Beispiel #1
0
    def doConnect(self):
        """
        Initiate the outgoing connection attempt.

        @note: Applications do not need to call this method; it will be invoked
            internally as part of L{IReactorTCP.connectTCP}.
        """
        self.doWrite = self.doConnect
        self.doRead = self.doConnect
        if not hasattr(self, "connector"):
            # this happens when connection failed but doConnect
            # was scheduled via a callLater in self._finishInit
            return

        err = self.socket.getsockopt(socket.SOL_SOCKET, socket.SO_ERROR)
        if err:
            self.failIfNotConnected(error.getConnectError(
                (err, strerror(err))))
            return

        # doConnect gets called twice.  The first time we actually need to
        # start the connection attempt.  The second time we don't really
        # want to (SO_ERROR above will have taken care of any errors, and if
        # it reported none, the mere fact that doConnect was called again is
        # sufficient to indicate that the connection has succeeded), but it
        # is not /particularly/ detrimental to do so.  This should get
        # cleaned up some day, though.
        try:
            connectResult = self.socket.connect_ex(self.realAddress)
        except socket.error as se:
            connectResult = se.args[0]
        if connectResult:
            if connectResult == EISCONN:
                pass
            # on Windows EINVAL means sometimes that we should keep trying:
            # http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/winsock/connect_2.asp
            elif ((connectResult in (EWOULDBLOCK, EINPROGRESS, EALREADY))
                  or (connectResult == EINVAL and platformType == "win32")):
                self.startReading()
                self.startWriting()
                return
            else:
                self.failIfNotConnected(
                    error.getConnectError(
                        (connectResult, strerror(connectResult))))
                return

        # If I have reached this point without raising or returning, that means
        # that the socket is connected.
        del self.doWrite
        del self.doRead
        # we first stop and then start, to reset any references to the old doRead
        self.stopReading()
        self.stopWriting()
        self._connectDone()
Beispiel #2
0
    def doConnect(self):
        """
        Initiate the outgoing connection attempt.

        @note: Applications do not need to call this method; it will be invoked
            internally as part of L{IReactorTCP.connectTCP}.
        """
        self.doWrite = self.doConnect
        self.doRead = self.doConnect
        if not hasattr(self, "connector"):
            # this happens when connection failed but doConnect
            # was scheduled via a callLater in self._finishInit
            return

        err = self.socket.getsockopt(socket.SOL_SOCKET, socket.SO_ERROR)
        if err:
            self.failIfNotConnected(error.getConnectError((err, strerror(err))))
            return

        # doConnect gets called twice.  The first time we actually need to
        # start the connection attempt.  The second time we don't really
        # want to (SO_ERROR above will have taken care of any errors, and if
        # it reported none, the mere fact that doConnect was called again is
        # sufficient to indicate that the connection has succeeded), but it
        # is not /particularly/ detrimental to do so.  This should get
        # cleaned up some day, though.
        try:
            connectResult = self.socket.connect_ex(self.realAddress)
        except socket.error as se:
            connectResult = se.args[0]
        if connectResult:
            if connectResult == EISCONN:
                pass
            # on Windows EINVAL means sometimes that we should keep trying:
            # http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/winsock/connect_2.asp
            elif (connectResult in (EWOULDBLOCK, EINPROGRESS, EALREADY)) or (
                connectResult == EINVAL and platformType == "win32"
            ):
                self.startReading()
                self.startWriting()
                return
            else:
                self.failIfNotConnected(error.getConnectError((connectResult, strerror(connectResult))))
                return

        # If I have reached this point without raising or returning, that means
        # that the socket is connected.
        del self.doWrite
        del self.doRead
        # we first stop and then start, to reset any references to the old doRead
        self.stopReading()
        self.stopWriting()
        self._connectDone()
    def doConnect(self):
        """I connect the socket.

        Then, call the protocol's makeConnection, and start waiting for data.
        """
        if not hasattr(self, "connector"):
            # this happens when connection failed but doConnect
            # was scheduled via a callLater in self._finishInit
            return

        err = self.socket.getsockopt(socket.SOL_SOCKET, socket.SO_ERROR)
        if err:
            self.failIfNotConnected(error.getConnectError((err, strerror(err))))
            return


        # doConnect gets called twice.  The first time we actually need to
        # start the connection attempt.  The second time we don't really
        # want to (SO_ERROR above will have taken care of any errors, and if
        # it reported none, the mere fact that doConnect was called again is
        # sufficient to indicate that the connection has succeeded), but it
        # is not /particularly/ detrimental to do so.  This should get
        # cleaned up some day, though.
        try:
            connectResult = self.socket.connect_ex(self.realAddress)
        except socket.error, se:
            connectResult = se.args[0]
    def doConnect(self):
        """
        Initiate the outgoing connection attempt.

        @note: Applications do not need to call this method; it will be invoked
            internally as part of L{IReactorTCP.connectTCP}.
        """
        self.doWrite = self.doConnect
        self.doRead = self.doConnect
        if not hasattr(self, "connector"):
            # this happens when connection failed but doConnect
            # was scheduled via a callLater in self._finishInit
            return

        err = self.socket.getsockopt(socket.SOL_SOCKET, socket.SO_ERROR)
        if err:
            self.failIfNotConnected(error.getConnectError((err, strerror(err))))
            return

        # doConnect gets called twice.  The first time we actually need to
        # start the connection attempt.  The second time we don't really
        # want to (SO_ERROR above will have taken care of any errors, and if
        # it reported none, the mere fact that doConnect was called again is
        # sufficient to indicate that the connection has succeeded), but it
        # is not /particularly/ detrimental to do so.  This should get
        # cleaned up some day, though.
        try:
            connectResult = self.socket.connect_ex(self.realAddress)
        except socket.error, se:
            connectResult = se.args[0]
class BaseClient(Connection):
    """A base class for client TCP (and similiar) sockets.
    """
    addressFamily = socket.AF_INET
    socketType = socket.SOCK_STREAM

    def _finishInit(self, whenDone, skt, error, reactor):
        """Called by base classes to continue to next stage of initialization."""
        if whenDone:
            Connection.__init__(self, skt, None, reactor)
            self.doWrite = self.doConnect
            self.doRead = self.doConnect
            reactor.callLater(0, whenDone)
        else:
            reactor.callLater(0, self.failIfNotConnected, error)

    def startTLS(self, ctx, client=1):
        if Connection.startTLS(self, ctx, client):
            if client:
                self.socket.set_connect_state()
            else:
                self.socket.set_accept_state()


    def stopConnecting(self):
        """Stop attempt to connect."""
        self.failIfNotConnected(error.UserError())

    def failIfNotConnected(self, err):
        """
        Generic method called when the attemps to connect failed. It basically
        cleans everything it can: call connectionFailed, stop read and write,
        delete socket related members.
        """
        if (self.connected or self.disconnected or
            not hasattr(self, "connector")):
            return

        self.connector.connectionFailed(failure.Failure(err))
        if hasattr(self, "reactor"):
            # this doesn't happen if we failed in __init__
            self.stopReading()
            self.stopWriting()
            del self.connector

        try:
            self._closeSocket()
        except AttributeError:
            pass
        else:
            del self.socket, self.fileno

    def createInternetSocket(self):
        """(internal) Create a non-blocking socket using
        self.addressFamily, self.socketType.
        """
        s = socket.socket(self.addressFamily, self.socketType)
        s.setblocking(0)
        fdesc._setCloseOnExec(s.fileno())
        return s

    def resolveAddress(self):
        if abstract.isIPAddress(self.addr[0]):
            self._setRealAddress(self.addr[0])
        else:
            d = self.reactor.resolve(self.addr[0])
            d.addCallbacks(self._setRealAddress, self.failIfNotConnected)

    def _setRealAddress(self, address):
        self.realAddress = (address, self.addr[1])
        self.doConnect()

    def doConnect(self):
        """I connect the socket.

        Then, call the protocol's makeConnection, and start waiting for data.
        """
        if not hasattr(self, "connector"):
            # this happens when connection failed but doConnect
            # was scheduled via a callLater in self._finishInit
            return

        err = self.socket.getsockopt(socket.SOL_SOCKET, socket.SO_ERROR)
        if err:
            self.failIfNotConnected(error.getConnectError((err, strerror(err))))
            return


        # doConnect gets called twice.  The first time we actually need to
        # start the connection attempt.  The second time we don't really
        # want to (SO_ERROR above will have taken care of any errors, and if
        # it reported none, the mere fact that doConnect was called again is
        # sufficient to indicate that the connection has succeeded), but it
        # is not /particularly/ detrimental to do so.  This should get
        # cleaned up some day, though.
        try:
            connectResult = self.socket.connect_ex(self.realAddress)
        except socket.error, se:
            connectResult = se.args[0]
        if connectResult:
            if connectResult == EISCONN:
                pass
            # on Windows EINVAL means sometimes that we should keep trying:
            # http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/winsock/connect_2.asp
            elif ((connectResult in (EWOULDBLOCK, EINPROGRESS, EALREADY)) or
                  (connectResult == EINVAL and platformType == "win32")):
                self.startReading()
                self.startWriting()
                return
            else:
                self.failIfNotConnected(error.getConnectError((connectResult, strerror(connectResult))))
                return

        # If I have reached this point without raising or returning, that means
        # that the socket is connected.
        del self.doWrite
        del self.doRead
        # we first stop and then start, to reset any references to the old doRead
        self.stopReading()
        self.stopWriting()
        self._connectDone()
class BaseClient(_BaseBaseClient, _TLSClientMixin, Connection):
    """
    A base class for client TCP (and similiar) sockets.

    @ivar realAddress: The address object that will be used for socket.connect;
        this address is an address tuple (the number of elements dependent upon
        the address family) which does not contain any names which need to be
        resolved.
    @type realAddress: C{tuple}

    @ivar _base: L{Connection}, which is the base class of this class which has
        all of the useful file descriptor methods.  This is used by
        L{_TLSServerMixin} to call the right methods to directly manipulate the
        transport, as is necessary for writing TLS-encrypted bytes (whereas
        those methods on L{Server} will go through another layer of TLS if it
        has been enabled).
    """

    _base = Connection
    _commonConnection = Connection

    def _stopReadingAndWriting(self):
        """
        Implement the POSIX-ish (i.e.
        L{twisted.internet.interfaces.IReactorFDSet}) method of detaching this
        socket from the reactor for L{_BaseBaseClient}.
        """
        if hasattr(self, "reactor"):
            # this doesn't happen if we failed in __init__
            self.stopReading()
            self.stopWriting()


    def _collectSocketDetails(self):
        """
        Clean up references to the socket and its file descriptor.

        @see: L{_BaseBaseClient}
        """
        del self.socket, self.fileno


    def createInternetSocket(self):
        """(internal) Create a non-blocking socket using
        self.addressFamily, self.socketType.
        """
        s = socket.socket(self.addressFamily, self.socketType)
        s.setblocking(0)
        fdesc._setCloseOnExec(s.fileno())
        return s


    def doConnect(self):
        """
        Initiate the outgoing connection attempt.

        @note: Applications do not need to call this method; it will be invoked
            internally as part of L{IReactorTCP.connectTCP}.
        """
        self.doWrite = self.doConnect
        self.doRead = self.doConnect
        if not hasattr(self, "connector"):
            # this happens when connection failed but doConnect
            # was scheduled via a callLater in self._finishInit
            return

        err = self.socket.getsockopt(socket.SOL_SOCKET, socket.SO_ERROR)
        if err:
            self.failIfNotConnected(error.getConnectError((err, strerror(err))))
            return

        # doConnect gets called twice.  The first time we actually need to
        # start the connection attempt.  The second time we don't really
        # want to (SO_ERROR above will have taken care of any errors, and if
        # it reported none, the mere fact that doConnect was called again is
        # sufficient to indicate that the connection has succeeded), but it
        # is not /particularly/ detrimental to do so.  This should get
        # cleaned up some day, though.
        try:
            connectResult = self.socket.connect_ex(self.realAddress)
        except socket.error, se:
            connectResult = se.args[0]
        if connectResult:
            if connectResult == EISCONN:
                pass
            # on Windows EINVAL means sometimes that we should keep trying:
            # http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/winsock/connect_2.asp
            elif ((connectResult in (EWOULDBLOCK, EINPROGRESS, EALREADY)) or
                  (connectResult == EINVAL and platformType == "win32")):
                self.startReading()
                self.startWriting()
                return
            else:
                self.failIfNotConnected(error.getConnectError((connectResult, strerror(connectResult))))
                return

        # If I have reached this point without raising or returning, that means
        # that the socket is connected.
        del self.doWrite
        del self.doRead
        # we first stop and then start, to reset any references to the old doRead
        self.stopReading()
        self.stopWriting()
        self._connectDone()
Beispiel #7
0
        except socket.error, se:
            connectResult = se.args[0]
        if connectResult:
            if connectResult == EISCONN:
                pass
            # on Windows EINVAL means sometimes that we should keep trying:
            # http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/winsock/connect_2.asp
            elif ((connectResult in (EWOULDBLOCK, EINPROGRESS, EALREADY))
                  or (connectResult == EINVAL and platformType == "win32")):
                self.startReading()
                self.startWriting()
                return
            else:
                self.failIfNotConnected(
                    error.getConnectError(
                        (connectResult, strerror(connectResult))))
                return

        # If I have reached this point without raising or returning, that means
        # that the socket is connected.
        del self.doWrite
        del self.doRead
        # we first stop and then start, to reset any references to the old doRead
        self.stopReading()
        self.stopWriting()
        self._connectDone()

    def _connectDone(self):
        self.protocol = self.connector.buildProtocol(self.getPeer())
        self.connected = 1
        self.logstr = self.protocol.__class__.__name__ + ",client"
Beispiel #8
0
        try:
            connectResult = self.socket.connect_ex(self.realAddress)
        except socket.error, se:
            connectResult = se.args[0]
        if connectResult:
            if connectResult == EISCONN:
                pass
            # on Windows EINVAL means sometimes that we should keep trying:
            # http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/winsock/connect_2.asp
            elif ((connectResult in (EWOULDBLOCK, EINPROGRESS, EALREADY)) or
                  (connectResult == EINVAL and platformType == "win32")):
                self.startReading()
                self.startWriting()
                return
            else:
                self.failIfNotConnected(error.getConnectError((connectResult, strerror(connectResult))))
                return

        # If I have reached this point without raising or returning, that means
        # that the socket is connected.
        del self.doWrite
        del self.doRead
        # we first stop and then start, to reset any references to the old doRead
        self.stopReading()
        self.stopWriting()
        self._connectDone()

    def _connectDone(self):
        self.protocol = self.connector.buildProtocol(self.getPeer())
        self.connected = 1
        self.logstr = self.protocol.__class__.__name__ + ",client"