else:
                self.curr_level = self.curr_level - 1
                self.currLevelCombo.set(self.curr_level)
                self.redraw_level()

    def onInsertLevel(self):
        if self.altAction == 1:
            self.w=popupWindow(self,title = "Enter num_levels to insert and level below which to insert\n" +
                                                                 "seperated by a space.")
            self.wait_window(self.w.top)
            self.altAction = 0
            data = self.w.value.split(' ')
            try:
                if len(data) == 2:
                    for i in range(int(data[0])):
                        self.insert_new_level(int(data[1]))
                    self.redraw_level()
                else:
                    print 'Not enough arguments'
            except ValueError:
                print 'Error in values'


        else:
            self.insert_new_level(self.curr_level)
            self.currLevelCombo.config(values = range(len(self.levels)))
            self.overlayLevelCombo.config(values = range(len(self.levels)))
            self.redraw_level()

    def onCopy(self):
        if self.altAction == 1:
            self.w=popupWindow(self,title = "Enter the arguments start_level end_level num_times\n" +
                                                                 "and level above which to copy, all seperated by spaces.")
            self.wait_window(self.w.top)
            self.altAction = 0

            data = self.w.value.split(' ')
            try:
                if len(data) == 4:
                    st,sto = sorted((data[0],data[1]))
                    st = int(st)
                    sto = int(sto)
                    n = data[2]
                    l = int(data[3]) + 1
                    for i in range(int(n)):
                        for j in range(st, sto +1):
                            for col in range(self.cols):
                                for row in range(self.rows):
                                    if (row,col) in self.levels[j]:
                                        if  l+j-st < len(self.levels) :
                                            self.levels[l+j-st][row,col] = self.levels[j][row,col]
                        l = l +(sto-st+1)
                else:
                    print 'Not enough arguments'
            except ValueError:
                print 'Error in values'

        else:
            for col in range(self.cols):
                for row in range(self.rows):
                    if (row,col) in self.levels[self.overlay_level]:
                       self.levels[self.curr_level][row,col] = self.levels[self.overlay_level][row,col]
        sys.stdout.flush()
        self.redraw_level()



    def onClear(self):
        if self.altAction == 1:
            self.w=popupWindow(self,title = "Enter the arguments start_level end_levels to clear\n" +
                                                                 "seperated by a space.")
            self.wait_window(self.w.top)
            self.altAction = 0
            data = self.w.value.split()
            try:
                if len(data) == 2:
                    st,sto = sorted((data[0],data[1]))
                    st = int(st)
                    sto = int(sto)
                    for i in range(st,sto+1):
                        if i < len(self.levels):
                            self.levels[i] = dict()
                            self.signs[i] = dict()
                    self.redraw_level()
                else:
                    print 'Not enough arguments'
            except ValueError:
                print 'Error in values'
        else:
            if tkMessageBox.askquestion('Clear', "Clear Level: " + str(self.curr_level)) == 'yes':
                self.levels[self.curr_level] = dict()
                self.signs[self.curr_level] = dict()
                self.redraw_level()
            else:
                pass

    def onDelete(self):
        if self.altAction == 1:
            self.w=popupWindow(self,title = "Enter the arguments start_level end_levels to delete\n" +
                                                                 "seperated by a space.")
            self.wait_window(self.w.top)
            self.altAction = 0
            data = self.w.value.split()
            try:
                if len(data) == 2:
                    st,sto = sorted((data[0],data[1]))
                    st = int(st)
                    sto = int(sto)
                    for i in range(sto,st-1,-1):
                        if i < len(self.levels) and i >=0 and len(self.levels)>1:
                            self.levels.pop(i)
                            self.signs.pop(i)
                        elif i < len(self.levels) and i ==0 :
                            self.levels[i] = dict()
                            self.signs[i] = dict()

                    self.currLevelCombo.config(values = range(len(self.levels)))
                    self.overlayLevelCombo.config(values = range(len(self.levels)))
                    self.curr_level = 0
                    self.currLevelCombo.set(0)
                    self.overlayLevelCombo.set(0)
                    self.redraw_level()
                else:
                    print 'Not enough arguments'
            except ValueError:
                print 'Error in values'

        else:
            if tkMessageBox.askquestion('Delete', "Delete Level: " + str(self.curr_level)) == 'yes':
                if len(self.levels) == 1:
                    self.onClear()
                else:
                    self.levels.pop(self.curr_level)
                    self.signs.pop(self.curr_level)
                    self.currLevelCombo.config(values = range(len(self.levels)))
                    self.overlayLevelCombo.config(values = range(len(self.levels)))

                    if self.overlayToggle == 1:
                        self.toggle.invoke()
                        self.overlayToggle = 0

                    if self.curr_level != 0:
                        self.curr_level = self.curr_level - 1
                        self.currLevelCombo.set(self.curr_level)
                    else:
                        self.currLevelCombo.set(self.curr_level)
                    self.redraw_level()

    def addGeo(self):
        self.w=popupWindow(self,title = "Enter Command: help for Help")
        self.wait_window(self.w.top)

        try:
            c = self.w.value.split(' ')
            if c[0] == 'help':
                self.h = HelpWindow(self, title = 'Enter command followed by args seperated by spaces\n' +
                                                                    'Available commands (sphere, pyramid, cuboid)\n' +
                                                                    '1.   pyramid x1 x2 y z1 z2 fill(0/1) \n' +
                                                                    '2.   sphere cx cy cz r fill(0/1) \n' +
                                                                    '4.   circle_x x y z r fill(0/1) \n' +
                                                                    '5.   circle_y x y z r fill(0/1) \n' +
                                                                    '6.   circle_z x y z r fill(0/1) \n' +
                                                                    '7.   cylinder_x x1 x2 y z r fill(0/1) \n' +
                                                                    '8.   cylinder_y x y1 y2 z r fill(0/1) \n' +
                                                                    '9.   cylinder_z x y z1 z2 r fill(0/1) \n' +
                                                                    '10. cuboid x1 x2 y1 y2 z1 z2 fill(0/1) \n' )
            elif c[0] == 'sphere':
                if len(c) - 1 == 5:
                    result = builder.sphere(int(c[1]),int(c[2]),int(c[3]),int(c[4]),int(c[5]))
                    for i in result:
                        if i[1] < len(self.levels) and i[1] >=0:
                            if i[0] < self.rows and i[0] >=0 and i[2] < self.cols and i[2] >=0:
                                self.levels[i[1]][i[0],i[2]] = self.current_item

            elif c[0] == 'pyramid':
                if len(c) - 1 == 6:
                    result = builder.pyramid(int(c[1]),int(c[2]),int(c[3]),int(c[4]),int(c[5]),int(c[6]))
                    for i in result:
                        if i[1] < len(self.levels) and i[1] >= 0:
                            if i[0] < self.rows and i[0] >=0 and i[2] < self.cols and i[2] >=0:
                                self.levels[i[1]][i[0],i[2]] = self.current_item

            elif c[0] == 'circle_x':
                if len(c) - 1 == 5:
                    result = builder.circle_x(int(c[1]),int(c[2]),int(c[3]),int(c[4]),int(c[5]))
                    for i in result:
                        if i[1] < len(self.levels) and i[1] >= 0:
                            if i[0] < self.rows and i[0] >=0 and i[2] < self.cols and i[2] >=0:
                                self.levels[i[1]][i[0],i[2]] = self.current_item
            elif c[0] == 'circle_y':
                if len(c) - 1 == 5:
                    result = builder.circle_y(int(c[1]),int(c[2]),int(c[3]),int(c[4]),int(c[5]))
                    for i in result:
                        if i[1] < len(self.levels) and i[1] >= 0:
                            if i[0] < self.rows and i[0] >=0 and i[2] < self.cols and i[2] >=0:
                                self.levels[i[1]][i[0],i[2]] = self.current_item
            elif c[0] == 'circle_z':
                if len(c) - 1 == 5:
                    result = builder.circle_z(int(c[1]),int(c[2]),int(c[3]),int(c[4]),int(c[5]))
                    for i in result:
                        if i[1] < len(self.levels) and i[1] >= 0:
                            if i[0] < self.rows and i[0] >=0 and i[2] < self.cols and i[2] >=0:
                                self.levels[i[1]][i[0],i[2]] = self.current_item
            elif c[0] == 'cylinder_x':
                if len(c) - 1 == 6:
                    x1,x2 = sorted([int(c[1]),int(c[2])])
                    result = builder.cylinder_x(x1,x2,int(c[3]),int(c[4]),int(c[5]),int(c[6]))
                    for i in result:
                        if i[1] < len(self.levels) and i[1] >= 0:
                            if i[0] < self.rows and i[0] >=0 and i[2] < self.cols and i[2] >=0:
                                self.levels[i[1]][i[0],i[2]] = self.current_item
            elif c[0] == 'cylinder_y':
                if len(c) - 1 == 6:
                    y1,y2 = sorted([int(c[2]),int(c[3])])
                    result = builder.cylinder_y(int(c[1]),y1,y2,int(c[4]),int(c[5]),int(c[6]))
                    for i in result:
                        if i[1] < len(self.levels) and i[1] >= 0:
                            if i[0] < self.rows and i[0] >=0 and i[2] < self.cols and i[2] >=0:
                                self.levels[i[1]][i[0],i[2]] = self.current_item
            elif c[0] == 'cylinder_z':
                if len(c) - 1 == 6:
                    z1,z2 = sorted([int(c[3]),int(c[4])])
                    result = builder.cylinder_z(int(c[1]),int(c[2]),z1,z2,int(c[5]),int(c[6]))
                    for i in result:
                        if i[1] < len(self.levels) and i[1] >= 0:
                            if i[0] < self.rows and i[0] >=0 and i[2] < self.cols and i[2] >=0:
                                self.levels[i[1]][i[0],i[2]] = self.current_item

            elif c[0] == 'cuboid':
                if len(c) - 1 == 7:
                    result = builder.cuboid(int(c[1]),int(c[2]),int(c[3]),int(c[4]),int(c[5]),int(c[6]),int(c[7]))
                    for i in result:
                        if i[1] < len(self.levels) and i[1] >= 0:
                            if i[0] < self.rows and i[0] >=0 and i[2] < self.cols and i[2] >=0:
                                self.levels[i[1]][i[0],i[2]] = self.current_item
                pass

            newLevels = list()
            for i, j in enumerate(self.levels):
                temp = dict()
                for key, val in j.iteritems():
                    if int(val) != 0:
                        temp[key] = val
                newLevels.append(temp)

            self.levels = newLevels

            self.redraw_level()

        except RuntimeError:
            pass

    def onPaste(self):
        self.w=popupWindow(self,title = "On world, facing north (i.e x increases ahead of you,\n"+
                                                            "and z increases to your right.\n" +
                                                            "Enter origin point (x y z) seperated by spaces: eg. 12 12 12:")
        self.wait_window(self.w.top)
        data = self.w.value.split(' ')
        try:
            xo = int(data[0])
            yo = int(data[1])
            zo = int(data[2])
            if tkMessageBox.askquestion('Coords', "Is this (x,y,z) correct: " + str(xo) +',' +str(yo) + ',' + str(zo)) == 'yes':
                print 'Pasting'
                count = 0
                for j,i in enumerate(self.levels):
                    for key,value in i.iteritems():
                        xr = int(xo + key[0])
                        yr = int(yo + j)
                        zr = int(zo + key[1])
                        # self.client.client_send(xr,yr,zr,0)
                        if int(value) != 0:
                            self.client.client_send(xr,yr,zr,int(value))
                            count = count + 1
                        if count % NUMPERSEC == 0:
                            time.sleep(1)
            else:
                pass
        except ValueError:
            pass

    def onPasteSign(self):
        self.w=popupWindow(self,title = "Facing north, enter origin point(x y z): eg. 12 12 12:")
        self.wait_window(self.w.top)
        data = self.w.value.split(' ')
        try:
            xo = int(data[0])
            yo = int(data[1])
            zo = int(data[2])
            if tkMessageBox.askquestion('Coords', "Is this (x,y,z) correct: " + str(xo) +',' +str(yo) + ',' + str(zo)) == 'yes':
                print 'Pasting'
                count = 0
                for j,i in enumerate(self.signs):
                    for key,value in i.iteritems():
                        xr = int(xo + key[0])
                        yr = int(yo + j)
                        zr = int(zo + key[1])

                        for num,val in enumerate(value):
                            if val!=-1:
                                # print j,i,num, val
                                self.client.client_send_sign(xr, yr, zr, num, val)
                        sys.stdout.flush()
        except ValueError:
            pass

    def onLoadFromWorld(self):
        self.w=popupWindow(self,title = "Enter bottom left point: (x y z)")
        self.wait_window(self.w.top)
        try:
            [x1,y1,z1] = [int(i) for i in self.w.value.split(' ')]

            self.w=popupWindow(self,title = "Enter top right point: (x y z)")
            self.wait_window(self.w.top)
            [x2,y2,z2] = [int(i) for i in self.w.value.split(' ')]

            x1,x2 =  sorted([x1,x2])
            y1,y2 =  sorted([y1,y2])
            z1,z2 =  sorted([z1,z2])

            if tkMessageBox.askquestion('Coords', "Bottom left: " + str(x1) +',' +str(y1) + ',' + str(z1) + '\n' + \
                "Top right: " + str(x2) +',' +str(y2) + ',' + str(z2)) == 'yes':
                print 'Copying',x1,y1,z1,' to',x2,y2,z2
                data = self.client.read_db(x1,y1,z1,x2,y2,z2, db_name)
                signs = self.client.read_signs(x1,y1,z1,x2,y2,z2, db_name)
                newData = list()

                for i in data:
                    temp = dict()
                    for key,value in i.iteritems():
                        if value != 0:
                            temp[key[0], key[1]] = value
                    newData.append(temp)

                newSignData = list()
                for i in signs:
                    temp = dict()
                    for key,value in i.iteritems():
                        temp[key[0], key[1]] = value
                    newSignData.append(temp)

                if self.overlayToggle == 1:
                    self.toggle.invoke()
                    self.overlayToggle = 0
                self.updateDimensions(x2-x1+1, z2-z1+1, len(newData))
                self.reset_canvas()
                self.levels = newData
                self.signs = newSignData
                sys.stdout.flush()

                self.redraw_level()
                self.currLevelCombo.config(values = range(len(self.levels)))
                self.overlayLevelCombo.config(values = range(len(self.levels)))
        except ValueError:
            pass

    def onSave(self):
        filename = asksaveasfilename(parent=self)
        pickle.dump({'Dimensions' : [self.rows,self.cols,len(self.levels)],'Levels' : self.levels, 'Signs' : self.signs}, open(filename, 'wb'))

    def onLoad(self):
        if self.overlayToggle == 1:
            self.toggle.invoke()
            self.overlayToggle = 0

        filename = askopenfilename(parent=self)
        try:
            obj = pickle.load(open(filename, 'rb'))
            self.updateDimensions(int(obj['Dimensions'][0]), int(obj['Dimensions'][1]), int(obj['Dimensions'][2]))
            self.reset_canvas()
            self.levels = obj['Levels']

            if 'Signs' in obj:
                self.signs = obj['Signs']
            self.redraw_level()
            self.currLevelCombo.config(values = range(len(self.levels)))
            self.overlayLevelCombo.config(values = range(len(self.levels)))
        except IOError:
            pass

    def onToggle(self):
        if self.overlayToggle == 0:
            self.overlayToggle =1
            self.redraw_level()
        else:
            self.overlayToggle = 0
            self.redraw_level()

    def onNewLevel(self):
        self.add_new_level()
        self.currLevelCombo.config(values = range(len(self.levels)))
        self.overlayLevelCombo.config(values = range(len(self.levels)))
        self.redraw_level()

    def onRotate(self):
        self.rotatedData = list()
        self.rotatedSignData = list()

        for i in self.levels:
            temp = dict()
            for key,value in i.iteritems():
                xr = (key[0] * math.cos(math.radians(-90)) - (key[1]) * math.sin(math.radians(-90)))
                zr = (key[0] * math.sin(math.radians(-90)) + (key[1]) * math.cos(math.radians(-90)))
                temp[int(math.floor(xr)),int(math.floor(zr))] = value
            self.rotatedData.append(temp)

        sign_map = {0:2, 3:0, 1:3, 2:1, 6:5, 7:6, 4:7, 5:4} #FOR ROTATION CALCULATION
        for i in self.signs:
            temp = dict()
            for key,value in i.iteritems():
                xr = (key[0] * math.cos(math.radians(-90)) - (key[1]) * math.sin(math.radians(-90)))
                zr = (key[0] * math.sin(math.radians(-90)) + (key[1]) * math.cos(math.radians(-90)))
                new_value = [value[sign_map[0]],
                                      value[sign_map[1]],
                                      value[sign_map[2]],
                                      value[sign_map[3]],
                                      value[sign_map[4]],
                                      value[sign_map[5]],
                                      value[sign_map[6]],
                                      value[sign_map[7]]]
                temp[int(math.floor(xr)),int(math.floor(zr))] = new_value
            self.rotatedSignData.append(temp)

        #Moving to origin x,z : 0,0
        self.newData=list()
        self.newSignData=list()
        for i in self.rotatedData:
            temp=dict()
            for key,value in i.iteritems():
                temp[key[0], int(key[1])+int((self.rows-1))] = value
            self.newData.append(temp)
        for i in self.rotatedSignData:
            temp=dict()
            for key,value in i.iteritems():
                temp[key[0], int(key[1])+int((self.rows-1))] = value
            self.newSignData.append(temp)


        temp = self.rows
        self.rows = self.cols
        self.cols = temp

        temp = self.curr_level
        temp2 = self.overlay_level
        temp3 = self.overlayToggle
        temp4 = self.current_item

        self.updateDimensions(self.rows, self.cols,len(self.newData))
        self.reset_canvas()
        self.levels = self.newData
        self.signs = self.newSignData
        self.curr_level = temp
        self.overlay_level = temp2
        self.overlayToggle = temp3

        self.itemCombo.set(temp4)
        self.currLevelCombo.config(values = range(len(self.levels)))
        self.overlayLevelCombo.config(values = range(len(self.levels)))
        self.currLevelCombo.set(self.curr_level)
        self.overlayLevelCombo.set(self.overlay_level)
        self.redraw_level()


    def onNew(self):
        if self.overlayToggle == 1:
            self.toggle.invoke()
            self.overlayToggle = 0
        self.w=popupWindow(self,title = "Enter Dimensions in XxZxY format (e.g. 10x20x3)")
        self.wait_window(self.w.top)
        try:
            data = self.w.value.split('x')
            if len(data) == 2:
                self.updateDimensions(int(data[0]), int(data[1]),1)
            else:
                self.updateDimensions(int(data[0]), int(data[1]),int(data[2]))
            # self.initData()
            self.reset_canvas()
            self.currLevelCombo.config(values = range(len(self.levels)))
            self.overlayLevelCombo.config(values = range(len(self.levels)))
        except ValueError:
            pass

    def currLevelChooser(self, event):
        self.curr_level = int(self.currLevelCombo.get())
        self.redraw_level()

    def overlayLevelChooser(self, event):
        self.overlay_level = int(self.overlayLevelCombo.get())
        self.redraw_level()

    def itemChooser(self, event):
        self.current_item = int(self.itemCombo.get())

    def callbackLeftClick(self,event):
        if self.current_item == 0:
            return
        col = int(math.floor((event.x)/self.cellwidth))
        row = int(math.floor((event.y)/self.cellheight))
        x1 = col * self.cellwidth
        y1 = row * self.cellheight
        x2 = x1 + self.cellwidth
        y2 = y1 + self.cellheight

        if (self.rows - row - 1,col) in self.rect:
            self.canvas.itemconfig(self.rect[self.rows - row - 1,col],fill=COLORS[self.current_item])
            self.canvas.itemconfig(self.rect_text[self.rows - row - 1,col], text = str(self.current_item))
        else:
            self.rect[self.rows - row - 1,col] = self.canvas.create_rectangle(x1,y1,x2,y2, fill=COLORS[self.current_item], outline = 'black', width = DEFAULTWIDTH, tag = 'block')
            self.rect_text[self.rows - row - 1,col] = self.canvas.create_text((x1+x2)/2,(y1+y2)/2, text = self.current_item, font=('verdana', 7), tag = 'blocktext')

        self.levels[self.curr_level][self.rows - row - 1,col] = self.current_item

        if row < self.rows and row >=0 and col < self.cols and col >= 0:
            self.lbl_e.config(text = 'x,y,z: ' + str(self.rows-row-1) + ',' + str(self.curr_level) + ',' + str(col))

    def callbackRightClick(self,event):
        col = int(math.floor((event.x)/self.cellwidth))
        row = int(math.floor((event.y)/self.cellheight))

        if (self.rows - row - 1,col) in self.rect:
            self.canvas.delete(self.rect[self.rows - row - 1,col])
            self.canvas.delete(self.rect_text[self.rows - row - 1,col])
            self.rect.pop((self.rows - row -1, col))
            self.rect_text.pop((self.rows - row -1, col))

        self.levels[self.curr_level].pop((self.rows - row - 1,col),None)

        if row < self.rows and row >=0 and col < self.cols and col >= 0:
            self.lbl_e.config(text = 'x,y,z: ' + str(self.rows-row-1) + ',' + str(self.curr_level) + ',' + str(col))
Beispiel #28
0
class MainFrame(Frame):
    def __init__(self,parent,stdoutq):
        Frame.__init__(self,parent)

        self.parent=parent
        self.width=850
        self.height=650
        self.title=menotexport.__version__
        self.stdoutq=stdoutq

        self.initUI()

        self.hasdb=False
        self.hasout=False
        self.hasaction=False
        self.exit=False

        self.path_frame=self.addPathFrame()
        self.action_frame=self.addActionFrame()
        self.message_frame=self.addMessageFrame()
        self.printStr()

        self.stateq=Queue.Queue()
        #self.workproc=Pool(1)




    def centerWindow(self):
        sw=self.parent.winfo_screenwidth()
        sh=self.parent.winfo_screenheight()
        x=(sw-self.width)/2
        y=(sh-self.height)/2
        self.parent.geometry('%dx%d+%d+%d' \
                %(self.width,self.height,x,y))


    def initUI(self):
        self.parent.title(self.title)
        self.style=Style()
        #Choose from default, clam, alt, classic
        self.style.theme_use('alt')
        self.pack(fill=tk.BOTH,expand=True)
        self.centerWindow()


    def printStr(self):
        while self.stdoutq.qsize() and self.exit==False:
            try:
                msg=self.stdoutq.get()
                self.text.update()
                self.text.insert(tk.END,msg)
                self.text.see(tk.END)
            except Queue.Empty:
                pass
        self.after(100,self.printStr)


    def checkReady(self):
        if self.isexport.get()==1 or self.ishighlight.get()==1\
                or self.isnote.get()==1 or self.isbib.get()==1:
            self.hasaction=True
        else:
            self.hasaction=False

        if self.hasdb and self.hasout and self.hasaction:
            self.start_button.configure(state=tk.NORMAL)
            print('# <Menotexport>: Menotexport Ready.')
        else:
            self.start_button.configure(state=tk.DISABLED)


    def addPathFrame(self):
        frame=Frame(self)
        frame.pack(fill=tk.X,expand=0,side=tk.TOP,padx=8,pady=5)

        frame.columnconfigure(1,weight=1)

        #------------------Database file------------------
        label=tk.Label(frame,text='Mendeley Data file:',\
                bg='#bbb')
        label.grid(row=0,column=0,\
                sticky=tk.W,padx=8)

        self.db_entry=tk.Entry(frame)
        self.db_entry.grid(row=0,column=1,sticky=tk.W+tk.E,padx=8)

        self.db_button=tk.Button(frame,text='Open',command=self.openFile)
        self.db_button.grid(row=0,column=2,padx=8,sticky=tk.E)

        hint='''
Default location on Linux:
~/.local/share/data/Mendeley\ Ltd./Mendeley\ Desktop/[email protected]
Default location on Windows:
C:\Users\Your_name\AppData\Local\Mendeley Ltd\Mendeley Desktop\[email protected]'''

        hint_label=tk.Label(frame,text=hint,\
                justify=tk.LEFT,anchor=tk.NW)
        hint_label.grid(row=1,column=0,columnspan=3,\
                sticky=tk.W,padx=8)

        #--------------------Output dir--------------------
        label2=tk.Label(frame,text='Output folder:',\
                bg='#bbb')
        label2.grid(row=2,column=0,\
                sticky=tk.W,padx=8)

        self.out_entry=tk.Entry(frame)
        self.out_entry.grid(row=2,column=1,sticky=tk.W+tk.E,padx=8)
        self.out_button=tk.Button(frame,text='Choose',command=self.openDir)
        self.out_button.grid(row=2,column=2,padx=8,sticky=tk.E)
        


    def openDir(self):
        self.out_entry.delete(0,tk.END)
        dirname=askdirectory()
        self.out_entry.insert(tk.END,dirname)
        if len(dirname)>0:
            print('# <Menotexport>: Output folder: %s' %dirname)
            self.hasout=True
            self.checkReady()


    def openFile(self):
        self.db_entry.delete(0,tk.END)
        ftypes=[('sqlite files','*.sqlite'),('ALL files','*')]
        initialdir='~/.local/share/data/Mendeley Ltd./Mendeley Desktop'
        initialdir=os.path.expanduser(initialdir)
        if os.path.isdir(initialdir):
            filename=askopenfilename(filetypes=ftypes,initialdir=initialdir)
        else:
            filename=askopenfilename(filetypes=ftypes)
        self.db_entry.insert(tk.END,filename)
        if len(filename)>0:
            print('# <Menotexport>: Database file: %s' %filename)
            self.probeFolders()


    def probeFolders(self):
        dbfile=self.db_entry.get()
        try:
            db=sqlite3.connect(dbfile)
            self.menfolderlist=menotexport.getFolderList(db,None)   #(id, name)
            self.foldernames=['All']+[ii[1] for ii in self.menfolderlist] #names to display
            self.foldersmenu['values']=tuple(self.foldernames)
            self.foldersmenu.current(0)
            db.close()

            self.hasdb=True
            self.checkReady()

        except Exception as e:
            print('# <Menotexport>: Failed to recoganize the given database file.') 
            print(e)





    
    def addActionFrame(self):

        frame=Frame(self,relief=tk.RAISED,borderwidth=1)
        frame.pack(fill=tk.X,side=tk.TOP,\
                expand=0,padx=8,pady=5)

        label=tk.Label(frame,text='Actions:',bg='#bbb')
        label.grid(row=0,column=0,sticky=tk.W,padx=8)

        #---------------Action checkbuttons---------------
        self.isexport=tk.IntVar()
        self.ishighlight=tk.IntVar()
        self.isnote=tk.IntVar()
        self.isbib=tk.IntVar()
        self.isris=tk.IntVar()
        self.isseparate=tk.IntVar()
        self.iszotero=tk.IntVar()
        self.iscustomtemp=tk.IntVar()

        self.check_export=tk.Checkbutton(frame,text='Export PDFs',\
                variable=self.isexport,command=self.doExport)

        self.check_highlight=tk.Checkbutton(frame,\
                text='Extract highlights',\
                variable=self.ishighlight,command=self.doHighlight)

        self.check_note=tk.Checkbutton(frame,\
                text='Extract notes',\
                variable=self.isnote,command=self.doNote)

        self.check_bib=tk.Checkbutton(frame,\
                text='Export .bib',\
                variable=self.isbib,command=self.doBib)

        self.check_ris=tk.Checkbutton(frame,\
                text='Export .ris',\
                variable=self.isris,command=self.doRis)

        self.check_separate=tk.Checkbutton(frame,\
                text='Save separately',\
                variable=self.isseparate,command=self.doSeparate,\
                state=tk.DISABLED)

        self.check_iszotero=tk.Checkbutton(frame,\
                text='For import to Zotero',\
                variable=self.iszotero,command=self.doIszotero,\
                state=tk.DISABLED)

        self.check_custom_template=tk.Checkbutton(frame,\
                text='Use custom template (experimental)',\
                variable=self.iscustomtemp,command=self.doCustomTemp,\
                state=tk.DISABLED)

        frame.columnconfigure(0,weight=1)

        self.check_export.grid(row=1,column=1,padx=8,sticky=tk.W)
        self.check_highlight.grid(row=1,column=2,padx=8,sticky=tk.W)
        self.check_note.grid(row=1,column=3,padx=8,sticky=tk.W)
        self.check_bib.grid(row=2,column=1,padx=8,sticky=tk.W)
        self.check_ris.grid(row=2,column=2,padx=8,sticky=tk.W)
        self.check_separate.grid(row=2,column=3,padx=8,sticky=tk.W)
        self.check_iszotero.grid(row=3,column=1,padx=8,sticky=tk.W)
        self.check_custom_template.grid(row=3,column=2,padx=8,sticky=tk.W)

        #---------------------2nd row---------------------
        subframe=Frame(frame)
        subframe.grid(row=4,column=0,columnspan=6,sticky=tk.W+tk.E,\
                pady=5)

        #-------------------Folder options-------------------
        folderlabel=tk.Label(subframe,text='Mendeley folder:',\
                bg='#bbb')
        folderlabel.pack(side=tk.LEFT, padx=8)

        self.menfolder=tk.StringVar()
        self.menfolderlist=['All',]
        self.foldersmenu=Combobox(subframe,textvariable=\
                self.menfolder,values=self.menfolderlist,state='readonly')
        self.foldersmenu.current(0)
        self.foldersmenu.bind('<<ComboboxSelected>>',self.setfolder)
        self.foldersmenu.pack(side=tk.LEFT,padx=8)
        
        #-------------------Quit button-------------------
        quit_button=tk.Button(subframe,text='Quit',\
                command=self.quit)
        quit_button.pack(side=tk.RIGHT,padx=8)

        #-------------------Stop button-------------------
        '''
        self.stop_button=tk.Button(subframe,text='Stop',\
                command=self.stop)
        self.stop_button.pack(side=tk.RIGHT,padx=8)
        '''
                
        #-------------------Start button-------------------
        self.start_button=tk.Button(subframe,text='Start',\
                command=self.start,state=tk.DISABLED)
        self.start_button.pack(side=tk.RIGHT,pady=8)

        #-------------------Help button-------------------
        self.help_button=tk.Button(subframe,text='Help',\
                command=self.showHelp)
        self.help_button.pack(side=tk.RIGHT,padx=8)



    def setfolder(self,x):
        self.foldersmenu.selection_clear()
        self.menfolder=self.foldersmenu.get()
        self.foldersmenu.set(self.menfolder)
        if self.menfolder=='All':
            print('# <Menotexport>: Work on all folders.')
        else:
            print('# <Menotexport>: Select Mendeley folder: '+str(self.menfolder))



    def doExport(self):
        if self.isexport.get()==1:
            print('# <Menotexport>: Export annotated PDFs.')
        else:
            print('# <Menotexport>: Dont export annotated PDFs.')

        self.checkReady()



    def doHighlight(self):
        if self.ishighlight.get()==1:
            print('# <Menotexport>: Extract highlighted texts.')
            self.check_separate.configure(state=tk.NORMAL)
            self.check_custom_template.configure(state=tk.NORMAL)
        else:
            print('# <Menotexport>: Dont extract highlighted texts.')
            if self.isnote.get()==0:
                self.check_separate.configure(state=tk.DISABLED)
                self.check_custom_template.configure(state=tk.DISABLED)
        self.checkReady()

    def doNote(self):
        if self.isnote.get()==1:
            print('# <Menotexport>: Extract notes.')
            self.check_separate.configure(state=tk.NORMAL)
            self.check_custom_template.configure(state=tk.NORMAL)
        else:
            print('# <Menotexport>: Dont extract notes.')
            self.check_separate.state=tk.DISABLED
            if self.ishighlight.get()==0:
                self.check_separate.configure(state=tk.DISABLED)
                self.check_custom_template.configure(state=tk.DISABLED)
        self.checkReady()
        self.checkReady()

    def doBib(self):
        if self.isbib.get()==1:
            print('# <Menotexport>: Export to .bib file.')
            self.check_iszotero.configure(state=tk.NORMAL)
        else:
            print('# <Menotexport>: Dont export .bib file.')
            if self.isris.get()==0:
                self.check_iszotero.configure(state=tk.DISABLED)
        self.checkReady()

    def doRis(self):
        if self.isris.get()==1:
            print('# <Menotexport>: Export to .ris file.')
            self.check_iszotero.configure(state=tk.NORMAL)
        else:
            print('# <Menotexport>: Dont export .ris file.')
            if self.isbib.get()==0:
                self.check_iszotero.configure(state=tk.DISABLED)
        self.checkReady()

    def doSeparate(self):
        if self.isseparate.get()==1:
            print('# <Menotexport>: Save annotations separately.')
        else:
            print('# <Menotexport>: Save all annotations to single file.')

    def doIszotero(self):
        if self.iszotero.get()==1:
            print('# <Menotexport>: Save .bib/.ris file in Zotero preferred format.')
        else:
            print('# <Menotexport>: Save .bib/.ris file to default format.')

    def doCustomTemp(self):
        if self.iscustomtemp.get()==1:
            print('# <Menotexport>: Use custom template for exported annotations.')
        else:
            print('# <Menotexport>: Use default template for exported annotations.')



    def showHelp(self):
        helpstr='''
%s\n\n
- Export PDFs: Bulk export PDFs.\n
- Extract highlights: Extract highlighted texts and output to txt files.\n
- Extract notes: Extract notes and output to txt files.\n
- Export .bib: Export meta-data and annotations to .bib files.\n
- Export .ris: Export meta-data and annotations to .ris files.\n
- For import to Zotero: Exported .bib and/or .ris files have suitable format to import to Zotero.\n
- Save separately: If on, save each PDF's annotations to a separate txt.\n
- Use custom annotation template: Use a custom template to format the exported annotations.
  See annotation_template.py for details.
- See README.md for more info.\n
''' %self.title

        tkMessageBox.showinfo(title='Help', message=helpstr)
        #print(self.menfolder.get())




    def start(self):
        dbfile=self.db_entry.get()
        outdir=self.out_entry.get()
        self.menfolder=self.foldersmenu.get()

        # get (folderid, folder) for folder
        for ii in self.menfolderlist:
            if ii[1]==self.menfolder:
                folder_sel=[ii[0],ii[1].split('/')[-1]]

        action=[]
        if self.isexport.get()==1:
            action.append('p')
        if self.ishighlight.get()==1:
            action.append('m')
        if self.isnote.get()==1:
            action.append('n')
        if self.isbib.get()==1:
            action.append('b')
        if self.isris.get()==1:
            action.append('r')
        if self.isseparate.get()==1:
            separate=True
        else:
            separate=False
        if self.iszotero.get()==1:
            iszotero=True
        else:
            iszotero=False
        if self.iscustomtemp.get()==1:
            action.append('t')

            
        if 'p' in action or 'm' in action or 'n' in action or 'b' in action or 'r' in action:
            self.db_button.configure(state=tk.DISABLED)
            self.out_button.configure(state=tk.DISABLED)
            self.start_button.configure(state=tk.DISABLED)
            self.help_button.configure(state=tk.DISABLED)
            self.foldersmenu.configure(state=tk.DISABLED)
            self.check_export.configure(state=tk.DISABLED)
            self.check_highlight.configure(state=tk.DISABLED)
            self.check_note.configure(state=tk.DISABLED)
            self.check_bib.configure(state=tk.DISABLED)
            self.check_ris.configure(state=tk.DISABLED)
            self.check_separate.configure(state=tk.DISABLED)
            self.check_iszotero.configure(state=tk.DISABLED)
            self.check_custom_template.configure(state=tk.DISABLED)
            self.messagelabel.configure(text='Message (working...)')

            folder=None if self.menfolder=='All' else folder_sel

            args=[dbfile,outdir,action,folder,separate,iszotero,True]

            self.workthread=WorkThread('work',False,self.stateq)
            self.workthread.deamon=True

            self.workthread.args=args
            self.workthread.start()
            self.reset()
            '''
            self.workproc.apply_async(menotexport.main,args,\
                    callback=self.reset)
            self.workproc.join()
            '''



    def reset(self):
        while self.stateq.qsize() and self.exit==False:
            try:
                msg=self.stateq.get()
                if msg=='done':
                    self.db_button.configure(state=tk.NORMAL)
                    self.out_button.configure(state=tk.NORMAL)
                    self.start_button.configure(state=tk.NORMAL)
                    self.help_button.configure(state=tk.NORMAL)
                    self.foldersmenu.configure(state='readonly')
                    self.check_export.configure(state=tk.NORMAL)
                    self.check_highlight.configure(state=tk.NORMAL)
                    self.check_note.configure(state=tk.NORMAL)
                    self.check_bib.configure(state=tk.NORMAL)
                    self.check_separate.configure(state=tk.NORMAL)
                    self.check_iszotero.configure(state=tk.NORMAL)
                    self.check_custom_template.configure(state=tk.NORMAL)
                    self.messagelabel.configure(text='Message')
                    return
            except Queue.Empty:
                pass
        self.after(100,self.reset)


    
    def stop(self):
        #self.workthread.stop()
        pass
        

    def addMessageFrame(self):
        frame=Frame(self)
        frame.pack(fill=tk.BOTH,side=tk.TOP,\
                expand=1,padx=8,pady=5)

        self.messagelabel=tk.Label(frame,text='Message',bg='#bbb')
        self.messagelabel.pack(side=tk.TOP,fill=tk.X)

        self.text=tk.Text(frame)
        self.text.pack(side=tk.TOP,fill=tk.BOTH,expand=1)
        self.text.height=10

        scrollbar=tk.Scrollbar(self.text)
        scrollbar.pack(side=tk.RIGHT,fill=tk.Y)

        self.text.config(yscrollcommand=scrollbar.set)
        scrollbar.config(command=self.text.yview)
Beispiel #29
0
class IniGenGui(Frame):
    def __init__(self, parent):
        Frame.__init__(self, parent)
        self.parent = parent
        self.inigen = IniGen()
        self.initUIGlobals()

    def initUIGlobals(self):
        """
      This is the first part of the window to be rendered. After these have been
       set by the user and 'Emit Globals' has been clicked, the given algorithm
       can then specify how to generate the second part of the window. All fields
       are disabled for user input after globals have been emitted.

      Information in Global Parameters:
        Algorithm
          - name of the algorithm to use
        File Name
          - name of the output file to be generated
        Min Time
          - Minimum Time for distillers to run
        Max Time
          - Maximum Time for distillers to run
        Set Enabled:
          - checkbox to specify if the distiller should be enabled True or False
    """
        self.parent.title("Ini Generator")

        Style().configure("TButton", padding=(0, 5, 0, 5), font='serif 10')

        # initialize row counter. This is incremented after each element added to grid
        row = 0
        # initialize column counter. This is incremented after a column has been filled
        self.column = 0

        # Globals: entries for info common to all runs
        label_globals = Label(self, text="Globals")
        label_globals.grid(row=row, column=self.column)
        row += 1

        label_alg = Label(self, text="Algorithm")
        label_alg.grid(row=row, column=self.column, sticky=E + W)
        row += 1
        self.cbox_alg = Combobox(self,
                                 values=algorithms.keys(),
                                 state='readonly')
        self.cbox_alg.current(0)
        self.cbox_alg.grid(row=row, column=self.column, sticky=E + W + S + N)
        row += 1

        label_filename = Label(self, text="Output File Name")
        label_filename.grid(row=row, column=self.column, sticky=E + W)
        row += 1
        self.entry_filename = Entry(self)
        self.entry_filename.grid(row=row, column=self.column, sticky=W + E)
        row += 1

        label_mintime = Label(self, text="Min Time")
        label_mintime.grid(row=row, column=self.column, sticky=E + W)
        row += 1
        self.entry_mintime = Entry(self)
        self.entry_mintime.grid(row=row, column=self.column, sticky=W + E)
        row += 1

        label_maxtime = Label(self, text="Max Time")
        label_maxtime.grid(row=row, column=self.column, sticky=W + E)
        row += 1
        self.entry_maxtime = Entry(self)
        self.entry_maxtime.grid(row=row, column=self.column, sticky=W + E)
        row += 1

        self.enabled = IntVar()
        self.check_enabled = Checkbutton(self,
                                         text="set enabled",
                                         variable=self.enabled)
        self.check_enabled.grid(row=row, column=self.column, sticky=W + E)
        row += 1

        # Control: buttons used to emmiting text and generating file
        self.button_emit_globals = Button(self,
                                          text="Emit Globals",
                                          command=self.emit_globals)
        self.button_emit_globals.grid(row=row,
                                      column=self.column,
                                      sticky=W + E)
        row += 1

        button_addrun = Button(self, text="Add Run", command=self.emit_run)
        button_addrun.grid(row=row, column=self.column, sticky=W + E)
        row += 1

        button_generate = Button(self,
                                 text="Generate File",
                                 command=self.generate_file)
        button_generate.grid(row=row, column=self.column, sticky=W + E)
        row += 1

        self.column += 1

        self.pack()

    def initUIRuns(self):
        """
      Second part of gui to be rendered. This contains all the fields needed to emit
       a single run within a distiller file. Multiple runs can be added by clicking
       'Add Run' multiple times.

      Information in Run Parameters:
        Run Name
          - header name for run
        Dependencies
          - description and uuid fields for each dependency in the algorithm
        Params
          - parameter fields for each parameter in the algorithm
    """

        self.entry_run_name = None
        self.entries_dep_description = []
        self.entries_dep_uuid = []
        self.entries_param = []

        row = 0

        label_runs = Label(self, text="Runs")
        label_runs.grid(row=row, column=self.column)
        row += 1

        label_run_name = Label(self, text="Run Name")
        label_run_name.grid(row=row, column=self.column, sticky=W + E)
        row += 1

        self.entry_run_name = Entry(self)
        self.entry_run_name.grid(row=row, column=self.column, sticky=W + E)
        row += 1

        algorithm = self.cbox_alg.get()
        settings = algorithms[algorithm]

        for dep in settings['deps']:

            if row >= 21:
                self.column += 1
                row = 1

            label_dep_description = Label(self,
                                          text="{0} (description)".format(dep))
            label_dep_description.grid(row=row,
                                       column=self.column,
                                       sticky=W + E)
            row += 1

            entry_dep_description = Entry(self)
            entry_dep_description.grid(row=row,
                                       column=self.column,
                                       sticky=W + E)
            row += 1

            label_dep_uuid = Label(self, text="{0} (uuid)".format(dep))
            label_dep_uuid.grid(row=row, column=self.column, sticky=W + E)
            row += 1

            entry_dep_uuid = Entry(self)
            entry_dep_uuid.grid(row=row, column=self.column, sticky=W + E)
            row += 1

            self.entries_dep_description.append(entry_dep_description)
            self.entries_dep_uuid.append(entry_dep_uuid)

        for param in settings['params']:

            if row >= 21:
                self.column += 1
                row = 1

            label_param = Label(self, text=param)
            label_param.grid(row=row, column=self.column, sticky=W + E)
            row += 1

            entry_param = Entry(self)
            entry_param.grid(row=row, column=self.column, sticky=W + E)
            row += 1

            self.entries_param.append(entry_param)

        row = 0
        self.column += 1

        self.text_file = Text(self)
        self.text_file.grid(row=row,
                            column=self.column,
                            rowspan=31,
                            sticky=W + E + N + S,
                            padx=5,
                            pady=5)
        self.column += 1
        scrollbar = Scrollbar(self, command=self.text_file.yview)
        self.text_file.config(yscrollcommand=scrollbar.set)
        scrollbar.grid(row=row, column=self.column, rowspan=31, sticky=N + S)

        self.pack()

    def emit_globals(self):
        self.algorithm = algorithms[self.cbox_alg.get()]
        path = self.algorithm['path']
        if self.enabled.get():
            enabled = 'True'
        else:
            enabled = 'False'

        lines = self.inigen.emit_global(path, enabled)

        self.mintime = self.entry_mintime.get()
        self.maxtime = self.entry_maxtime.get()

        self.cbox_alg.configure(state='disabled')
        self.entry_filename.configure(state='disabled')
        self.entry_mintime.configure(state='disabled')
        self.entry_maxtime.configure(state='disabled')
        self.check_enabled.configure(state='disabled')
        self.button_emit_globals.configure(state='disabled')

        self.initUIRuns()
        self.update_text(lines)

    def emit_run(self):
        label = self.entry_run_name.get()
        chunking = 'parallel'  #hardcoded for now
        mintime = self.mintime
        maxtime = self.maxtime
        lines = self.inigen.emit_run_header(label, chunking, mintime, maxtime)
        self.update_text(lines)

        deps = []
        for i in range(len(self.entries_dep_description)):
            deps.append([
                self.entries_dep_description[i].get(),
                self.algorithm['deps'][i], self.entries_dep_uuid[i].get()
            ])
        params = []
        for i in range(len(self.entries_param)):
            params.append(
                [self.algorithm['params'][i], self.entries_param[i].get()])
        outputs = self.algorithm['outputs']
        lines = self.inigen.emit_run_body(deps, params, outputs)
        self.update_text(lines)

    def generate_file(self):
        self.inigen.generate_file(self.entry_filename.get())
        self.quit()

    def update_text(self, lines):
        self.text_file.configure(state='normal')
        string = "\n".join(lines)
        self.text_file.insert(END, string)
        self.text_file.configure(state='disabled')
class Application(Frame):
    def __init__(self, master=None):
        Frame.__init__(self, master)
        self.pack(fill=BOTH, expand=1)
        self.initUI()
        self.setGeometry()
        self.component = NewComponent()

    def setGeometry(self):
        x = 300
        y = 100
        self.master.geometry("400x300+%d+%d" % (x, y))
        self.master.update()

    def initUI(self):
        #setup title
        self.master.title("Component Creator")
        self.style = Style()
        self.style.theme_use("clam")

        #indicator label
        self.labelName = Label(self, text="Component Name:")
        self.labelName.place(x=10, y=10)
        self.master.update()

        # create variable and namefield for input of component name
        sv = StringVar()
        sv.trace("w", lambda name, index, mode, sv=sv: self.nameChanged(sv))
        self.nameField = Entry(self, textvariable=sv)
        self.nameField.place(x=10 + self.labelName.winfo_width() + 10, y=10)
        self.master.update()

        # label for image name that will show img name for a given component name
        self.imgNameVar = StringVar()
        self.imgNameVar.set('imageName:')
        self.labelImageName = Label(self, textvariable=self.imgNameVar)
        self.labelImageName.place(x=10 + self.labelName.winfo_width() + 10,
                                  y=40)

        # checkbox for visible component or not
        self.cbVar = IntVar()
        self.cb = Checkbutton(self,
                              text="Visible Component",
                              variable=self.cbVar)
        self.cb.place(x=10, y=70)

        # dropdown list for category
        self.labelCategory = Label(self, text="Category:")
        self.labelCategory.place(x=10, y=110)
        self.master.update()

        acts = [
            'UserInterface', 'Layout', 'Media', 'Animation', 'Sensors',
            'Social', 'Storage', 'Connectivity', 'LegoMindStorms',
            'Experimental', 'Internal', 'Uninitialized'
        ]

        self.catBox = Combobox(self, values=acts)
        self.catBox.place(x=10 + self.labelCategory.winfo_width() + 10, y=110)

        # button to select icon image
        self.getImageButton = Button(self,
                                     text="Select icon",
                                     command=self.getImage)
        self.getImageButton.place(x=10, y=150)
        self.master.update()

        # explanation for resizing
        self.resizeVar = IntVar()
        self.resizeCB = Checkbutton(
            self,
            text="ON=Resize Image (Requires PIL)\nOFF=Provide 16x16 Image",
            variable=self.resizeVar)
        self.resizeCB.place(x=10 + self.getImageButton.winfo_width() + 10,
                            y=150)

        # create button
        self.createButton = Button(self, text="Create", command=self.create)
        self.createButton.place(x=10, y=230)

        #cancel button
        self.cancelButton = Button(self, text="Cancel", command=self.quit)
        self.cancelButton.place(x=200, y=230)

    # open file picker for selecting an icon
    def getImage(self):
        ftypes = [('All Picture Files', ('*.jpg', '*.png', '*.jpeg', '*.bmp')),
                  ('All files', '*')]
        self.component.imgFile = askopenfilename(filetypes=ftypes,
                                                 title="Select an Icon file")

    # update component name and image name for component by lowercasing first letter
    def nameChanged(self, sv):
        s = sv.get()
        self.component.compName = s
        self.component.compImgName = s[:1].lower() + s[1:] if s else ''
        self.imgNameVar.set('imageName: %s' % self.component.compImgName)

    # tries to create component
    def create(self):
        # sets parameters for new component based on input values
        self.component.visibleComponent = bool(self.cbVar.get())
        self.component.resizeImage = bool(self.resizeVar.get())
        self.component.category = self.catBox.get().upper()
        self.component.compName = self.nameField.get()

        try:
            # check if component already exists
            try:
                open(
                    '../../components/src/com/google/appinentor/components/runtime/%s.java',
                    'r')
                tkMessageBox.showerror(
                    "Duplicate Component",
                    "%s already exists" % self.component.compName)
            # if doesnt exist will raise error
            except IOError:
                # check for name input
                if not self.component.compImgName:
                    tkMessageBox.showerror("Missing Name",
                                           "Please enter component name")
                    return

                #check for category selection
                if not self.component.category:
                    tkMessageBox.showerror("Missing Category",
                                           "Please select a category")
                    return

                # check if selected an icon
                if not self.component.imgFile:
                    tkMessageBox.showerror("Missing Icon",
                                           "Please select an icon image")
                    return

                # copy image file to folder, can get error if user checked resize and doest have PIL installed
                try:
                    self.component.copyImageToFolder()
                except ImportError, e:
                    tkMessageBox.showerror(
                        "Unable to import PIL",
                        "Please install PIL or unselect checkbox")
                    return

                # add references to the image file, can get error if component already exists
                try:
                    self.component.addImageReference()
                except DuplicateError, e:
                    tkMessageBox.showerror(
                        "Duplicate Component",
                        "%s already exists" % self.component.compName)
                    return

                # will create mock component if is visible and add references to SimpleComponentDescriptor
                self.component.createMockComponent()

                # will create the actual component file
                self.component.createComponent()

                tkMessageBox.showinfo('Success',
                                      'Component created successfully')
Beispiel #31
0
class Application(Frame):
    def __init__(self, master=None):
        Frame.__init__(self, master)
        self.pack(fill=BOTH, expand=1)
        self.initUI()
        self.setGeometry()
        self.component = NewComponent()

    def setGeometry(self):
        x = 300
        y = 100
        self.master.geometry("400x300+%d+%d" % (x, y))
        self.master.update()


    def initUI(self):
        #setup title
        self.master.title("Component Creator")
        self.style = Style()
        self.style.theme_use("clam")

        #indicator label
        self.labelName = Label(self, text="Component Name:")
        self.labelName.place(x=10, y=10)
        self.master.update()

        # create variable and namefield for input of component name
        sv = StringVar()
        sv.trace("w", lambda name, index, mode, sv=sv: self.nameChanged(sv))
        self.nameField = Entry(self, textvariable=sv)
        self.nameField.place(x=10+self.labelName.winfo_width() + 10, y=10)
        self.master.update()

        # label for image name that will show img name for a given component name
        self.imgNameVar = StringVar()
        self.imgNameVar.set('imageName:')
        self.labelImageName = Label(self, textvariable=self.imgNameVar)
        self.labelImageName.place(x=10+self.labelName.winfo_width()+10,y=40)

        # checkbox for visible component or not
        self.cbVar = IntVar()
        self.cb = Checkbutton(self, text="Visible Component",  variable=self.cbVar)
        self.cb.place(x=10, y=70)

        # dropdown list for category
        self.labelCategory = Label(self, text="Category:")
        self.labelCategory.place(x=10, y=110)
        self.master.update()

        acts = ['UserInterface', 'Layout', 'Media', 'Animation', 'Sensors', 'Social', 'Storage',
                'Connectivity', 'LegoMindStorms', 'Experimental', 'Internal', 'Uninitialized']

        self.catBox = Combobox(self, values=acts)
        self.catBox.place(x=10+self.labelCategory.winfo_width()+10, y=110)

        # button to select icon image
        self.getImageButton = Button(self, text="Select icon", command=self.getImage)
        self.getImageButton.place(x=10, y=150)
        self.master.update()

        # explanation for resizing
        self.resizeVar = IntVar()
        self.resizeCB = Checkbutton(self,
            text="ON=Resize Image (Requires PIL)\nOFF=Provide 16x16 Image", variable=self.resizeVar)
        self.resizeCB.place(x=10+self.getImageButton.winfo_width()+10, y=150)

        # create button
        self.createButton = Button(self, text="Create", command=self.create)
        self.createButton.place(x=10, y=230)

        #cancel button
        self.cancelButton = Button(self, text="Cancel", command=self.quit)
        self.cancelButton.place(x=200, y=230)


    # open file picker for selecting an icon
    def getImage(self):
        ftypes = [('All Picture Files', ('*.jpg', '*.png', '*.jpeg', '*.bmp')), ('All files', '*')]
        self.component.imgFile = askopenfilename(filetypes=ftypes, title="Select an Icon file")

    # update component name and image name for component by lowercasing first letter
    def nameChanged(self, sv):
        s = sv.get()
        self.component.compName = s
        self.component.compImgName = s[:1].lower() + s[1:] if s else ''
        self.imgNameVar.set('imageName: %s' % self.component.compImgName)

    # tries to create component
    def create(self):
        # sets parameters for new component based on input values
        self.component.visibleComponent = bool(self.cbVar.get())
        self.component.resizeImage = bool(self.resizeVar.get())
        self.component.category = self.catBox.get().upper()
        self.component.compName = self.nameField.get()

        try:
            # check if component already exists
            try:
                open('../../components/src/com/google/appinentor/components/runtime/%s.java', 'r')
                tkMessageBox.showerror("Duplicate Component","%s already exists" % self.component.compName)
            # if doesnt exist will raise error
            except IOError:
                # check for name input
                if not self.component.compImgName:
                    tkMessageBox.showerror("Missing Name","Please enter component name")
                    return

                #check for category selection
                if not self.component.category:
                    tkMessageBox.showerror("Missing Category","Please select a category")
                    return

                # check if selected an icon
                if not self.component.imgFile:
                    tkMessageBox.showerror("Missing Icon","Please select an icon image")
                    return

                # copy image file to folder, can get error if user checked resize and doest have PIL installed
                try:
                    self.component.copyImageToFolder()
                except ImportError, e:
                    tkMessageBox.showerror("Unable to import PIL","Please install PIL or unselect checkbox")
                    return

                # add references to the image file, can get error if component already exists
                try:
                    self.component.addImageReference()
                except DuplicateError, e:
                    tkMessageBox.showerror("Duplicate Component","%s already exists" % self.component.compName)
                    return

                # will create mock component if is visible and add references to SimpleComponentDescriptor
                self.component.createMockComponent()

                # will create the actual component file
                self.component.createComponent()

                tkMessageBox.showinfo('Success', 'Component created successfully')
Beispiel #32
0
class App:
    def __init__(self, master,cam):
        self.cam = cam
        self.master = master
        self.frame = None
        self.canvas = None
        self.histCanvas = None
        self.video = None
        self.position = None



##window frame
        self.frame = tk.LabelFrame(self.master,text='Captured video')
        self.frame.pack()

##toolbar
        self.toolbar = tk.Frame(self.master)
        self.toolbar.configure(background='grey',borderwidth=2)
        self.toolbar.pack(side=tk.BOTTOM,padx=5,pady=5)                       #),expand=tk.YES,fill=tk.BOTH)



##adding buttons to toolbar
        self.button = tk.Button(self.toolbar, text="QUIT", fg="red", command=master.destroy)
        self.button.configure(background='tan')
        self.button.pack(side=tk.LEFT,padx=5, pady=5)
## ttk Combobox
        self.efLabel = Labelframe(self.toolbar, text="Choose an effect:")
        self.efLabel.pack(anchor = tk.W, padx=5, pady=2)
        self.efCombo = Combobox(self.efLabel, values = ['none','erode','smooth','dilate','laplace','threshold_otsu'], state='readonly')
        self.efCombo.current(0)
        self.efCombo.bind('<FocusIn>', self._update_values)
        self.efCombo.pack(anchor=tk.NW,padx=5, pady=5)

##fps

## for using of command binding see: 'Thinkink in Tkinter' tt077.py
        self.camon = tk.Button(self.toolbar, text="CAM on", fg="darkgreen", command=lambda: self.video.setOnoff(True))
        self.camon.configure(background='tan')
        self.camon.pack(side=tk.LEFT,padx=5, pady=5)

        self.camoff = tk.Button(self.toolbar, text="CAM off", fg="blue", command=lambda: self.video.setOnoff(False))
        self.camoff.configure(background='tan')
        self.camoff.pack(side=tk.LEFT,padx=5, pady=5)

        self.detector = tk.Button(self.toolbar, text="detect face", fg="blue", command=lambda: self.video.setDetection())
        self.detector.configure(background='tan')
        self.detector.pack(side=tk.LEFT,padx=5, pady=5)

        self.effect = tk.Button(self.toolbar, text="effect", fg="yellow", command=lambda: self.video.setEffect(self.efCombo.get()))
        self.effect.configure(background='tan')
        self.effect.pack(side=tk.LEFT,padx=5, pady=5)

        self.hi_there = tk.Button(self.toolbar, text="Hello")                   #, command=self.say_hi)
        self.hi_there.bind("<Control-Button-1>", self.say_hi)                   #event binding
        self.hi_there.configure(background='tan')
        self.hi_there.pack(side=tk.LEFT,padx=5, pady=5)
##canvas to draw on
        self.canvas = tk.Canvas(self.frame, width=620,height=460)
        self.canvas.configure(background="black",relief='ridge',highlightthickness=5,borderwidth=5)
        self.canvas.pack(side=tk.RIGHT,padx=5,pady=5)                             #(expand=tk.YES,fill=tk.BOTH)
##canvas to draw histogram
        self.histLabel = Labelframe(self.frame, text="Histogram")
        self.histLabel.pack(anchor = tk.W, padx=5, pady=2)
        self.histCanvas = tk.Canvas(self.histLabel, width=300,height=240)
        self.histCanvas.configure(background="black",relief='ridge',highlightthickness=5,borderwidth=5)
        self.histCanvas.pack(side=tk.TOP,padx=5,pady=5)
##sliders
        var=tk.DoubleVar()
        self.contrast = tk.Scale(self.frame, orient=tk.HORIZONTAL,
        label='Contrast',variable=var,resolution=0.5,from_=0.0, to=100.0, command=self._update_contrast)
        self.contrast.pack(side=tk.LEFT, anchor=tk.NW, padx=5, pady=5)
        self.brightness = tk.Scale(self.frame, orient=tk.HORIZONTAL,
        label='Brightness',from_=0, to=100, command=self._update_brightness)
        #self.brightness.bind('<FocusIn>', self._update_brightness)
        self.brightness.pack(side=tk.LEFT, anchor=tk.NW, padx=5, pady=5)
##position label
        self.position = tk.StringVar()
        self.xyLabel = tk.Label(self.toolbar, textvariable = self.position, fg='red',width=30,justify='left').pack(padx=1, pady=5)

##set the camera
        self.video = Camera(self.cam,self.master,self.canvas,self.histCanvas,self.frame,self.position)
        self.video.setOnoff(False)
##==============================================================================
##pooling video from camera
    def pool(self):
        if self.video != None:
            self.id=self.master.after(33,lambda: self.video.update_video())

##            self.master.after(50, lambda: self.pool())

##==============================================================================
##for test purposes only
    def say_hi(self, event):
        print "hi there, everyone!"
##==============================================================================
##combo event
    def _update_values(self, evt):
        # add entered text to combobox list of values
        widget = evt.widget           # get widget
        txt = widget.get()            # get current text
        #vals = widget.cget('values')  # get values

        print txt
        #print vals
##for editable widgets: update list of items with entered value
##        if not vals:
##            widget.configure(values = (txt, ))
##        elif txt not in vals:
##            widget.configure(values = vals + (txt, ))

        return 'break'  # don't propagate event
##==============================================================================
    def _update_brightness(self, val):
        self.video.setBrightness(float(val))
##==============================================================================
    def _update_contrast(self, val):
        self.video.setContrast(float(val))
Beispiel #33
0
class MainFrame(Frame):
    def __init__(self, parent, stdoutq):
        Frame.__init__(self, parent)

        self.parent = parent
        self.width = 850
        self.height = 650
        self.title = menotexport.__version__
        self.stdoutq = stdoutq

        self.initUI()

        self.hasdb = False
        self.hasout = False
        self.hasaction = False
        self.exit = False

        self.path_frame = self.addPathFrame()
        self.action_frame = self.addActionFrame()
        self.message_frame = self.addMessageFrame()
        self.printStr()

        self.stateq = Queue.Queue()
        #self.workproc=Pool(1)

    def centerWindow(self):
        sw = self.parent.winfo_screenwidth()
        sh = self.parent.winfo_screenheight()
        x = (sw - self.width) / 2
        y = (sh - self.height) / 2
        self.parent.geometry('%dx%d+%d+%d' \
                %(self.width,self.height,x,y))

    def initUI(self):
        self.parent.title(self.title)
        self.style = Style()
        #Choose from default, clam, alt, classic
        self.style.theme_use('alt')
        self.pack(fill=tk.BOTH, expand=True)
        self.centerWindow()

    def printStr(self):
        while self.stdoutq.qsize() and self.exit == False:
            try:
                msg = self.stdoutq.get()
                self.text.update()
                self.text.insert(tk.END, msg)
                self.text.see(tk.END)
            except Queue.Empty:
                pass
        self.after(100, self.printStr)

    def checkReady(self):
        if self.isexport.get()==1 or self.ishighlight.get()==1\
                or self.isnote.get()==1 or self.isbib.get()==1:
            self.hasaction = True
        else:
            self.hasaction = False

        if self.hasdb and self.hasout and self.hasaction:
            self.start_button.configure(state=tk.NORMAL)
            print('# <Menotexport>: Menotexport Ready.')
        else:
            self.start_button.configure(state=tk.DISABLED)

    def addPathFrame(self):
        frame = Frame(self)
        frame.pack(fill=tk.X, expand=0, side=tk.TOP, padx=8, pady=5)

        frame.columnconfigure(1, weight=1)

        #------------------Database file------------------
        label=tk.Label(frame,text='Mendeley Data file:',\
                bg='#bbb')
        label.grid(row=0,column=0,\
                sticky=tk.W,padx=8)

        self.db_entry = tk.Entry(frame)
        self.db_entry.grid(row=0, column=1, sticky=tk.W + tk.E, padx=8)

        self.db_button = tk.Button(frame, text='Open', command=self.openFile)
        self.db_button.grid(row=0, column=2, padx=8, sticky=tk.E)

        hint = '''
Default location on Linux:
~/.local/share/data/Mendeley\ Ltd./Mendeley\ Desktop/[email protected]
Default location on Windows:
C:\Users\Your_name\AppData\Local\Mendeley Ltd\Mendeley Desktop\[email protected]'''

        hint_label=tk.Label(frame,text=hint,\
                justify=tk.LEFT,anchor=tk.NW)
        hint_label.grid(row=1,column=0,columnspan=3,\
                sticky=tk.W,padx=8)

        #--------------------Output dir--------------------
        label2=tk.Label(frame,text='Output folder:',\
                bg='#bbb')
        label2.grid(row=2,column=0,\
                sticky=tk.W,padx=8)

        self.out_entry = tk.Entry(frame)
        self.out_entry.grid(row=2, column=1, sticky=tk.W + tk.E, padx=8)
        self.out_button = tk.Button(frame, text='Choose', command=self.openDir)
        self.out_button.grid(row=2, column=2, padx=8, sticky=tk.E)

    def openDir(self):
        self.out_entry.delete(0, tk.END)
        dirname = askdirectory()
        self.out_entry.insert(tk.END, dirname)
        if len(dirname) > 0:
            print('# <Menotexport>: Output folder: %s' % dirname)
            self.hasout = True
            self.checkReady()

    def openFile(self):
        self.db_entry.delete(0, tk.END)
        ftypes = [('sqlite files', '*.sqlite'), ('ALL files', '*')]
        initialdir = '~/.local/share/data/Mendeley Ltd./Mendeley Desktop'
        initialdir = os.path.expanduser(initialdir)
        if os.path.isdir(initialdir):
            filename = askopenfilename(filetypes=ftypes, initialdir=initialdir)
        else:
            filename = askopenfilename(filetypes=ftypes)
        self.db_entry.insert(tk.END, filename)
        if len(filename) > 0:
            print('# <Menotexport>: Database file: %s' % filename)
            self.probeFolders()

    def probeFolders(self):
        dbfile = self.db_entry.get()
        try:
            db = sqlite3.connect(dbfile)
            self.menfolderlist = menotexport.getFolderList(db,
                                                           None)  #(id, name)
            self.foldernames = ['All'] + [ii[1] for ii in self.menfolderlist
                                          ]  #names to display
            self.foldersmenu['values'] = tuple(self.foldernames)
            self.foldersmenu.current(0)
            db.close()

            self.hasdb = True
            self.checkReady()

        except Exception as e:
            print(
                '# <Menotexport>: Failed to recoganize the given database file.'
            )
            print(e)

    def addActionFrame(self):

        frame = Frame(self, relief=tk.RAISED, borderwidth=1)
        frame.pack(fill=tk.X,side=tk.TOP,\
                expand=0,padx=8,pady=5)

        label = tk.Label(frame, text='Actions:', bg='#bbb')
        label.grid(row=0, column=0, sticky=tk.W, padx=8)

        #---------------Action checkbuttons---------------
        self.isexport = tk.IntVar()
        self.ishighlight = tk.IntVar()
        self.isnote = tk.IntVar()
        self.isbib = tk.IntVar()
        self.isris = tk.IntVar()
        self.isseparate = tk.IntVar()
        self.iszotero = tk.IntVar()
        self.iscustomtemp = tk.IntVar()

        self.check_export=tk.Checkbutton(frame,text='Export PDFs',\
                variable=self.isexport,command=self.doExport)

        self.check_highlight=tk.Checkbutton(frame,\
                text='Extract highlights',\
                variable=self.ishighlight,command=self.doHighlight)

        self.check_note=tk.Checkbutton(frame,\
                text='Extract notes',\
                variable=self.isnote,command=self.doNote)

        self.check_bib=tk.Checkbutton(frame,\
                text='Export .bib',\
                variable=self.isbib,command=self.doBib)

        self.check_ris=tk.Checkbutton(frame,\
                text='Export .ris',\
                variable=self.isris,command=self.doRis)

        self.check_separate=tk.Checkbutton(frame,\
                text='Save separately',\
                variable=self.isseparate,command=self.doSeparate,\
                state=tk.DISABLED)

        self.check_iszotero=tk.Checkbutton(frame,\
                text='For import to Zotero',\
                variable=self.iszotero,command=self.doIszotero,\
                state=tk.DISABLED)

        self.check_custom_template=tk.Checkbutton(frame,\
                text='Use custom template (experimental)',\
                variable=self.iscustomtemp,command=self.doCustomTemp,\
                state=tk.DISABLED)

        frame.columnconfigure(0, weight=1)

        self.check_export.grid(row=1, column=1, padx=8, sticky=tk.W)
        self.check_highlight.grid(row=1, column=2, padx=8, sticky=tk.W)
        self.check_note.grid(row=1, column=3, padx=8, sticky=tk.W)
        self.check_bib.grid(row=2, column=1, padx=8, sticky=tk.W)
        self.check_ris.grid(row=2, column=2, padx=8, sticky=tk.W)
        self.check_separate.grid(row=2, column=3, padx=8, sticky=tk.W)
        self.check_iszotero.grid(row=3, column=1, padx=8, sticky=tk.W)
        self.check_custom_template.grid(row=3, column=2, padx=8, sticky=tk.W)

        #---------------------2nd row---------------------
        subframe = Frame(frame)
        subframe.grid(row=4,column=0,columnspan=6,sticky=tk.W+tk.E,\
                pady=5)

        #-------------------Folder options-------------------
        folderlabel=tk.Label(subframe,text='Mendeley folder:',\
                bg='#bbb')
        folderlabel.pack(side=tk.LEFT, padx=8)

        self.menfolder = tk.StringVar()
        self.menfolderlist = [
            'All',
        ]
        self.foldersmenu=Combobox(subframe,textvariable=\
                self.menfolder,values=self.menfolderlist,state='readonly')
        self.foldersmenu.current(0)
        self.foldersmenu.bind('<<ComboboxSelected>>', self.setfolder)
        self.foldersmenu.pack(side=tk.LEFT, padx=8)

        #-------------------Quit button-------------------
        quit_button=tk.Button(subframe,text='Quit',\
                command=self.quit)
        quit_button.pack(side=tk.RIGHT, padx=8)

        #-------------------Stop button-------------------
        '''
        self.stop_button=tk.Button(subframe,text='Stop',\
                command=self.stop)
        self.stop_button.pack(side=tk.RIGHT,padx=8)
        '''

        #-------------------Start button-------------------
        self.start_button=tk.Button(subframe,text='Start',\
                command=self.start,state=tk.DISABLED)
        self.start_button.pack(side=tk.RIGHT, pady=8)

        #-------------------Help button-------------------
        self.help_button=tk.Button(subframe,text='Help',\
                command=self.showHelp)
        self.help_button.pack(side=tk.RIGHT, padx=8)

    def setfolder(self, x):
        self.foldersmenu.selection_clear()
        self.menfolder = self.foldersmenu.get()
        self.foldersmenu.set(self.menfolder)
        if self.menfolder == 'All':
            print('# <Menotexport>: Work on all folders.')
        else:
            print('# <Menotexport>: Select Mendeley folder: ' +
                  str(self.menfolder))

    def doExport(self):
        if self.isexport.get() == 1:
            print('# <Menotexport>: Export annotated PDFs.')
        else:
            print('# <Menotexport>: Dont export annotated PDFs.')

        self.checkReady()

    def doHighlight(self):
        if self.ishighlight.get() == 1:
            print('# <Menotexport>: Extract highlighted texts.')
            self.check_separate.configure(state=tk.NORMAL)
            self.check_custom_template.configure(state=tk.NORMAL)
        else:
            print('# <Menotexport>: Dont extract highlighted texts.')
            if self.isnote.get() == 0:
                self.check_separate.configure(state=tk.DISABLED)
                self.check_custom_template.configure(state=tk.DISABLED)
        self.checkReady()

    def doNote(self):
        if self.isnote.get() == 1:
            print('# <Menotexport>: Extract notes.')
            self.check_separate.configure(state=tk.NORMAL)
            self.check_custom_template.configure(state=tk.NORMAL)
        else:
            print('# <Menotexport>: Dont extract notes.')
            self.check_separate.state = tk.DISABLED
            if self.ishighlight.get() == 0:
                self.check_separate.configure(state=tk.DISABLED)
                self.check_custom_template.configure(state=tk.DISABLED)
        self.checkReady()
        self.checkReady()

    def doBib(self):
        if self.isbib.get() == 1:
            print('# <Menotexport>: Export to .bib file.')
            self.check_iszotero.configure(state=tk.NORMAL)
        else:
            print('# <Menotexport>: Dont export .bib file.')
            if self.isris.get() == 0:
                self.check_iszotero.configure(state=tk.DISABLED)
        self.checkReady()

    def doRis(self):
        if self.isris.get() == 1:
            print('# <Menotexport>: Export to .ris file.')
            self.check_iszotero.configure(state=tk.NORMAL)
        else:
            print('# <Menotexport>: Dont export .ris file.')
            if self.isbib.get() == 0:
                self.check_iszotero.configure(state=tk.DISABLED)
        self.checkReady()

    def doSeparate(self):
        if self.isseparate.get() == 1:
            print('# <Menotexport>: Save annotations separately.')
        else:
            print('# <Menotexport>: Save all annotations to single file.')

    def doIszotero(self):
        if self.iszotero.get() == 1:
            print(
                '# <Menotexport>: Save .bib/.ris file in Zotero preferred format.'
            )
        else:
            print('# <Menotexport>: Save .bib/.ris file to default format.')

    def doCustomTemp(self):
        if self.iscustomtemp.get() == 1:
            print(
                '# <Menotexport>: Use custom template for exported annotations.'
            )
        else:
            print(
                '# <Menotexport>: Use default template for exported annotations.'
            )

    def showHelp(self):
        helpstr = '''
%s\n\n
- Export PDFs: Bulk export PDFs.\n
- Extract highlights: Extract highlighted texts and output to txt files.\n
- Extract notes: Extract notes and output to txt files.\n
- Export .bib: Export meta-data and annotations to .bib files.\n
- Export .ris: Export meta-data and annotations to .ris files.\n
- For import to Zotero: Exported .bib and/or .ris files have suitable format to import to Zotero.\n
- Save separately: If on, save each PDF's annotations to a separate txt.\n
- Use custom annotation template: Use a custom template to format the exported annotations.
  See annotation_template.py for details.
- See README.md for more info.\n
''' % self.title

        tkMessageBox.showinfo(title='Help', message=helpstr)
        #print(self.menfolder.get())

    def start(self):
        dbfile = self.db_entry.get()
        outdir = self.out_entry.get()
        self.menfolder = self.foldersmenu.get()

        # get (folderid, folder) for folder
        for ii in self.menfolderlist:
            if ii[1] == self.menfolder:
                folder_sel = [ii[0], ii[1].split('/')[-1]]

        action = []
        if self.isexport.get() == 1:
            action.append('p')
        if self.ishighlight.get() == 1:
            action.append('m')
        if self.isnote.get() == 1:
            action.append('n')
        if self.isbib.get() == 1:
            action.append('b')
        if self.isris.get() == 1:
            action.append('r')
        if self.isseparate.get() == 1:
            separate = True
        else:
            separate = False
        if self.iszotero.get() == 1:
            iszotero = True
        else:
            iszotero = False
        if self.iscustomtemp.get() == 1:
            action.append('t')

        if 'p' in action or 'm' in action or 'n' in action or 'b' in action or 'r' in action:
            self.db_button.configure(state=tk.DISABLED)
            self.out_button.configure(state=tk.DISABLED)
            self.start_button.configure(state=tk.DISABLED)
            self.help_button.configure(state=tk.DISABLED)
            self.foldersmenu.configure(state=tk.DISABLED)
            self.check_export.configure(state=tk.DISABLED)
            self.check_highlight.configure(state=tk.DISABLED)
            self.check_note.configure(state=tk.DISABLED)
            self.check_bib.configure(state=tk.DISABLED)
            self.check_ris.configure(state=tk.DISABLED)
            self.check_separate.configure(state=tk.DISABLED)
            self.check_iszotero.configure(state=tk.DISABLED)
            self.check_custom_template.configure(state=tk.DISABLED)
            self.messagelabel.configure(text='Message (working...)')

            folder = None if self.menfolder == 'All' else folder_sel

            args = [dbfile, outdir, action, folder, separate, iszotero, True]

            self.workthread = WorkThread('work', False, self.stateq)
            self.workthread.deamon = True

            self.workthread.args = args
            self.workthread.start()
            self.reset()
            '''
            self.workproc.apply_async(menotexport.main,args,\
                    callback=self.reset)
            self.workproc.join()
            '''

    def reset(self):
        while self.stateq.qsize() and self.exit == False:
            try:
                msg = self.stateq.get()
                if msg == 'done':
                    self.db_button.configure(state=tk.NORMAL)
                    self.out_button.configure(state=tk.NORMAL)
                    self.start_button.configure(state=tk.NORMAL)
                    self.help_button.configure(state=tk.NORMAL)
                    self.foldersmenu.configure(state='readonly')
                    self.check_export.configure(state=tk.NORMAL)
                    self.check_highlight.configure(state=tk.NORMAL)
                    self.check_note.configure(state=tk.NORMAL)
                    self.check_bib.configure(state=tk.NORMAL)
                    self.check_separate.configure(state=tk.NORMAL)
                    self.check_iszotero.configure(state=tk.NORMAL)
                    self.check_custom_template.configure(state=tk.NORMAL)
                    self.messagelabel.configure(text='Message')
                    return
            except Queue.Empty:
                pass
        self.after(100, self.reset)

    def stop(self):
        #self.workthread.stop()
        pass

    def addMessageFrame(self):
        frame = Frame(self)
        frame.pack(fill=tk.BOTH,side=tk.TOP,\
                expand=1,padx=8,pady=5)

        self.messagelabel = tk.Label(frame, text='Message', bg='#bbb')
        self.messagelabel.pack(side=tk.TOP, fill=tk.X)

        self.text = tk.Text(frame)
        self.text.pack(side=tk.TOP, fill=tk.BOTH, expand=1)
        self.text.height = 10

        scrollbar = tk.Scrollbar(self.text)
        scrollbar.pack(side=tk.RIGHT, fill=tk.Y)

        self.text.config(yscrollcommand=scrollbar.set)
        scrollbar.config(command=self.text.yview)
class App:
    def __init__(self, master, cam):
        self.cam = cam
        self.master = master
        self.frame = None
        self.canvas = None
        self.histCanvas = None
        self.video = None
        self.position = None

        ##window frame
        self.frame = tk.LabelFrame(self.master, text='Captured video')
        self.frame.pack()

        ##toolbar
        self.toolbar = tk.Frame(self.master)
        self.toolbar.configure(background='grey', borderwidth=2)
        self.toolbar.pack(side=tk.BOTTOM, padx=5, pady=5)  # ),expand=tk.YES,fill=tk.BOTH)

        ##adding buttons to toolbar
        self.button = tk.Button(self.toolbar, text="QUIT", fg="red", command=master.destroy)
        self.button.configure(background='tan')
        self.button.pack(side=tk.LEFT, padx=5, pady=5)
        ## ttk Combobox
        self.efLabel = Labelframe(self.toolbar, text="Choose an effect:")
        self.efLabel.pack(anchor=tk.W, padx=5, pady=2)
        self.efCombo = Combobox(self.efLabel, values=['none', 'erode', 'smooth', 'dilate', 'laplace', 'threshold_otsu'],
                                state='readonly')
        self.efCombo.current(0)
        self.efCombo.bind('<FocusIn>', self._update_values)
        self.efCombo.pack(anchor=tk.NW, padx=5, pady=5)

        ##fps

        ## for using of command binding see: 'Thinkink in Tkinter' tt077.py
        self.camon = tk.Button(self.toolbar, text="CAM on", fg="darkgreen", command=lambda: self.video.setOnoff(True))
        self.camon.configure(background='tan')
        self.camon.pack(side=tk.LEFT, padx=5, pady=5)

        self.camoff = tk.Button(self.toolbar, text="CAM off", fg="blue", command=lambda: self.video.setOnoff(False))
        self.camoff.configure(background='tan')
        self.camoff.pack(side=tk.LEFT, padx=5, pady=5)

        self.detector = tk.Button(self.toolbar, text="detect face", fg="blue",
                                  command=lambda: self.video.setDetection())
        self.detector.configure(background='tan')
        self.detector.pack(side=tk.LEFT, padx=5, pady=5)

        self.effect = tk.Button(self.toolbar, text="effect", fg="yellow",
                                command=lambda: self.video.setEffect(self.efCombo.get()))
        self.effect.configure(background='tan')
        self.effect.pack(side=tk.LEFT, padx=5, pady=5)

        self.hi_there = tk.Button(self.toolbar, text="Hello")  # , command=self.say_hi)
        self.hi_there.bind("<Control-Button-1>", self.say_hi)  # event binding
        self.hi_there.configure(background='tan')
        self.hi_there.pack(side=tk.LEFT, padx=5, pady=5)
        ##canvas to draw on
        self.canvas = tk.Canvas(self.frame, width=620, height=460)
        self.canvas.configure(background="black", relief='ridge', highlightthickness=5, borderwidth=5)
        self.canvas.pack(side=tk.RIGHT, padx=5, pady=5)  # (expand=tk.YES,fill=tk.BOTH)
        ##canvas to draw histogram
        self.histLabel = Labelframe(self.frame, text="Histogram")
        self.histLabel.pack(anchor=tk.W, padx=5, pady=2)
        self.histCanvas = tk.Canvas(self.histLabel, width=300, height=240)
        self.histCanvas.configure(background="black", relief='ridge', highlightthickness=5, borderwidth=5)
        self.histCanvas.pack(side=tk.TOP, padx=5, pady=5)
        ##sliders
        var = tk.DoubleVar()
        self.contrast = tk.Scale(self.frame, orient=tk.HORIZONTAL,
                                 label='Contrast', variable=var, resolution=0.5, from_=0.0, to=100.0,
                                 command=self._update_contrast)
        self.contrast.pack(side=tk.LEFT, anchor=tk.NW, padx=5, pady=5)
        self.brightness = tk.Scale(self.frame, orient=tk.HORIZONTAL,
                                   label='Brightness', from_=0, to=100, command=self._update_brightness)
        # self.brightness.bind('<FocusIn>', self._update_brightness)
        self.brightness.pack(side=tk.LEFT, anchor=tk.NW, padx=5, pady=5)
        ##position label
        self.position = tk.StringVar()
        self.xyLabel = tk.Label(self.toolbar, textvariable=self.position, fg='red', width=30, justify='left').pack(
            padx=1, pady=5)

        ##set the camera
        self.video = Camera(self.cam, self.master, self.canvas, self.histCanvas, self.frame, self.position)
        self.video.setOnoff(False)

    ##==============================================================================
    ##pooling video from camera
    def pool(self):
        if self.video != None:
            self.id = self.master.after(33, lambda: self.video.update_video())

            ##            self.master.after(50, lambda: self.pool())

            ##==============================================================================
            ##for test purposes only

    def say_hi(self, event):
        print "hi there, everyone!"

    ##==============================================================================
    ##combo event
    def _update_values(self, evt):
        # add entered text to combobox list of values
        widget = evt.widget  # get widget
        txt = widget.get()  # get current text
        # vals = widget.cget('values')  # get values

        print txt
        # print vals
        ##for editable widgets: update list of items with entered value
        ##        if not vals:
        ##            widget.configure(values = (txt, ))
        ##        elif txt not in vals:
        ##            widget.configure(values = vals + (txt, ))

        return 'break'  # don't propagate event

    ##==============================================================================
    def _update_brightness(self, val):
        self.video.setBrightness(float(val))

    ##==============================================================================
    def _update_contrast(self, val):
        self.video.setContrast(float(val))
Beispiel #35
0
class MainFrame(Frame):
    def __init__(self,parent,stdoutq):
        Frame.__init__(self,parent)

        self.parent=parent
        self.width=750
        self.height=450
        self.title=ximaexport.__version__
        self.stdoutq=stdoutq
        
        self.initUI()

        self.hasdb=False
        self.hasout=False
        self.exit=False

        self.path_frame=self.addPathFrame()
        self.action_frame=self.addActionFrame()
        self.message_frame=self.addMessageFrame()
        self.printStr()

        self.stateq=Queue.Queue()


    def centerWindow(self):
        sw=self.parent.winfo_screenwidth()
        sh=self.parent.winfo_screenheight()
        x=(sw-self.width)/2
        y=(sh-self.height)/2
        self.parent.geometry('%dx%d+%d+%d' \
                %(self.width,self.height,x,y))


    def initUI(self):
        self.parent.title(self.title)
        self.style=Style()
        #Choose from default, clam, alt, classic
        self.style.theme_use('alt')
        self.pack(fill=tk.BOTH,expand=True)
        self.centerWindow()


    def printStr(self):
        while self.stdoutq.qsize() and self.exit==False:
            try:
                msg=self.stdoutq.get()
                self.text.update()
                self.text.insert(tk.END,msg)
                self.text.see(tk.END)
            except Queue.Empty:
                pass
        self.after(100,self.printStr)



    def checkReady(self):

        if self.hasdb and self.hasout:
            self.start_button.configure(state=tk.NORMAL)
            #print('XimaExport Ready.')
            printch('XimaExport 就绪.')
        else:
            self.start_button.configure(state=tk.DISABLED)


    def addPathFrame(self):
        frame=Frame(self)
        frame.pack(fill=tk.X,expand=0,side=tk.TOP,padx=8,pady=5)

        frame.columnconfigure(1,weight=1)

        #------------------Database file------------------
        label=tk.Label(frame,text=dgbk('ting.sqlite文件:'),\
                bg='#bbb')
        label.grid(row=0,column=0,\
                sticky=tk.W,padx=8)

        self.db_entry=tk.Entry(frame)
        self.db_entry.grid(row=0,column=1,sticky=tk.W+tk.E,padx=8)

        self.db_button=tk.Button(frame,text=dgbk('打开'),command=self.openFile)
        self.db_button.grid(row=0,column=2,padx=8,sticky=tk.E)

        #--------------------Output dir--------------------
        label2=tk.Label(frame,text=dgbk('导出到文件夹:'),\
                bg='#bbb')
        label2.grid(row=2,column=0,\
                sticky=tk.W,padx=8)

        self.out_entry=tk.Entry(frame)
        self.out_entry.grid(row=2,column=1,sticky=tk.W+tk.E,padx=8)
        self.out_button=tk.Button(frame,text=dgbk('选择'),command=self.openDir)
        self.out_button.grid(row=2,column=2,padx=8,sticky=tk.E)
        


    def openDir(self):
        self.out_entry.delete(0,tk.END)
        dirname=askdirectory()
        self.out_entry.insert(tk.END,dirname)
        if len(dirname)>0:
            #print('Output folder: %s' %dirname)
            printch('输出到文件夹:')
	    print('   '+dirname)
            self.hasout=True
            self.checkReady()


    def openFile(self):
        self.db_entry.delete(0,tk.END)
        ftypes=[('sqlite files','*.sqlite'),('ALL files','*')]
        filename=askopenfilename(filetypes=ftypes)
        self.db_entry.insert(tk.END,filename)
        if len(filename)>0:
            #print('Database file: %s' %filename)
            printch('数据文件:')
	    print('   '+filename)
            self.probeAlbums()


    def probeAlbums(self):
        dbfile=self.db_entry.get()
        try:
            db=sqlite3.connect(dbfile)
            df=ximaexport.getData(db)
            self.albumlist=ximaexport.getAlbumList(df,None)   #(id, name)
            self.albumnames=['All']+[ii[1] for ii in self.albumlist] #names to display
            self.albummenu['values']=tuple(self.albumnames)
            self.albummenu.current(0)
            db.close()

            self.hasdb=True
            self.checkReady()

        except Exception as e:
            #print('Failed to recoganize the given database file.') 
            printch('无法识别sqlite数据文件.') 
            print(e)



    
    def addActionFrame(self):

        frame=Frame(self,relief=tk.RAISED,borderwidth=1)
        frame.pack(fill=tk.X,side=tk.TOP,\
                expand=0,padx=8,pady=5)

        #label=tk.Label(frame,text='Actions:',bg='#bbb')
        #label.grid(row=0,column=0,sticky=tk.W,padx=8)

        #---------------Action checkbuttons---------------
        frame.columnconfigure(0,weight=1)

        #---------------------2nd row---------------------
        subframe=Frame(frame)
        subframe.grid(row=1,column=0,columnspan=6,sticky=tk.W+tk.E,\
                pady=5)

        #-------------------Album options-------------------
        albumlabel=tk.Label(subframe,text=dgbk('专辑:'),\
                bg='#bbb')
        albumlabel.pack(side=tk.LEFT, padx=8)

        self.album=tk.StringVar()
        self.albumnames=['All',]
        self.albummenu=Combobox(subframe,textvariable=\
                self.album,values=self.albumnames,state='readonly')
        self.albummenu.current(0)
        self.albummenu.bind('<<ComboboxSelected>>',self.setAlbum)
        self.albummenu.pack(side=tk.LEFT,padx=8)
        
        #-------------------Quit button-------------------
        quit_button=tk.Button(subframe,text=dgbk('退出'),\
                command=self.quit)
        quit_button.pack(side=tk.RIGHT,padx=8)

        #-------------------Stop button-------------------
        '''
        self.stop_button=tk.Button(subframe,text='Stop',\
                command=self.stop)
        self.stop_button.pack(side=tk.RIGHT,padx=8)
        '''
                
        #-------------------Start button-------------------
        self.start_button=tk.Button(subframe,text=dgbk('开始'),\
                command=self.start,state=tk.DISABLED)
        self.start_button.pack(side=tk.RIGHT,pady=8)

        #-------------------Help button-------------------
        self.help_button=tk.Button(subframe,text=dgbk('帮助'),\
                command=self.showHelp)
        self.help_button.pack(side=tk.RIGHT,padx=8)





    def setAlbum(self,x):
	import json
        self.albummenu.selection_clear()
        self.album=self.albummenu.get()
        self.albummenu.set(self.album)
        if self.album=='All':
            #print('Work on all albums.')
            printch('导出所有专辑.')
        else:
            #print('Select album: '+self.album)
            printch('导出所选专辑:')
	    print('   '+self.album)





    def showHelp(self):
        helpstr=dgbk('''\n\n
导出喜马拉雅下载音频,并自动按专辑归档、重命名:\n
1. 找到手机/pad中的喜马拉雅数据文件夹:\n
    (1)苹果用户:链接电脑itunes,在app一栏中找到“喜马拉雅”,单击,右侧会出现“喜马拉雅”的数据文件。选择“iDoc”,并导出到电脑。\n
    (2)安卓用户:链接电脑后,拷贝出ting文件夹。\n
2. 运行ximaexport-gui.exe。\n
    在 “ting.sqlite文件”一栏,选择步骤1中拷贝出的文件夹里的 ting.sqlite. 文件。\n
    在 “导出到文件夹”一栏,选择音频存储位置。\n
    在 “专辑”下拉菜单,选择要导出的专辑。若全部导出选择“All”。\n
    点击“开始”开始处理。
''')

        tkMessageBox.showinfo(title='Help', message=helpstr)
        #print(self.menfolder.get())



    def start(self):
        dbfile=self.db_entry.get()
        outdir=self.out_entry.get()
        self.album=self.albummenu.get()

        self.out_button.configure(state=tk.DISABLED)
        self.start_button.configure(state=tk.DISABLED)
        self.help_button.configure(state=tk.DISABLED)
        self.albummenu.configure(state=tk.DISABLED)
        self.messagelabel.configure(text=dgbk('信息 (处理中...)'))

        album=None if self.album=='All' else self.album

        args=[dbfile,outdir,album,True]

        self.workthread=WorkThread('work',False,self.stateq)
        self.workthread.deamon=True

        self.workthread.args=args
        self.workthread.start()
        self.reset()


    def reset(self):
        while self.stateq.qsize() and self.exit==False:
            try:
                msg=self.stateq.get()
                if msg=='done':
                    self.db_button.configure(state=tk.NORMAL)
                    self.out_button.configure(state=tk.NORMAL)
                    self.start_button.configure(state=tk.NORMAL)
                    self.help_button.configure(state=tk.NORMAL)
                    self.albummenu.configure(state='readonly')
                    self.messagelabel.configure(text=dgbk('消息'))
                    return
            except Queue.Empty:
                pass
        self.after(100,self.reset)


    
    def stop(self):
        #self.workthread.stop()
        pass
        

    def addMessageFrame(self):
        frame=Frame(self)
        frame.pack(fill=tk.BOTH,side=tk.TOP,\
                expand=1,padx=8,pady=5)

        self.messagelabel=tk.Label(frame,text=dgbk('消息'),bg='#bbb')
        self.messagelabel.pack(side=tk.TOP,fill=tk.X)

        self.text=tk.Text(frame)
        self.text.pack(side=tk.TOP,fill=tk.BOTH,expand=1)
        self.text.height=10

        scrollbar=tk.Scrollbar(self.text)
        scrollbar.pack(side=tk.RIGHT,fill=tk.Y)

        self.text.config(yscrollcommand=scrollbar.set)
        scrollbar.config(command=self.text.yview)
Beispiel #36
0
class Ui(Frame):  # Implementation of Ui class which represents the main frame.
    def __init__(self, parent):
        Frame.__init__(self, parent)
        self.DATABASE = 'pokemon.db'
        self.engine = search_engine.PokemonSearchEngine()
        self.search_key = StringVar()
        self.pokemons = dict()
        self.pokemon_types = ['All Types']
        self.COLOR_CHART = {
            'Bug': 'olive drab',
            'Dragon': 'tomato',
            'Electric': 'gold',
            'Fairy': 'HotPink1',
            'Fighting': 'orange red',
            'Fire': 'dark orange',
            'Flying': 'deep sky blue',
            'Ghost': 'dark violet',
            'Grass': 'yellow green',
            'Ground': 'goldenrod',
            'Ice': 'cyan',
            'Normal': 'gray',
            'Poison': 'medium orchid',
            'Psychic': 'hot pink',
            'Rock': 'saddle brown',
            'Steel': 'lightgrey',
            'Water': 'steel blue'
        }

        self.init_ui()

    # UI Generator Functions
    def init_ui(self):
        frm_options = Frame(self)
        frm_title = Frame(frm_options,
                          bg='red',
                          highlightbackground="black",
                          highlightthickness=2)
        frm_fetch = Frame(frm_options,
                          bg='red',
                          highlightbackground="black",
                          highlightthickness=2)
        frm_search = Frame(frm_options,
                           bg='red',
                           highlightbackground="black",
                           highlightthickness=2)
        frm_filter = Frame(frm_search, bg='red')
        frm_filter_label = Frame(frm_filter, bg='red')
        frm_results = Frame(frm_options,
                            bg='red',
                            highlightbackground="black",
                            highlightthickness=2)
        frm_pokemon = Frame(frm_results, bg='red')
        Label(frm_title, text='POKEDEX', bg='red', fg='white', font='Calibri 20 bold')\
            .pack(fill=X)

        Button(frm_fetch,
               text='Fetch Pokemon\nData',
               bg='yellow',
               command=self.btn_fetchdata_onclick).pack(side=LEFT,
                                                        padx=5,
                                                        pady=20)
        self.progress = Progressbar(frm_fetch,
                                    orient="horizontal",
                                    length=200,
                                    mode="determinate")
        self.progress.pack(fill=X, padx=15, pady=30, expand=True)
        self.lbl_progress = Label(self.progress, text='')
        self.lbl_progress.pack(pady=5)
        Label(frm_search, text='Search&Filtering', bg='red', font='Calibri 15 bold')\
            .pack()
        Entry(frm_search, textvariable=self.search_key, width=40)\
            .pack(fill=X, padx=15, pady=15)
        Label(frm_filter_label, text='Filter By Type', bg='red', font='Calibri 12')\
            .pack(side=LEFT, padx=5)
        frm_filter_label.pack(side=TOP, fill=X)
        self.cb_filter_type = Combobox(frm_filter)
        self.cb_filter_type.pack(side=LEFT,
                                 fill=X,
                                 padx=5,
                                 pady=5,
                                 expand=True)
        Button(frm_filter,
               text='SEARCH',
               bg='yellow',
               command=self.btn_search_onclick).pack(side=RIGHT,
                                                     fill=X,
                                                     padx=10)

        self.lbl_result = Label(frm_results,
                                text='Total Number Of Results',
                                bg='red',
                                font='Calibri 13 bold')
        self.lbl_result.pack()
        self.lb_pokemons = Listbox(frm_pokemon)
        self.lb_pokemons.pack(side=LEFT, padx=20, pady=10)
        Button(frm_pokemon,
               text='Get Pokemon\nData',
               bg='yellow',
               command=self.btn_getpokemon_onclick).pack(side=RIGHT, padx=10)

        frm_options.pack(side=LEFT, fill=BOTH, expand=True)
        frm_title.pack(fill=X)
        frm_fetch.pack(fill=X)
        frm_search.pack(fill=X)
        frm_filter.pack(fill=X)
        frm_results.pack(fill=X)
        frm_pokemon.pack(fill=X)
        self.pack(fill=BOTH, expand=True)

    def pack_pokemon_detail(self, pokemon):
        self.frm_detail = Frame(self,
                                bg='red',
                                highlightbackground="black",
                                highlightthickness=2)

        Label(self.frm_detail,
              text=pokemon.name,
              bg='red',
              font='Calibri 18 bold').pack()
        Label(self.frm_detail,
              text=pokemon.id,
              bg='red',
              font='Calibri 13 bold').pack()
        cnvs_img = Canvas(self.frm_detail, bg='red')
        urllib.urlretrieve(pokemon.img, '1.png')
        cnvs_img.pack(fill=Y)
        Img = Image.open('1.png')
        Img = Img.resize((400, 250))
        self.c = ImageTk.PhotoImage(Img)
        cnvs_img.create_image(0, 0, anchor=NW, image=self.c)
        for type in pokemon.type:
            Label(self.frm_detail,
                  text=type,
                  bg=self.COLOR_CHART[type],
                  width=20,
                  font='Calibri 10 bold').pack()
        Label(self.frm_detail,
              text='Height: ' + pokemon.height,
              bg='red',
              font='Calibri 10 bold').pack()
        Label(self.frm_detail,
              text='Weight: ' + pokemon.weight,
              bg='red',
              font='Calibri 10 bold').pack()
        Label(self.frm_detail,
              text='Category: ' + pokemon.category,
              bg='red',
              font='Calibri 10 bold').pack()
        Label(self.frm_detail,
              text='Ability: ' + pokemon.ability,
              bg='red',
              font='Calibri 10 bold').pack()
        Label(self.frm_detail,
              text='Weakness: ' + ', '.join(pokemon.weakness),
              bg='red',
              font='Calibri 10 bold').pack()
        self.frm_detail.pack(side=RIGHT, fill=BOTH)

    # GUI Element's Events
    def btn_fetchdata_onclick(self):
        try:
            self.read_from_db(self.DATABASE, self.pokemons)
        except anydbm.error:
            for pokemon in self.load_data('all_pokemon.txt'):
                self.pokemons[pokemon] = self.engine.search(pokemon)
                self.progress['value'] += 0.70
                self.progress.update()
            self.create_database(self.DATABASE, self.pokemons)
        finally:
            self.lbl_progress['text'] = 'FINISHED'
            self.get_pokemon_types()

    def btn_search_onclick(self):
        if self.cb_filter_type.get() == 'All Types':
            source = self.filter_pokemon(self.search_key.get())
        else:
            source = self.filter_pokemon_by_type(self.search_key.get().lower(),
                                                 self.cb_filter_type.get())

        self.lbl_result['text'] = 'Total: ' + str(len(source)) + ' Result'
        self.clear_and_insert_to_listbox(self.lb_pokemons, source)

    def btn_getpokemon_onclick(self):
        try:
            self.frm_detail.pack_forget()
        except:
            print 'All Calculated, No Problem'
        finally:
            self.pack_pokemon_detail(
                self.pokemons[self.lb_pokemons.get(ACTIVE)])

    # Utilities
    def filter_pokemon_by_type(self, query_string, type):
        results = []
        for pokemon_name, pokemon_object in self.pokemons.items():
            if query_string in pokemon_name.lower(
            ) and type in pokemon_object.type:
                results.append(pokemon_name)

        return sorted(results)

    def filter_pokemon(self, query_string):
        results = []
        for pokemon_name, pokemon_object in self.pokemons.items():
            if query_string in pokemon_name:
                results.append(pokemon_name)

        return sorted(results)

    def get_pokemon_types(self):
        for pokemon, pokemon_object in self.pokemons.items():
            for type in pokemon_object.type:
                if type not in self.pokemon_types:
                    self.pokemon_types.append(type)
        self.cb_filter_type['values'] = sorted(self.pokemon_types)
        self.cb_filter_type.current(0)

    @staticmethod
    def clear_and_insert_to_listbox(listbox, source):
        listbox.delete(0, END)
        for item in source:
            listbox.insert(END, item)

    @staticmethod
    def load_data(filename):
        data = []
        with open(filename, 'r') as file:
            for line in file:
                data.append(line.replace('\n', ''))

        return data

    @staticmethod
    def create_database(filename, datas):
        db = anydbm.open(filename, 'c')
        for key, value in datas.items():
            db[key] = pickle.dumps(value)

    @staticmethod
    def read_from_db(filename, source):
        db = anydbm.open(filename, 'r')
        for pokemon in db:
            source[pokemon] = pickle.loads(db[pokemon])
Beispiel #37
0
class App:
    """Main class for the gui layer."""

    def __init__(self, master):
        self.master = master
        self.master.title("Gaussian Elimination / Jacobi Method")
        self.create_widgets(master)
        # options for opening or saving a file
        self.file_opt = options = {}
        options['filetypes'] = [('all files', '*'), ('text files', '.txt'),
                                ('csv files', '.csv')]

    def create_widgets(self, master):
        """Populate the main window with gui components."""
        # buttons, slider, combobox etc.
        frame0 = Frame(master)
        frame0.grid(row=1, column=0, sticky=N)
        self.scale = Scale(frame0, from_=2, to=2000, orient=HORIZONTAL,
                           label='Matrix / vector size (n):')
        self.scale.pack(fill="x")
        btn_gen_mtx = Button(frame0, text="Generate matrix A (n x n)",
                             command=self.gen_mtx)
        btn_gen_mtx.pack(fill="x")
        btn_gen_vec = Button(frame0, text="Generate vector B (n)",
                             command=self.gen_vec)
        btn_gen_vec.pack(fill="x")
        btn_load_mtx = Button(frame0, text="Load matrix A",
                              command=self.load_mtx)
        btn_load_mtx.pack(fill="x")
        btn_load_vec = Button(frame0, text="Load vector B",
                              command=self.load_vec)
        btn_load_vec.pack(fill="x")
        btn_solve = Button(frame0, text="SOLVE",
                           command=self.solve)
        btn_solve.pack(fill="x")
        self.combobox = Combobox(frame0, state="readonly",
                                 values=("Gauss Method", "Jacobi Method",
                                         "numpy.linalg.solve()"))
        self.combobox.pack(fill="x")
        self.combobox.set("Gauss Method")  # default choice
        btn_quit = Button(frame0, text="Quit", command=self.quit)
        btn_quit.pack(fill='x', pady=28)

        # scrollbar text widget (matrix a)
        self.frame1 = Frame(master)
        xscrollbar1 = Scrollbar(self.frame1, orient=HORIZONTAL)
        xscrollbar1.grid(row=1, column=0, sticky=E+W)
        yscrollbar1 = Scrollbar(self.frame1)
        yscrollbar1.grid(row=0, column=1, sticky=N+S)
        self.text1 = Text(self.frame1, wrap=NONE, bd=0, state=DISABLED,
                          xscrollcommand=xscrollbar1.set,
                          yscrollcommand=yscrollbar1.set)
        self.text1.grid(row=0, column=0, sticky=N+S+W+E)
        xscrollbar1.config(command=self.text1.xview)
        yscrollbar1.config(command=self.text1.yview)
        self.frame1.grid_rowconfigure(0, weight=1)
        self.frame1.grid_columnconfigure(0, weight=1)
        self.frame1.grid(row=1, column=1, sticky=N+S+W+E)

        # scrollbar text widget (vector b)
        self.frame2 = Frame(master)
        xscrollbar2 = Scrollbar(self.frame2, orient=HORIZONTAL)
        xscrollbar2.grid(row=1, column=0, sticky=E+W)
        yscrollbar2 = Scrollbar(self.frame2)
        yscrollbar2.grid(row=0, column=1, sticky=N+S)
        self.text2 = Text(self.frame2, width=30, wrap=NONE, bd=0,
                          state=DISABLED, xscrollcommand=xscrollbar2.set,
                          yscrollcommand=yscrollbar2.set)
        self.text2.grid(row=0, column=0, sticky=N+S+E+W)
        xscrollbar2.config(command=self.text2.xview)
        yscrollbar2.config(command=self.text2.yview)
        self.frame2.grid_rowconfigure(0, weight=1)
        self.frame2.grid_columnconfigure(0, weight=1)
        self.frame2.grid(row=1, column=2, sticky=N+S)

        # scrollbar text widget (vector x)
        self.frame3 = Frame(master)
        xscrollbar3 = Scrollbar(self.frame3, orient=HORIZONTAL)
        xscrollbar3.grid(row=1, column=0, sticky=E+W)
        yscrollbar3 = Scrollbar(self.frame3)
        yscrollbar3.grid(row=0, column=1, sticky=N+S)
        self.text3 = Text(self.frame3, width=30, wrap=NONE, bd=0,
                          state=DISABLED, xscrollcommand=xscrollbar3.set,
                          yscrollcommand=yscrollbar3.set)
        self.text3.grid(row=0, column=0, sticky=N+S+E+W)
        xscrollbar3.config(command=self.text3.xview)
        yscrollbar3.config(command=self.text3.yview)
        self.frame3.grid_rowconfigure(0, weight=1)
        self.frame3.grid_columnconfigure(0, weight=1)
        self.frame3.grid(row=1, column=3, sticky=N+S)

        # labels
        label1 = Label(master, text="Matrix A")
        label1.grid(row=0, column=1)
        label2 = Label(master, text="Vector B")
        label2.grid(row=0, column=2)
        label3 = Label(master, text="Vector X")
        label3.grid(row=0, column=3)
        self.bottom_label = Label(master)
        self.bottom_label.grid(row=2, column=0, columnspan=4, sticky=W+E)

        # which row/column should grow/shrink when resizing the main window
        self.master.grid_rowconfigure(1, weight=1)
        self.master.grid_columnconfigure(1, weight=1)

    def quit(self):
        """A callback method for quitting the app."""
        self.master.destroy()

    def gen_mtx(self):
        """A callback method for generating matrix A."""
        self.bottom_label.config(text='')
        self.subp_launcher(ngm.posdef_diag_dom, self.scale.get())
        self.cw = CancelWindow(self.master, self.subp)

    def gen_vec(self):
        """A callback method for generating vector B."""
        self.bottom_label.config(text='')
        self.subp_launcher(ngm.gen_rnd_vec, self.scale.get())
        self.cw = CancelWindow(self.master, self.subp)

    def load_mtx(self):
        """A callback method for loading matrix A."""
        # TODO: add a handler for exceptions raised by nmgj.check_input_data()
        self.bottom_label.config(text='')
        filename = tkFileDialog.askopenfilename(**self.file_opt)
        if filename:
            self.a = nmgj.load_mtx(filename)
            self.display_text(self.text1, self.a)

    def load_vec(self):
        """A callback method for loading vector B."""
        self.bottom_label.config(text='')
        filename = tkFileDialog.askopenfilename(**self.file_opt)
        if filename:
            self.b = nmgj.load_vec(filename)
            self.display_text(self.text2, self.b)

    def delete_text(self, text_wgt):
        """A helper function for text widget refreshing."""
        text_wgt.config(state=NORMAL)
        text_wgt.delete(1.0, END)
        text_wgt.config(state=DISABLED)

    def display_text(self, text_wgt, text):
        """A helper function for text widget refreshing."""
        text_wgt.config(state=NORMAL)
        text_wgt.delete(1.0, END)
        if text is not None:
            text_wgt.insert(END, text)
        text_wgt.config(state=DISABLED)

    def solve(self):
        """A callback method for solving a given set of equations."""
        self.x = None
        self.delete_text(self.text3)
        if (self.a is None or self.b is None) or (len(self.a) != len(self.b)):
            # TODO: consider different error message for the 'None' case
            tkMessageBox.showerror("Error", "Dimensions mismatch.")
            return
        choice = self.combobox.get()
        f = {
            "Gauss Method": nmgj.gauss,
            "Jacobi Method": nmgj.jacobi,
            "numpy.linalg.solve()": nmgj.la.solve,
        }.get(choice)
        self.subp_launcher(f, self.a, self.b)
        self.cw = CancelWindow(self.master, self.subp)

    def calc_residual(self, a, x, b):
        """Handles calculation of residual & dislpaying the results."""
        self.res_min, self.res_avg, self.res_max = nmgj.calc_residual(a, x, b)
        self.display_text(self.text3, self.x)
        self.bottom_label.config(text='Residual:    min ' + str(self.res_min) +
                                      '    avg ' + str(self.res_avg) +
                                      '    max ' + str(self.res_max))

    def subp_launcher(self, f, *args):
        """Creates a queue for communication, spawns the subprocess and
        schedules checking if it's still active.
        """
        # note: there will be no more than one subprocess at any given time
        self.q = mp.Queue()
        self.subp = mp.Process(target=self.subp_wrapper, args=(f, args))
        self.subp.start()
        #print "subprocess started - pid:", self.subp.pid  # for diagnostics
        self.check_subp(f)

    def subp_wrapper(self, f, args):
        """Wraps the subprocess f, creates the temp file for data passing and
        puts its name on the queue.
        """
        results = f(*args)
        # Generally, out-of-band signalling is better than in-band signalling -
        # hence temporary file for data, and queue for communication *only*.
        # And also, although you can safely put objects up to 32 MB through
        # the queue, there's a 'hidden' pipe mechanism involved here (with its
        # own limits), so the order in which you use join() and get() methods
        # may be sigificant (see: http://bugs.python.org/issue8426).
        with NamedTemporaryFile(delete=False) as temp:
            np.savez(temp, results)
            temp.flush()
            self.q.put(temp.name)

    def check_subp(self, f):
        """Checks if the subprocess is still alive, otherwise does the cleanup."""
        if self.subp.is_alive() is False:
            if self.subp.exitcode > 0:
                self.subp.terminate()
            self.subp.join()
            #print 'subprocess finished'  # for diagnostics
            self.subp_cleanup(f)
            return
        self.master.after(100, self.check_subp, f)  # every 100 ms

    def subp_cleanup(self, f):
        """Cleans up after the calculations, displays the solution."""
        if self.q.empty() is not True:
            temp = self.q.get()
            results = np.load(temp).items()[0][1]
            os.remove(temp)
        else:
            results = None
        if f == ngm.posdef_diag_dom:
            self.a = results
            self.display_text(self.text1, self.a)
        elif f == ngm.gen_rnd_vec:
            self.b = results
            self.display_text(self.text2, self.b)
        elif f in (nmgj.gauss, nmgj.jacobi, nmgj.la.solve):
            self.x = results
            self.display_text(self.text3, results)
            if self.x is not None:
                self.calc_residual(self.a, self.x, self.b)
Beispiel #38
0
class Window(Frame):
    def __init__(self, parent, window_type):
        Frame.__init__(self, parent, msg = None)

        self.parent = parent
        if window_type == "main":
            self.initUI_main()
        if window_type == "err":
            self.initUI_err()

    def initUI_main(self):
        self.parent.title("Personal Helper")
        self.pack(fill=BOTH, expand=True)

        self.columnconfigure(0, weight=1)
        self.columnconfigure(7, weight=1)
        self.columnconfigure(5, pad=10)
        self.columnconfigure(3, pad=10)
        self.columnconfigure(1, weight=3)
        self.rowconfigure(0, weight=0)
        self.rowconfigure(5, weight=1)
        self.rowconfigure(5, pad=7)
        self.rowconfigure(6, pad=6)


        lbl = Label(self, text="Windows")
        lbl.grid(sticky=W+N, pady=4, padx=5)


        check_box = {"work": IntVar(),
                     "boost": IntVar()}

        check1 = Checkbutton(self, text="work-Mode", variable=check_box["work"])
        check1.grid(row=7, column=0)

        check2 = Checkbutton(self, text="boost games", variable=check_box["boost"])
        check2.grid(row=7, column=1)


        ### old version, may be used again later
        area = Treeview(self)
        area['show'] = 'headings'
        area["columns"] = ("one", "two", "three", "four")
        area.column("one", width=10)
        area.column("two", width=10)
        area.column("three", width=10)
        area.column("four", width=10)
        area.heading("one", text="process name")
        area.heading("two", text="Priority")
        area.heading("three", text="PID")
        area.heading("four", text="Usage")
        ###about this part
        #area.grid(row=1, column=0, columnspan=2, rowspan=4, padx=5, sticky=E + W + S + N)
        #######

        #comboboxes and relevant buttons

        self.block_drop = Combobox(self, postcommand= self.update_blocked)
        self.block_drop['values'] = working_bans
        self.block_drop.current(0)
        self.block_drop.grid(row=1, column=1, pady=1)
        self.entry = Entry(self)
        self.entry.insert(0, "enter to block")
        self.entry.grid(row=1, column=4)

        block_btn_remv = Button(self, text="Remove", command=lambda: remove_from_list(working_bans, self.block_drop.get()))
        block_btn_remv.grid(row=1, column=2)

        block_btn_add = Button(self, text="Add", command=lambda: add_to_list(working_bans, self.entry.get(), self.entry, defults["block"]))
        block_btn_add.grid(row=1, column=3)

        ############
        #boosted combo
        self.boost_drop = Combobox(self, postcommand=self.update_boosted)
        self.boost_drop['values'] = boosted
        self.boost_drop.current(0)
        self.boost_drop.grid(row=2, column=1, pady=1)
        self.entry2 = Entry(self)
        self.entry2.insert(0, "enter to buff priority")
        self.entry2.grid(row=2, column=4, pady=4)

        boost_btn_remv = Button(self, text="Remove", command=lambda: remove_from_list(boosted, self.boost_drop.get()))
        boost_btn_remv.grid(row=2, column=2)

        boost_btn_add = Button(self, text="Add", command=lambda: add_to_list(boosted, self.entry2.get(), self.entry2, defults["boost"]))
        boost_btn_add.grid(row=2, column=3)

        #########################################

        #degraded combo
        self.deg_drop = Combobox(self, postcommand=self.update_degraded)
        self.deg_drop['values'] = degraded
        self.deg_drop.current(0)
        self.deg_drop.grid(row=3, column=1, pady=1)
        self.entry3 = Entry(self)
        self.entry3.insert(0, "enter to lower priority")
        self.entry3.grid(row=3, column=4, pady=4)

        deg_btn_remv = Button(self, text="Remove", command=lambda: remove_from_list(degraded, self.deg_drop.get()))
        deg_btn_remv.grid(row=3, column=2)

        deg_btn_add = Button(self, text="Add", command=lambda: add_to_list(degraded, self.entry3.get(), self.entry3, defults["degrade"]))
        deg_btn_add.grid(row=3, column=3)

        ####
        #music combo

        self.music_drop = Combobox(self, postcommand=self.update_music)
        self.music_drop['values'] = music_list.keys()
        self.music_drop.current(0)
        self.music_drop.grid(row=4, column=1, pady=1)
        self.entry4 = Entry(self)
        self.entry4.insert(0, "enter url")
        self.entry4.grid(row=4, column=5)
        self.entry5 = Entry(self)
        self.entry5.insert(0, "enter song's name")
        self.entry5.grid(row=4, column=4)

        music_btn_remv = Button(self, text="Remove", command=lambda: remove_from_list(music_list, self.music_drop.get()))
        music_btn_remv.grid(row=4, column=2)

        music_btn_add = Button(self, text="Add", command=lambda: add_music(music_list, self.entry5.get(),self.entry4.get() ,self.entry5, defults["music"]))
        music_btn_add.grid(row=4, column=3)


        abtn = Button(self, text="Activate", command=scan_computer_programs)
        abtn.grid(row=1, column=5, sticky=E)

        sbtn = Button(self, text="Stop", command=lambda: stop_running())
        sbtn.grid(row=2, column=5, pady=6, sticky=E)

        cbtn = Button(self, text="Close", command=quit)
        cbtn.grid(row=3, column=5, pady=4, sticky=E)

        hbtn = Button(self, text="Save", command=save_lists)
        hbtn.grid(row=6, column=0, sticky=W)

        tsbtn = Button(self, text="TaskManager", command=lambda: os.system("TaskManager\pyProcMon.py"))
        tsbtn.grid(row=3, column=5, sticky=E)

        obtn = Button(self, text="start", command=lambda: call_running(area, threads["procs"], check_box))
        obtn.grid(row=6, column=5, sticky=E)

    def initUI_err(self):
        self.parent.title("Personal Helper")
        self.pack(fill=BOTH, expand=True)

    def update_boosted(self):
        self.boost_drop['values'] = boosted
        try:
            self.boost_drop.current(0)
        except:
            self.boost_drop.set("empty")

    def update_blocked(self):
        self.block_drop['values'] = working_bans
        try:
            self.block_drop.current(0)
        except:
            self.block_drop.set("empty")

    def update_degraded(self):
        self.deg_drop['values'] = degraded
        try:
            self.block_drop.current(0)
        except:
            self.block_drop.set("empty")

    def update_music(self):
        self.music_drop['values'] = music_list.keys()
        try:
            self.block_drop.current(0)
        except:
            self.block_drop.set("empty")
class Application(Frame):
    def __init__(self, parent):
        Frame.__init__(self, parent)
        self.initUI()
        self.state = "inactive"
        #state remembers last clicked cluster button so when user clicks the refine analysis button
        #program is going to perform analysis on districts or parties with the information it gets from state.
        self.data_manager = DataCenter(
        )  #this is data center object to manage data processes.

    def initUI(self):
        self.pack(fill=BOTH)
        self.UI_frame = Frame(self)
        self.UI_frame.pack(side=TOP, fill=BOTH)
        self.header = Label(self.UI_frame,
                            text="Election Data Analysis Tool v.1.0",
                            background="red",
                            font=('Arial', '23', 'bold'),
                            foreground="white")
        self.header.pack(side=TOP, fill=BOTH, ipady=7)
        self.upload_data_button = Button(self.UI_frame,
                                         text="Load Election Data",
                                         height=2,
                                         width=20,
                                         command=self.upload_data)
        self.cluster_district_button = Button(self.UI_frame,
                                              text="Cluster Districts",
                                              height=2,
                                              width=20,
                                              command=self.cluster_district)
        self.cluster_parties_button = Button(self.UI_frame,
                                             text="Cluster Political Parties",
                                             height=2,
                                             width=20,
                                             command=self.cluster_parties)
        self.upload_data_button.pack(side=TOP, pady=10)
        self.cluster_district_button.pack(side=LEFT, padx=(255, 10))
        self.cluster_parties_button.pack(side=LEFT)

        self.analysis_frame = Frame(self)
        self.canvas_frame = Frame(self.analysis_frame)
        self.canvas_frame.pack(side=TOP, fill=BOTH, padx=90, pady=10)
        self.canvas_horizontal_scroll = Scrollbar(self.canvas_frame,
                                                  orient="horizontal")
        self.canvas_vertical_scroll = Scrollbar(self.canvas_frame,
                                                orient="vertical")
        self.canvas = Canvas(self.canvas_frame,
                             background="white",
                             height=250,
                             width=700)
        self.canvas.grid(row=0, column=0)
        self.canvas_horizontal_scroll.grid(row=1,
                                           column=0,
                                           columnspan=2,
                                           sticky=W + E)
        self.canvas_vertical_scroll.grid(row=0, column=1, sticky=S + N)
        self.canvas.configure(xscrollcommand=self.canvas_horizontal_scroll.set,
                              yscrollcommand=self.canvas_vertical_scroll.set)
        self.canvas_horizontal_scroll.configure(command=self.canvas.xview)
        self.canvas_vertical_scroll.configure(command=self.canvas.yview)
        self.canvas.configure(scrollregion=(0, 0, 1200, 800))
        #scrollregion helps us to cover all of the dendogram with scrollbars.
        self.panel_frame = Frame(self.analysis_frame)
        self.panel_frame.pack(side=TOP, fill=BOTH)
        self.district_label = Label(self.panel_frame, text="Districts:")
        self.district_listbox = Listbox(self.panel_frame,
                                        selectmode="multiple")
        self.listbox_scroll = Scrollbar(self.panel_frame)
        self.district_listbox.configure(yscrollcommand=self.listbox_scroll.set)
        self.listbox_scroll.configure(command=self.district_listbox.yview)
        self.threshold_label = Label(self.panel_frame, text="Threshold:")
        threshold_list = ["%0", "%1", "%10", "%20", "%30", "%40",
                          "%50"]  #list for threshold combobox
        self.threshold_combobox = Combobox(self.panel_frame,
                                           width=7,
                                           state="readonly",
                                           values=threshold_list)
        self.threshold_combobox.current(0)  #default threshold is %0
        self.refine_button = Button(self.panel_frame,
                                    text="Refine Analysis",
                                    height=2,
                                    width=20,
                                    command=self.refined_analysis)
        self.district_label.pack(side=LEFT, padx=(120, 5))
        self.district_listbox.pack(side=LEFT)
        self.listbox_scroll.pack(side=LEFT, fill=Y)
        self.threshold_label.pack(side=LEFT, padx=10)
        self.threshold_combobox.pack(side=LEFT)
        self.refine_button.pack(side=LEFT, padx=20)

    def upload_data(self):
        self.district_listbox.delete(0, END)
        txt_file = tkFileDialog.askopenfilename(
            title="Select file",
            filetypes=(("txt files", "*.txt"), ("all files", "*.*")))
        self.data_manager.txt_manager(txt_file)  #txt reader function
        self.data_manager.create_matrix(
            district_list=self.data_manager.district_dictionary.keys(),
            threshold="%0")
        #program creates matrix with default values which is all districts and %0 threshold right after reading txt.
        for district in sorted(self.data_manager.district_dictionary.keys()):
            self.district_listbox.insert(END, district)
        #inserting districts to listbox

    def cluster_district(self):
        self.state = "district"
        #if user clickes cluster districts state changes to district.
        self.analysis_frame.pack(side=TOP, fill=BOTH)
        self.canvas.delete("all")  #clearing canvas
        # https://stackoverflow.com/questions/15839491/how-to-clear-tkinter-canvas
        self.party_list, self.district_list, self.data = clusters.readfile(
            "matrix.txt")
        new_data = clusters.rotatematrix(self.data)
        #we need to rotated matrix to cluster districts.
        clust = clusters.hcluster(new_data, distance=clusters.sim_distance)
        clusters.drawdendrogram(clust,
                                self.district_list,
                                jpeg='districts.jpg')
        self.insert_image("districts.jpg")  #insert clustered image to canvas

    def cluster_parties(self):
        self.state = "party"  #if user clickes cluster parties state changes to party.
        self.analysis_frame.pack(side=TOP, fill=BOTH)
        self.canvas.delete("all")  #clearing canvas
        # https://stackoverflow.com/questions/15839491/how-to-clear-tkinter-canvas
        self.party_list, self.district_list, self.data = clusters.readfile(
            "matrix.txt")
        clust = clusters.hcluster(self.data, distance=clusters.sim_distance)
        clusters.drawdendrogram(clust, self.party_list, jpeg='parties.jpg')
        self.insert_image("parties.jpg")  #insert clustered image to canvas

    def insert_image(self, name):
        #function to create PIL image and inserting canvas.
        img = Image.open(name)
        self.canvas.img = ImageTk.PhotoImage(img)
        self.canvas.create_image(0, 0, image=self.canvas.img, anchor="nw")
        #from link in the pdf related canvas. we need to justify left corner our dendogram to have a nice usage.

    def refined_analysis(self):
        """
        we use try-except structure to raise zero-division error that occurs when user selects less districts
        and let cluster algorithm fail.
        """
        try:
            selected_districts = map(lambda x: self.district_listbox.get(x),
                                     self.district_listbox.curselection())
            #we use map function through list of indexes user choosed to get name of districts efficiently.
            if len(selected_districts) == 0:
                selected_districts = self.data_manager.district_dictionary.keys(
                )
            #if our selection list is empty we tell program to use all of districts.
            self.data_manager.create_matrix(
                district_list=selected_districts,
                threshold=self.threshold_combobox.get())
            #executing create_matrix function with selected list and threshold value from combobox.
            if self.state == "district":  #here program decides to execute cluster_district or cluster_parties.
                self.cluster_district()
            else:
                self.cluster_parties()
        except:
            raise Exception(
                "You need to select more district to have an refined analysis!."
            )
Beispiel #40
0
class Metadator(Tk):
    def __init__(self):
        u"""
        Main window constructor
        Creates 1 frame and 2 labeled subframes
        """
        # first: the log
        # see: http://sametmax.com/ecrire-des-logs-en-python/
        self.logger = logging.getLogger()
        self.logger.setLevel(logging.DEBUG)  # all errors will be get
        log_form = logging.Formatter('%(asctime)s || %(levelname)s || %(message)s')
        logfile = RotatingFileHandler('Metadator_LOG.log', 'a', 5000000, 1)
        logfile.setLevel(logging.DEBUG)
        logfile.setFormatter(log_form)
        self.logger.addHandler(logfile)
        self.logger.info('\n\t ======== Metadator ========')  # first messages
        self.logger.info('Starting the UI')

        # checking the path to GDAL in the path
        if "GDAL_DATA" not in env.keys():
            try:
                gdal.SetConfigOption(str('GDAL_DATA'),
                                     str(path.abspath(r'data/gdal')))
            except:
                print("Oups! Something has gone wrong...\
                      see: https://github.com/Guts/Metadator/issues/21")
        else:
            pass

        # basics settings
        Tk.__init__(self)           # constructor of parent graphic class
        self.title(u'Metadator {0}'.format(MetadatorVersion))
        self.style = Style()        # more friendly windows style
        if opersys == 'win32':
            self.logger.info('Op. system: {0}'.format(platform.platform()))
            self.iconbitmap('Metadator.ico')    # windows icon
            self.uzer = env.get(u'USERNAME')
        elif opersys == 'linux2':
            self.logger.info('Op. system: {0}'.format(platform.platform()))
            self.uzer = env.get(u'USER')
            icon = Image("photo", file=r'data/img/metadator.gif')
            self.call('wm', 'iconphoto', self._w, icon)
            self.minsize(580, 100)
            self.style.theme_use('clam')
        elif opersys == 'darwin':
            self.logger.info('Op. system: {0}'.format(platform.platform()))
            self.uzer = env.get(u'USER')
        else:
            self.logger.warning('Operating system not tested')
            self.logger.info('Op. system: {0}'.format(platform.platform()))
        self.resizable(width=False, height=False)
        self.focus_force()

        self.logger.info('GDAL version: {}'.format(gdal.__version__))

        # variables
        self.def_rep = ""       # folder to search for
        self.def_lang = 'FR'    # language to start
        self.def_doc = IntVar()     # to export into Word
        self.def_xls = IntVar()     # to export into Excel 2003
        self.def_xml = IntVar()     # to export into ISO 19139
        self.def_cat = IntVar()     # to merge all output Word files
        self.def_odt = IntVar()     # to export into OpenDocumentText
        self.def_dict = IntVar()    # to make a dictionnary of data
        self.def_kass = IntVar()    # to handle field name case sensitive
        self.def_stat = IntVar()    # to active/disable stats fields
        self.li_pro = []            # list for profiles in language selected
        self.li_shp = []            # list for shapefiles path
        self.li_tab = []            # list for MapInfo tables path
        self.num_folders = 0        # number of folders explored
        self.today = strftime("%Y-%m-%d")   # date of the day
        self.dico_layer = OD()      # dictionary about layer properties
        self.dico_profil = OD()     # dictionary from profile selected
        self.dico_fields = OD()     # dictionary for fields information
        self.dico_rekur = OD()      # dictionary of recurring attributes
        self.dico_err = OD()     # errors list
        self.dico_help = OD()                # dictionary of help texts
        li_lang = [lg for lg in listdir(r'locale')]   # available languages
        self.blabla = OD()      # texts dictionary

        # GUI fonts
        ft_tit = tkFont.Font(family="Times", size=10, weight=tkFont.BOLD)

        # fillfulling
        self.load_settings()
        self.load_texts(self.def_lang)
        self.li_profiles(self.def_lang)
        self.li_rekurs(self.def_lang)
        self.recup_help(self.def_lang)

        # Tabs
        self.nb = Notebook(self)
        self.tab_globals = Frame(self.nb)   # tab_id = 0
        self.tab_options = Frame(self.nb)   # tab_id = 1
        self.tab_attribs = Frame(self.nb)   # tab_id = 2
        self.nb.add(self.tab_globals,
                    text=self.blabla.get('gui_tab1'), padding=3)
        self.nb.add(self.tab_options,
                    text=self.blabla.get('gui_tab2'), padding=3)
        self.nb.add(self.tab_attribs,
                    text=self.blabla.get('gui_tab3'), padding=3)
        self.logger.info('UI created')

                ### Tab 1: global
        # Frames
        self.FrPath = Labelframe(self.tab_globals,
                                 name='main',
                                 text=self.blabla.get('tab1_fr1'))
        self.FrProg = Labelframe(self.tab_globals,
                                 name='progression',
                                 text=self.blabla.get('tab1_frprog'))
            ## Frame 1
        # target folder
        self.labtarg = Label(self.FrPath, text=self.blabla.get('tab1_path'))
        self.target = Entry(self.FrPath, width=25)
        self.browsetarg = Button(self.FrPath,       # browse button
                                 text=self.blabla.get('tab1_browse'),
                                 command=lambda: self.setpathtarg(),
                                 takefocus=True)
        self.browsetarg.focus_force()               # force the focus on
        self.profil = Label(self.FrPath, text=self.blabla.get('tab1_prof'))
        # profiles switcher
        self.ddl_profil = Combobox(self.FrPath, values=self.li_pro, width=5)
        self.ddl_profil.current(0)
        self.ddl_profil.bind("<<ComboboxSelected>>", self.select_profil)
        # widgets placement
        self.labtarg.grid(row=1, column=1, columnspan=1,
                          sticky=N + S + W + E, padx=2, pady=8)
        self.target.grid(row=1, column=2, columnspan=1,
                         sticky=N + S + W + E, padx=2, pady=8)
        self.browsetarg.grid(row=1, column=3,
                             sticky=N + S + W + E, padx=2, pady=8)
        self.profil.grid(row=2, column=1,
                         sticky=N + S + W + E, padx=2, pady=8)
        self.ddl_profil.grid(row=2, column=2, sticky=W + E + N + S,
                             columnspan=2, padx=2, pady=8)

        # tooltips
        InfoBulle(self.target, message=self.dico_help.get(30)[1])
        InfoBulle(self.browsetarg, message=self.dico_help.get(30)[1])
        InfoBulle(self.ddl_profil, message=self.dico_help.get(31)[1])

            ## Frame 2
        # variables
        self.status = StringVar(self.FrProg, '')
        # widgets
        self.prog_layers = Progressbar(self.FrProg, orient="horizontal")
        self.prog_fields = Progressbar(self.FrProg, orient="horizontal")
        # widgets placement
        Label(self.FrProg, textvariable=self.status,
                           foreground='DodgerBlue').pack(expand=1)
        self.prog_layers.pack(expand=1, fill=X)

        # Frames placement
        self.FrPath.pack(expand=1, fill='both')
        self.FrProg.pack(expand=1, fill='both')

                ### Tab 2: options
        # Export options
        caz_doc = Checkbutton(self.tab_options,
                              text=u'HTML / Word (.doc/.docx)',
                              variable=self.def_doc,
                              command=lambda: self.catalog_dependance())
        caz_xls = Checkbutton(self.tab_options,
                              text=u'Excel 2003 (.xls)',
                              variable=self.def_xls)
        caz_xml = Checkbutton(self.tab_options,
                              text=u'XML (ISO 19139)',
                              variable=self.def_xml)
        self.caz_cat = Checkbutton(self.tab_options,
                                   text=self.blabla.get('tab2_merge'),
                                   variable=self.def_cat)
        caz_odt = Checkbutton(self.tab_options,
                              text=u'Open Document Text (.odt)',
                              variable=self.def_odt)
        # widgets placement
        caz_doc.grid(row=1,
                     column=0,
                     sticky=N + S + W + E,
                     padx=2, pady=2)
        self.caz_cat.grid(row=2,
                          column=0,
                          sticky=N + S + W + E,
                          padx=2, pady=2)
        caz_xls.grid(row=1,
                     column=1,
                     sticky=N + S + W + E,
                     padx=2, pady=2)
        caz_xml.grid(row=2,
                     column=1,
                     sticky=N + S + W + E,
                     padx=2, pady=2)
        caz_odt.grid(row=3,
                     column=1,
                     sticky=N + S + W + E,
                     padx=2, pady=2)
        # disabling the widgets which work only on Windows OS
        if opersys != 'win32':
            self.logger.info('Disabling Windows reserved functions.')
            self.def_doc.set(0)
            self.def_cat.set(0)
            caz_doc.configure(state='disabled')
            self.caz_cat.configure(state='disabled')
        else:
            pass
        # make the catalog option depending on the Word option
        self.catalog_dependance()

        # tooltips
        InfoBulle(caz_doc,
                  message=self.dico_help.get(33)[1],
                  image=self.dico_help.get(33)[2])
        InfoBulle(caz_xls,
                  message=self.dico_help.get(34)[1],
                  image=self.dico_help.get(34)[2])
        InfoBulle(caz_xml,
                  message=self.dico_help.get(35)[1],
                  image=self.dico_help.get(35)[2])
        InfoBulle(caz_odt,
                  message=self.dico_help.get(36)[1],
                  image=self.dico_help.get(36)[2])
        InfoBulle(self.caz_cat,
                  message=self.dico_help.get(37)[1],
                  image=self.dico_help.get(37)[2])

                ### Tab 3: recurring attributes
        # Attribute selector
        self.lab_chps = Label(self.tab_attribs, text=self.blabla.get('tab3_sele'))
        self.ddl_attr = Combobox(self.tab_attribs, values=self.dico_rekur.keys())
        self.ddl_attr.bind("<<ComboboxSelected>>", self.edit_rekur)
        self.supr = Button(self.tab_attribs, text=self.blabla.get('tab3_supp'),
                           command=self.del_rekur)
        # frame
        self.FrRekur = Labelframe(self.tab_attribs,
                                  name='attributes',
                                  text=self.blabla.get('tab3_tit'))
        # attribute settings
        self.tab3_LBnom = Label(self.FrRekur,
                                text=self.blabla.get('tab3_nom'),
                                state=DISABLED)
        self.tab3_ENnom = Entry(self.FrRekur, state=DISABLED)
        self.tab3_LBdesc = Label(self.FrRekur,
                                 text=self.blabla.get('tab3_desc'),
                                 state=DISABLED)
        self.tab3_TXdesc = Text(self.FrRekur,
                                height=5, width=30,
                                wrap=WORD, state=DISABLED)
        self.tab3_CBcass = Checkbutton(self.FrRekur,
                                       text=self.blabla.get('tab3_cass'),
                                       variable=self.def_kass,
                                       state=DISABLED)
        self.tab3_CBstat = Checkbutton(self.FrRekur,
                                       text=self.blabla.get('tab3_stat'),
                                       variable=self.def_stat,
                                       state=DISABLED)
        # Validation button
        self.save = Button(self.FrRekur,
                           text=self.blabla.get('tab3_save'),
                           command=self.save_rekur,
                           state='disabled')

        # widgets placement
        self.lab_chps.grid(row=1, column=1, sticky=N + S + W,
                           padx=2, pady=2)
        self.ddl_attr.grid(row=1, column=2, sticky=N + S + W + E,
                           padx=2, pady=2)
        self.supr.grid(row=1, column=3, sticky=N + S + W + E,
                       padx=2, pady=2)
        self.tab3_LBnom.grid(row=1, column=0, columnspan=1,
                             sticky=N + S + W, padx=2, pady=2)
        self.tab3_ENnom.grid(row=1, column=1, columnspan=1,
                             sticky=N + S + W + E, padx=2, pady=2)
        self.tab3_LBdesc.grid(row=2, column=0, columnspan=1,
                              sticky=N + S + W + E, padx=2, pady=2)
        self.tab3_TXdesc.grid(row=2, column=1, columnspan=2,
                              sticky=N + S + W + E, padx=2, pady=2)
        self.tab3_CBcass.grid(row=3, column=0, columnspan=1,
                              sticky=N + S + W + E, padx=2, pady=2)
        self.tab3_CBstat.grid(row=3, column=1, columnspan=1,
                              sticky=N + S + W + E, padx=2, pady=2)
        self.save.grid(row=5, column=0, columnspan=4,
                       sticky=N + S + W + E, padx=2, pady=2)

        # Frame placement
        self.FrRekur.grid(row=2, column=1, columnspan=3,
                          sticky=N + S + W + E, padx=2, pady=2)

        # tooltips
        InfoBulle(self.lab_chps, message=self.dico_help.get(38)[1])
        InfoBulle(self.ddl_attr, message=self.dico_help.get(39)[1])
        InfoBulle(self.supr, message=self.dico_help.get(40)[1])
        InfoBulle(self.tab3_CBcass, message=self.dico_help.get(41)[1])
        InfoBulle(self.tab3_CBstat, message=self.dico_help.get(42)[1])

            ## Main frame
        # Hola
        self.welcome = Label(self,
                             text=self.blabla.get('hi') + self.uzer,
                             font=ft_tit,
                             foreground="red2")
        # Image
        self.icone = PhotoImage(master=self, file=r'data/img/metadator.gif')
        Label(self, image=self.icone).grid(row=2,
                                           column=0,
                                           padx=2,
                                           pady=2,
                                           sticky=N + S + W + E)
        # credits
        s = Style(self)
        s.configure('Kim.TButton', foreground='DodgerBlue',
                    borderwidth=0, relief="flat")
        Button(self,
               text='by Julien M. (2015)',
               style='Kim.TButton',
               command=lambda: open_new('https://github.com/Guts')).grid(row=3,
                                                                         padx=2,
                                                                         pady=2,
                                                                         sticky=W+E)
        # language switcher
        self.ddl_lang = Combobox(self, values=li_lang, width=5)
        self.ddl_lang.current(li_lang.index(self.def_lang))
        self.ddl_lang.bind("<<ComboboxSelected>>", self.change_lang)
        # Go go go button
        self.val = Button(self,
                          text=self.blabla.get('tab1_go'),
                          state='active',
                          command=lambda: self.process())
        # Cancel button
        self.can = Button(self,
                          text=self.blabla.get('gui_quit'),
                          command=self.destroy)
        # widgets placement
        self.welcome.grid(row=0, column=0, columnspan=1, sticky=N + S + W + E,
                          padx=2, pady=2)
        self.ddl_lang.grid(row=1, column=0, sticky=N, padx=2, pady=0)
        self.can.grid(row=4, column=0, sticky=N + S + W + E, padx=2, pady=2)
        self.val.grid(row=4, column=1, sticky=N + S + W + E, padx=2, pady=2)

        # tooltips
        InfoBulle(self.ddl_lang, message=self.dico_help.get(32)[1])

                ### Notebook placement
        self.nb.grid(row=0, rowspan=4, column=1, sticky=N + S + W + E)
        # keep updated list of profiles
        self.maj()

    def maj(self):
        """
        update the profiles dropdown list every second
        """
        try:
            self.li_profiles(self.ddl_lang.get())
            self.ddl_profil['values'] = self.li_pro
            self.after(1000, self.maj)
        except WindowsError:    # avoid an error occuring with browse button
            self.after(1000, self.maj)
            pass

    def alter_state(self, parent, new_state):
        """
        just a function to change easily  the state of  all children widgets
        of a parent class

        parent=Tkinter class with children (Frame, Labelframe, Tk, etc.)
        new_state=Tkinter keyword for widget state (ACTIVE, NORMAL, DISABLED)
        """
        for child in parent.winfo_children():
            child.configure(state=new_state)
        # end of function
        return parent, new_state

    def catalog_dependance(self):
        """ unselect the catalog option if the word option is unselected """
        if self.def_doc.get() == 0:
            self.def_cat.set(0)
            self.caz_cat.config(state='disabled')
        elif self.def_doc.get() == 1:
            self.caz_cat.config(state='normal')
        # end of function
        return

    def load_settings(self):
        u""" load settings from last execution """
        confile = 'options.ini'
        config = ConfigParser.RawConfigParser()
        config.read(confile)
        # basics
        self.def_lang = config.get('basics', 'def_codelang')
        self.def_rep = config.get('basics', 'def_rep')
        # export preferences
        self.def_doc.set(config.get('export_preferences', 'def_word'))
        self.def_cat.set(config.get('export_preferences', 'def_cat'))
        self.def_xls.set(config.get('export_preferences', 'def_xls'))
        self.def_xml.set(config.get('export_preferences', 'def_xml'))
        self.def_dict.set(config.get('export_preferences', 'def_dict'))
        self.def_odt.set(config.get('export_preferences', 'def_odt'))
        # log
        self.logger.info('Last options loaded')
        # End of function
        return config, self.def_rep, self.def_lang, self.def_doc

    def save_settings(self):
        u""" save options in order to make the next execution easier """
        confile = 'options.ini'
        config = ConfigParser.RawConfigParser()
        # add sections
        config.add_section('basics')
        config.add_section('export_preferences')
        # basics
        config.set('basics', 'def_codelang', self.ddl_lang.get())
        config.set('basics', 'def_rep', self.target.get())
        # export preferences
        config.set('export_preferences', 'def_word', self.def_doc.get())
        config.set('export_preferences', 'def_cat', self.def_cat.get())
        config.set('export_preferences', 'def_xls', self.def_xls.get())
        config.set('export_preferences', 'def_xml', self.def_xml.get())
        config.set('export_preferences', 'def_dict', self.def_dict.get())
        config.set('export_preferences', 'def_odt', self.def_odt.get())
        # Writing the configuration file
        with open(confile, 'wb') as configfile:
            config.write(configfile)
        # End of function
        return config

    def change_lang(self, event):
        u""" update the texts dictionary with the language selected """
        new_lang = event.widget.get()
        # change to the new language selected
        self.load_texts(new_lang)
        self.li_profiles(new_lang)
        self.li_rekurs(new_lang)
        self.ddl_profil.delete(0, END)
        self.ddl_profil.config(values=self.li_pro)
        self.ddl_profil.update()
        self.ddl_attr.config(values=self.dico_rekur.keys())
        self.recup_help(new_lang)
        # update widgets text
          # tab1
        self.nb.tab(0, text=self.blabla.get('gui_tab1'))
        self.welcome.config(text=self.blabla.get('hi') + self.uzer)
        self.can.config(text=self.blabla.get('gui_quit'))
        self.FrPath.config(text=self.blabla.get('tab1_fr1'))
        self.FrProg.config(text=self.blabla.get('tab1_frprog'))
        self.labtarg.config(text=self.blabla.get('tab1_path'))
        self.browsetarg.config(text=self.blabla.get('tab1_browse'))
        self.val.config(text=self.blabla.get('tab1_go'))
        self.profil.config(text=self.blabla.get('tab1_prof'))
          # tab2
        self.nb.tab(1, text=self.blabla.get('gui_tab2'))
        self.caz_cat.config(text=self.blabla.get('tab2_merge'))
          # tab3
        self.nb.tab(2, text=self.blabla.get('gui_tab3'))
        self.lab_chps.config(text=self.blabla.get('tab3_sele'))
        self.supr.config(text=self.blabla.get('tab3_supp'))
        self.FrRekur.config(text=self.blabla.get('tab3_tit'))
        self.tab3_LBnom.config(text=self.blabla.get('tab3_nom'))
        self.tab3_LBdesc.config(text=self.blabla.get('tab3_desc'))
        self.tab3_CBcass.config(text=self.blabla.get('tab3_cass'))
        self.tab3_CBstat.config(text=self.blabla.get('tab3_stat'))
        self.save.config(text=self.blabla.get('tab3_save'))

        # End of function
        return self.blabla

    def load_texts(self, lang='FR'):
        u"""
        Load texts according to the selected language
        """
        # clearing the text dictionary
        self.blabla.clear()
        # open xml cursor
        xml = ET.parse('locale/{0}/lang_{0}.xml'.format(lang))
        # Looping and gathering texts from the xml file
        for elem in xml.getroot().getiterator():
            self.blabla[elem.tag] = elem.text
        # updating the GUI
        self.update()
        # en of function
        return self.blabla

    def setpathtarg(self):
        """ ...browse and insert the path of target folder """
        foldername = askdirectory(parent=self,
                                  initialdir=self.def_rep,
                                  mustexist=True,
                                  title=self.blabla.get('gui_cible'))
        # check if a folder has been choosen
        if foldername:
            try:
                self.target.delete(0, END)
                self.target.insert(0, foldername)
            except:
                info(title=self.blabla.get('nofolder'),
                     message=self.blabla.get('nofolder'))
                return

        # count shapefiles and MapInfo files in a separated thread
        proc = threading.Thread(target=self.li_geofiles,
                                args=(foldername, ))
        proc.daemon = True
        proc.start()

        # end of function
        return foldername

    def li_geofiles(self, foldertarget):
        u""" List shapefiles and MapInfo files (.tab, not .mid/mif) contained
        in the folders structure """
        # reseting global variables
        self.li_shp = []
        self.li_tab = []
        self.browsetarg.config(state=DISABLED)
        # Looping in folders structure
        self.status.set(self.blabla.get('tab1_prog1'))
        self.prog_layers.start()
        for root, dirs, files in walk(unicode(foldertarget)):
            self.num_folders = self.num_folders + len(dirs)
            for f in files:
                """ looking for files with geographic data """
                try:
                    unicode(path.join(root, f))
                    full_path = path.join(root, f)
                except UnicodeDecodeError:
                    full_path = path.join(root, f.decode('latin1'))
                # Looping on files contained
                if path.splitext(full_path.lower())[1].lower() == '.shp'\
                   and (path.isfile('{0}.dbf'.format(full_path[:-4]))
                        or path.isfile('{0}.DBF'.format(full_path[:-4])))\
                   and (path.isfile('{0}.shx'.format(full_path[:-4]))
                        or path.isfile('{0}.SHX'.format(full_path[:-4]))):
                    """ listing compatible shapefiles """
                    # add complete path of shapefile
                    self.li_shp.append(full_path)
                elif path.splitext(full_path.lower())[1] == '.tab'\
                    and (path.isfile(full_path[:-4] + '.dat')
                         or path.isfile(full_path[:-4] + '.DAT'))\
                    and (path.isfile(full_path[:-4] + '.map')
                         or path.isfile(full_path[:-4] + '.MAP'))\
                    and (path.isfile(full_path[:-4] + '.id')
                         or path.isfile(full_path[:-4] + '.ID')):
                    """ listing MapInfo tables """
                    # add complete path of MapInfo file
                    self.li_tab.append(full_path)
        # stopping the progress bar
        self.prog_layers.stop()
        # Lists ordering and tupling
        self.li_shp.sort()
        self.li_shp = tuple(self.li_shp)
        self.li_tab.sort()
        self.li_tab = tuple(self.li_tab)
        # setting the label text and activing the buttons
        self.status.set(unicode(len(self.li_shp)) + u' shapefiles - '
                        + unicode(len(self.li_tab)) + u' tables (MapInfo) - '
                        + unicode(self.num_folders) + self.blabla.get('log_numfold'))
        self.browsetarg.config(state=ACTIVE)
        self.val.config(state=ACTIVE)
        # End of function
        return foldertarget, self.li_shp, self.li_tab

    def li_profiles(self, lang):
        u"""
        list profiles already existing
        """
        # reseting global variable
        self.li_pro = []
        # Looping in folders structure
        folder_profiles = path.join('locale/', lang + '/profiles/')
        self.li_pro = [lg[:-4] for lg in listdir(folder_profiles)]
        self.li_pro.append(self.blabla.get('tab1_new'))
        # End of function
        return folder_profiles, self.li_pro

    def li_rekurs(self, lang):
        u"""
        List recurring attributes that already exist in the selected language
        """
        # clearing the text dictionary
        self.dico_rekur.clear()
        champis = path.abspath(r'locale/{0}/champignons_{0}.xml'.format(lang))
        xml = ET.parse(champis)
        # Looping and gathering texts from the xml file
        for elem in xml.findall('champ'):
            rek_name = elem.find('intitule').text
            rek_desc = elem.find('description').text
            rek_kass = elem.find('case').text
            rek_stat = elem.find('stats').text
            self.dico_rekur[rek_name] = rek_desc, rek_kass, rek_stat
        self.dico_rekur[self.blabla.get('tab3_new')] = '', 0, 0
        # updating the GUI
        self.update()
        # End of function
        return self.dico_rekur

    def edit_rekur(self, event):
        u"""
        preparing the form to edit a recurring attribute
        """
        rekur = event.widget.get()
        # deactivate the selector
        self.ddl_attr.config(state=DISABLED)
        # activate the form
        self.alter_state(self.FrRekur, NORMAL)
        # change to the new language selected
        self.tab3_ENnom.insert(0, rekur)
        self.tab3_TXdesc.insert(1.0, self.dico_rekur.get(rekur)[0])
        self.def_kass.set(self.dico_rekur.get(rekur)[1])
        self.def_stat.set(self.dico_rekur.get(rekur)[2])
        # End of function
        return self.dico_rekur

    def save_rekur(self):
        u""" save the recurring attribute edited """
        # check if the attribute already exists
        if self.tab3_ENnom.get() in self.dico_rekur:
            if not askyesno(title=self.blabla.get('tab3_alert_exist1'),
                            message=self.blabla.get('tab3_alert_exist2')):
                return
            else:
                pass
        else:
            pass

        # save
        self.dico_rekur[self.tab3_ENnom.get()] = self.tab3_TXdesc.get(1.0, END).rstrip(),\
                                                 self.def_kass.get(),\
                                                 self.def_stat.get()
        # reset the form
        self.tab3_ENnom.delete(0, END)
        self.tab3_TXdesc.delete(1.0, END)
        self.def_kass.set(0)
        self.def_stat.set(0)
        # deactivate the form
        self.alter_state(self.FrRekur, DISABLED)
        # updating the dropdown list
        self.ddl_attr.config(state=NORMAL)
        self.ddl_attr.delete(0, END)
        self.ddl_attr['values'] = self.dico_rekur.keys()

        # End of function
        return self.dico_rekur

    def del_rekur(self):
        u""" delete the selected recurring attribute """
        # reactivate the selector
        self.ddl_attr.config(state=ACTIVE)
        self.dico_rekur.pop(self.ddl_attr.get())

        self.ddl_attr.delete(0, END)
        self.ddl_attr['values'] = self.dico_rekur.keys()
        # reset the form
        self.tab3_ENnom.delete(0, END)
        self.tab3_TXdesc.delete(1.0, END)
        self.def_kass.set(0)
        self.def_stat.set(0)
        # deactivate the form
        self.alter_state(self.FrRekur, DISABLED)

        # End of function
        return self.dico_rekur

    def saveas_rekurs(self, lang):
        u""" save the recurring fields into the file dedicated """
        rekur = ET.Element(u'champs')
        xml_path = r'locale/{0}/champignons_{0}.xml'.format(lang)
        self.dico_rekur.pop(self.blabla.get('tab3_new'))
        with open(xml_path, 'w') as champis:
            for elem in self.dico_rekur.keys():
                rek = ET.SubElement(rekur, u'champ')
                # name of recurring attribute
                rek_name = ET.SubElement(rek, u'intitule')
                rek_name.text = elem
                # description of recurring attribute
                rek_desc = ET.SubElement(rek, u'description')
                rek_desc.text = self.dico_rekur.get(elem)[0]
                # stats option of recurring attribute
                rek_stats = ET.SubElement(rek, u'stats')
                rek_stats.text = unicode(self.dico_rekur.get(elem)[1])
                # case sensitive option of recurring attribute
                rek_case = ET.SubElement(rek, u'case')
                rek_case.text = unicode(self.dico_rekur.get(elem)[2])

        # creating the xml tree
        out_rekurs = ET.ElementTree(rekur)
        # saving it
        out_rekurs.write(xml_path,
                         encoding='utf-8',
                         xml_declaration='version="1.0"',
                         method='xml')

        # End of function
        return self.dico_rekur

    def select_profil(self, event):
        """ when a profile is selected... """
        profsel = event.widget.get()
        # if user wants to use an existing profile or create a new one
        if profsel == self.blabla.get('tab1_new'):
            self.val.config(text=self.blabla.get('tab1_crprofil'))
        else:
            self.val.config(text=self.blabla.get('tab1_go'))

        # end of function
        return self.val

    def recup_profil(self, lang):
        """ get the information from the profile selected """
        # clearing the profile dictionary
        self.dico_profil.clear()
        # specific path to profile file
        path_profile = path.join('locale/{0}/profiles/{1}.xml'.format(lang,
                                                                      self.ddl_profil.get()))
        with open(path_profile, 'r') as profile:
            # open xml parser
            xml = ET.parse(profile)
            # basic informations
            self.dico_profil['description'] = xml.find('description').text
            self.dico_profil['sources'] = xml.find('sources').text
            self.dico_profil['url'] = xml.find('url').text
            self.dico_profil['url_label'] = xml.find('url_label').text
            self.dico_profil[u'diffusion'] = xml.find('diffusion').text
            # data language
            lang_data = xml.find(u'lang_data')
            self.dico_profil[u"lang_data"] = lang_data.find(u'name').text
            # metadata language
            lang_metad = xml.find(u'lang_metad')
            self.dico_profil[u"lang_md"] = lang_metad.find(u'name').text
            # diffusion constraints
            diff = xml.find(u'diffusion')
            self.dico_profil['diffusion'] = diff.find(u'name').text
            # update rythm
            rythm = xml.find(u'rythm')
            self.dico_profil['rythm'] = rythm.find(u'name').text
            # INSPIRE themes
            themes = xml.find('themesinspire')
            li_themesinspire = [theme.find('name').text for theme in themes.findall('theme')]
            self.dico_profil['themesinspire'] = li_themesinspire
            # custom keywords
            keywords = xml.find('keywords')
            li_keywords = [keyword.find('name').text for keyword in keywords.findall('keyword')]
            self.dico_profil['keywords'] = li_keywords
            # places keywords
            geokeywords = xml.find('geokeywords')
            li_geokeywords = [geokeyword.find('name').text for geokeyword in geokeywords.findall('geokeyword')]
            self.dico_profil['geokeywords'] = li_geokeywords
            # contacts
            contacts = xml.find(u'contacts')
            # point of contact
            cont = contacts.find(u'pointdecontact')
            self.dico_profil[u'cont_name'] = cont.find(u'name').text
            self.dico_profil[u'cont_orga'] = cont.find(u'org').text
            self.dico_profil[u'cont_mail'] = cont.find(u'mail').text
            self.dico_profil[u'cont_role'] = cont.find(u'role').text
            self.dico_profil[u'cont_func'] = cont.find(u'func')[0].text
            self.dico_profil[u'cont_street'] = cont.find(u'street').text
            self.dico_profil[u'cont_city'] = cont.find(u'city').text
            self.dico_profil[u'cont_cp'] = cont.find(u'cp').text
            self.dico_profil[u'cont_country'] = cont.find(u'country').text
            self.dico_profil[u'cont_phone'] = cont.find(u'tel').text
            # second contact (responsable, etc.)
            resp = contacts.find(u'second_contact')
            self.dico_profil[u'resp_name'] = resp.find(u'name').text
            self.dico_profil[u'resp_orga'] = resp.find(u'org').text
            self.dico_profil[u'resp_mail'] = resp.find(u'mail').text
            self.dico_profil[u'resp_role'] = resp.find(u'role').text
            self.dico_profil[u'resp_func'] = resp.find(u'func')[0].text
            self.dico_profil[u'resp_street'] = resp.find(u'street').text
            self.dico_profil[u'resp_city'] = resp.find(u'city').text
            self.dico_profil[u'resp_cp'] = resp.find(u'cp').text
            self.dico_profil[u'resp_country'] = resp.find(u'country').text
            self.dico_profil[u'resp_phone'] = resp.find(u'tel').text
        # End of function
        return self.dico_profil

    def recup_help(self, lang):
        """ get the help texts """
        # specific path to xml file
        path_help = 'locale/%s/help_%s.xml' % (lang, lang)
        # reading and parsing the xml
        with open(path_help, 'r') as source:
            xml = ET.parse(source)                  # xml cursor
            for tooltip in xml.findall('tooltip'):
                idu = tooltip.find('id').text
                ref = tooltip.find('ref').text
                txt = tooltip.find('txt').text
                img = tooltip.find('image').text
                doc = tooltip.find('doc').text
                # fillfulling the INSPIRE dictionary
                self.dico_help[int(idu)] = ref, txt, img, doc
        # End of function
        return self.dico_help

    def process(self):
        u""" launch the different processes """
        # display the main tab
        self.nb.select(0)
        # check option selected: process or create a new profile
        if self.ddl_profil.get() == self.blabla.get('tab1_new'):
            # launching the profile form
            self.logger.info('Creation of a new profile')
            tr_profile = threading.Thread(target=NewProfile,
                                          args=(self.blabla,
                                                self.ddl_lang.get(),
                                                self.dico_help,
                                                self.li_pro))
            tr_profile.daemon = True
            tr_profile.run()
            # NewProfile(self.blabla, self.ddl_lang.get(), self.li_pro)
            self.li_profiles(self.ddl_lang.get())   # updating the dropdow list
            self.ddl_profil['values'] = self.li_pro
            return
        # check if the target folder has been selected
        if self.target.get() == "":
            info(title=self.blabla.get('info_blanktarget1'),
                 message=self.blabla.get('info_blanktarget2'))
            return
        # check if a profile has been selected
        if self.ddl_profil.get() == "":
            info(title=self.blabla.get('info_blankprofile1'),
                 message=self.blabla.get('info_blankprofile2'))
            return
        # disabling others GUI parts
        self.tab_globals.focus_force()
        self.alter_state(self.FrPath, DISABLED)

        # check if there are some layers into the folder structure
        if len(self.li_shp) + len(self.li_tab) == 0:
            self.logger.warning("No geofiles found in the folder structure")
            self.status.set(self.blabla.get('log_nodata'))
            return
        # specific variables
        dest = path.join(self.target.get(), 'metadator')
        if not path.isdir(dest):    # test if folder already exists
            mkdir(dest, 0777)       # if not, we create it
        # getting profile informations
        self.recup_profil(self.ddl_lang.get())
        # saving options in a separated thread
        tr_options = threading.Thread(target=self.save_settings)
        tr_options.daemon = True
        tr_options.start()
        self.logger.info('Current options saved')
        # saving recurring fiels in a separated thread
        tr_rekurs = threading.Thread(target=self.saveas_rekurs,
                                     args=(self.ddl_lang.get(), ))
        tr_rekurs.daemon = True
        tr_rekurs.start()
        # configuring the progression bar
        self.prog_layers["maximum"] = len(self.li_shp) + len(self.li_tab)
        self.prog_layers["value"]
        # Processing the shapefiles
        self.logger.info('\tStart processing the files')
        for shp in self.li_shp:
            """ looping on shapefiles list """
            self.logger.info('Processing: %s' % path.basename(shp))
            self.status.set(path.basename(shp))
            # reset recipient data
            self.dico_layer.clear()
            self.dico_fields.clear()
            # getting separated process threads
            Read_SHP(shp,
                     self.dico_layer,
                     self.dico_fields,
                     'shape',
                     self.blabla)
            # checking layer error
            if self.dico_layer.get('error'):
                # increment the progress bar
                self.prog_layers["value"] = self.prog_layers["value"] + 1
                self.update()
                self.logger.warning('This shape has an issue: %s' % shp)
                continue
            # getting fields statistics only if needed
            if self.def_doc.get() == 1 or self.def_xls.get() == 1 or self.def_odt.get() == 1:
                StatsFields(shp, self.dico_fields, self.dico_rekur, self.blabla)
            # export according to options selected
            if self.def_doc.get() == 1:
                ExportToHTML(dest,
                             self.dico_layer,
                             self.dico_fields,
                             self.dico_profil,
                             self.dico_rekur,
                             self.blabla)
                html_path = path.join(dest,
                                      "{0}_MD.html".format(self.dico_layer['name'][:-4]))
                ExportToDocX(html_path, dest)
            if self.def_xls.get() == 1:
                ExportToXLS(dest,
                            self.dico_layer,
                            self.dico_fields,
                            self.dico_profil,
                            self.dico_rekur,
                            self.blabla)
            if self.def_xml.get() == 1:
                ExportToXML(dest,
                            self.dico_layer,
                            self.dico_profil,
                            '',
                            self.blabla,
                            1,
                            0)
            if self.def_odt.get() == 1:
                ExportToODT(dest,
                            self.dico_layer,
                            self.dico_fields,
                            self.dico_profil,
                            self.dico_rekur,
                            self.blabla)
            # increment the progress bar
            self.prog_layers["value"] = self.prog_layers["value"] + 1
            self.update()

        # Processing the MapInfo tables
        for tab in self.li_tab:
            """ looping on MapInfo tables list """
            self.logger.info('Processing: %s' % path.basename(tab))
            self.status.set(path.basename(tab))
            # reset recipient data
            self.dico_layer.clear()
            self.dico_fields.clear()
            # getting the informations
            Read_TAB(tab,
                     self.dico_layer,
                     self.dico_fields,
                     'table',
                     self.blabla)
            # checking layer error
            if self.dico_layer.get('error'):
                self.logger.warning('This MapInfo table has an issue: %s' % tab)
                # increment the progress bar
                self.prog_layers["value"] = self.prog_layers["value"] +1
                self.update()
                continue
            # getting fields statistics only if needed
            if self.def_doc.get() == 1 \
               or self.def_xls.get() == 1 \
               or self.def_odt.get() == 1:
                StatsFields(tab, self.dico_fields, self.dico_rekur, self.blabla)
            # export according to options selected
            if self.def_doc.get() == 1:
                ExportToHTML(dest,
                             self.dico_layer,
                             self.dico_fields,
                             self.dico_profil,
                             self.dico_rekur,
                             self.blabla)
                html_path = path.join(dest,
                                      "{0}_MD.html".format(self.dico_layer['name'][:-4]))
                ExportToDocX(html_path, dest)
            if self.def_xls.get() == 1:
                ExportToXLS(dest,
                            self.dico_layer,
                            self.dico_fields,
                            self.dico_profil,
                            self.dico_rekur,
                            self.blabla)
            if self.def_xml.get() == 1:
                ExportToXML(dest,
                            self.dico_layer,
                            self.dico_profil,
                            '',
                            self.blabla,
                            1,
                            0)
            if self.def_odt.get() == 1:
                ExportToODT(dest,
                            self.dico_layer,
                            self.dico_fields,
                            self.dico_profil,
                            self.dico_rekur,
                            self.blabla)
            # increment the progress bar
            self.prog_layers["value"] = self.prog_layers["value"] + 1
            self.update()

        # Word catalog export
        if self.def_doc.get() == 1 and self.def_cat.get() == 1:
            self.status.set(self.blabla.get('info_cat'))
            self.update()
            DocxMerger(dest, '00_Metadator_Catalog', 'metadator_')
        else:
            pass

        # final message
        # msg = self.blabla.get('info_end2') + self.blabla.get('info_end3')
        # info(title=self.blabla.get('info_end'), message=msg)
        # opening the destination folder
        self.open_dir_file(dest)
        # cleaning up
        logging.info('Hurray! It worked! All seem to have been fine!')
        self.destroy()
        # end of function
        return

    def open_dir_file(self, target):
        """
        Open a file or a directory in the explorer of the operating system
        http://sametmax.com/ouvrir-un-fichier-avec-le-bon-programme-en-python
        """
        # check if the file or the directory exists
        if not path.exists(target):
            raise IOError('No such file: {0}'.format(target))

        # check the read permission
        if not access(target, R_OK):
            raise IOError('Cannot access file: {0}'.format(target))

        # open the directory or the file according to the os
        if opersys == 'win32':  # Windows
            proc = startfile(target)

        elif opersys.startswith('linux'):  # Linux:
            proc = subprocess.Popen(['xdg-open', target],
                                    stdout=subprocess.PIPE,
                                    stderr=subprocess.PIPE)

        elif opersys == 'darwin':  # Mac:
            proc = subprocess.Popen(['open', '--', target],
                                    stdout=subprocess.PIPE,
                                    stderr=subprocess.PIPE)

        else:
            raise NotImplementedError(
                "Your `%s` isn't a supported operating system`." % opersys)

        # end of function
        return proc
Beispiel #41
0
class App:
    def __init__(self,master):
        #User Interface
        #TODO: Add progressbar so people know when the program is working
        root.title('Transit Survey Desire Lines')
        root.iconbitmap(default='busicon.ico')
        
        self.titleText=Label(master,text="OKI Transit On-board Survey Processor").grid(row=0,column=0,columnspan=4)
        self.licenseText=Label(master,text="Licensed 2012 GPL v3").grid(row=1,column=0,columnspan=4)
        self.websiteText=Label(master,text="www.oki.org").grid(row=2,column=0,columnspan=4)
        
        self.workspaceLabel=Label(master,text="GIS Workspace:").grid(row=3,column=0)
        self.workspaceText=Text(master,height=1,width=50)
        self.workspaceText.grid(row=3,column=1)
        self.workspaceBrowse=Button(master,text="Browse MDB",command=self.loadTemplate).grid(row=3,column=2)
        self.workspaceFGDB=Button(master,text="Browse GDB",command=self.loadFolder).grid(row=3,column=3)
        
        self.tableLabel=Label(master,text="Table:").grid(row=4,column=0)
        self.tableLB=Combobox(master,values=["None yet"])
        self.tableLB.bind('<<ComboboxSelected>>',self.getFieldsFromTable)
        self.tableLB.grid(row=4,column=1)
        self.idLabel=Label(master,text="Survey IDs:").grid(row=4,column=2)
        self.idCombo=Combobox(master,values=["None yet"])
        self.idCombo.grid(row=4,column=3)
        
        self.modeToLabel=Label(master,text="Mode To:").grid(row=5,column=0)
        self.modeToCombo=Combobox(master,values=["None yet"])
        self.modeToCombo.grid(row=5,column=1)
        self.modeFrLabel=Label(master,text="Mode From:").grid(row=5, column=2)
        self.modeFrCombo=Combobox(master,values=["None yet"])
        self.modeFrCombo.grid(row=5,column=3)
        
        self.oxLabel=Label(master,text="Origin X Field:").grid(row=6, column=0)
        self.oxCombo=Combobox(master,values=["None yet"])
        self.oxCombo.grid(row=6, column=1)
        self.oyLabel=Label(master,text="Origin Y Field:").grid(row=6, column=2)
        self.oyCombo=Combobox(master,values=["None yet"])
        self.oyCombo.grid(row=6,column=3)
        
        self.bxLabel=Label(master,text="Board X Field:").grid(row=7, column=0)
        self.bxCombo=Combobox(master,values=["None yet"])
        self.bxCombo.grid(row=7, column=1)
        self.byLabel=Label(master,text="Board Y Field:").grid(row=7, column=2)
        self.byCombo=Combobox(master,values=["None yet"])
        self.byCombo.grid(row=7,column=3)
        
        self.axLabel=Label(master,text="Alight X Field:").grid(row=8, column=0)
        self.axCombo=Combobox(master,values=["None yet"])
        self.axCombo.grid(row=8, column=1)
        self.ayLabel=Label(master,text="Alight Y Field:").grid(row=8, column=2)
        self.ayCombo=Combobox(master,values=["None yet"])
        self.ayCombo.grid(row=8,column=3)
        
        self.dxLabel=Label(master,text="Dest X Field:").grid(row=9, column=0)
        self.dxCombo=Combobox(master,values=["None yet"])
        self.dxCombo.grid(row=9, column=1)
        self.dyLabel=Label(master,text="Dest Y Field:").grid(row=9, column=2)
        self.dyCombo=Combobox(master,values=["None yet"])
        self.dyCombo.grid(row=9,column=3)
        
        self.breakerLabel=Label(master,text="The below are for graphing and are not needed for Desirelines").grid(row=10,column=0,columnspan=4)
        
        self.surveyBusLabel=Label(master,text="Survey Bus:").grid(row=11,column=0)
        self.surveyBusCombo=Combobox(master,values=["None yet"])
        self.surveyBusCombo.grid(row=11,column=1)
        self.firstBusLabel=Label(master,text="First Bus:").grid(row=11,column=2)
        self.firstBusCombo=Combobox(master,values=["None yet"])
        self.firstBusCombo.grid(row=11,column=3)
        
        self.goButton=Button(master,text="Create Desirelines!",command=self.buildDL).grid(row=12,column=0)
        self.quitButton=Button(master,text="Quit",command=master.quit).grid(row=12,column=1)
        self.graphOB=Button(master,text="Graph OB",command=self.graphOB).grid(row=12,column=2)
        self.graphAD=Button(master,text="Graph AD",command=self.graphAD).grid(row=12,column=3)
        
        self.addQCVarsButton=Button(master,text="Add QC Variables",command=self.QCVars).grid(row=13,column=0)
        self.CupholderButton=Button(master,text="Cupholder!",command=self.cupholder).grid(row=13,column=3)
        
    def loadTemplate(self):
        #Loads a personal geodatabase file
        filename=tkFileDialog.askopenfilename(filetypes=(("Personal Geodatabases","*.mdb")))
        if(filename):
            try:
                self.workspaceText.insert(END,filename)
                env.workspace=filename
                
            except Exception as e:
                tkMessageBox.showerror("Failed to read file",e.message)
                return
                
    def loadFolder(self):
        #Loads a file geodatabase (looks like a folder to Windows Explorer, etc.)
        foldername=tkFileDialog.askdirectory()
        if(foldername):
            try:
                self.workspaceText.insert(END,foldername)
                env.workspace=foldername
                self.getTablesFromGdb()
            except Exception as e:
                tkMessageBox.showerror("Failed to read folder",e.message)
                return
                
    def getTablesFromGdb(self):
        #Gets a table list from the geodatabase and fills the table combobox
        self.tableList=arcpy.ListTables()
        tl=()
        for table in self.tableList:
            tl=tl+(table,)
        self.tableLB['values']=tl
        
    def getFieldsFromTable(self,something):
        #Gets the fields from the selected table and loads all (relevant) comboboxes
        featClass=self.tableLB.get()
        try:
            fl=()
            if(featClass and featClass!=-1):
                fields=arcpy.ListFields(featClass)
                for field in fields:
                    fl=fl+(field.name,)
                self.oxCombo['values']=fl
                self.oyCombo['values']=fl
                self.bxCombo['values']=fl
                self.byCombo['values']=fl
                self.axCombo['values']=fl
                self.ayCombo['values']=fl
                self.dxCombo['values']=fl
                self.dyCombo['values']=fl
                self.idCombo['values']=fl
                self.modeToCombo['values']=fl
                self.modeFrCombo['values']=fl
                self.surveyBusCombo['values']=fl
                self.firstBusCombo['values']=fl
                
        except:
            return

    def buildDL(self):
        #this is the main process to build the desire lines
        try:
            #Check Inputs
            if self.idCombo.get() and self.modeToCombo.get() and self.modeFrCombo.get() and self.oxCombo.get() and self.oyCombo.get() and self.bxCombo.get() and self.byCombo.get() and self.axCombo.get() and self.ayCombo.get() and self.dxCombo.get() and self.dyCombo.get():
                SurveyIDField=self.idCombo.get()
                ModeToField=self.modeToCombo.get()
                ModeFrField=self.modeFrCombo.get()
                OXField=self.oxCombo.get()
                OYField=self.oyCombo.get()
                BXField=self.bxCombo.get()
                BYField=self.byCombo.get()
                AXField=self.axCombo.get()
                AYField=self.ayCombo.get()
                DXField=self.dxCombo.get()
                DYField=self.dyCombo.get()
                
                #Origin ~> Boarding 
                OutputFC="OBDesireLines"
                arcpy.CreateFeatureclass_management(env.workspace,OutputFC,"POLYLINE")
                arcpy.AddField_management(OutputFC,"SurveyID","LONG")
                arcpy.AddField_management(OutputFC,"ModeTo","LONG")
                arcpy.AddField_management(OutputFC,"ModeFrom","LONG")
                arcpy.AddField_management(OutputFC,"DistanceSL","DOUBLE")
                rows=arcpy.SearchCursor(self.tableLB.get())
                insRows=arcpy.InsertCursor(OutputFC)
                x=1
                for row in rows:
                    if(x % 100 == 0):
                        print "Working on ",x
                    insRow=insRows.newRow()
                    insRow.SurveyID=row.getValue(SurveyIDField)
                    insRow.ModeTo=row.getValue(ModeToField)
                    insRow.ModeFrom=row.getValue(ModeFrField)
                    lineArray=arcpy.Array()
                    pnt1=arcpy.Point()
                    pnt2=arcpy.Point()
                    if(row.getValue(OXField) and row.getValue(OYField) and row.getValue(BXField) and row.getValue(BYField)):
                        pnt1.X=row.getValue(OXField)
                        pnt1.Y=row.getValue(OYField)
                        lineArray.add(pnt1)
                        pnt2.X=row.getValue(BXField)
                        pnt2.Y=row.getValue(BYField)
                        lineArray.add(pnt2)
                        insRow.shape=lineArray
                        insRow.DistanceSL=math.sqrt(math.pow(pnt2.X-pnt1.X,2)+math.pow(pnt2.Y-pnt1.Y,2))
                    
                    insRows.insertRow(insRow)
                    x+=1
                    
                #Alight ~> Destination
                OutputFC="ADDesireLines"
                arcpy.CreateFeatureclass_management(env.workspace,OutputFC,"POLYLINE")
                arcpy.AddField_management(OutputFC,"SurveyID","LONG")
                arcpy.AddField_management(OutputFC,"ModeTo","LONG")
                arcpy.AddField_management(OutputFC,"ModeFrom","LONG")
                arcpy.AddField_management(OutputFC,"DistanceSL","DOUBLE")
                rows=arcpy.SearchCursor(self.tableLB.get())
                insRows=arcpy.InsertCursor(OutputFC)
                x=1
                for row in rows:
                    if(x % 100 == 0):
                        print "Working on ",x
                    insRow=insRows.newRow()
                    insRow.SurveyID=row.getValue(SurveyIDField)
                    insRow.ModeTo=row.getValue(ModeToField)
                    insRow.ModeFrom=row.getValue(ModeFrField)
                    lineArray=arcpy.Array()
                    pnt1=arcpy.Point()
                    pnt2=arcpy.Point()
                    if(row.getValue(AXField) and row.getValue(AYField) and row.getValue(DXField) and row.getValue(DYField)):
                        pnt1.X=row.getValue(AXField)
                        pnt1.Y=row.getValue(AYField)
                        lineArray.add(pnt1)
                        pnt2.X=row.getValue(DXField)
                        pnt2.Y=row.getValue(DYField)
                        lineArray.add(pnt2)
                        insRow.shape=lineArray
                        insRow.DistanceSL=math.sqrt(math.pow(pnt2.X-pnt1.X,2)+math.pow(pnt2.Y-pnt1.Y,2))
                    
                    insRows.insertRow(insRow)
                    x+=1
                    
                #TODO: add something about progress
            else:
                tkMessageBox.showerror("Error Creating Featureclass","You need to select a field for ALL input boxes!")
        except Exception as e:
            tkMessageBox.showerror("Error Creating Featureclass",e.message)
            
    def graphOB(self):
        #Graphs Origin-Boarding Locations
        try:
            #Check Inputs
            if 1==1: 
                #self.modeToCombo.get() and self.oxCombo.get() and self.oyCombo.get() and self.bxCombo.get() and self.byCombo.get() and self.surveyBusCombo.get() and self.firstBusCombo.get():
                ###Not needed
                #SurveyIDField=self.idCombo.get()
                #ModeFrField=self.modeFrCombo.get()
                #AXField=self.axCombo.get()
                #AYField=self.ayCombo.get()
                #DXField=self.dxCombo.get()
                #DYField=self.dyCombo.get()
                
                ## Debugging
                ##ModeToField=self.modeToCombo.get()
                ModeToField="OGET"
                ##OXField=self.oxCombo.get()
                OXField="OXCORD"
                ##OYField=self.oyCombo.get()
                OYField="OYCORD"
                ##BXField=self.bxCombo.get()
                BXField="BX"
                ##BYField=self.byCombo.get()
                BYField="BY_"
                ##sBusField=self.surveyBusCombo.get()
                sBusField="RTCODE"
                ##fBusField=self.firstBusCombo.get()
                fBusField="BUS1"
                #read all this stuff into an array
                rows=arcpy.SearchCursor(self.tableLB.get())
                x=1
                rowData=[]
                for row in rows:
                    if(x % 100 == 0):
                        print "Reading on ",x
                    if(row.getValue(sBusField)==row.getValue(fBusField)):
                        if(row.getValue(OXField)>0 and row.getValue(BXField)>0 and row.getValue(OYField)>0 and row.getValue(BYField)>0):
                            iRow=[row.getValue(ModeToField),math.sqrt(math.pow(row.getValue(OXField)-row.getValue(BXField),2)+math.pow(row.getValue(OYField)-row.getValue(BYField),2))/5280]
                            rowData.append(iRow)
                newRowData=self.sortList(rowData)
                #Graph creation
                iWalk=0
                iBike=0
                iDrive=0
                graphItemsWalk=[]
                graphItemsBike=[]
                graphItemsDrive=[]
                    
                for item in newRowData:
                    if(item[0]==1):
                        graphItemsWalk.append((iWalk,item[1]))
                        iWalk+=1
                    elif(item[0]==2):
                        graphItemsBike.append((iBike,item[1]))
                        iBike+=1
                    else:
                        graphItemsDrive.append((iDrive,item[1]))
                        iDrive+=1
                if(iWalk==0):
                    graphItemsWalk.append((0,0))
                if(iBike==0):
                    graphItemsBike.append((0,0))
                if(iDrive==0):
                    graphItemsDrive.append((0,0))
                        
                graphItems=[]
                giWalk=[]
                giBike=[]
                giDrive=[]
                
                for item in graphItemsWalk:
                    giWalk.append((item[0]*100/iWalk,item[1]))
                for item in graphItemsBike:
                    giBike.append((item[0]*100/iBike,item[1]))
                for item in graphItemsDrive:
                    giDrive.append((item[0]*100/iDrive,item[1]))

                graphItems.append(giWalk)
                graphItems.append(giBike)
                graphItems.append(giDrive)
                cairoplot.scatter_plot('C:\\GraphO2B.SVG',data=graphItems,width=600,height=400,border=20,axis=True,grid=True,series_colors=[(1,0,0),(0,1,0),(0,0,1)],y_title='Miles')
                cairoplot.scatter_plot('C:\\GraphO2B_Walk.SVG',data=graphItemsWalk,width=600,height=400,border=20,axis=True,grid=True,series_colors=[(1,0,0)],y_title='Miles')
                cairoplot.scatter_plot('C:\\GraphO2B_Bike.SVG',data=graphItemsBike,width=600,height=400,border=20,axis=True,grid=True,series_colors=[(1,0,0)],y_title='Miles')
                cairoplot.scatter_plot('C:\\GraphO2B_Drive.SVG',data=graphItemsDrive,width=600,height=400,border=20,axis=True,grid=True,series_colors=[(1,0,0)],y_title='Miles')
                
                
                print "Completed for now"

        except Exception as e:
            tkMessageBox.showerror("Problem somewhere",e.message)
    
    def graphAD(self):
         #Graphs Origin-Boarding Locations
        try:
            #Check Inputs
            if 1==1: 
                #self.modeFromCombo.get() and self.oxCombo.get() and self.oyCombo.get() and self.bxCombo.get() and self.byCombo.get() and self.surveyBusCombo.get() and self.firstBusCombo.get():
                ###Not needed
                #SurveyIDField=self.idCombo.get()
                #ModeFrField=self.modeFrCombo.get()
                #AXField=self.axCombo.get()
                #AYField=self.ayCombo.get()
                #DXField=self.dxCombo.get()
                #DYField=self.dyCombo.get()
                
                ## Debugging
                ##ModeToField=self.modeToCombo.get()
                ModeFromField="DGET"
                ##DXField=self.oxCombo.get()
                DXField="DXCORD"
                ##OYField=self.oyCombo.get()
                DYField="DYCORD"
                ##BXField=self.bxCombo.get()
                AXField="AX"
                ##BYField=self.byCombo.get()
                AYField="AY"
                ##sBusField=self.surveyBusCombo.get()
                sBusField="RTCODE"
                ##fBusField=self.firstBusCombo.get()
                fBusField="BUS1"
                #read all this stuff into an array
                rows=arcpy.SearchCursor(self.tableLB.get())
                x=1
                rowData=[]
                for row in rows:
                    if(row.getValue("BUS4")):
                        lastBus=row.getValue("BUS4")
                    elif(row.getValue("BUS3")):
                        lastBus=row.getValue("BUS3")
                    elif(row.getValue("BUS2")):
                        lastBus=row.getValue("BUS2")
                    else:
                        lastBus=row.getValue("BUS1")
                    if(x % 100 == 0):
                        print "Reading on ",x
                    if(row.getValue(sBusField)==lastBus):
                        if(row.getValue(DXField)>0 and row.getValue(AXField)>0 and row.getValue(DYField)>0 and row.getValue(AYField)>0):
                            iRow=[row.getValue(ModeFromField),math.sqrt(math.pow(row.getValue(DXField)-row.getValue(AXField),2)+math.pow(row.getValue(DYField)-row.getValue(AYField),2))/5280]
                            rowData.append(iRow)

                    
                        
                newRowData=self.sortList(rowData)
                #Graph creation
                iWalk=0
                iBike=0
                iDrive=0
                graphItemsWalk=[]
                graphItemsBike=[]
                graphItemsDrive=[]
                    
                for item in newRowData:
                    if(item[0]==1):
                        graphItemsWalk.append((iWalk,item[1]))
                        iWalk+=1
                    elif(item[0]==2):
                        graphItemsBike.append((iBike,item[1]))
                        iBike+=1
                    else:
                        graphItemsDrive.append((iDrive,item[1]))
                        iDrive+=1
                        
                if(iWalk==0):
                    graphItemsWalk.append((0,0))
                    iWalk=1
                if(iBike==0):
                    graphItemsBike.append((0,0))
                    iBike=1
                if(iDrive==0):
                    graphItemsDrive.append((0,0))
                    iDrive=1
                graphItems=[]
                giWalk=[]
                giBike=[]
                giDrive=[]
                
                for item in graphItemsWalk:
                    giWalk.append((item[0]*100/iWalk,item[1]))
                for item in graphItemsBike:
                    giBike.append((item[0]*100/iBike,item[1]))
                for item in graphItemsDrive:
                    giDrive.append((item[0]*100/iDrive,item[1]))

                graphItems.append(giWalk)
                graphItems.append(giBike)
                graphItems.append(giDrive)

                cairoplot.scatter_plot('C:\\GraphA2D.SVG',data=graphItems,width=600,height=400,border=20,axis=True,grid=True,series_colors=[(1,0,0),(0,1,0),(0,0,1)],y_title='Miles')
                cairoplot.scatter_plot('C:\\GraphA2D_Walk.SVG',data=graphItemsWalk,width=600,height=400,border=20,axis=True,grid=True,series_colors=[(1,0,0)],y_title='Miles')
                cairoplot.scatter_plot('C:\\GraphA2D_Bike.SVG',data=graphItemsBike,width=600,height=400,border=20,axis=True,grid=True,series_colors=[(1,0,0)],y_title='Miles')
                cairoplot.scatter_plot('C:\\GraphA2D_Drive.SVG',data=graphItemsDrive,width=600,height=400,border=20,axis=True,grid=True,series_colors=[(1,0,0)],y_title='Miles')
                
                print "Completed for now"
        except Exception as e:
            tkMessageBox.showerror("Problem somewhere",e.message)
                
    def sortList(self,list):
        recs=len(list)
        outputlist=[]
        currentlowest=[]
        while len(outputlist)<recs:
            for item in list:
                if(currentlowest==[]):
                    currentlowest=item
                for itemcompare in list:
                    if(itemcompare[1]>item[1]):
                        item=itemcompare
                #At this point, item should be the smallest distance in list
                outputlist.append(item)
                list.remove(item)
        return outputlist
        
    def QCVars(self):
        if(tkMessageBox.askyesno("Modify Table","This WILL modify the input table.  Continue?") and self.tableLB.get()):
            print "This battlestation will be fully operational"
            #check for and delete QC fields
            inputFeatClass=self.tableLB.get()
            fieldList=arcpy.ListFields(inputFeatClass,"QC_*")
            for field in fieldList:
                arcpy.DeleteField_management(inputFeatClass,field.name)
            arcpy.AddField_management(inputFeatClass,"QC_WalkToDistance","DOUBLE")
            arcpy.AddField_management(inputFeatClass,"QC_BikeToDistance","DOUBLE")
            arcpy.AddField_management(inputFeatClass,"QC_DriveToDistance","DOUBLE")
            arcpy.AddField_management(inputFeatClass,"QC_WalkFromDistance","DOUBLE")
            arcpy.AddField_management(inputFeatClass,"QC_BikeFromDistance","DOUBLE")
            arcpy.AddField_management(inputFeatClass,"QC_DriveFromDistance","DOUBLE")
            arcpy.AddField_management(inputFeatClass,"QC_DriveToLocalRoute","SHORT")
            arcpy.AddField_management(inputFeatClass,"QC_BoardWrongState","SHORT")
            arcpy.AddField_management(inputFeatClass,"QC_AlightWrongState","SHORT")
            
            #Field Definitions
            #if(self.modeToCombo.get() and self.oxCombo.get() and self.oyCombo.get() and self.bxCombo.get() and self.byCombo.get() and self.surveyBusCombo.get() and self.firstBusCombo.get():
            ###Not needed
            #SurveyIDField=self.idCombo.get()
            #ModeFrField=self.modeFrCombo.get()
            #AXField=self.axCombo.get()
            #AYField=self.ayCombo.get()
            #DXField=self.dxCombo.get()
            #DYField=self.dyCombo.get()
            
            ## Debugging
            ##ModeToField=self.modeToCombo.get()
            ModeToField="OGET"
            ##OXField=self.oxCombo.get()
            OXField="OXCORD"
            ##OYField=self.oyCombo.get()
            OYField="OYCORD"
            ##BXField=self.bxCombo.get()
            BXField="BX"
            ##BYField=self.byCombo.get()
            BYField="BY_"
            ##sBusField=self.surveyBusCombo.get()
            sBusField="RTCODE"
            ##fBusField=self.firstBusCombo.get()
            fBusField="BUS1"
            #read all this stuff into an array
            
            ModeFromField="DGET"
            ##DXField=self.oxCombo.get()
            DXField="DXCORD"
            ##OYField=self.oyCombo.get()
            DYField="DYCORD"
            ##BXField=self.bxCombo.get()
            AXField="AX"
            ##BYField=self.byCombo.get()
            AYField="AY"
            ##sBusField=self.surveyBusCombo.get()
            
            rows=arcpy.UpdateCursor(self.tableLB.get())
            x=1
            rowData=[]
            for row in rows:
                if(x % 100 == 0):
                    print "Reading on ",x
                    
                #ToDistance    
                if(row.getValue(sBusField)==row.getValue(fBusField)):
                    if(row.getValue(OXField)>0 and row.getValue(BXField)>0 and row.getValue(OYField)>0 and row.getValue(BYField)>0):
                        dist=math.sqrt(math.pow(row.getValue(OXField)-row.getValue(BXField),2)+math.pow(row.getValue(OYField)-row.getValue(BYField),2))/5280
                        if(row.getValue(ModeToField)==1):
                            row.setValue("QC_WalkToDistance",dist)
                        elif(row.getValue(ModeToField)==2):
                            row.setValue("QC_BikeToDistance",dist)
                        else:
                            row.setValue("QC_DriveToDistance",dist)
                    else:
                        row.setValue("QC_WalkToDistance",-1)
                        row.setValue("QC_BikeToDistance",-1)
                        row.setValue("QC_DriveToDistance",-1)
                
                #FromDistance
                if(row.getValue("BUS4")):
                    lastBus=row.getValue("BUS4")
                elif(row.getValue("BUS3")):
                    lastBus=row.getValue("BUS3")
                elif(row.getValue("BUS2")):
                    lastBus=row.getValue("BUS2")
                else:
                    lastBus=row.getValue("BUS1")
                    
                if(row.getValue(sBusField)==lastBus):
                    if(row.getValue(DXField)>0 and row.getValue(AXField)>0 and row.getValue(DYField)>0 and row.getValue(AYField)>0):
                        dist=math.sqrt(math.pow(row.getValue(DXField)-row.getValue(AXField),2)+math.pow(row.getValue(DYField)-row.getValue(AYField),2))/5280
                        if(row.getValue(ModeFromField)==1):
                            row.setValue("QC_WalkFromDistance",dist)
                        elif(row.getValue(ModeFromField)==2):
                            row.setValue("QC_BikeFromDistance",dist)
                        else:
                            row.setValue("QC_DriveFromDistance",dist)
                    else:
                        row.setValue("QC_WalkFromDistance",-1)
                        row.setValue("QC_BikeFromDistance",-1)
                        row.setValue("QC_DriveFromDistance",-1)
                

                rows.updateRow(row)
                            
            
            
            print "DBG: Complete for now"
            
            
            
        elif(self.tableLB.get()==''):
            tkMessageBox.showerror("Problem","You must select a table to proceed")
        else:
            print "Your lack of faith is disturbing"
        
    def cupholder(self):
        tkMessageBox.showinfo("Cupholder","Lord Vadar finds your computer's lack of a cupholder disturbing.")
        ctypes.windll.WINMM.mciSendStringW(u"set cdaudio door open",None,0,None)
Beispiel #42
0
class Window(Frame):
    def __init__(self, parent, window_type):
        Frame.__init__(self, parent, msg=None)

        self.parent = parent
        if window_type == "main":
            self.initUI_main()
        if window_type == "err":
            self.initUI_err()

    def initUI_main(self):
        self.parent.title("Personal Helper")
        self.pack(fill=BOTH, expand=True)

        self.columnconfigure(0, weight=1)
        self.columnconfigure(7, weight=1)
        self.columnconfigure(5, pad=10)
        self.columnconfigure(3, pad=10)
        self.columnconfigure(1, weight=3)
        self.rowconfigure(0, weight=0)
        self.rowconfigure(5, weight=1)
        self.rowconfigure(5, pad=7)
        self.rowconfigure(6, pad=6)

        lbl = Label(self, text="Windows")
        lbl.grid(sticky=W + N, pady=4, padx=5)

        check_box = {"work": IntVar(), "boost": IntVar()}

        check1 = Checkbutton(self,
                             text="work-Mode",
                             variable=check_box["work"])
        check1.grid(row=7, column=0)

        check2 = Checkbutton(self,
                             text="boost games",
                             variable=check_box["boost"])
        check2.grid(row=7, column=1)

        ### old version, may be used again later
        area = Treeview(self)
        area['show'] = 'headings'
        area["columns"] = ("one", "two", "three", "four")
        area.column("one", width=10)
        area.column("two", width=10)
        area.column("three", width=10)
        area.column("four", width=10)
        area.heading("one", text="process name")
        area.heading("two", text="Priority")
        area.heading("three", text="PID")
        area.heading("four", text="Usage")
        ###about this part
        #area.grid(row=1, column=0, columnspan=2, rowspan=4, padx=5, sticky=E + W + S + N)
        #######

        #comboboxes and relevant buttons

        self.block_drop = Combobox(self, postcommand=self.update_blocked)
        self.block_drop['values'] = working_bans
        self.block_drop.current(0)
        self.block_drop.grid(row=1, column=1, pady=1)
        self.entry = Entry(self)
        self.entry.insert(0, "enter to block")
        self.entry.grid(row=1, column=4)

        block_btn_remv = Button(self,
                                text="Remove",
                                command=lambda: remove_from_list(
                                    working_bans, self.block_drop.get()))
        block_btn_remv.grid(row=1, column=2)

        block_btn_add = Button(
            self,
            text="Add",
            command=lambda: add_to_list(working_bans, self.entry.get(), self.
                                        entry, defults["block"]))
        block_btn_add.grid(row=1, column=3)

        ############
        #boosted combo
        self.boost_drop = Combobox(self, postcommand=self.update_boosted)
        self.boost_drop['values'] = boosted
        self.boost_drop.current(0)
        self.boost_drop.grid(row=2, column=1, pady=1)
        self.entry2 = Entry(self)
        self.entry2.insert(0, "enter to buff priority")
        self.entry2.grid(row=2, column=4, pady=4)

        boost_btn_remv = Button(
            self,
            text="Remove",
            command=lambda: remove_from_list(boosted, self.boost_drop.get()))
        boost_btn_remv.grid(row=2, column=2)

        boost_btn_add = Button(
            self,
            text="Add",
            command=lambda: add_to_list(boosted, self.entry2.get(), self.
                                        entry2, defults["boost"]))
        boost_btn_add.grid(row=2, column=3)

        #########################################

        #degraded combo
        self.deg_drop = Combobox(self, postcommand=self.update_degraded)
        self.deg_drop['values'] = degraded
        self.deg_drop.current(0)
        self.deg_drop.grid(row=3, column=1, pady=1)
        self.entry3 = Entry(self)
        self.entry3.insert(0, "enter to lower priority")
        self.entry3.grid(row=3, column=4, pady=4)

        deg_btn_remv = Button(
            self,
            text="Remove",
            command=lambda: remove_from_list(degraded, self.deg_drop.get()))
        deg_btn_remv.grid(row=3, column=2)

        deg_btn_add = Button(
            self,
            text="Add",
            command=lambda: add_to_list(degraded, self.entry3.get(), self.
                                        entry3, defults["degrade"]))
        deg_btn_add.grid(row=3, column=3)

        ####
        #music combo

        self.music_drop = Combobox(self, postcommand=self.update_music)
        self.music_drop['values'] = music_list.keys()
        self.music_drop.current(0)
        self.music_drop.grid(row=4, column=1, pady=1)
        self.entry4 = Entry(self)
        self.entry4.insert(0, "enter url")
        self.entry4.grid(row=4, column=5)
        self.entry5 = Entry(self)
        self.entry5.insert(0, "enter song's name")
        self.entry5.grid(row=4, column=4)

        music_btn_remv = Button(self,
                                text="Remove",
                                command=lambda: remove_from_list(
                                    music_list, self.music_drop.get()))
        music_btn_remv.grid(row=4, column=2)

        music_btn_add = Button(
            self,
            text="Add",
            command=lambda: add_music(music_list, self.entry5.get(
            ), self.entry4.get(), self.entry5, defults["music"]))
        music_btn_add.grid(row=4, column=3)

        abtn = Button(self, text="Activate", command=scan_computer_programs)
        abtn.grid(row=1, column=5, sticky=E)

        sbtn = Button(self, text="Stop", command=lambda: stop_running())
        sbtn.grid(row=2, column=5, pady=6, sticky=E)

        cbtn = Button(self, text="Close", command=quit)
        cbtn.grid(row=3, column=5, pady=4, sticky=E)

        hbtn = Button(self, text="Save", command=save_lists)
        hbtn.grid(row=6, column=0, sticky=W)

        tsbtn = Button(self,
                       text="TaskManager",
                       command=lambda: os.system("TaskManager\pyProcMon.py"))
        tsbtn.grid(row=3, column=5, sticky=E)

        obtn = Button(
            self,
            text="start",
            command=lambda: call_running(area, threads["procs"], check_box))
        obtn.grid(row=6, column=5, sticky=E)

    def initUI_err(self):
        self.parent.title("Personal Helper")
        self.pack(fill=BOTH, expand=True)

    def update_boosted(self):
        self.boost_drop['values'] = boosted
        try:
            self.boost_drop.current(0)
        except:
            self.boost_drop.set("empty")

    def update_blocked(self):
        self.block_drop['values'] = working_bans
        try:
            self.block_drop.current(0)
        except:
            self.block_drop.set("empty")

    def update_degraded(self):
        self.deg_drop['values'] = degraded
        try:
            self.block_drop.current(0)
        except:
            self.block_drop.set("empty")

    def update_music(self):
        self.music_drop['values'] = music_list.keys()
        try:
            self.block_drop.current(0)
        except:
            self.block_drop.set("empty")
Beispiel #43
0
class SolinetteGUI(Tk):
    def __init__(self):
        # basics settings
        Tk.__init__(self)               # constructor of parent graphic class
        self.title(u'Solinette: geolocalizar direcciones en Lima y Callo')
        self.iconbitmap('icone_Solinette.ico')
        self.resizable(width = False, height = False)
        self.columnconfigure(0, weight=1)
        self.rowconfigure(0, weight=1)

        # Frames
        self.FrPath = LabelFrame(self, name ='primero',
                            text = u'1: las direcciones para geolocalizar',
                            padx = 5, pady = 5)
        self.FrAttr = LabelFrame(self, name ='segundo',
                            text = u'2: columnas indispensables',
                            padx = 5, pady = 5)
        self.FrConn = LabelFrame(self, name ='tercero',
                            text = u'3: parámetros de conexión a la base de datos',
                            padx=5, pady=5)

        # Variables
        inutile = ['Esperando que se elige el archivo Excel']
        self.typcols = []
        self.host = StringVar()
        self.port = IntVar()
        self.dbnb = StringVar()
        self.usua = StringVar()
        self.mdpa = StringVar()
        self.ok = 0
        self.dico_cols = OD()
        self.dico_vals = OD()
        self.dico_param = {}

            ## Frame 1
        # target folder
        labtarg = Label(self.FrPath, text = u'Archivo Excel (.xls): ')
        self.target = Entry(self.FrPath, width = 35)
        self.browsetarg = Button(self.FrPath,
                                 text = 'Explorar',
                                 command = self.setpathtarg)

        # widgets placement
        labtarg.grid(row = 1, column = 1, columnspan = 1, sticky = N+S+W+E, padx = 2, pady = 2)
        self.target.grid(row = 1, column = 2, columnspan = 1, sticky = N+S+W+E, padx = 2, pady = 2)
        self.browsetarg.grid(row = 1, column = 3, columnspan = 1, sticky = N+S+W+E, padx = 2, pady = 2)

            ## Frame 2
        # Drop-down lists of columns
        labdir = Label(self.FrAttr, text = u'Columna dirección: ')
        self.ddl_dir = Combobox(self.FrAttr, values = inutile)
        labdis = Label(self.FrAttr, text = u'Columna distrito: ')
        self.ddl_dis = Combobox(self.FrAttr, values = inutile)

        # nombre de la tabla en PostgreSQL
        labtabl = Label(self.FrAttr, text = u'Nombre de la tabla: ')
        self.tabl = Entry(self.FrAttr, width = 35)

        # widgets placement
        labdir.grid(row = 1, column = 1, sticky = N+S+W, padx = 2, pady = 2)
        self.ddl_dir.grid(row = 1, column = 2, sticky = N+S+W+E, padx = 2, pady = 2)
        labdis.grid(row = 2, column = 1, sticky = N+S+W, padx = 2, pady = 2)
        self.ddl_dis.grid(row = 2, column = 2, sticky = N+S+W+E, padx = 2, pady = 2)
        labtabl.grid(row = 3, column = 1, sticky = N+S+W, padx = 2, pady = 2)
        self.tabl.grid(row = 3, column = 2, sticky = N+S+W+E, padx = 2, pady = 2)

            ## Frame 3

        # Etiquetas
        Label(self.FrConn, text = u'Host: ').grid(row = 1, column = 1,
                                                  padx = 2, pady = 2,
                                                  sticky = N+S+W)
        Label(self.FrConn, text = u'Puerto: ').grid(row = 2, column = 1,
                                             padx = 2, pady = 2,
                                             sticky = N+S+W)
        Label(self.FrConn, text = u'Base de datos: ').grid(row = 3,
                                                    column = 1,
                                                    padx = 2,
                                                    pady = 2,
                                                    sticky = N+S+W)
        Label(self.FrConn, text = u'Usuario: ').grid(row = 4,
                                              column = 1,
                                              padx = 2,
                                              pady = 2,
                                              sticky = N+S+W)
        Label(self.FrConn, text = u'Contraseña: ').grid(row = 5,
                                                 column = 1,
                                                 padx = 2,
                                                 pady = 2,
                                                 sticky = N+S+W)

        # Formulario
        self.H = Entry(self.FrConn, textvariable = self.host)
        self.P = Entry(self.FrConn, textvariable = self.port)
        self.D = Entry(self.FrConn, textvariable = self.dbnb)
        self.U = Entry(self.FrConn, textvariable = self.usua)
        self.M = Entry(self.FrConn, textvariable = self.mdpa, show='*')
        # pre relleno
        self.host.set('localhost')
        self.port.set('5432')
        self.usua.set('postgres')
        self.mdpa.set('')
        self.dbnb.set('solinette')

        # widgets placement
        self.H.grid(row = 1, column = 2, padx = 3, pady = 5, sticky = N+S+W+E)
        self.P.grid(row = 2, column = 2, padx = 3, pady = 5, sticky = N+S+W+E)
        self.D.grid(row = 3, column = 2, padx = 3, pady = 5, sticky = N+S+W+E)
        self.U.grid(row = 4, column = 2, padx = 3, pady = 5, sticky = N+S+W+E)
        self.M.grid(row = 5, column = 2, padx = 3, pady = 5, sticky = N+S+W+E)


            ## Global frame
        # Hola
        Label(self, text = '¡Hola! ' + env.get(u'USERNAME')).grid(row = 0, column = 0,
                                                 columnspan = 2, sticky = W+E,
                                                 padx = 2, pady = 5)
        # Imagen
        self.icone = PhotoImage(file = r'sources/logo_Solinette.GIF')
        Label(self, borderwidth = 2, relief = 'ridge',
                                     image = self.icone).grid(row = 1,
                                                              rowspan = 4,
                                                              column = 0,
                                                              padx = 1,
                                                              pady = 1,
                                                              sticky = W)

        # Basic buttons
        self.val = Button(self, text = u'Probar la conexión',
                                relief= 'raised',
                                command = self.process,
                                state = DISABLED)
        can = Button(self, text = 'Cancel (quit)',
                                relief= 'groove',
                                command = self.quit)

        # widgets placement
        self.FrPath.grid(row = 2, column = 1, sticky = N+S+W+E, padx = 2, pady = 2)
        self.val.grid(row = 5, column = 1, columnspan = 2,
                            sticky = N+S+W+E, padx = 2, pady = 5)
        can.grid(row = 5, column = 0, sticky = N+S+W+E, padx = 2, pady = 5)

    def setpathtarg(self):
        """ ...browse and insert the path of target folder """
        self.xls = askopenfilename(parent = self,
                                   title = u'Seleccionar el archivo Excel',
                                   filetypes = (("Archivos Excel (2003)", "*.xls"),
                                                ("All files", "*.*")),
                                   initialdir = '../sources')

        if path.splitext(self.xls)[1] == '.xls':
            hoy = '_' + strftime('%y%m%d', localtime())
            self.target.insert(0, self.xls)
            self.licolumns()
            self.browsetarg.config(state=DISABLED)
            self.target.config(state=DISABLED)
            self.FrAttr.grid(row = 3, column = 1, sticky = N+S+W+E, padx = 2, pady = 2)
            self.FrConn.grid(row = 4, column = 1, sticky = N+S+W+E, padx = 2, pady = 2)
            self.tabl.insert(0, path.basename(self.xls).split('.')[0] + hoy)
            self.val.config(state = ACTIVE)
        # end of function
        return self.xls

    def licolumns(self):
        u""" litsing columns names and types from Excel file """
        book = xlrd.open_workbook(self.target.get())   # lectura del archivo
        if book.nsheets > 1:
            print book.sheets()
        ish = 0
        sheet = book.sheet_by_index(ish)    # ouverture de la feuille 1
        # names of columns (first row/line)
        cols = sheet.row_values(0)
        self.ddl_dir['values'] = cols
        self.ddl_dis['values'] = cols
        self.ddl_dir.current(1)
        self.ddl_dis.current(2)
        # types of columns
        self.typcols = list(sheet.row_types(1))
        # add universal ID to list of columns
        self.dico_cols['SOL_IDU'] = 9
        # loop on names and types of columns
        for i in range(len(cols)):
            self.dico_cols[cols[i]] = self.typcols[i]
        # End of function
        return book, self.typcols, self.dico_cols, self.ddl_dir, self.ddl_dis

    def check_campos(self):
        u""" Verifica que los campos del formulario son bien rellenos """
        # conteo y mensaje de los errores
        err = 0
        msj = u'Rellenar todos los campos'
        # checkeo de los campos vacios
        if self.host.get() == u'':
            self.H.configure(background = 'red')
            err = err +1
        if self.port.get() == 0:
            self.P.configure(background = 'red')
            err = err +1
        if self.dbnb.get() == u'':
            self.D.configure(background = 'red')
            err = err +1
        if self.usua.get() == u'':
            self.U.configure(background = 'red')
            err = err +1
        if self.mdpa.get() == u'':
            self.M.configure(background = 'red')
            err = err +1
        if self.tabl.get() == u'':
            self.tabl.configure(background = 'red')
            err = err +1
        if self.ddl_dir.get() == u'':
            self.ddl_dir.configure(background = 'red')
            err = err +1
        if self.ddl_dis.get() == u'':
            self.ddl_dis.configure(background = 'red')
            err = err +1
        # se colunas direcciones y distrito son diferentes
        if self.ddl_dir.get() == self.ddl_dis.get():
            msj = msj + u'\nLas dos columnas no deben ser iguales'
            err = err +1

        # Acción según si hay error(es) o no
        if err != 0:
            showerror(title = u'Error: campo(s) vacío(s)',
                      message = msj)
        # End of function
        return err

    def testconnexion(self):
        u""" testing connection settings """
        try:
            conn = pg.connect(host = self.host.get(), dbname = self.dbnb.get(),
                              port = self.port.get(), user = self.usua.get(),
                              password = self.mdpa.get())
            curs = conn.cursor()
            # check PostgreSQL and PostGIS versions
            try:
                curs.execute('SELECT version()')
                ver = curs.fetchone()
                print ver
            except DatabaseError, e:
                showerror(title = u'Prueba de conexión ',
                message = 'Prueba de conexión fracasó. Mensaje de error:\n' + str(e))
                return
            # check if destination table already exists
            query = "select table_name from information_schema.tables where 'sql_identifier' LIKE 'public'" #% (self.tabl.get())
            curs.execute(query)
            li_tablas = curs.fetchall()
            print 'elle existe déjà connard : ', li_tablas
            # información al usuario
            self.val.config(text='¡D A L E!')
            showinfo(title = u'Prueba de conexión ',
                     message = u'Prueba de conexión terminó con éxito')
            self.ok = 1
            # clausura de la conexión
            conn.close()

        except pg.OperationalError, e:
            showerror(title = u'Prueba de conexión ',
                      message = 'Prueba de conexión fracasó. Mensaje de error:\n' + str(e))
            return
Beispiel #44
0
class Application(Frame):
    def __init__(self, master=None, config=config):
        self.config = config
        self.log = logging.getLogger("{0}.{1}".format(self.__class__.__name__,
                                                      id(self)))
        self.display_connections = False
        Frame.__init__(self, master)
        self.grid()
        Style().configure("TFrame", background="#444")
        self.paint_tile = 1
        self.init_ui()

    def init_ui(self):
        self.connections = {}
        self.button_frame = Frame(self)
        self.button_frame.grid(row=0, column=0, columnspan=2)
        self.map_frame = Frame(self)
        self.map_frame.grid(row=1, column=0, padx=5, pady=5)
        self.picker_frame = Frame(self)
        self.picker_frame.grid(row=1, column=1)

        self.button_new = Button(self.button_frame)
        self.button_new["text"] = "New"
        self.button_new["command"] = self.new_map
        self.button_new.grid(row=0, column=0, padx=2)

        self.open = Button(self.button_frame)
        self.open["text"] = "Open"
        self.open["command"] = self.open_map
        self.open.grid(row=0, column=1, padx=2)

        self.save = Button(self.button_frame)
        self.save["text"] = "Save"
        self.save["command"] = self.save_map
        self.save.grid(row=0, column=2, padx=2)

        self.get_map_list()
        self.map_list.grid(row=0, column=3, padx=2)

    def get_map_list(self):
        self.available_maps = sorted(
            m for m in get_available_maps(config=self.config))
        self.map_list = Combobox(self.button_frame,
                                 height=24,
                                 width=24,
                                 values=self.available_maps)
        if len(self.available_maps):
            self.map_list.set(self.available_maps[0])

    def new_map(self):
        self.map_name = None
        self.init_map()
        self.map.blockdata_filename = os.path.join(self.config.map_dir,
                                                   'newmap.blk')
        self.map.blockdata = bytearray([self.paint_tile] * 20 * 20)
        self.map.width = 20
        self.map.height = 20
        self.draw_map()
        self.init_picker()

    def open_map(self):
        self.map_name = self.map_list.get()
        self.init_map()
        self.draw_map()
        self.init_picker()

    def save_map(self):
        if hasattr(self, 'map'):
            if self.map.blockdata_filename:
                filename = tkFileDialog.asksaveasfilename(
                    initialfile=self.map.blockdata_filename)
                with open(filename, 'wb') as save:
                    save.write(self.map.blockdata)
                self.log.info('blockdata saved as {}'.format(
                    self.map.blockdata_filename))
            else:
                self.log.info('dunno how to save this')
        else:
            self.log.info('nothing to save')

    def init_map(self):
        if hasattr(self, 'map'):
            self.map.kill_canvas()
        self.map = Map(self.map_frame, self.map_name, config=self.config)
        self.init_map_connections()

    def draw_map(self):
        self.map.init_canvas(self.map_frame)
        self.map.canvas.pack()  #.grid(row=1,column=1)
        self.map.draw()
        self.map.canvas.bind('<Button-1>', self.paint)
        self.map.canvas.bind('<B1-Motion>', self.paint)

    def init_picker(self):
        self.current_tile = Map(self.button_frame,
                                tileset_id=self.map.tileset_id,
                                config=self.config)
        self.current_tile.blockdata = [self.paint_tile]
        self.current_tile.width = 1
        self.current_tile.height = 1
        self.current_tile.init_canvas()
        self.current_tile.draw()
        self.current_tile.canvas.grid(row=0, column=4, padx=4)

        if hasattr(self, 'picker'):
            self.picker.kill_canvas()
        self.picker = Map(self,
                          tileset_id=self.map.tileset_id,
                          config=self.config)
        self.picker.blockdata = range(len(self.picker.tileset.blocks))
        self.picker.width = 4
        self.picker.height = len(self.picker.blockdata) / self.picker.width
        self.picker.init_canvas(self.picker_frame)

        if hasattr(self.picker_frame, 'vbar'):
            self.picker_frame.vbar.destroy()
        self.picker_frame.vbar = Scrollbar(self.picker_frame, orient=VERTICAL)
        self.picker_frame.vbar.pack(side=RIGHT, fill=Y)
        self.picker_frame.vbar.config(command=self.picker.canvas.yview)

        self.picker.canvas.config(scrollregion=(0, 0, self.picker.canvas_width,
                                                self.picker.canvas_height))
        self.map_frame.update()
        self.picker.canvas.config(height=self.map_frame.winfo_height())
        self.picker.canvas.config(yscrollcommand=self.picker_frame.vbar.set)
        self.picker.canvas.pack(side=LEFT, expand=True)

        self.picker.canvas.bind('<4>', lambda event: self.scroll_picker(event))
        self.picker.canvas.bind('<5>', lambda event: self.scroll_picker(event))
        self.picker_frame.vbar.bind('<4>',
                                    lambda event: self.scroll_picker(event))
        self.picker_frame.vbar.bind('<5>',
                                    lambda event: self.scroll_picker(event))

        self.picker.draw()
        self.picker.canvas.bind('<Button-1>', self.pick_block)

    def scroll_picker(self, event):
        if event.num == 4:
            self.picker.canvas.yview('scroll', -1, 'units')
        elif event.num == 5:
            self.picker.canvas.yview('scroll', 1, 'units')

    def pick_block(self, event):
        block_x = int(self.picker.canvas.canvasx(event.x)) / (
            self.picker.tileset.block_width * self.picker.tileset.tile_width)
        block_y = int(self.picker.canvas.canvasy(event.y)) / (
            self.picker.tileset.block_height * self.picker.tileset.tile_height)
        i = block_y * self.picker.width + block_x
        self.paint_tile = self.picker.blockdata[i]

        self.current_tile.blockdata = [self.paint_tile]
        self.current_tile.draw()

    def paint(self, event):
        block_x = event.x / (self.map.tileset.block_width *
                             self.map.tileset.tile_width)
        block_y = event.y / (self.map.tileset.block_height *
                             self.map.tileset.tile_height)
        i = block_y * self.map.width + block_x
        if 0 <= i < len(self.map.blockdata):
            self.map.blockdata[i] = self.paint_tile
            self.map.draw_block(block_x, block_y)

    def init_map_connections(self):
        if not self.display_connections:
            return
        for direction in self.map.connections.keys():
            if direction in self.connections.keys():
                if hasattr(self.connections[direction], 'canvas'):
                    self.connections[direction].kill_canvas()
            if self.map.connections[direction] == {}:
                self.connections[direction] = {}
                continue
            self.connections[direction] = Map(
                self,
                self.map.connections[direction]['map_name'],
                config=self.config)

            if direction in ['north', 'south']:
                x1 = 0
                y1 = 0
                x2 = x1 + eval(self.map.connections[direction]['strip_length'],
                               self.config.constants)
                y2 = y1 + 3
            else:  # east, west
                x1 = 0
                y1 = 0
                x2 = x1 + 3
                y2 = y1 + eval(self.map.connections[direction]['strip_length'],
                               self.config.constants)

            self.connections[direction].crop(x1, y1, x2, y2)
            self.connections[direction].init_canvas(self.map_frame)
            self.connections[direction].canvas.pack(side={
                'west': LEFT,
                'east': RIGHT
            }[direction])
            self.connections[direction].draw()
Beispiel #45
0
class Window(Tk):
    def __init__(self):
        Tk.__init__(self)

        # Global Elements
        self.main_color = '#333333'
        self.sub_color = '#444444'
        self.the_file = None
        self.upper_list = [
            'SELECT', 'FROM', 'ORDER', 'GROUP', 'BY', 'IS', 'NULL', 'ISNULL',
            'NOTNULL', 'TRUE', 'FALSE', 'JOIN', 'LEFT', 'RIGHT', 'WHERE',
            'HAVING', 'PARTITION', 'OVER', 'WITH', 'AS', 'NOT', 'AND', 'OR',
            'ON', 'IN', 'BETWEEN', 'UNBOUNDED', 'PROCEEDING', 'FOLLOWING',
            'UNION', 'ALL', 'CASE', 'WHEN', 'THEN', 'ELSE', 'END', 'COALESCE',
            'NVL', 'AVG', 'MAX', 'SUM', 'COUNT', 'WITHIN', 'LISTAGG'
        ]
        text_box_font_options = {
            'name': [
                'none', 'Courier', 'Georgia', 'Gothic', 'Impact', 'System',
                'Tahoma', 'Times', 'Verdana'
            ],
            'size': []
        }
        for num in range(6, 101):
            text_box_font_options['size'].append(num)

        # Program attributes
        self.state('zoomed')  # starts maximized
        self.title('Casing Formatter')
        self.config(bg=self.main_color)

        # Frames
        self.main_frame = Frame(self,
                                bg=self.main_color,
                                width=600,
                                height=400)
        self.main_frame.pack(side=TOP, fill=BOTH, expand=TRUE)
        self.button_frame = Frame(self.main_frame, bg=self.main_color)
        self.button_frame.pack(side=LEFT, fill=BOTH)
        self.text_frame = Frame(self.main_frame, bg=self.main_color)
        self.text_frame.pack(
            side=LEFT,
            fill=BOTH,
            expand=TRUE,
        )

        # Scrollbar
        self.text_scrollbar = Scrollbar(self.main_frame)
        self.text_scrollbar.pack(side=RIGHT, fill=BOTH)

        # Buttons
        button_font = 'helvetica 18 bold'
        self.open_file_button = Button(self.button_frame,
                                       text='Open File',
                                       command=self.open_file,
                                       font='helvetica 14',
                                       relief=RAISED,
                                       bg='deepskyblue4',
                                       fg='white')
        self.open_file_button.pack(side=TOP, padx=5, pady=4)
        self.upper_button = Button(self.button_frame,
                                   text='A',
                                   width=3,
                                   command=self.cap_file,
                                   font=button_font,
                                   relief=RAISED,
                                   bg=self.sub_color,
                                   fg='white')
        self.upper_button.pack(side=TOP, padx=5, pady=4)
        self.lower_button = Button(self.button_frame,
                                   text='a',
                                   width=3,
                                   command=self.lower_file,
                                   font=button_font,
                                   relief=RAISED,
                                   bg=self.sub_color,
                                   fg='white')
        self.lower_button.pack(side=TOP, padx=5, pady=4)
        self.semi_lower_button = Button(self.button_frame,
                                        text='Ab',
                                        width=3,
                                        command=self.semi_lower_file,
                                        font=button_font,
                                        relief=RAISED,
                                        bg=self.sub_color,
                                        fg='white')
        self.semi_lower_button.pack(side=TOP, padx=5, pady=4)
        self.semi_lower_button = Button(self.button_frame,
                                        text='Apply Font',
                                        command=self.text_box_font,
                                        font='helvetica 14',
                                        relief=RAISED,
                                        bg=self.sub_color,
                                        fg='white')
        self.semi_lower_button.pack(side=BOTTOM, padx=5, pady=4)

        # Font drop-down menus
        self.font_name_dropdown = Combobox(
            self.button_frame,
            values=text_box_font_options['name'],
            justify='center')
        self.font_name_dropdown.set(text_box_font_options['name'][0])
        self.font_name_dropdown.pack(side=BOTTOM, padx=5, pady=4)
        self.font_style = self.font_name_dropdown.get()

        self.font_size_dropdown = Combobox(
            self.button_frame,
            values=text_box_font_options['size'],
            justify='center')
        self.font_size_dropdown.set(12)
        self.font_size_dropdown.pack(side=BOTTOM, padx=5, pady=4)
        self.text_font_size = self.font_size_dropdown.get()

        # Text boxes
        self.text_box_before = Text(self.text_frame,
                                    relief=SUNKEN,
                                    bg=self.sub_color,
                                    fg='grey',
                                    font=(self.font_style,
                                          self.text_font_size),
                                    wrap=WORD,
                                    yscrollcommand=self.text_scrollbar.set)
        self.text_box_before.pack(side=LEFT, fill=BOTH, expand=TRUE, padx=2)
        self.text_box_after = Text(self.text_frame,
                                   relief=SUNKEN,
                                   bg=self.sub_color,
                                   fg='grey',
                                   font=(self.font_style, self.text_font_size),
                                   wrap=WORD,
                                   yscrollcommand=self.text_scrollbar.set)
        self.text_box_after.pack(side=LEFT, fill=BOTH, expand=TRUE, padx=2)
        self.text_scrollbar.config(command=self.yview)

        # Bottom Status bar
        self.status_text = StringVar()
        self.status_text.set('')
        self.status_label = Label(self,
                                  textvariable=self.status_text,
                                  relief=SUNKEN,
                                  font='system 8',
                                  fg='#333333')
        self.status_label.pack(side=BOTTOM, fill=X)

    def yview(self, *args):
        # Used to make both text boxes scroll at the same time
        self.text_box_before.yview(*args)
        self.text_box_after.yview(*args)

    def create_output_file(self):
        # This allows you to choose a directory for the output file
        self.savedir = tkFileDialog.askdirectory(
            title='Select folder to save results')
        if self.savedir != '':
            self.output_file = open(self.savedir + '/' + self.open_file, 'w')
        else:
            self.status_text.set('')
            self.status_label.config(bg='white')

    def cap_file(self):
        if self.the_file != None:
            sql_file = self.the_file.read()
            self.create_output_file()
            self.output_file.write(sql_file.upper())
            self.output_file.close()
            new_sql_file = open(self.savedir + '/' + self.open_file, 'r')

            self.text_box_before.insert(END, sql_file)
            self.text_box_after.insert(END, new_sql_file.read())

            new_sql_file.close()
            self.status_text.set('Saved as: ' + self.open_file)
            self.status_label.config(bg='#777777')

            self.text_color()

    def lower_file(self):
        if self.the_file != None:
            sql_file = self.the_file.read()
            self.create_output_file()
            self.output_file.write(sql_file.lower())
            self.output_file.close()
            new_sql_file = open(self.savedir + '/' + self.open_file, 'r')

            self.text_box_before.insert(END, sql_file)
            self.text_box_after.insert(END, new_sql_file.read())

            new_sql_file.close()
            self.status_text.set('Saved as: ' + self.open_file)
            self.status_label.config(bg='#777777')

            self.text_color()

    def semi_lower_file(self):
        if self.the_file != None:
            sql_file = self.the_file.read()
            temp_split = sql_file.split(' ')
            sql_file_formatted = []
            for item in temp_split:
                for word in re.sub(r'[^A-Za-z0-9._]', '\n', item).split('\n'):
                    if word.upper() in self.upper_list:
                        item = item.replace(word, word.upper())
                    else:
                        item = item.replace(word, word.lower())
                sql_file_formatted.append(item)

            sql_file_formatted = ' '.join(sql_file_formatted)

            self.create_output_file()
            self.output_file.write(sql_file_formatted)
            self.output_file.close()
            new_sql_file = open(self.savedir + '/' + self.open_file, 'r')

            self.text_box_before.insert(END, sql_file)
            self.text_box_after.insert(END, new_sql_file.read())

            new_sql_file.close()
            self.status_text.set('Saved as: ' + self.open_file)
            self.status_label.config(bg='#777777')

            self.text_color()

    def open_file(self):
        self.text_box_before.delete(1.0, END)
        self.text_box_after.delete(1.0, END)
        self.the_file = tkFileDialog.askopenfile(
            parent=self, mode='r', title='Choose a file to format...')
        if self.the_file != None:
            self.open_file = re.sub(
                r'[^A-Za-z0-9._]', '',
                str(self.the_file).split(' ')[2].split('/')[-1])
            self.status_text.set('Selected: ' + self.open_file)
            self.status_label.config(bg='lightblue')
        else:
            self.status_text.set('')
            self.status_label.config(bg='white')
        return self.the_file

    def text_color(self):
        # Colors the words in the before and after text boxes, for the words that are in the upper list
        temp_split = self.text_box_after.get(1.0, END)
        temp_split = temp_split.split('\n')
        line_count = 0
        for line in temp_split:
            line_count += 1
            temp_list = re.sub(r'[^A-Za-z0-9._]', ' ', line).split(' ')
            recon = []
            for item in temp_list:
                recon.append(item)
                letter = len(' '.join(recon))
                if item.upper() in self.upper_list:
                    self.text_box_after.tag_add(
                        "start",
                        str(line_count) + "." + str(letter - len(item)),
                        str(line_count) + "." + str(letter))
                    self.text_box_after.tag_config("start",
                                                   foreground='orange',
                                                   font=(self.font_style,
                                                         self.text_font_size,
                                                         ' bold'))
                    self.text_box_before.tag_add(
                        "start",
                        str(line_count) + "." + str(letter - len(item)),
                        str(line_count) + "." + str(letter))
                    self.text_box_before.tag_config("start",
                                                    foreground='orange',
                                                    font=(self.font_style,
                                                          self.text_font_size,
                                                          ' bold'))

    def text_box_font(self):
        self.text_box_after.tag_add("font", 1.0, END)
        self.text_box_after.tag_config("font",
                                       font=(self.font_name_dropdown.get(),
                                             self.font_size_dropdown.get()))
        self.text_box_before.tag_add("font", 1.0, END)
        self.text_box_before.tag_config("font",
                                        font=(self.font_name_dropdown.get(),
                                              self.font_size_dropdown.get()))
Beispiel #46
0
class Application(Frame):
    def __init__(self, master=None, config=config):
        self.config = config
        self.log = logging.getLogger("{0}.{1}".format(self.__class__.__name__,
                                                      id(self)))
        self.display_connections = True

        Frame.__init__(self, master)
        self.pack(fill=BOTH, expand=True)
        Style().configure("TFrame", background="#444")

        self.paint_tile = 1
        self.init_ui()

    def init_ui(self):
        self.connections = {}
        self.button_frame = Frame(self)
        self.button_frame.grid(row=0, column=0, columnspan=2)
        self.map_frame = Frame(self)
        self.map_frame.grid(row=1,
                            column=0,
                            padx=5,
                            pady=5,
                            sticky=N + S + E + W)
        self.picker_frame = Frame(self)
        self.picker_frame.grid(row=1, column=1)

        self.button_new = Button(self.button_frame)
        self.button_new["text"] = "New"
        self.button_new["command"] = self.new_map
        self.button_new.grid(row=0, column=0, padx=2)

        self.menubar = Menu(self)

        menu = Menu(self.menubar, tearoff=0)
        self.menubar.add_cascade(label="File", menu=menu)
        menu.add_command(label="New")
        menu.add_command(label="Open")
        menu.add_command(label="Save")

        self.open = Button(self.button_frame)
        self.open["text"] = "Open"
        self.open["command"] = self.open_map
        self.open.grid(row=0, column=1, padx=2)

        self.save = Button(self.button_frame)
        self.save["text"] = "Save"
        self.save["command"] = self.save_map
        self.save.grid(row=0, column=2, padx=2)

        self.get_map_list()
        self.map_list.grid(row=0, column=3, padx=2)

    def get_map_list(self):
        self.available_maps = sorted(
            m for m in get_available_maps(config=self.config))
        self.map_list = Combobox(self.button_frame,
                                 height=24,
                                 width=24,
                                 values=self.available_maps)
        if len(self.available_maps):
            self.map_list.set(self.available_maps[0])

    def new_map(self):
        self.map_name = None
        self.init_map()
        self.map.map.blockdata = bytearray([self.paint_tile] * 20 * 20)
        self.map.map.width = 20
        self.map.map.height = 20
        self.draw_map()
        self.init_picker()

    def open_map(self):
        self.map_name = self.map_list.get()
        self.init_map()
        self.draw_map()
        self.init_picker()

    def save_map(self):
        if hasattr(self, 'map'):
            if self.map.map.blk_path:
                initial = self.map.map.blk_path
            else:
                initial = self.config.path
            filename = tkFileDialog.asksaveasfilename(initialfile=initial)
            if filename:
                with open(filename, 'wb') as save:
                    save.write(self.map.map.blockdata)
                self.log.info('blockdata saved as {}'.format(filename))
        else:
            self.log.info('nothing to save')

    def init_map(self):
        if hasattr(self, 'map'):
            self.map.kill_canvas()
        self.map = MapRenderer(self.config,
                               parent=self.map_frame,
                               name=self.map_name)
        self.init_map_connections()

    def draw_map(self):
        self.map.init_canvas(self.map_frame)
        self.map.canvas.pack()  #.grid(row=1,column=1)
        self.map.draw()
        self.map.canvas.bind('<Button-1>', self.paint)
        self.map.canvas.bind('<B1-Motion>', self.paint)

    def init_picker(self):
        """This should really be its own class."""
        self.current_tile = MapRenderer(
            self.config,
            parent=self.button_frame,
            tileset=Tileset(id=self.map.map.tileset.id))
        self.current_tile.map.blockdata = [self.paint_tile]
        self.current_tile.map.width = 1
        self.current_tile.map.height = 1
        self.current_tile.init_canvas()
        self.current_tile.draw()
        self.current_tile.canvas.grid(row=0, column=4, padx=4)

        if hasattr(self, 'picker'):
            self.picker.kill_canvas()
        self.picker = MapRenderer(self.config,
                                  parent=self,
                                  tileset=Tileset(id=self.map.map.tileset.id))
        self.picker.map.blockdata = range(len(self.picker.map.tileset.blocks))
        self.picker.map.width = 4
        self.picker.map.height = len(
            self.picker.map.blockdata) / self.picker.map.width
        self.picker.init_canvas(self.picker_frame)

        if hasattr(self.picker_frame, 'vbar'):
            self.picker_frame.vbar.destroy()
        self.picker_frame.vbar = Scrollbar(self.picker_frame, orient=VERTICAL)
        self.picker_frame.vbar.pack(side=RIGHT, fill=Y)
        self.picker_frame.vbar.config(command=self.picker.canvas.yview)

        self.picker.canvas.config(scrollregion=(0, 0, self.picker.canvas_width,
                                                self.picker.canvas_height))
        self.map_frame.update()

        # overwriting a property is probably a bad idea
        self.picker.canvas_height = self.map_frame.winfo_height()

        self.picker.canvas.config(yscrollcommand=self.picker_frame.vbar.set)
        self.picker.canvas.pack(side=LEFT, expand=True)

        self.picker.canvas.bind('<4>', lambda event: self.scroll_picker(event))
        self.picker.canvas.bind('<5>', lambda event: self.scroll_picker(event))
        self.picker_frame.vbar.bind('<4>',
                                    lambda event: self.scroll_picker(event))
        self.picker_frame.vbar.bind('<5>',
                                    lambda event: self.scroll_picker(event))

        self.picker.draw()
        self.picker.canvas.bind('<Button-1>', self.pick_block)

    def scroll_picker(self, event):
        if event.num == 4:
            self.picker.canvas.yview('scroll', -1, 'units')
        elif event.num == 5:
            self.picker.canvas.yview('scroll', 1, 'units')

    def pick_block(self, event):
        block_x = int(self.picker.canvas.canvasx(
            event.x)) / (self.picker.map.tileset.block_width *
                         self.picker.map.tileset.tile_width)
        block_y = int(self.picker.canvas.canvasy(
            event.y)) / (self.picker.map.tileset.block_height *
                         self.picker.map.tileset.tile_height)
        i = block_y * self.picker.map.width + block_x
        self.paint_tile = self.picker.map.blockdata[i]

        self.current_tile.map.blockdata = [self.paint_tile]
        self.current_tile.draw()

    def paint(self, event):
        block_x = event.x / (self.map.map.tileset.block_width *
                             self.map.map.tileset.tile_width)
        block_y = event.y / (self.map.map.tileset.block_height *
                             self.map.map.tileset.tile_height)
        i = block_y * self.map.map.width + block_x
        if 0 <= i < len(self.map.map.blockdata):
            self.map.map.blockdata[i] = self.paint_tile
            self.map.draw_block(block_x, block_y)

    def init_map_connections(self):
        if not self.display_connections:
            return

        for direction in self.map.map.connections.keys():

            if direction in self.connections.keys():
                if hasattr(self.connections[direction], 'canvas'):
                    self.connections[direction].kill_canvas()

            if self.map.map.connections[direction] == {}:
                self.connections[direction] = {}
                continue

            self.connections[direction] = MapRenderer(
                self.config,
                parent=self,
                name=self.map.map.connections[direction]['map_name'])

            attrs = self.map.map.connections[direction]
            if direction in ['north', 'south']:
                if direction == 'north':
                    x1 = 0
                    if self.config.version == 'red':
                        y1 = eval(attrs['other_height'],
                                  self.config.constants) - 3
                    elif self.config.version == 'crystal':
                        y1 = eval(attrs['map'] + '_HEIGHT',
                                  self.config.constants) - 3
                else:  # south
                    x1 = 0
                    y1 = 0
                x2 = x1 + eval(attrs['strip_length'], self.config.constants)
                y2 = y1 + 3
            else:
                if direction == 'east':
                    x1 = 0
                    y1 = 0
                else:  # west
                    x1 = -3
                    y1 = 1
                x2 = x1 + 3
                y2 = y1 + eval(attrs['strip_length'], self.config.constants)

            self.connections[direction].init_canvas(self.map_frame)
            self.connections[direction].canvas.pack(side={
                'north': TOP,
                'south': BOTTOM,
                'west': LEFT,
                'east': RIGHT
            }[direction])
            self.connections[direction].map.crop(x1, y1, x2, y2)
            self.connections[direction].draw()
class MainWindow(Tk):
    def __init__(self):
        Tk.__init__(self)
        self.title(mainWindowTitle)
        self.resizable(width=0, height=0)
        self.__setStyles()
        self.__initializeComponents()
        self.__dataController = DataController();
        self.mainloop()
            
    def __initializeComponents(self):
        self.imageCanvas = Canvas(master=self, width=imageCanvasWidth,
                                  height=windowElementsHeight, bg="white")
        self.imageCanvas.pack(side=LEFT, padx=(windowPadding, 0),
                              pady=windowPadding, fill=BOTH)
        
        self.buttonsFrame = Frame(master=self, width=buttonsFrameWidth,
                                  height=windowElementsHeight)
        self.buttonsFrame.propagate(0)
        self.loadFileButton = Button(master=self.buttonsFrame,
                                     text=loadFileButtonText, command=self.loadFileButtonClick)
        self.loadFileButton.pack(fill=X, pady=buttonsPadding);
        
        self.colorByLabel = Label(self.buttonsFrame, text=colorByLabelText)
        self.colorByLabel.pack(fill=X)
        self.colorByCombobox = Combobox(self.buttonsFrame, state=DISABLED,
                                        values=colorByComboboxValues)
        self.colorByCombobox.set(colorByComboboxValues[0])
        self.colorByCombobox.bind("<<ComboboxSelected>>", self.__colorByComboboxChange)
        self.colorByCombobox.pack(fill=X, pady=buttonsPadding)
        self.rejectedValuesPercentLabel = Label(self.buttonsFrame, text=rejectedMarginLabelText)
        self.rejectedValuesPercentLabel.pack(fill=X)
        self.rejectedValuesPercentEntry = Entry(self.buttonsFrame)
        self.rejectedValuesPercentEntry.insert(0, defaultRejectedValuesPercent)
        self.rejectedValuesPercentEntry.config(state=DISABLED)
        self.rejectedValuesPercentEntry.pack(fill=X, pady=buttonsPadding)        
        
        self.colorsSettingsPanel = Labelframe(self.buttonsFrame, text=visualisationSettingsPanelText)
        self.colorsTableLengthLabel = Label(self.colorsSettingsPanel, text=colorsTableLengthLabelText)
        self.colorsTableLengthLabel.pack(fill=X)
        self.colorsTableLengthEntry = Entry(self.colorsSettingsPanel)
        self.colorsTableLengthEntry.insert(0, defaultColorsTableLength)
        self.colorsTableLengthEntry.config(state=DISABLED)
        self.colorsTableLengthEntry.pack(fill=X)
        self.scaleTypeLabel = Label(self.colorsSettingsPanel, text=scaleTypeLabelText)
        self.scaleTypeLabel.pack(fill=X)
        self.scaleTypeCombobox = Combobox(self.colorsSettingsPanel, state=DISABLED,
                                          values=scaleTypesComboboxValues)
        self.scaleTypeCombobox.set(scaleTypesComboboxValues[0])
        self.scaleTypeCombobox.bind("<<ComboboxSelected>>", self.__scaleTypeComboboxChange)
        self.scaleTypeCombobox.pack(fill=X)
        self.colorsTableMinLabel = Label(self.colorsSettingsPanel, text=colorsTableMinLabelText)
        self.colorsTableMinLabel.pack(fill=X)
        self.colorsTableMinEntry = Entry(self.colorsSettingsPanel)
        self.colorsTableMinEntry.insert(0, defaultColorsTableMin)
        self.colorsTableMinEntry.config(state=DISABLED)
        self.colorsTableMinEntry.pack(fill=X)
        self.colorsTableMaxLabel = Label(self.colorsSettingsPanel, text=colorsTableMaxLabelText)
        self.colorsTableMaxLabel.pack(fill=X)
        self.colorsTableMaxEntry = Entry(self.colorsSettingsPanel)
        self.colorsTableMaxEntry.insert(0, defaultColorsTableMax)
        self.colorsTableMaxEntry.config(state=DISABLED)
        self.colorsTableMaxEntry.pack(fill=X)
        self.colorsSettingsPanel.pack(fill=X, pady=buttonsPadding)
        
        self.redrawButton = Button(master=self.buttonsFrame, text=redrawButtonText,
                                   state=DISABLED, command=self.__redrawButtonClick)
        self.redrawButton.pack(fill=X, pady=buttonsPadding)
        self.buttonsFrame.pack(side=RIGHT, padx=windowPadding, pady=windowPadding, fill=BOTH)
        
    def __setStyles(self):
        Style().configure("TButton", padding=buttonsTextPadding, font=buttonsFont)
    
    def loadFileButtonClick(self):
        fileName = tkFileDialog.askopenfilename(filetypes=[('Tablet files', '*.mtb'), ('Tablet files', '*.htd')])
        if (fileName):
            if (not self.__getInputParams()):
                self.__showInvalidInputMessage()
                return
            
            self.lastFileName = fileName;
            self.title(mainWindowTitle + " " + fileName)
            self.__draw(fileName)
            tkMessageBox.showinfo(measureDialogTitle, 
                                  measureDialogText + str(self.__dataController.getMeasure(fileName)))
            
            self.redrawButton.config(state=NORMAL)
            self.colorByCombobox.config(state="readonly")
            self.colorsTableLengthEntry.config(state=NORMAL)
            self.scaleTypeCombobox.config(state="readonly")
            
    def __redrawButtonClick(self):
        if (not self.__getInputParams()):
            self.__showInvalidInputMessage()
            return
        
        self.__draw(self.lastFileName)

    def __scaleTypeComboboxChange(self, event):
        if (self.scaleTypeCombobox.get() == relativeScaleType):
            self.colorsTableMinEntry.config(state=DISABLED)
            self.colorsTableMaxEntry.config(state=DISABLED)
        else:
            self.colorsTableMinEntry.config(state=NORMAL)
            self.colorsTableMaxEntry.config(state=NORMAL)
        
    def __colorByComboboxChange(self, event):
        if (self.colorByCombobox.get() == colorByNoneOption):
            self.rejectedValuesPercentEntry.config(state=DISABLED)
        else:
            self.rejectedValuesPercentEntry.config(state=NORMAL)
        
    def __draw(self, fileName):
        self.imageCanvas.delete(ALL)

        dataForDrawing = self.__dataController.getDataForDrawing(
            fileName, self.colorByCombobox.get(), self.colorsTableLength,
            self.scaleTypeCombobox.get(), self.colorsTableMinValue,
            self.colorsTableMaxValue, self.rejectedValuesPercent)
        
        for package in dataForDrawing:
            x = package[0];
            y = package[1];
            color = package[2];
            self.imageCanvas.create_line(x, y, x + 1, y + 1, fill=color)
            
    def __drawColorBySpeed(self, dataPackages, minX, minY, ratio, hsv):   
        allSpeeds = self.__getAllSpeeds(dataPackages)
        minSpeed = min(allSpeeds)
        maxSpeed = max(allSpeeds)
        
        if (self.scaleTypeCombobox.get() == relativeScaleType):
            colorsTableMinValue = minSpeed
            colorsTableMaxValue = maxSpeed
        else:
            colorsTableMinValue = self.colorsTableMinValue
            colorsTableMaxValue = self.colorsTableMaxValue
        
        i = 0
        for package in dataPackages:
            x = (package[dataXNumber] - minX) * ratio
            y = (package[dataYNumber] - minY) * ratio
            
            color = hsv.getColorByValue(colorsTableMinValue,
                                        colorsTableMaxValue,
                                        allSpeeds[i])
                
            tk_rgb = "#%02x%02x%02x" % color
            self.imageCanvas.create_line(x, y, x + 1, y + 1, fill=tk_rgb)
            i += 1
            
    def __showInvalidInputMessage(self):
        tkMessageBox.showinfo(invalidInputMessageTitle, invalidInputMessageText)
    
    def __getInputParams(self):
        try:
            self.colorsTableLength = int(self.colorsTableLengthEntry.get())
            self.colorsTableMinValue = float(self.colorsTableMinEntry.get())
            self.colorsTableMaxValue = float(self.colorsTableMaxEntry.get())
            self.rejectedValuesPercent = float(self.rejectedValuesPercentEntry.get())
        
            if (self.colorsTableLength < 1 or
                self.colorsTableMinValue >= self.colorsTableMaxValue or
                self.rejectedValuesPercent < 0 or self.rejectedValuesPercent >= 100):
                raise
            return True
        except:
            return False
class Application(Frame):
    def __init__(self, master=None, config=config):
        self.config = config
        self.log = logging.getLogger("{0}.{1}".format(self.__class__.__name__, id(self)))
        self.display_connections = True

        Frame.__init__(self, master)
        self.pack(fill=BOTH, expand=True)
        Style().configure("TFrame", background="#444")

        self.paint_tile = 1
        self.init_ui()

    def init_ui(self):
        self.connections = {}
        self.button_frame = Frame(self)
        self.button_frame.grid(row=0, column=0, columnspan=2)
        self.map_frame = Frame(self)
        self.map_frame.grid(row=1, column=0, padx=5, pady=5, sticky=N + S + E + W)
        self.picker_frame = Frame(self)
        self.picker_frame.grid(row=1, column=1)

        self.button_new = Button(self.button_frame)
        self.button_new["text"] = "New"
        self.button_new["command"] = self.new_map
        self.button_new.grid(row=0, column=0, padx=2)

        self.menubar = Menu(self)

        menu = Menu(self.menubar, tearoff=0)
        self.menubar.add_cascade(label="File", menu=menu)
        menu.add_command(label="New")
        menu.add_command(label="Open")
        menu.add_command(label="Save")

        self.open = Button(self.button_frame)
        self.open["text"] = "Open"
        self.open["command"] = self.open_map
        self.open.grid(row=0, column=1, padx=2)

        self.save = Button(self.button_frame)
        self.save["text"] = "Save"
        self.save["command"] = self.save_map
        self.save.grid(row=0, column=2, padx=2)

        self.get_map_list()
        self.map_list.grid(row=0, column=3, padx=2)

    def get_map_list(self):
        self.available_maps = sorted(m for m in get_available_maps(config=self.config))
        self.map_list = Combobox(self.button_frame, height=24, width=24, values=self.available_maps)
        if len(self.available_maps):
            self.map_list.set(self.available_maps[0])

    def new_map(self):
        self.map_name = None
        self.init_map()
        self.map.map.blockdata = bytearray([self.paint_tile] * 20 * 20)
        self.map.map.width = 20
        self.map.map.height = 20
        self.draw_map()
        self.init_picker()

    def open_map(self):
        self.map_name = self.map_list.get()
        self.init_map()
        self.draw_map()
        self.init_picker()

    def save_map(self):
        if hasattr(self, "map"):
            if self.map.map.blk_path:
                initial = self.map.map.blk_path
            else:
                initial = self.config.path
            filename = tkFileDialog.asksaveasfilename(initialfile=initial)
            if filename:
                with open(filename, "wb") as save:
                    save.write(self.map.map.blockdata)
                self.log.info("blockdata saved as {}".format(filename))
        else:
            self.log.info("nothing to save")

    def init_map(self):
        if hasattr(self, "map"):
            self.map.kill_canvas()
        self.map = MapRenderer(self.config, parent=self.map_frame, name=self.map_name)
        self.init_map_connections()

    def draw_map(self):
        self.map.init_canvas(self.map_frame)
        self.map.canvas.pack()  # .grid(row=1,column=1)
        self.map.draw()
        self.map.canvas.bind("<Button-1>", self.paint)
        self.map.canvas.bind("<B1-Motion>", self.paint)

    def init_picker(self):
        """This should really be its own class."""
        self.current_tile = MapRenderer(
            self.config, parent=self.button_frame, tileset=Tileset(id=self.map.map.tileset.id)
        )
        self.current_tile.map.blockdata = [self.paint_tile]
        self.current_tile.map.width = 1
        self.current_tile.map.height = 1
        self.current_tile.init_canvas()
        self.current_tile.draw()
        self.current_tile.canvas.grid(row=0, column=4, padx=4)

        if hasattr(self, "picker"):
            self.picker.kill_canvas()
        self.picker = MapRenderer(self.config, parent=self, tileset=Tileset(id=self.map.map.tileset.id))
        self.picker.map.blockdata = range(len(self.picker.map.tileset.blocks))
        self.picker.map.width = 4
        self.picker.map.height = len(self.picker.map.blockdata) / self.picker.map.width
        self.picker.init_canvas(self.picker_frame)

        if hasattr(self.picker_frame, "vbar"):
            self.picker_frame.vbar.destroy()
        self.picker_frame.vbar = Scrollbar(self.picker_frame, orient=VERTICAL)
        self.picker_frame.vbar.pack(side=RIGHT, fill=Y)
        self.picker_frame.vbar.config(command=self.picker.canvas.yview)

        self.picker.canvas.config(scrollregion=(0, 0, self.picker.canvas_width, self.picker.canvas_height))
        self.map_frame.update()

        # overwriting a property is probably a bad idea
        self.picker.canvas_height = self.map_frame.winfo_height()

        self.picker.canvas.config(yscrollcommand=self.picker_frame.vbar.set)
        self.picker.canvas.pack(side=LEFT, expand=True)

        self.picker.canvas.bind("<4>", lambda event: self.scroll_picker(event))
        self.picker.canvas.bind("<5>", lambda event: self.scroll_picker(event))
        self.picker_frame.vbar.bind("<4>", lambda event: self.scroll_picker(event))
        self.picker_frame.vbar.bind("<5>", lambda event: self.scroll_picker(event))

        self.picker.draw()
        self.picker.canvas.bind("<Button-1>", self.pick_block)

    def scroll_picker(self, event):
        if event.num == 4:
            self.picker.canvas.yview("scroll", -1, "units")
        elif event.num == 5:
            self.picker.canvas.yview("scroll", 1, "units")

    def pick_block(self, event):
        block_x = int(self.picker.canvas.canvasx(event.x)) / (
            self.picker.map.tileset.block_width * self.picker.map.tileset.tile_width
        )
        block_y = int(self.picker.canvas.canvasy(event.y)) / (
            self.picker.map.tileset.block_height * self.picker.map.tileset.tile_height
        )
        i = block_y * self.picker.map.width + block_x
        self.paint_tile = self.picker.map.blockdata[i]

        self.current_tile.map.blockdata = [self.paint_tile]
        self.current_tile.draw()

    def paint(self, event):
        block_x = event.x / (self.map.map.tileset.block_width * self.map.map.tileset.tile_width)
        block_y = event.y / (self.map.map.tileset.block_height * self.map.map.tileset.tile_height)
        i = block_y * self.map.map.width + block_x
        if 0 <= i < len(self.map.map.blockdata):
            self.map.map.blockdata[i] = self.paint_tile
            self.map.draw_block(block_x, block_y)

    def init_map_connections(self):
        if not self.display_connections:
            return

        for direction in self.map.map.connections.keys():

            if direction in self.connections.keys():
                if hasattr(self.connections[direction], "canvas"):
                    self.connections[direction].kill_canvas()

            if self.map.map.connections[direction] == {}:
                self.connections[direction] = {}
                continue

            self.connections[direction] = MapRenderer(
                self.config, parent=self, name=self.map.map.connections[direction]["map_name"]
            )

            attrs = self.map.map.connections[direction]
            if direction in ["north", "south"]:
                if direction == "north":
                    x1 = 0
                    if self.config.version == "red":
                        y1 = eval(attrs["other_height"], self.config.constants) - 3
                    elif self.config.version == "crystal":
                        y1 = eval(attrs["map"] + "_HEIGHT", self.config.constants) - 3
                else:  # south
                    x1 = 0
                    y1 = 0
                x2 = x1 + eval(attrs["strip_length"], self.config.constants)
                y2 = y1 + 3
            else:
                if direction == "east":
                    x1 = 0
                    y1 = 0
                else:  # west
                    x1 = -3
                    y1 = 1
                x2 = x1 + 3
                y2 = y1 + eval(attrs["strip_length"], self.config.constants)

            self.connections[direction].init_canvas(self.map_frame)
            self.connections[direction].canvas.pack(
                side={"north": TOP, "south": BOTTOM, "west": LEFT, "east": RIGHT}[direction]
            )
            self.connections[direction].map.crop(x1, y1, x2, y2)
            self.connections[direction].draw()
Beispiel #49
0
class Frame1(Frame):
  
    def __init__(self, parent):
        Frame.__init__(self, parent, background="white")   
        
        self.parent = parent
        
        self.initUI()
        
    def initUI(self):
        
        self.lbox = Listbox(self, height = 10, width = 55)
        sbar = Scrollbar(self, command=self.lbox.yview)
        sbar.place(x=360, y=240)
        self.lbox.config(yscrollcommand=sbar.set)
        self.lbox.place(x=10, y=240)

        self.lbox.insert('end',  "Interface Básica de Controle dos Motores - v1.0")
        self.lbox.insert('end', "S.O. (%s)"  % (sys.platform))
      
        self.parent.title("Interface básica para controle dos motores - v1.0")
        self.pack(fill=BOTH, expand=1)

        self.opts = ""
        self.cbox = Combobox(self, textvariable=self.opts, state='readonly')
        for n,s in scan():
            self.opts += "%s " % (s)
              
        self.cbox['values'] = self.opts
        if(self.opts != ""):
            self.cbox.current(0)
        self.cbox.place(x=10, y=10)
        "self.cbox.bind('<<ComboboxSelected>>', self.conectar)"

        btConectar = Button(self, text="Conectar", width=10)
        btConectar.bind("<Button-1>", self.conectar)
        btConectar.place(x=200, y=10)
        
        btFrente = Button(self, text="/\\", width=5)
        btFrente.bind("<Button-1>", self.comandoF)
        btFrente.place(x=160, y=100)
        btTraz = Button(self, text="\/", width=5)
        btTraz.bind("<Button-1>", self.comandoT)
        btTraz.place(x=160, y=130)

        btEsqFrente = Button(self, text="/\\", width=5)
        btEsqFrente.place(x=50, y=70)
        btEsqFrente.bind("<Button-1>", self.comandoEF)
        btEsqTraz = Button(self, text="\/", width=5)
        btEsqTraz.place(x=50, y=150)
        btEsqTraz.bind("<Button-1>", self.comandoET)

        btDirFrente = Button(self, text="/\\", width=5)
        btDirFrente.place(x=260, y=70)
        btDirFrente.bind("<Button-1>", self.comandoDF)
        btDirTraz = Button(self, text="\/", width=5)
        btDirTraz.place(x=260, y=150)
        btDirTraz.bind("<Button-1>", self.comandoDT)

        btGiraEsq = Button(self, text=">>", width=5)
        btGiraEsq.place(x=90, y=200)
        btGiraEsq.bind("<Button-1>", self.comandoGE)
        btParar = Button(self, text="-x-", width=5)
        btParar.place(x=160, y=200)
        btParar.bind("<Button-1>", self.comandoP)
        btGiraDir = Button(self, text="<<", width=5)
        btGiraDir.place(x=230, y=200)
        btGiraDir.bind("<Button-1>", self.comandoGD)  
        

    def conectar(self, event):
        self.lbox.insert('end', "conectando...")
        self.lbox.insert('end', "Porta:", self.cbox.get())
        self.lbox.insert('end', "Baund: 9600")

        self.arduino = None   

        try:
            self.arduino = serial.Serial(self.cbox.get(), 9600);
            self.lbox.insert('end', "Conectado! \n")
        
            try:
               self.lbox.insert('end', self.arduino.readline() )
               self.lbox.insert('end', self.arduino.readline())
               self.lbox.insert('end', self.arduino.readline())
               self.lbox.insert('end', self.arduino.readline())
                   
            except serial.serialutil.SerialException:
               pass
        except:
            pass
        finally:
            if self.arduino:
                "self.arduino.close()"
                pass
            
    def comandoP(self, event):
        self.lbox.insert('0', "Comando 3000")
        try:
            self.arduino.write("3000\n")
            self.lbox.insert('0', self.arduino.readline() )
        except:
            pass
        
    def comandoF(self, event):
        self.lbox.insert('0', "Comando 3300")
        try:
            self.arduino.write("3300\n")
            self.lbox.insert('0', self.arduino.readline() )
        except:
            pass

    def comandoT(self, event):
        self.lbox.insert('0', "Comando 3700")
        try:
            self.arduino.write("3700\n")
            self.lbox.insert('0', self.arduino.readline() )
        except:
            pass

    def comandoEF(self, event):
        self.lbox.insert('0', "Comando 2300")
        try:
            self.arduino.write("2300\n")
            self.lbox.insert('0', self.arduino.readline())
        except:
            pass

    def comandoET(self, event):
        self.lbox.insert('0', "Comando 2700")
        try:
            self.arduino.write("2700\n")
            self.lbox.insert('0',  self.arduino.readline())
        except:
            pass

    def comandoDF(self, event):
        self.lbox.insert('0',  "Comando 1300")
        try:
            self.arduino.write("1300\n")
            self.lbox.insert('0',  self.arduino.readline())
        except:
            pass

    def comandoDT(self, event):
        self.lbox.insert('0',  "Comando 1700")
        try:
            self.arduino.write("1700\n")
            self.lbox.insert('0',  self.arduino.readline())
        except:
            pass

    def comandoGE(self, event):
        self.lbox.insert('0',  "Comando 4300")
        try:
            self.arduino.write("4300\n")
            self.lbox.insert('0',  self.arduino.readline() )
        except:
            pass

    def comandoGD(self, event):
        self.lbox.insert('0',  "Comando 4700")
        try:
            self.arduino.write("4700\n")
            self.lbox.insert('0',  self.arduino.readline() )
        except:
            pass
Beispiel #50
0
class oknoGUI(object):
    def __init__(self):
        self.oknoGlowne = Tk()
	self.okno = None
        self.okno_szer = 250
        self.okno_wys = 250
        self.siec=tworzenie_sieci();
        self.img = None
        self.rysowanie = None
        self.inicjacja()

    def inicjacja(self):
        self.oknoGlowne.title( "OCR CYFR" )
	self.oknoGlowne.geometry('252x500')
        self.okno = Canvas(self.oknoGlowne, width=self.okno_szer, height=self.okno_wys, bg='black')
	self.okno.place(x=0, y=0)
        self.okno.bind( "<B1-Motion>", self.maluj )

        self.img = Image.new('RGB', (self.okno_szer, self.okno_wys), 'black')
        self.rysowanie = ImageDraw.Draw(self.img)

	label3=Label(self.oknoGlowne,text="wynik ",fg="black")
	label3.place(x=10, y=251)
	
	self.wynik=Entry(self.oknoGlowne)
	self.wynik.place(x=75, y=251)

        self.odczytButton = Button(self.oknoGlowne, text='Odczytaj', command=self.odczytaj, anchor = SW)
        self.odczytButton.place(x=10, y=281)

        self.wyczyscButton = Button(self.oknoGlowne, text='Wyczysc', command=self.wyczysc, anchor = NW)
        self.wyczyscButton.place(x=100, y=281)
	
	self.testButton = Button(self.oknoGlowne, text='Test', command=self.test, anchor = SW)
        self.testButton.place(x=190, y=281)
	
	label1=Label(self.oknoGlowne,text="liczba iteracji treningu",fg="black")
	label1.place(x=0, y=311)

	data=(1,2,3,4,5,6,7,8,9,10)
	self.liczba_iteracji=Combobox(self.oknoGlowne,values=data,width=5)
	self.liczba_iteracji.current(0)
	self.liczba_iteracji.place(x=150, y=311)	

        self.uczenieButton= Button(self.oknoGlowne, text='uczenie', command=self.ucz, anchor = S)
	self.uczenieButton.place(x=100, y=331)
 	
	label3=Label(self.oknoGlowne,text="nazwa pliku",fg="black")
	label3.place(x=1, y=371)

	self.nazwa_pliku_1=Entry(self.oknoGlowne,width=15)
	self.nazwa_pliku_1.insert(END,'siec.h5')
	self.nazwa_pliku_1.place(x=100, y=371)

	self.ladujButton= Button(self.oknoGlowne, text='ladowanie', command=self.laduj, anchor = S)
	self.ladujButton.place(x=100, y=391)
	
	label2=Label(self.oknoGlowne,text="nazwa pliku",fg="black")
	label2.place(x=1, y=431)
	
	self.nazwa_pliku=Entry(self.oknoGlowne,text='siec.h5',width=15)
	self.nazwa_pliku.insert(END,'siec.h5')
	self.nazwa_pliku.place(x=100, y=431)

	self.zapiszButton = Button(self.oknoGlowne, text='zapisz', command=self.zapisz, anchor = S)
	self.zapiszButton.place(x=100, y=451)	
		
        mainloop()
        self.img.close()

        img = Image.open('img/temp.jpg')
        img = img.resize((28,28))
        img.save('img/temp.jpg')
        img.close()

    def wyczysc(self):
        self.okno.delete("all")
        self.img = Image.new('RGB', (self.okno_szer, self.okno_wys), 'black')
        self.rysowanie = ImageDraw.Draw(self.img)
	self.wynik.delete(0,END)

    def odczytaj(self):
        plik="img/temp.jpg"
        self.img.save(plik)
	wynik_img=odczyt_img(plik,self.siec)
	print('\nwynik: ')
	print(wynik_img)
	self.wynik.insert(END,wynik_img)
	
 	self.okno.delete("all")
	self.img = Image.new('RGB', (self.okno_szer, self.okno_wys), 'black')
        self.rysowanie = ImageDraw.Draw(self.img)

    def ucz(self):
	self.odczytButton.config(state="disable")
	self.wyczyscButton.config(state="disable")
	self.uczenieButton.config(state="disable")
	self.zapiszButton.config(state="disable")
	self.ladujButton.config(state="disable")
	self.testButton.config(state="disable")
	self.okno.config(state="disable")
	self.oknoGlowne.update()

	iteracja=int(self.liczba_iteracji.get())

	if iteracja > 0 and iteracja < 11:
       		try:
			self.siec=uczenie_sieci(self.siec,iteracja)
			tkMessageBox.showinfo('sykces', 'Uczenie Zakonczone!')
		except:
			tkMessageBox.showerror('Error', 'nieznany blad uczenia sie!')
		
	else:
		tkMessageBox.showerror('Error', 'bledna liczba iteracji!')

        self.okno.config(state="normal")
        self.odczytButton.config(state="normal")
	self.wyczyscButton.config(state="normal")
	self.uczenieButton.config(state="normal")
	self.zapiszButton.config(state="normal")
	self.ladujButton.config(state="normal")
	self.testButton.config(state="normal")
	self.oknoGlowne.update()
  
    def zapisz(self):
	nazwa=self.nazwa_pliku.get()

	if len(nazwa) != 0 :
		zapsi_model(self.siec, nazwa)
		tkMessageBox.showinfo("sykces", "Zapisano pomyslnie!")
	else:
		tkMessageBox.showerror('Error', 'brak nazwy pliku!')

	
    def laduj(self):
	self.odczytButton.config(state="disable")
	self.wyczyscButton.config(state="disable")
	self.uczenieButton.config(state="disable")
	self.zapiszButton.config(state="disable")
	self.ladujButton.config(state="disable")
	self.testButton.config(state="disable")
	self.okno.config(state="disable")
	self.oknoGlowne.update()
		
	nazwa=self.nazwa_pliku_1.get()

	if len(nazwa)!=0:
        	self.siec=wczytaj_model(nazwa)
		tkMessageBox.showinfo('sykces', 'Zaladowano pomylnie!')
	else:
		tkMessageBox.showerror('Error', 'brak nazwy pliku!')

	self.okno.config(state="normal")
        self.odczytButton.config(state="normal")
	self.wyczyscButton.config(state="normal")
	self.uczenieButton.config(state="normal")
	self.zapiszButton.config(state="normal")
	self.ladujButton.config(state="normal")
	self.testButton.config(state="normal")
	self.oknoGlowne.update()
	
    def test(self):
	self.odczytButton.config(state="disable")
	self.wyczyscButton.config(state="disable")
	self.uczenieButton.config(state="disable")
	self.zapiszButton.config(state="disable")
	self.ladujButton.config(state="disable")
	self.testButton.config(state="disable")
	self.okno.config(state="disable")
	self.oknoGlowne.update()

	self.wynik.delete(0,END)
	self.wynik.insert(END,test_mnist(self.siec)) 
	
	self.okno.config(state="normal")
        self.odczytButton.config(state="normal")
	self.wyczyscButton.config(state="normal")
	self.uczenieButton.config(state="normal")
	self.zapiszButton.config(state="normal")
	self.ladujButton.config(state="normal")
	self.testButton.config(state="normal")
	self.oknoGlowne.update()

    def maluj(self, clik):
        x1, y1 = clik.x, clik.y
        x2, y2 = ( clik.x + 10), ( clik.y + 10 )
        self.okno.create_oval( x1, y1, x2, y2, fill = "#FFFFFF", width=0 )
        self.rysowanie.ellipse([x1,y1,x2,y2], fill='white')