Beispiel #1
0
def restore(vehicle,name,pos):
    directory = os.path.join(os.path.dirname(sys.argv[0]),"vehicles")
    if name and name != '-':
        path = os.path.join(directory,name+".py")
    else:
        path = getLoadPath('vehicles', 'py')
        if not path:
            mc.postToChat('Canceled')
            return
    vehicle.load(path)
    mc.postToChat('Loaded from '+path)
    minX = min(x for (x,y,z) in vehicle.baseVehicle)
    minY = min(y for (x,y,z) in vehicle.baseVehicle)
    minZ = min(z for (x,y,z) in vehicle.baseVehicle)
    maxX = max(x for (x,y,z) in vehicle.baseVehicle)
    maxY = max(y for (x,y,z) in vehicle.baseVehicle)
    maxZ = max(z for (x,y,z) in vehicle.baseVehicle)
    mc.postToChat('Erasing')
    mc.setBlocks(pos.x+minX,pos.y+minY,pos.z+minZ,pos.x+maxX,pos.y+maxY,pos.z+maxZ,AIR)
    mc.postToChat('Drawing')
    vehicle.draw(pos.x,pos.y,pos.z,vehicle.baseAngle)
    mc.postToChat('Done')
def restore(vehicle, name, pos):
    directory = os.path.join(os.path.dirname(sys.argv[0]), "vehicles")
    if name and name != '-':
        path = os.path.join(directory, name + ".py")
    else:
        path = getLoadPath('vehicles', 'py')
        if not path:
            mc.postToChat('Canceled')
            return
    vehicle.load(path)
    mc.postToChat('Loaded from ' + path)
    minX = min(x for (x, y, z) in vehicle.baseVehicle)
    minY = min(y for (x, y, z) in vehicle.baseVehicle)
    minZ = min(z for (x, y, z) in vehicle.baseVehicle)
    maxX = max(x for (x, y, z) in vehicle.baseVehicle)
    maxY = max(y for (x, y, z) in vehicle.baseVehicle)
    maxZ = max(z for (x, y, z) in vehicle.baseVehicle)
    mc.postToChat('Erasing')
    mc.setBlocks(pos.x + minX, pos.y + minY, pos.z + minZ, pos.x + maxX,
                 pos.y + maxY, pos.z + maxZ, block.AIR)
    mc.postToChat('Drawing')
    vehicle.draw(pos.x, pos.y, pos.z, vehicle.baseAngle)
    mc.postToChat('Done')
    schematic.tags.append(
        nbt.TAG_List(name="TileEntities", type=nbt.TAG_Compound))

    return schematic


def vehicleToSchematic(vehiclePath, schematicPath):
    angle, highWater, vehicle = load(vehiclePath)
    nbt = toSchematic(vehicle)
    nbt.write_file(schematicPath)


if __name__ == '__main__':
    directory = os.path.join(os.path.dirname(sys.argv[0]), "vehicles")
    if len(sys.argv) >= 2:
        if sys.argv[1].endswith(".py"):
            name = directory + "/" + sys.argv[1]
        else:
            name = directory + "/" + sys.argv[1] + ".py"
    else:
        name = getLoadPath(directory, "py")

    out = name

    if out.endswith(".py"):
        out = name[:-2] + "schematic"
    else:
        out += ".schematic"

    vehicleToSchematic(name, out)
    data.value = metas
    schematic.tags.append(data)
    schematic.tags.append(nbt.TAG_List(name="Entities", type=nbt.TAG_Compound))
    schematic.tags.append(nbt.TAG_List(name="TileEntities", type=nbt.TAG_Compound))

    return schematic

def vehicleToSchematic(vehiclePath, schematicPath):
    angle,highWater,vehicle = load(vehiclePath)
    nbt = toSchematic(vehicle)
    nbt.write_file(schematicPath)

if __name__ == '__main__':
    directory = os.path.join(os.path.dirname(sys.argv[0]),"vehicles")
    if len(sys.argv) >= 2:
        if sys.argv[1].endswith(".py"):
            name = directory + "/" + sys.argv[1]
        else:
            name = directory + "/" + sys.argv[1] + ".py"
    else:
        name = getLoadPath(directory, "py")

    out = name

    if out.endswith(".py"):
        out = name[:-2] + "schematic"
    else:
        out += ".schematic"

    vehicleToSchematic(name, out)