Beispiel #1
0
def validate_and_move_piece(from_coordiantes, to_coordinates):
    """imports validation at the top and validates """
    #validate

    if from_coordiantes == None:
        return  False
            #     to_coordinates = None:
            # return False

    if not special_move_manager.check_and_move(from_coordinates, to_coordinates):
        try:
            validate_move(chess_board, from_coordiantes, to_coordinates)
            move_piece(from_coordiantes, to_coordinates)
    # except IndexError("Please enter a coordinate using, once character and one number from the grid")

        except ValidationException as e:
            tb.print_exc()
            print(e)
Beispiel #2
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    def testKingMove(self):

        # pass
        #self.assertEqual(True, False)
        # self.assertEqual(True, False)
        validate.validate_move(self.chess_board, "D1", "D3")

        with self.assertRaises(validate.ValidationException):

            validate.validate_move(self.chess_board, "C3", "D4")
            validate.validate_move(self.chess_board, "C3", "D7")
            validate.validate_move(self.chess_board, "C3", "H3")
Beispiel #3
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    def testBishopMove(self):

        validate.validate_move(self.chess_board, "H4", "F2")
        validate.validate_move(self.chess_board, "H4", "F6")

        with self.assertRaises(validate.ValidationException):
            validate.validate_move(self.chess_board, "H4", "E6")
Beispiel #4
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    def testRookMove(self):

        with self.assertRaises(validate.ValidationException):
            validate._validate_rook_move(self.chess_board, "A8", "B3", 0, 1)
            validate._validate_rook_move(self.chess_board, "A8", "A3", 0, 0)
            validate._validate_rook_move(self.chess_board, "A8", "C8", 0, 2)
            validate._validate_rook_move(self.chess_board, "A8", "A5", 0, 0)
            validate._validate_rook_move(self.chess_board, "A6", "E6", 0, 4)
            validate._validate_rook_move(self.chess_board, "A6", "B6", 0, 1)
            validate._validate_rook_move(self.chess_board, "A8", "A6", 0, 0)
            validate.validate_move(self.chess_board, "A8", "A6")
            validate.validate_move(self.chess_board, "A8", "C8")
            validate.validate_move(self.chess_board, "A8", "A5")
            validate.validate_move(self.chess_board, "A6", "E6")
Beispiel #5
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    def testQueenMove(self):

        # self.assertEqual(True, validate.validate_move(self.chess_board, "D1", "D2"))
        # self.assertEqual(True,True)
        # with self.assertRaises(validate.ValidationException):
        validate.validate_move(self.chess_board, "D1", "D2")
Beispiel #6
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    def testPawnMove(self):
        #self.assertEqual(True, validate.validate_move(self.chess_board, "A2", "A3"))

        with self.assertRaises(validate.ValidationException):
            validate.validate_move(self.chess_board, "A2", "A4")
            validate.validate_move(self.chess_board, "A2", "A3")
            validate.validate_move(self.chess_board, "A2", "A7")
            validate.validate_move(self.chess_board, "A2", "A4")
            validate.validate_move(self.chess_board, "A2", "A1")
            validate.validate_move(self.chess_board, "C7", "C5")
Beispiel #7
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    def testValidate_move(self):
        validate.validate_move(self.chess_board, "A2", "A3")
        validate.validate_move(self.chess_board, "C3", "D4")
        """needs fix test in validate.py, """
        with self.assertRaises(validate.ValidationException):
            validate.validate_move(self.chess_board, "H9", "cheese")

        with self.assertRaises(validate.ValidationException):
            validate.validate_move(self.chess_board, "E1", "E3")

        with self.assertRaises(validate.ValidationException):
            validate.validate_move(self.chess_board, "C3", "D7")

        with self.assertRaises(validate.ValidationException):
            validate.validate_move(self.chess_board, "C3", "H3")
Beispiel #8
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 def testKnightMove(self):
     validate.validate_move(self.chess_board, "B1", "D2")
     with self.assertRaises(validate.ValidationException):
         validate.validate_move(self.chess_board, "B1", "C3")
    print(specialMove.en_passant)
    chess_board["H5"] = chess_board["H7"]
    del chess_board["H7"]
    print("Validate en_passant BLACK! G5 to H6 is True",
          specialMove.check_and_move(chess_board, "G5", "H6"))
    print(chess_board)
    print("====" * 30)
    print(undoMoves.undo_moves)
    undoMoves.undo_last_move(chess_board)
    print(chess_board)
    print(undoMoves.undo_moves)

    print("====" * 30)

    print("====" * 30 + "validate")
    print("A2", validate.validate_move(chess_board, "A2", "A3"))
    print("====" * 30)
    print(validate.validate_move(chess_board, "H9", "cheese"))
    print("====" * 30)
    print(validate.validate_move(chess_board, "E1", "E3"))
    print("====" * 30)

    print("True validate move king",
          validate.validate_move(chess_board, "C3", "D4"))
    print("False validate move king",
          validate.validate_move(chess_board, "C3", "D7"))
    print("False validate move king",
          validate.validate_move(chess_board, "C3", "H3"))

    print("====" * 30)
    print("Validate C is 3", validate.coordinate_to_column_number("C3"))