Beispiel #1
0
 def create_snake(self):
     for num in pos:
         turtle = t("square")
         turtle.pu()
         turtle.color('white')
         turtle.goto(x=num, y=0)
         self.segments.append(turtle)
def circle(turtle, r):
    turtle = t()
    p = 3.14159265758939
    n = 360
    length = (2 * p * r) / n
    for i in range(n):
        turtle.fd(length)
        turtle.rt(360 / n)
 def create_car(self):
     chance = r.randint(1, 6)
     if chance == 6:
         car = t("square")
         car.pu()
         car.shapesize(stretch_wid=1, stretch_len=2)
         car.color(r.choice(COLORS))
         y = r.randint(-250, 240)
         car.goto(300, y)
         self.all_cars.append(car)
def flower(turtle, n, length):
    turtle = t()
    angle_1 = 50
    for i in range(n):
        turtle.fd(length)
        turtle.lt(angle_1)
        turtle.fd(length)
        turtle.lt(180 - angle_1)
        turtle.fd(length)
        turtle.lt(angle_1)
        turtle.fd(length)
        turtle.rt(angle_1)
    slp(10)
    turtle.mainloop()
#This will a mini etch and sketch project

#Importing the classes needed for this
from turtle import Turtle as t
from turtle import Screen as s

#Creating objects for the turtle on the screen and the screen itself
tim = t()
screen = s()


def move_forward():
    tim.forward(10)


def move_back():
    tim.backward(10)


def turn_left():
    new_heading = tim.heading() + 10
    tim.setheading(new_heading)


def turn_right():
    new_heading = tim.heading() - 10
    tim.setheading(new_heading)


def clear():
    tim.clear()
Beispiel #6
0
 def add_segment(self, pos):
     turtle = t("square")
     turtle.pu()
     turtle.color('white')
     turtle.goto(pos)
     self.segments.append(turtle)
Beispiel #7
0
from turtle import Turtle as t, Screen
import random as r  # Return a random integer N such that a <= N <= b. Alias for randrange(a, b+1).

# from turtle import Turtle as t, Screen
wn = Screen()

wn.bgcolor('black')

wn.screensize(2000, 2000)

point = 0

pt = t()

draw = t()  # -280, 250 부터


def drawwall():
    draw.pencolor("white")
    draw.penup()
    draw.goto(-280, 250)
    draw.pendown()
    draw.goto(280, 250)
    draw.goto(280, -250)
    draw.goto(-280, -250)
    draw.goto(-280, 250)
    draw.speed(2)


def L():  # 재시작하는 함수
    global playing
def square(turtle, length):
    turtle = t()
    for i in range(4):
        turtle.fd(length)
        turtle.rt(90)
def polyline(turtle, n, length, ang):
    turtle = t()
    for i in range(n):
        turtle.fd(length)
        turtle.lt(ang)
def polygon(turtle, length, n):
    turtle = t()
    for i in range(n):
        turtle.fd(length)
        turtle.rt(360 / n)