def rodaEmTk(mundoA, mundoL, dormir): ##################### janela = tkinter.Tk() # canvas_altura = 820 # canvas_largura = 820 # tela = tkinter.Canvas(janela, bg='white', width=canvas_largura, height=canvas_altura) ###prepara mundo = vida.mundo(mundoA, mundoL) ######### vidas : #vidas imortais: #~ vidas = [(1,5),(1,6),(1,7),\ #~ (6,5),(6,6),(7,5),(8,6),(7,7),\ #~ (10,11),(10,12),(10,13),(11,10),(11,11),(11,12),\ #~ (15,15),(15,16),(16,15),(16,16)] ## blink, bote, sapo e cubo; respectivamente vidas = [(22, 25), (22, 26), (23, 24), (24, 23), (25, 23), (26, 23), (27, 24), (28, 25), (28, 26)] ## Gun #~ vidas= [(25,20),(25,21),(25,22),(25,23),(25,24),(25,25),(25,26),\ #~ (25,27),(25,28),(25,29),(25,30),(25,31),(25,32),(25,33),(25,34),\ #~ (25,35),(25,36),(25,37),(25,38),(25,39),(25,40),(25,41),(25,42),\ #~ (25,43),(25,44),(25,45),(25,46),(25,47),(25,48),(25,49),(25,50),\ #~ (25,51),(25,52) ,(25,53),(25,54),(25,55),(25,56),(25,57),(25,58),\ #~ (25,59),(25,60),(25,61),(25,62),(25,63),(25,64),(25,65),(25,66),] mundo = vida.adiciona_vida(vidas, mundo) matriz = [] matriz = cria_mundo(matriz, mundo, tela) tela.pack() time.sleep(dormir) ###inicia while 1: mundo = vida.vida(mundo) matriz = atualiza_mundo(matriz, mundo, tela) tela.update() time.sleep(dormir) #~ print("tic") ######################## janela.mainloop()
def rodaEmTk(mundoA,mundoL,dormir): ##################### janela = tkinter.Tk() # canvas_altura = 820 # canvas_largura = 820 # tela = tkinter.Canvas(janela, bg='white', width=canvas_largura, height=canvas_altura) ###prepara mundo = vida.mundo(mundoA,mundoL) ######### vidas : #vidas imortais: #~ vidas = [(1,5),(1,6),(1,7),\ #~ (6,5),(6,6),(7,5),(8,6),(7,7),\ #~ (10,11),(10,12),(10,13),(11,10),(11,11),(11,12),\ #~ (15,15),(15,16),(16,15),(16,16)] ## blink, bote, sapo e cubo; respectivamente vidas= [(22,25),(22,26),(23,24),(24,23),(25,23),(26,23),(27,24),(28,25),(28,26)] ## Gun #~ vidas= [(25,20),(25,21),(25,22),(25,23),(25,24),(25,25),(25,26),\ #~ (25,27),(25,28),(25,29),(25,30),(25,31),(25,32),(25,33),(25,34),\ #~ (25,35),(25,36),(25,37),(25,38),(25,39),(25,40),(25,41),(25,42),\ #~ (25,43),(25,44),(25,45),(25,46),(25,47),(25,48),(25,49),(25,50),\ #~ (25,51),(25,52) ,(25,53),(25,54),(25,55),(25,56),(25,57),(25,58),\ #~ (25,59),(25,60),(25,61),(25,62),(25,63),(25,64),(25,65),(25,66),] mundo = vida.adiciona_vida(vidas,mundo) matriz=[] matriz = cria_mundo(matriz,mundo,tela) tela.pack() time.sleep(dormir) ###inicia while 1: mundo = vida.vida(mundo) matriz = atualiza_mundo(matriz,mundo,tela) tela.update() time.sleep(dormir) #~ print("tic") ######################## janela.mainloop()
def rodaEmConsole(mundoA,mundoL,dormir): #~ #### modo console mundo = vida.mundo(mundoA,mundoL) ## mudar aqui o tamanho do mundo ######### vidas : #vidas imortais: vidas = [(1,5),(1,6),(1,7),\ (6,5),(6,6),(7,5),(8,6),(7,7),\ (10,11),(10,12),(10,13),(11,10),(11,11),(11,12),\ (15,15),(15,16),(16,15),(16,16)] ## blink, bote, sapo e cubo; respectivamente #gun atira projeteis (precisa de um espaço grande) #~ vidas= [(12,15),(12,16),(13,14),(14,13),(15,13),(16,13),(17,14),(18,15),(18,16)] ### ## fim vidas mundo = vida.adiciona_vida(vidas,mundo) conta=0 while 1: vida.printamundo(mundo) mundo = vida.vida(mundo) print("geração",conta) time.sleep(dormir) conta+=1 os.system("clear")
def rodaEmConsole(mundoA, mundoL, dormir): #~ #### modo console mundo = vida.mundo(mundoA, mundoL) ## mudar aqui o tamanho do mundo ######### vidas : #vidas imortais: vidas = [(1,5),(1,6),(1,7),\ (6,5),(6,6),(7,5),(8,6),(7,7),\ (10,11),(10,12),(10,13),(11,10),(11,11),(11,12),\ (15,15),(15,16),(16,15),(16,16)] ## blink, bote, sapo e cubo; respectivamente #gun atira projeteis (precisa de um espaço grande) #~ vidas= [(12,15),(12,16),(13,14),(14,13),(15,13),(16,13),(17,14),(18,15),(18,16)] ### ## fim vidas mundo = vida.adiciona_vida(vidas, mundo) conta = 0 while 1: vida.printamundo(mundo) mundo = vida.vida(mundo) print("geração", conta) time.sleep(dormir) conta += 1 os.system("clear")