def __str__(self): s = "[FilterBevel] " + \ "ShadowColor: %s" % ColorUtils.to_rgb_string(self.shadowColor) + ", " + \ "HighlightColor: %s" % ColorUtils.to_rgb_string(self.highlightColor) + ", " + \ "BlurX: %0.2f" % self.blurX + ", " + \ "BlurY: %0.2f" % self.blurY + ", " + \ "Angle: %0.2f" % self.angle + ", " + \ "Passes: %d" % self.passes + ", " + \ "Knockout: %d" % self.knockout return s
def __str__(self): s = "[FilterGlow] " + \ "glowColor: %s" % ColorUtils.to_rgb_string(self.glowColor) + ", " + \ "BlurX: %0.2f" % self.blurX + ", " + \ "BlurY: %0.2f" % self.blurY + ", " + \ "Strength: %0.2f" % self.strength + ", " + \ "Passes: %d" % self.passes + ", " + \ "InnerGlow: %d" % self.innerGlow + ", " + \ "Knockout: %d" % self.knockout return s
def __str__(self): s = "[DropShadowFilter] " + \ "DropShadowColor: %s" % ColorUtils.to_rgb_string(self.dropShadowColor) + ", " + \ "BlurX: %0.2f" % self.blurX + ", " + \ "BlurY: %0.2f" % self.blurY + ", " + \ "Angle: %0.2f" % self.angle + ", " + \ "Distance: %0.2f" % self.distance + ", " + \ "Strength: %0.2f" % self.strength + ", " + \ "Passes: %d" % self.passes + ", " + \ "InnerShadow: %d" % self.innerShadow + ", " + \ "Knockout: %d" % self.knockout + ", " + \ "CompositeSource: %d" % self.compositeSource return s