Beispiel #1
0
 def __str__(self):
     s = "[FilterBevel] " + \
         "ShadowColor: %s" % ColorUtils.to_rgb_string(self.shadowColor) + ", " + \
         "HighlightColor: %s" % ColorUtils.to_rgb_string(self.highlightColor) + ", " + \
         "BlurX: %0.2f" % self.blurX + ", " + \
         "BlurY: %0.2f" % self.blurY + ", " + \
         "Angle: %0.2f" % self.angle + ", " + \
         "Passes: %d" % self.passes + ", " + \
         "Knockout: %d" % self.knockout
     return s
Beispiel #2
0
 def __str__(self):
     s = "[FilterBevel] " + \
         "ShadowColor: %s" % ColorUtils.to_rgb_string(self.shadowColor) + ", " + \
         "HighlightColor: %s" % ColorUtils.to_rgb_string(self.highlightColor) + ", " + \
         "BlurX: %0.2f" % self.blurX + ", " + \
         "BlurY: %0.2f" % self.blurY + ", " + \
         "Angle: %0.2f" % self.angle + ", " + \
         "Passes: %d" % self.passes + ", " + \
         "Knockout: %d" % self.knockout
     return s
Beispiel #3
0
 def __str__(self):
     s = "[FilterGlow] " + \
         "glowColor: %s" % ColorUtils.to_rgb_string(self.glowColor) + ", " + \
         "BlurX: %0.2f" % self.blurX + ", " + \
         "BlurY: %0.2f" % self.blurY + ", " + \
         "Strength: %0.2f" % self.strength + ", " + \
         "Passes: %d" % self.passes + ", " + \
         "InnerGlow: %d" % self.innerGlow + ", " + \
         "Knockout: %d" % self.knockout
     return s
Beispiel #4
0
 def __str__(self):
     s = "[FilterGlow] " + \
         "glowColor: %s" % ColorUtils.to_rgb_string(self.glowColor) + ", " + \
         "BlurX: %0.2f" % self.blurX + ", " + \
         "BlurY: %0.2f" % self.blurY + ", " + \
         "Strength: %0.2f" % self.strength + ", " + \
         "Passes: %d" % self.passes + ", " + \
         "InnerGlow: %d" % self.innerGlow + ", " + \
         "Knockout: %d" % self.knockout
     return s
Beispiel #5
0
 def __str__(self):
     s = "[DropShadowFilter] " + \
         "DropShadowColor: %s" % ColorUtils.to_rgb_string(self.dropShadowColor) + ", " + \
         "BlurX: %0.2f" % self.blurX + ", " + \
         "BlurY: %0.2f" % self.blurY + ", " + \
         "Angle: %0.2f" % self.angle + ", " + \
         "Distance: %0.2f" % self.distance + ", " + \
         "Strength: %0.2f" % self.strength + ", " + \
         "Passes: %d" % self.passes + ", " + \
         "InnerShadow: %d" % self.innerShadow + ", " + \
         "Knockout: %d" % self.knockout + ", " + \
         "CompositeSource: %d" % self.compositeSource
     return s
Beispiel #6
0
 def __str__(self):
     s = "[DropShadowFilter] " + \
         "DropShadowColor: %s" % ColorUtils.to_rgb_string(self.dropShadowColor) + ", " + \
         "BlurX: %0.2f" % self.blurX + ", " + \
         "BlurY: %0.2f" % self.blurY + ", " + \
         "Angle: %0.2f" % self.angle + ", " + \
         "Distance: %0.2f" % self.distance + ", " + \
         "Strength: %0.2f" % self.strength + ", " + \
         "Passes: %d" % self.passes + ", " + \
         "InnerShadow: %d" % self.innerShadow + ", " + \
         "Knockout: %d" % self.knockout + ", " + \
         "CompositeSource: %d" % self.compositeSource
     return s