Beispiel #1
0
def enter_roll_mode():
  global scr
  global mode
  global form
  mode='roll'
  f.change_mode('window')
  f.wipe()
  f.frame('Roll your character')
  f.selector.wipe()
  f.text(20,50,'Choose your race:',fg='green',size=12)
  race_choice=f.selector(['human','orc','dwarf','elf','half-troll'],race_choice_agent)
  race_choice.activate(20,75)
  race_choice.focus(0)
  map=w.load_map()
  c=[rand(0,31),rand(0,31)]
  form['coord']=c
  #f.inform('Your coordinates are: '+str(c))
  while (map[c[0]][c[1]]<40)|(map[c[0]][c[1]]>90): c=[rand(0,31),rand(0,31)]
  f.text(220,50,'Starting location:',fg='blue',size=12)
  f.text(240,80,'('+str(c[0])+','+str(c[1])+')',size=12)
  f.text(50,f.HEIGHT-50,"Press 's' to start...",fg='yellow',size=12)
  if map[c[0]][c[1]]<60:
    f.symbol(230//f.charsize,70//f.charsize+1,'+',color='green')
  else:
    f.symbol(230//f.charsize,70//f.charsize+1,'v',color='brown')
Beispiel #2
0
def enter_start_mode():
  global scr
  global mode
  f.change_mode('window')
  f.wipe()
  mode='start'
  f.selector.wipe()
  f.frame('Welcome! I wish you die happily!')
  global main_menu
  main_menu=f.selector(['New game','Continue game','Create new world','Credits','Quit'],main_menu_agent,align='c',def_color='gray',act_color='red')
  main_menu.activate(f.WIDTH/2,f.HEIGHT/2-100)
  main_menu.focus(0)
Beispiel #3
0
def enter_battle_mode():
  f.change_mode('symbols')
  f.wipe()
  global mode
  global hero
  global M
  M=e.Karte.generate_map()
  mode='battle'
  hero.glob_coord=form['coord']
  x,y=0,0
  z=0
  while M.get(x,y,z).mat!='air': 
    z+=1
  hero.coord=(x,y,z)
  for x in range(f.W):
    for y in range(f.H):
      f.symbol(x,y,M.get(x+camera[0],y+camera[0],hero.coord[2]-1).sym)
  f.symbol(20,20,'@')
Beispiel #4
0
def enter_worldgen_mode():
  global mode
  mode='worldgen'
  f.change_mode('symbols')
  f.wipe()
  w.generate(512)
  w.export()
  map=w.load_map(charnum=min(f.W,f.H))
  for y in range(len(map)):
    for x in range(len(map[y])):
      c=map[x][y]
      if c>90:
        f.symbol(x,y,'^',color='white')
      elif c<40:
        f.symbol(x,y,'~',color='blue')
      elif c>60:
        f.symbol(x,y,'v',color='brown')
      else:
        f.symbol(x,y,'+',color='green')